What Would Minecraft 2 Look Like Under Microsoft? 208
An anonymous reader writes "Microsoft spent billions purchasing Mojang, the studio behind the game Minecraft, and while it's unlikely to start work on a sequel anytime soon, rather than continue development of the game, it's worth considering what a Minecraft 2 will look like. After all, as a public company with revenues to justify, it doesn't seem beyond unreasonable a few years down the line, especially since a Minecraft-like game was one of the stand-out tech demos shown for the software giant's HoloLens augmented reality headset. As the author points out, Microsoft will have to tread carefully, tackling issues like whether greater graphical fidelity is actually what players will want ever — and whether to continue to support Minecraft on PlayStation."
players don't want better textures (Score:2, Informative)
I'd expect lots of cross-over branding crap (Score:4, Insightful)
I'd expect lots of cross-over branding crap. Look what happened to Legos: you can barely avoid the Star Wars, LOTH, Disney Princess and Marvel (and yes, even Minecraft) branded tie-ins over there.
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I'd expect lots of cross-over branding crap. Look what happened to Legos: you can barely avoid the Star Wars, LOTH, Disney Princess and Marvel (and yes, even Minecraft) branded tie-ins over there.
All of which brought LEGO back from the brink. Without the "branded crap" LEGO would be all but dead. Today we see them as the largest toy company on the planet. Why? Because kids love building stuff they're familiar with. LEGO's own kits are pretty dull, throw in a spaceship from a film and the collectors will be out in droves buying them all up to fleece unsuspecting parents when it comes to their kids' birthdays/crimbo gifts.
Re:I'd expect lots of cross-over branding crap (Score:5, Insightful)
Why is this modded flamebait? Is it because there's no "pretty-accurate" mod?
I recall an article a while back about the huge corporate shift within LEGO when they started working with tie-ins. Yes, kids were quite content with building... but they're even happier to be building with their favorite pop-culture characters and settings. The bottom line was the bottom line. Ultimately, LEGO faced a decision whether they would keep their mediocre sales figures and their original characters, or whether they'd cash in their fanatic followers as targets for the movie marketing drones.
It turns out the latter choice wasn't nearly as bad as was feared. LEGO is iconic enough that they can hold their own in negotiations with brands. There are (almost) no remastered LEGO sets, no special promos, and no enforced storylines. Tie-in LEGO sets are still LEGOs, but with some familiar characters. Of course, LEGO still has their original material, which has seen a significant increase in sales because the tie-ins have served as a means to attract new customers. Perhaps surprisingly, LEGO has maintained its fanatic customer base, and yes, that often leads to supply shortages and expensive collector-oriented sets.
I'm afraid I can't find that article now, but here's an informative image [wired.com].
Star Wars helped save Lego from Bankruptcy! (Score:5, Informative)
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I know one idiot who builds Lego sets and leaves them assembled. Has a room full of assembled Lego Star Wars crap.
He just doesn't get the whole Lego thing.
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If he liked building he would take them apart. He likes having/collecting. Which is fine, but not the point of Lego.
He'd be just as happy with a Dart Vader Hummel.
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Yes, this. Actually, we already have that right now. Minecraft for XBox is already full of licensed DLC for XBox, Dr. Who, etc.
http://www.cinemablend.com/gam... [cinemablend.com]
Minecraft as a cash cow is complete, there's no need to do any more development. It's all business dealings from here on out.
Some Slashdotter put it best a few months back... "Microsoft didn't buy a game, they bought a generation"
Re:I'd expect lots of cross-over branding crap (Score:4, Insightful)
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What's wrong with branded LEGO stuff?
I for one love my LEGO Star Wars miniatures.
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Just switch to Minetest already (Score:5, Interesting)
I mean, it's free (GPL), open source (C++ with plugins in Lua), and there are no paid accounts. Why bother looking into MInecraft when we can just build it ourselves, and in a more original and better way?
Re:Just switch to Minetest already (Score:5, Insightful)
Original? How could a copy of a game ever be considered more original than the original?
