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Classic Games (Games)

OpenXcom 1.0 Released 50

It's a small class of video games that still draw interest or inspire an active community 20 years after their first release — even if we're now 40 years into the era of commercial video games. Games like Doom, the several iterations of Civilization, and the Mario Brothers franchise will probably be around and played in some form many decades hence. The X-COM family of games fits, too, having inspired various spiritual successors since its release in 1994. Now, an anonymous reader writes that the open source (GPL) " OpenXcom 1.0 is finally released, after 5224 commits, 1843 days, and 606 resolved issues since v0.9. 20 years of X-COMXCOM oldschool lovers enjoy!"
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OpenXcom 1.0 Released

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  • Re:Or... (Score:5, Insightful)

    by vux984 ( 928602 ) on Saturday June 14, 2014 @04:16PM (#47237665)

    I suppose perhaps they started their project before the age of Dosbox. I mean, you can even buy the original XCom's on Steam these days.

    Yeah, I like dosbox as much as the next classic game fan, but you are way off base here. Still all kinds of glitches and stuff that affect lots of people (too fast, too slow, unsteady framerate issues, sound or graphics corruption -- joystick woes (not so much for xcom but lots of other titles); and spending hours teaking dosbox config files to try and resolve them is tiresome.

    And as this is moddable, it sets the groundwork for being able to run a version with modern hi resolution graphics instead of dealing with upscalers and antialiasing as your only option to play with a window larger than 2.5".

Software production is assumed to be a line function, but it is run like a staff function. -- Paul Licker

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