Top Counter-Strike Players Embroiled In Hacking Scandal 224
An anonymous reader writes Counter-Strike: Global Offensive is one of the world's fastest growing eSports, but the community has been rocked by scandal in the last week, with several top players being banned by Valve for using various hacking tools to improve their performance. With the huge Dreamhack Winter tournament taking place this weekend, the purge could not have come at a worse time for the game, and fans are now poring over the archives for other signs of foul play in top tier games — be sure to look out for these tell tale signs while playing.
Shocking (Score:2)
Re: (Score:2)
Counter Strike: Global Offensive is about two years old. (pedantic I know)
Re: (Score:2)
A rose by another name... You act as if most of these shooters weren't so similar that it takes "true mastery" to even find any kind of difference.
Re: (Score:2)
I guess you're a true master then, for a layman like me can't really see much of a difference in them.
Re: (Score:2)
It can be easily argued that CS requires a different style of play than CoD or BF. If it's not your thing then it's not your thing but to act like all shooters are the same game isn't insightful.
It can be easily argued that Canadian football requires a different style of play than American football. If it's not your thing then it's not your thing but to act like all football is the same game isn't insightful.
Actually to people who aren't all wrapped up in it it really IS the same game.
Re: (Score:2)
It's half the reason I stopped playing it 15 years ago.
Yep. One friend of mine had a hack that added large rings around each player that you could see nearly all the way across the board, which penetrated walls, etc b/c they were not suppose to be there - simple hack by just replacing the character profile information to include it.
Of course he claimed it was as much a hinderance as an advantage b/c even though the rings were blue/red (to tell you which team) he had a hard time telling which team so would often kill his own team mates too.
Needless to say,
Re: (Score:2)
Valve has done a huge job in getting rid of those sorts of hacks. But this is and has always been a big arms race.
VAC did defeat most of this crud for quite a while, but there will always be people willing to create new hacks as long as there is money or 'lulz' involved.
Best we can really do is be vigilant and weed out those who ruin the game for the rest. Be it with hacks or just general asshatesque behavior.
Re: (Score:3)
The other half...hardware upgrades and a real life.
Arguing "real life" with a hardcore gamer is like arguing the cost of gas with a NASCAR driver. As if they actually give a shit.
If wasting time was any type of real concern, the game would stay in the box and on the store shelf.
Re: (Score:2)
"Hardcore gamers" don't remain hardcore gamers forever.
Eventually they actually do develop a real life.
Re: (Score:2)
The other half...hardware upgrades and a real life.
Arguing "real life" with a hardcore gamer is like arguing the cost of gas with a NASCAR driver. As if they actually give a shit.
If wasting time was any type of real concern, the game would stay in the box and on the store shelf.
IIRC NASCAR uses ethanol for fuel? (so that the flames are invisible and don't frighten the spectators).
Re: (Score:2)
Comment removed (Score:4, Informative)
Re: (Score:2)
Wait, E-sports players hacking? (Score:2)
I am unfamiliar with E-sports so please bear with me. Do you mean to say the players play from home on their own computers via the internet? Like regular gamers?
And anyone is surprised that people hacked?
I was under the impression that E-sports was like regular sports (NFL, etc) and that players got together in real life in the same location and played on identical computers provided by event organizers. I guess this is this not the case?
Re: (Score:2)
In most tournaments that have a significant prize pool, there is usually an online qualifying followed by an in-person elimination round. This gives the best of both worlds: the tournament is able to invite a larger number of teams than logistics would allow if all games were in-person. But the actual prize money is won at the 2-3 day "main event," where the tournament is able to closely supervise the players.
For example, in Dota 2 the Starladder tournament that is going on right now, based in Kiev, invit
Re: (Score:2)
One of the banned players used them in a Tournament to win a prize of 100,000 USD.
Disclaimer: I am not a lawyer haven't done any indepth research on this.
Since significant cash prizes are involved I'm thinking this might be able to be considered a type of fraud. Criminal legal action could be taken against the cheater but if there isn't some sort of law in criminal code that addresses this type of fraud then I suspect there will be in the future as e-Sports become more mainstream. Undoubtedly the tournament organizers could take civil action against the cheater.
Reminds me of Chessmaster cheating (Score:5, Interesting)
I used to play people in online chess, but would mirror the games using the game Chessmaster. That way my opponent would not be playing me, but rather Chessmaster. Eventually I got a really high rank and someone beat me. I congratulated him for beating Chessmaster, the game, on the hardest difficulty. He told me that he too was using Chessmaster. His version was higher than mine.
