RAYA: Real-time Audio Engine Simulation In Quake 89
New submitter bziolko writes: RAYA is a realtime game audio engine that utilizes beamtracing to provide user with realistic audio auralization. All audio effects are computed based on the actual geometry of a given game level (video) as well as its acoustic properties (acoustic materials, air attenuation). The sound changes dynamically along with movement of the game character and sound sources, so the listener can feel as if they were right there — in the game.
It's a shame Creative will be suing this. (Score:5, Interesting)
Re:It's a shame Creative will be suing this. (Score:0, Interesting)
Creative will sue a university in Poland? Excuse me while I laugh.
What if you tilt your head in headphones? (Score:5, Interesting)
Aureal Technologies (Score:5, Interesting)
This (audio raytracing) was done in the late 90s by a company called Aureal.
Their 3D audio cards were UNBELIEVEABLE. I played the original HL using one - and played CS using them - and they were a game-changer. If you had one, you were 10x better off than someone who didn't. You could tell how the battle outside was going on, by hearing how the people firing were changing position - if your team (you knew which direction they were entering combat from) were firing and moving forward, then they were winning.
One of the demos was a helicopter, circling the players head. You tracked it with your eyes and mind as it went round - it actually R E A L L Y sounded like a true, physical helicoptor circlng your head.
The Creative sued them into failure.
I've never forgiven Creative for this. I've never and will never buy any of their products.
Re:Somehow (Score:5, Interesting)
Somehow this will cause someone to puke.
As someone who's worked on 30-year-old acoustic ray tracing software models, the fact that they're attempting to get a patent make me want to puke.
Fortunately, we can count on the vigilant patriots at the USPTO to view the patent with skepticism, and bring a combination of deep domain knowledge and Rottweiler-like tenacity to look for prior art.