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Media Quake Games Technology

RAYA: Real-time Audio Engine Simulation In Quake 89

New submitter bziolko writes: RAYA is a realtime game audio engine that utilizes beamtracing to provide user with realistic audio auralization. All audio effects are computed based on the actual geometry of a given game level (video) as well as its acoustic properties (acoustic materials, air attenuation). The sound changes dynamically along with movement of the game character and sound sources, so the listener can feel as if they were right there — in the game.

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RAYA: Real-time Audio Engine Simulation In Quake

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When you are working hard, get up and retch every so often.