I found that pretty much all the top ranked players were using Chessmaster or some variation to win. In conclusion, all the top ranked players cheat at games if they can get away with it.
Re: (Score:3, Interesting)
Was that any fun? I can't image how it would be unless you were that obsessed with winning. Maybe you learn a little something seeing how the program responds to opponents, but there's got to be better ways to improve your chess game.
At least in FPS cheating you have to do something, you move your player around and let the aimbot do it's work or you get the advantage of seeing/shooting through walls. I guess I can at least see how that's fun, I mean kids still like riding bikes with training wheels right
Re: (Score:2)
For psychopaths cheating is part of winning ie "hah hah sucker I am smarter because I beat you by cheating". This in spite of the fact that cheating proves inferior ability. So psychopaths routinely cheat as proof of their superior ability, at lying, cheating and stealing (killing as well so watch out). They basically play computer games the exact way they play all other 'games'. Politics, corporations, medical services, police, military, all games they seek to win, where personal advantage is victory and
Re: (Score:2)
Why?
cheating? (Score:3)
...in counter strike?
The hell you say.
Re: (Score:2)
Inescapable fact of FPS games (Score:3)
I keep hoping and praying that one day someone will come out with a way to effectively deal with this, but the reality is that the problem is here to stay. The way this pans out is that you get a day or two of hack free game play when the publisher updates their anti-cheat code. Then the hackers come out with new binaries that cannot be detected and the game sucks again.
I like FPS games and I really like FPS games on the computer where I can use a keyboard and mouse. Hackers just kill the game though. On a hacker free BF4 server, I will go 3:1 or 4:1 frequently. Yet my overall ratio for the game is down around 0.8:1. That gives some sense of how often the hacks are going undetected.
I do not understand why companies like EA, Valve, etc do not just subscribe to the hacks themselves and update the detection routines as soon as they come out. They have proven that they have technology that will catch the large majority of them. It just seems like they are too lazy to stay on top of it. The cynical side of me thinks that they are have only been aggressive with the BF4 hackers in the last week or two due to Hardline coming out soon.
Re: (Score:2)
So they don't ban hackers?.. Or put them only with other hackers. What do they generally do?
Re: (Score:2)
They ban them, but I think it is a limited time ban. As someone else commented, those hackers are paying customers. They do not want to cut off the revenue stream.
I think that they should let them play on hacker only servers. Let the trolls all roll around in the muck with each other and leave the rest of the community alone.
Re: (Score:2)
I don't think they are permanent - or at least there seems to be a process to have yourself reinstated. I've played against people online which had a red "Ban(s) on record" label on their account, and that was on VAC-secured servers.
I have to note, though, that every time I encountered such a label, the person who had it was blatantly using hacks as well (this was mostly in L4D, and things like extreme speed hacks, which are really obvious).
Re: (Score:2)
I do not understand why companies like EA, Valve, etc do not just subscribe to the hacks themselves and update the detection routines as soon as they come out. They have proven that they have technology that will catch the large majority of them.
Its not quite that easy.
Much like Valve, EA, et al.. the cheating software has it's own form of DRM to prevent reverse engineering. So it would be difficult to tell how the hack is affecting the game because they have little to no visibility on the hack.
Detecting cheaters server side is relatively easy in comparison. What I'd like to see is some software that would degrade the experience of cheaters, I.E. when a cheater is detected using an aimbot, decrease their accuracy or make 3 out of every 4 shot
Re: (Score:3)
Not sure why I bother replying to an AC, but I usually play Conquest so I do PTFO you tool.
K:D is something that everyone, even someone who does not play BF4, can understand.
How about this... when I am playing on a hack free server, I am usually in the top 5 (because I am PTFingO and earning points for my team). If I was all about K:D, I would not spend so much time with a Stinger where I only earn about 50 points for a mobility kill and get 0 player kills.
and... (Score:2)
...nothing of value was lost.
God no... (Score:2)
This article is terrible. First it says it's going to tell you how to spot hacks, then it goes on to give the names of those hacks and what they do... as if that's going to help you spot anything. At best this is going to result it more false hacking allegations. Which are a far worse problem than the actual hacking.
I'll be playing an FPS, have 5x the score of anyone else on the map, and there'll be this heated argument over some other guy hacking. If he's hacking... why does his score suck so bad? Why hasn
Re: (Score:2)
Lance Armstrong used almost the exact same argument.
