Among Gamers, Adult Women Vastly Outnumber Teenage Boys 276
MojoKid writes: The Entertainment Software Association has just released its 2014 report on the state of the video game industry (PDF), and as the title of this post suggests, there have been some significant shifts since the last report. Let's tackle the most interesting one first: Females have become the dominant gamer, claiming 52% of the pie. That's impressive, but perhaps more so is the fact that women over the age of 18 represent 36% of the game-playing population, whereas boys aged 18 and under claim a mere 17%. Statistics like these challenge the definition of "gamer." Some might say that it's a stretch to call someone who only plays mobile games a "gamer" (Candy Crush anyone?). Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.
Amazing (Score:4, Funny)
Re:Amazing (Score:0, Funny)
The summary is incorrect. Candy crush players are not gamers anymore than people who like to watch Star Trek on occasion are Trekkies or people who thought the Lion King was good are furries.
Freecell, Farmville (Score:5, Funny)
Do you really want to call anyone who plays Candy Crush on their smartphone a "gamer"?
I mean, if so, then OK. But then you're going to have to find another name for those of us who do speed-runs through Metal Gear Solid whilst blasting death metal and swigging energy drinks.
I mean, besides, "unemployable jackoffs".
Mixing Nintendo and Microsoft (Score:5, Funny)
And as far as advertisers are concerned the candy crush, farmville, and word with friends group is more valuable as they are exposed to alot more ads than the person playing mario on an xbox.
Especially because people who mod their Xbox consoles to run Nintendo emulators are the same kind of people who run ad blockers.