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Original? How could a copy of a game ever be considered more original than the original?
er,.. Linux was aping Multix and other *nix. It came out pretty original.
Any good GUI skins? (Score:2)
The one thing that Minecraft provably does better than minetest is the GUI. At least, last I checked into minetest, which was not so very long ago. I keep a source tree on my Linux boot. Are there any mods which make the UI at least as good as minecraft? This is not a very high bar.
Modding API (Score:2)
We all know what we expect is not what we want (Score:5, Insightful)
Here's a short list of what certainly awaits in a Microsoft Minecraft 2:
- Registration requires a multi-part authentication process that involves at least 3 e-mails and the creation of one Microsoft outlook.com mailbox -- for each member of your family that wants to play
- The game will still cost $19, but multiplayer or network storage will require an Xbox Live account and gold subscription.
- The game will be retooled to appeal to an older audience, so expect ultraviolence and maybe some skin (which will usher in an era of very crude "box" jokes).
- Minecraft mods will be easy to write in C#, but no longer be supported in Java; they will implemented as SOAP services instead of plug-ins; and to use them you will need to register as a developer go through a multi-stage certificate generation and validation process to sign your mod which will only be available through the Microsoft store
- The Microsoft store will be integral to the game and appear as a building in the shape of the Windows logo; they'll sell diamond pickaxes that otherwise will be impossible to get
- There will be Windows-phone exclusive features, including a Smite button that allows people to kick other people off a server.
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I would expect the PC game to cost slightly more than the Xbox 180 version, and not have a subscription fee. I presume your other predictions will actually come true. I could also see it being a free-to-pay game, though. Given Windows 10 is going to be free for Windows 7 and 8 users, it might make sense to give MC2 away to Windows 10 users as well, and charge a small fee to other players. Use some lame excuse about having to support older versions of DirectX.
I'm thinking Azure here? (Score:3)
I just attended a seminar today where a couple of Microsoft people gave presentations. One thing that they made pretty clear is that Microsoft's Azure "cloud" is a HUGE part of their future business model.
Right now, when you ask the typical MS user if they can name 3 things Azure does, they usually get stuck naming even one item. But one of these days, Microsoft hopes to embrace the software as subscription model to the point where practically everyone will just pay for Azure to spin up and host whatever s
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Of all the things MS is trying to shoehorn Azure into, Minecraft is actually not a bad one. Minecraft was built from the ground up to be a client/server setup and so it is a logical thing for MS to offer such a service for.
That is IF, the big IF, they don't screw up the client/game. And their track record for that is not good.
What Would Minecraft 2 Look Like Under Microsoft? (Score:5, Funny)
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Now someone needs to make a BSOD out of tiny blocks of water...
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Looks like someone has made something similar to this [planetminecraft.com].
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Thanks, Internet!
I hesitate to comment (Score:3)
Microsoft's gaming pedigree is diverse. Each franchise has its own business model, suitable for that title alone. They didn't take, say, the Halo culture and try to force it on Fable fans. One thing Microsoft is exceedingly good at is identifying the relationship between games and the business related to them.
For me, each Halo title represents a couple hours of gameplay. Ratchet up the difficulty, beat it, done. But it also has an army of diehard fans who find its real value in PvP and turn what could be a good story in compact form into an epic adventure. Fable, for me, is one of those "get everything, do everything" franchises representing much more time in game. Where Halo has a pretty awesome miniseries, Fable will probably never see anything like that. Totally different game mechanics foster totally different cultures and business models to match. That's what I'm getting at.
If Microsoft can form a business model around the culture that already exists for Minecraft, then they will absolutely rock the entire voxel sandbox genre.
Imagine when they bring in features barely just pioneers in other games, like blueprints, and then let you have NPCs to build the blueprinted structures where directed, farmer NPCs, guards, etc to model cities. Indie devs in this genre are only looking ahead to that kind of thing but it's where the genre is heading.
Imagine when they expand combat mechanics to marry the PvP culture they're already good at fostering into a creative, open-ended gameworld. Imagine when they treat servers like planets, and we can travel between them with spaceships or magic portals.