Easier way to spot cheats/hacks (Score:2)
CS players cheat? (Score:4, Interesting)
By the way, there is so much wrong with this article I don't know where to start. Reporting people is a fucking joke. It does NOTHING. Going over logs to see who cheated just tells you who cheated. Nothing happens. There is nothing the user can do about it. Until companies get serious about cheating, nobody will play their completely ruined games.
In MW3 for the PC, it became unplayable after about 3 months. You literally cannot play one single online round without someone floating through the air and firing at you with zero recoil. That's a $100 million+ game. They just don't give a flying fuck about cheating.
Here's THE answer. Google [name of game] hacks. Download the hacking utilities that everyone else is using. Look at what directory it installs to or what DLLs go where. Have the game check for those files in the next patch. Permanently ban everyone with the hack installed and ban them from Steam so basically those cheating pieces of shit aren't allowed to play video games anymore.
Re: (Score:2)
You can't permanently band people from Steam when all you need to create a new account is an e-mail address. People will just use a new throwaway account for hacking. Hackers already are known to setup perhaps 10 new Steam accounts when the game they enjoy hacking the most is on sale, and buy 10 copies. I've seen hackers get banned and then brag to people laughing at them getting banned that they have half a dozen more copies and they are going to enjoy getting them all banned but until they do they are goi
Re: (Score:2)
I thought steam looked at hardware IDs?
Re: (Score:2)
True hardware ID's are a myth.
Re: (Score:2)
Re: (Score:2)
You can't permanently band people from Steam when all you need to create a new account is an e-mail address. People will just use a new throwaway account for hacking
So what? It still magnifies the cost substantially.
The way to go is to make getting a pass to play online painfully difficult.
I don't think even Valve can get away with that.
Re: (Score:2)
There is a far simpler solution, simply treat the clients as untrusted and keep any information that would give an advantage on the server.
Re: (Score:2)
That is what League of Legends does. The fact that servers send the client more information than it strictly needs is just silly.
Though generating 3d sound from players client-side would require positional data.. so it is a bit tricky
Re: (Score:3)
Trust me, those things aren't static. And I'm sure Valve already does that - they purchase the cheats (cheats at this level are s
Re: (Score:2)
And the next step is kernel module for anti-cheat.. *sigh*
Re: (Score:2)
Am I the only one that still reads MW as MechWarrior not Modern Warfare? Kids on lawns and all that.
No, you're not the only one. I thought that's what he's talking about. Of course, I was playing MechWarrior Online last night, so maybe that's why.
Best time (Score:2)
Pretty surge a purge of cheaters and revelation of what tools to look for is the BEST THING to happen just before a serious tournament. Probably a week earlier would have been ideal.
Real E-Sports ... (Score:2)
what!!! (Score:2)
Difficult problem to solve (Score:2)
Part of the problem is that it is very difficult to tell a player using hacks from a player who is simply good at playing the game. I remember, a long time ago (10+ years) my brother was a counter-strike player who specialized in head shots. He was very good at it, but standing behind him while he played there were numerous occasions where he got kicked off a server due to players thinking he was cheating. He wasn't. I was standing right there behind him.
I think the only real solution is to video yourse
News? NEWS? (Score:2)
This has been going on since what, 1999?
I sucked so bad at CS that in the 00s I went to LAN parties to wire up, run the hackpot, and distribute 'clean' USB mice, monitor the LAN, and cycle the overhead monitor showing leaders and their screens to the gallery. This before Valve got serious about the hax0rs.
Yeah, wireframe and autoaim hacks, way fun. Cheating bastids all of them, anything to score.
I got free pizza and beer. And played Avatar over an OC-3. woot. rockin dayz.
Maybe the Competitors are Hacking Each Other Too (Score:2)
1) Hack into your competitors' computers and install online game cheats.
2) Wait for VAC to catch the "cheaters"
3) See your competitors banned from the tourney
4) Profit!!!
Heurestic Cheat Detection (Score:2)
A behavior analysis program based off data could very easily do this with little to no false positives. Essentially it's doing what everyone else is already doing, which is looking for the behavior of cheaters. There
Re:Various hacking tools? (Score:4, Informative)
Wall hacks: a common accusation when a player doesnâ(TM)t see their assailant is that they shot them through a wall. There are also hacks that let you see player outlines (like in spectator mode) or grenade paths. One of the more blatant cheats.
