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Watch Dogs Released, DRM Troubles 123

Today marked the launch of Watch Dogs, a highly-anticipated action-adventure game from Ubisoft. Early reviews for the game are fairly good, but not without complaints. Eurogamer said, 'Combat encounters also draw inspiration from existing games, with slightly stiff but workable sneaking and cover mechanics and decent if unremarkable gunplay. ... There's a sense of sterility beneath the surface, though. As dazzling as the game can look, this Chicago feels like a place you travel through rather than a world you inhabit. Pedestrians gasp and gawp at car crashes, but exhibit no real life.' Polygon's review complimented the bits of structure within the open-world game: "More than any stealth game I can think of, Watch Dogs does a remarkable job in allowing for proper preparation. It creates a universal environment of constant puzzle solving, which sits cozily next to all the action on display." Rock, Paper, Shotgun added, "It feels churlish to complain about something which is only magical 90% of the time, but in some things, ten percent can seep out and render the rest infuriating and useless." It's worth noting that some users are running into problems even playing game, thanks to authentication issues with Ubisoft's UPlay digital distribution service.
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Watch Dogs Released, DRM Troubles

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  • Dull (Score:0, Informative)

    by Anonymous Coward on Tuesday May 27, 2014 @08:06PM (#47103585)

    The game is dull. Ok, the hacking mechanics is not bad, but that's about it. As far as sandbox games in the same league go it's a step backwards even. The realism can't compete with Saints Row, and it sure as hell doesn't come even close to what GTA V delivered.

    It just isn't a next-gen game, period. I understand how hard it is making a good game, hence how rarely it happens, but the whole experience of it feels like it could've come out a couple of years ago, and then maybe it'd be just right, yet another another 5 out of 10 title.

  • by s.petry ( 762400 ) on Tuesday May 27, 2014 @09:18PM (#47104069)

    They have [], were caught, and sued for doing it. I'm sure that other companies thought of doing it, but realize that it's not in their best interests. Unless of course they wanted to go out of business.

    I'm pretty sure another company did the same thing a few months back with a "free" download version. It was done with disclosure, so did not result in a lawsuit. I can't find that article however.

  • by PPalmgren ( 1009823 ) on Tuesday May 27, 2014 @09:53PM (#47104275)

    I'll straighten out the details on this clickbait.

    First, while uPlay is indeed a complete flaming piece of shit, it doesn't prevent you from playing the game once installed. When you launch it and press 'play', even if it wont sync with ubisoft's servers, it will still launch. It takes a good while (couple of minutes) for uplay and the sync to time out, but it works.

    An actual gripe on uplay: what kind of game publisher doesn't institute predownloads for people who've already bought the game? It didn't show up in my games list until today so I couldn't even get the DL started. Their servers being crippled is partly due to not distributing downloads for pre-purchasers properly, forgivable 5 years ago but not in today's distribution systems.

    Console port gripe: mouse acceleration is on by default and you must turn it off by actually going in and editing the xml settings file. If that doesn't scream lazy, I don't know what does. The menus and mouse control aren't bad overall, but that mouse acceleration makes the gameplay infuriating, felt like I had a joystick deadzone on my mouse. After googling and changing this setting, the game felt much better.

    Overall though, I'm happy with the game, though I've not gotten far into it. I wouldn't have bought it straight up, partly due to bitterness about destroying the Thief franchise and partly due to their shitty company policies, but I've enjoyed it as a bundle purchase. Ubisoft is a frustrating company. Their policies and DRM money-grubbing aspects make them almost as unlikeable as EA, but they make the type of games I tend to enjoy. I prefer to stay away on principle but its hard.

How many NASA managers does it take to screw in a lightbulb? "That's a known problem... don't worry about it."