Aimbots and triggerbots: like auto-assisted aim on consoles, these hacks can be configured to either snap to a target, or otherwise improve accuracy. Triggerbots fire as soon as the crosshair moves over a target, âoeimprovingâ reaction times in corner ambushes. Can be obvious, or rather subtle.
The âoeESPâ hack: gives you âoeextra-sensory powersâ to know, telepathically, your opponentâ(TM)s ammo/health count and whether theyâ(TM)re walking or sprinting. Can also boost sound levels of footsteps or distant gunfire.
Mobility hacks: these range from slightly increased speed to ability to teleport anywhere on the map. Can include noclip, or âoeghostingâ, through solid objects and walls, however these are less common and almost entirely removed from the game other than cheat console-enabled servers.
Re: (Score:3)
Re: (Score:3)
it's stupid though.
if they want it to be even, make them play on the tournament holders computers and raffle them at start of the game.
seriously, I thought the serious tournaments were played in this fashion but I suppose not. otherwise it's like letting javelin throwers bring their own stuff and not have people go through them(and yes sports like ski jumping have quite scientific ways to measure things like suit lift, because all that has been regulated).
Re:Various hacking tools? (Score:5, Informative)
Wall-hacking and tracking stuff mostly. Since your client knows the location of all the players for the purpose of generating 3d sound etc you can extract that info. These hacks were distributed through steam workshop due to a flaw in that system, and were thought to be hidden from VAC.. until the bans hit ;)
Re: (Score:2)
I'd say the game actually would get more interesting if hacking would be allowed. It would expand the skill set demanded to win.
Re:Various hacking tools? (Score:4, Interesting)
It really does not require any more skill. If hacking were allowed, it would come down to who has the fastest computer and lowest ping to the server.
Playing the game without hacks requires skill.
Re: (Score:2)
Re: (Score:2)
Re: (Score:3)
I think the suggestion is that it requires *other* skills, namely hacking skills. However, since hacks would be wind up being distributed (after all, doesn't information want to be free, even if one person worked on it and everyone else is just freeloading?), the skill would be "researching hacks" rather than 'creating hacks".
Why bother with the hacks then? If you want unlimited wall hacks you might as well just hold your tournament in a flat open arena with no cover anywhere and disable all the equalisation algorithms. If you want a hacking challenge try hacking some major corporate network. This also has the benefit of being followed by a stretch of vigorous physical exercise as you try to run away from the FBI SWAT team.
Re: (Score:2)
I guess it's some kind of meta-game, the same way every forum attract trolls every game attract cheaters. Even playing free recreational chess, no prizes, no loot, nothing but a meaningless, unofficial ranking you run into people who set up a bot for shits and giggles. Then again it's better than the people who play games like a job, the goal is not to have fun it's to grind so you can reach the next level for more of almost the same. And with "Freemium" you can take the addicts' money too, not just their l
Re: (Score:2)
I agree that the people who do it for a job have more reason to cheat. You get almost nothing out of cheating in games for recreation.
On occasion, I used to play on servers that allowed cheats. When I played with them, the experience was interesting at first, but inevitably got boring very fast. In the end, all you do is remove the work done to generate good levels and turn it into a super-flat experience where your ping, cpu, and possibly your actual aim/weapon skill matters. If there are auto aim or o
Re: (Score:2)
Re:Various hacking tools? (Score:5, Insightful)
It really does not require any more skill. If hacking were allowed, it would come down to who has the fastest computer and lowest ping to the server.
Playing the game without hacks requires skill.
Sooo .. sorta like high frequency trading?
Re: (Score:2)
Very much like HFT.
Re: (Score:3)
It really does not require any more skill. If hacking were allowed, it would come down to who has the fastest computer and lowest ping to the server.
You've just described high frequency trading.
Re: (Score:2)
So...like the stock market essentially.
As gaming becomes worth more money I can only see this expanding right in line. The more you stand to win, the more you can invest in doing so.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Why think only offensive, when things could be really interesting with the possibility to code algorithmic defensive mechanisms. The execution time of the hacks on the server could be adjustable and be protected from hacking. That would allow for human reactions to come into play. Besides the actual weapon systems could be programmable, but this is not the traditional Counter-Strike anymore I guess.
SNL skit: the all-drug olympics (Score:2)
https://screen.yahoo.com/weeke... [yahoo.com]
Here's the ultimate hack for that. (Score:2)
I WIN!
That's it. Game over. Every game ever. I just won them all. Even "Thermonuclear War".
See, computer screen says so. Go me!
You are free to stop thinking about it now.
Cause I just won them all.
With my clever hack.
"Hacking" gameplay is bending and breaking rules. Not playing the game. Playing outside of it.
Real life comparison would be winning like Tonya Harding [wikipedia.org] - by clubbing your opponents outside of the game.
She just got a bot to hack her opponent's rig and downgrade her abilities a little.
Stupid bitch di
Re: (Score:2)
Re: (Score:2)
Which is entirely valid in CS as well. I remember taking almost blind shots into the dark because I heard someone moving in a manner that I was used to hearing people move through certain areas. It worked because the sound is well placed and you get a feel for what a charge down one side sounds like, as opposed to a push down another.
Hell, if you got on the most common maps, you could run to a certain place, count to 1 and then just fire at a door, and 50% of the time you'd headshot someone who ran the sa
Re: (Score:3)
Hacks are so sophisticated that (this is for nearly a decade now) you can pay a monthly fee and a business will guarantee you their hacks will not get you caught. This means that if you are caught, they will buy you a fresh copy of the game. The hacks come by way of a client software that gets the latest undetectable hacks direct from the company and implements them as your game begins. These can include aimbots, wallhacks, etc. Interestingly, the aimbots are engineered to be less detectable, having so
Not just present in computer gaming (Score:2)
I'm so glad I don't game competitively for many reasons. I loved it at the time, but the paranoia and concern over hackers was such a big deal.
Your whole post reminded me of professional gaming and doping scandals. Only the methods change.
Hell, I would not be surprised if 'professional gamers' are occasionally doped up on a cocktail of drugs intended to decrease reaction time without screwing with fine motor control.
Re: (Score:2)
Distinguishing stupid unimaginative satire from stupid posts isn't as hard as Poe's law makes it out to be. Consider reading things twice.
Re: (Score:2)
and they'd probably be called "misogynists" too, the players' actual genders be damned.
Women can be misogynists. Just like minorities can be racists.
Re: (Score:2)
Re: (Score:2)
I think it's more like the peaceful protesters in Fergusen all being labeled as rioters and looters because some among them are rioting and looting.
Re: (Score:2)
"No see, I joined after the misogyny, just like I joined the skinheads after the holocaust, and I really care about immigration".
The fact that being really outrageously offended over a metaphorical statement in an editorial is fucking petty is just icing on the stupid cake.
You joined a misogynistic movement. Accept that and learn from it, or see overly defensive users with mod points guarding you as a justification for how right you are. I don't care that much.
Re: (Score:2)
I like how you keep reiterating that this is some sort of "movement" that you "join."
Re: (Score:2)
Or, here's an idea: don't get involved with a misogynistic-and-violent-as-fuck movement, then try to claim moral superiority.
Making an argument from ethics can't be done from the low-road.
Re: (Score:2)
Entirely true. When you steep yourself in the echo chamber, your perspective on reality twists and contorts. Gamergate was built on a lie and on hating a specific person.
There was no "customer revolt." There was a bunch of assholes who got pissed that the gaming press called them out on their abusive and unwarranted behavior.
Re: (Score:2)
There was no "customer revolt." There was a bunch of assholes who got pissed that the gaming press called them out on their abusive and unwarranted behavior
Who is the "their" that you're mentioning? I have no patience for misogyny and it's a very small minority of dickheads who cause trouble, but like every other normal gamer, I got roped into it with the shoddy "gamers are misogynistic assholes" articles pumped out by "games journalists" trying to deflect the blame from their own issues in a transparent attempt to make themselves seem more important and listened to than they are.
Re: (Score:3)
There is, in fact, a well-documented "conspiracy", though not a very secret one. There was also a well-coordinated effort in social media sites that gamers frequented to suppress all mention of gamergate (Reddit shadowbanned everyone talking about it, 4chan (of all places) banned everyone talking about it).
No, there's a difference between investigation and the concerted harassment by gamergate idiots.
Sure, but both "misogyny" and "journalistic ethics" are dodges here. Neither is really what gamergate is about: it's about a full-on culture war between the majority of the gaming press, and the actual
Re: (Score:2)
There is, in fact, a well-documented "conspiracy",
As you say there is a toxic culture in some places and if you stand up and fight besides these people you have lost, or if they fight for you cause. It's a common problem.
Re: (Score:2)
I been playing online games since DOOM (yes online via dialup BBS) and I have never cheated, not even a macro, I think its cheating. I loose to cheaters all the time. But the day I start cheating is he day I will just quit. I got better shit to do that let my PC play the game for me while sit back and think I am cleaver, I would rather just go do something productive that probably should have been doing anyway.
Re: (Score:3)
Re: (Score:2)
We need to have a discussion about what a "nerd" is. Here's what it ain't: some vaguely, almost tech-savvy dude who likes to argue politics on the internet and poo-poo's anything actual nerds care about. You're not a nerd; you're a wanna-be hanger-on. Reddit is for you.
Re: (Score:3)
I don't know anything about this so-called "sport", but it sounds to me as if people bring their own machines to these events. This is a very curable problem. Get Alienware to sponsor the event with hardware which gets sent back to them at the end.
This isn't a bad idea, but you still have to allow peripherals to be brought in, since part of the player skill is likely their mouse and keyboard.
Then, you have to give the player time to config the game to their liking (mouse sensitivity, hotkeys, etc.). With all that going on, it might be pretty easy to slip in a hack of some kind.
Re: (Score:3)
No devices you may bring, no internet connection, and if you need your superspecialawesome configuration for some device, mail it in and have it checked, you'll get it at the tournament during your setup time.
Re: (Score:2)
If you allow them to mail in a device ahead of time, what's to stop it from having a ROM that responds to the special secret knock? USB device, DMA, perfect storm.
It's much simpler to make a blanket rule saying "you cannot bring anything" than try to play the arms race where you make exceptions and need special security procedures for them.
Re: (Score:2)
Would maybe be for the better. Announce in advance (a year or so) what specs the machine and periphery will have so nobody can whine about how they couldn't play well because of all the wrong equipment.
Re: (Score:2)
Agreed. I think that's really the way to go. It might exclude some of the less-hardcore players, but the less hardcore players aren't trying to make a living off tournaments.
Re: (Score:2)
I said that I think the less hardcore players would be put off. Those would be the people unwilling to invest the money to buy competition legal gear to practice with. I bet the top players would deal with it, and it would go over fine if the leagues picked high quality peripherals, especially if they offered a package deal to buy a competion legal set. There might be a bit of grumbling, but I doubt it would last once the practice was established. Compatibile hardware choices between leagues would also be a
Re: (Score:2)
s/competion/competition/
s/Compatibile/Compatible/
Whoops. Guess it's time to hit the sack.
Re: (Score:2)
That all those triple flip, spinning, no look, cross map headshots were actually people NOT using a hack.. ROFLOL...
All of them, no, I don't, as I watched someone repeatedly do something very similar using the stock Xbox controller.
I saw his character jump from one platform, spin and kill with a rocket launcher, then keep spinning and land on the platform across the gap.
Re: (Score:3, Funny)
to Zombocom!
Re: (Score:2)
VAC catches the people bad at it. Without it we would have a huge number of free hacks floating around. The ones being used now cost money, which limits the user-base somewhat at least.
Re: (Score:2)
NO.
The correct way to identify a cheater is by what they DON'T do.
Cheaters don't:
1) Check common hiding spots.
2) Hop.
3) Dive.
4) Dodge / strafe.
5) Voice or text chat.
6) Reload until they're out.
7) Do anything with thrown weapons (knives, grenades, etc).
8) Go into the center of the map (they stay on edge where no one can get behind them and thus not be seen by the wall hack).
Statements like cheaters trace you through walls is ridiculous. I can trace you through walls because I have 7.1 sound and hear you.
EASY TO MAINTAIN LOW-TECH SOLUTIONS
IMHO, the best way to deal with cheaters is every game should have a "weapon" like Modern Warfare's shield. Aimbot cheats focus on the center mass where you are invulnerable using shield. I love using shield to pwn cheaters and mocking them for having hacks and still dying. They go away very quickly.
Your list is all wrong, are you talking about a straight up BOT? Cheaters make a lumpy bell curve, and most are not bots. Most cheats are MUCH more subtle. They make the average player feel like the deck is stacked against them.
Listening for footsteps, THANK YOU! An old school cheat from the Quake 1 era is replacing footstep and grenade priming sounds with LOUDER versions. Is it as bad as a radar hack, NO, is it cheating, YES. Another example of subtle cheating was a proxy that automatically recorded