Minecraft did not advance like it could have, due to lukewarm post-release development and a terrible modding framework. But nobody -- bar none *nobody* -- is in a better position than Microsoft to do great things for the genre. I've described a handful of systems that sound like pipe dreams but in the Minecraft boilerplate are dead simple. And then mods? Forget it. They can own this genre at that point.
I think the PR firms might leave me alone regarding this one because I am dead serious and completely honest when I say that Microsoft is totally capable of delivering something extraordinary. They would seriously have to either try hard to screw this up or do no work at all, and that's not their style.
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Any time I ever common on anything having to do with Microsoft, I get pummeled by a PR firm. But this is a *positive* post, no criticism, so maybe the minimum wage public opinion manipulators will leave me along this time.
FYI, they get paid *$8.00* per hour. With the amount of disdain you show for them, it's no wonder they hound you so much!
Re:I hesitate to comment (Score:4, Insightful)
Consider their half-hearted, slow implementation of the C++11 standard when it's already time to start work on C++14. If I point something out like that, I'm not saying that Microsoft's development tools aren't worth using. Visual Studio is the best of the best, no contest. It's the industry and academic standard for a reason. Yet that's one example of a perfectly fair, valid criticism that can't ever really be posted because those $8.00/hr PR hirelings don't actually know anything about half the topics they shill up all over the web.
So, I have two options. I can shut up and never talk to anybody about topics relevant to my profession, or I can through trial and error attempt to find a way to deal with uninformed Internet police mucking up topics they don't know anything about using only the most kindergarten of rule sets to distinguish shitposts from honest criticism.
I don't think any of them lose any sleep over my pointing out that they do us, the Internet at large, and the company who contracted with them a disservice.
Last time I encountered them, marketing had decided to stir up banter by getting people to criticize icons. The idea is that even if the topic is banal, we'd still be discussing an upcoming product. So, when I pointed out that changing icon sets is braindead-simple (as in, my eight year old daughter can do it and my two year old daughter almost has on her own before), the comment got marked down because it didn't play with their random mission of the day that we'd have to telepathically read their minds to even know ahead of time.
PR has its place. It's the future of marketing, politics, and who knows how much else? But in this early new PR industry state, it's often performed with such incompetence that it defeats the purpose. That's not actually the workers' faults. It's the half-assed performance of their bosses who just follow an outdated formula and roll in outsourcing money for it rather than ever use their brains.
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So, I have two options. I can shut up and never talk to anybody about topics relevant to my profession, or I can through trial and error attempt to find a way to deal with uninformed Internet police mucking up topics they don't know anything about using only the most kindergarten of rule sets to distinguish shitposts from honest criticism.
Like you, there are things I like about Microsoft, and things I don't. I post criticism about Microsoft quite often and don't seem to run into the same problems as you. Perhaps they just don't take me seriously enough, considering I have very little (read: no) influence on other posters opinions on here. :shrugs:
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minimum wage public opinion manipulators
FYI, they get paid *$8.00* per hour.
Which isn't even above minimum wage in some places.
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Microsoft is pretty good at buying games and not ruining them, the original Halo aside. I actually think that was a great game in every way except for the monotonous level design in the end, and the lack of cross-platform support. You can't rush greatness, and you shouldn't force your operating system on people. That's kind of what they do, though, so it's not much of a surprise.
Microsoft has their hits, but they also have their significant misses. Where's our Freelancer 2? Handing that franchise to anyone
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Salt looks like exactly what you're describing.
I see they have a demo, I will try it. Thanks.
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I hesitate to comment
For someone who "hesitates to comment", you have a lot to say! Even though I don't fully agree with your comment, cause Microsoft has turned some pretty good stuff into crap (Win7 > Win8, Win98SE > Win ME, Nokia > /dev/nul), I hope that your thoughts will materialize. They can do good if they put the right resources at the right place to do the job (Win Vista > Win7, Win2k > WinXP).
No-one remembers the iPod demonstration? (Score:2)
https://www.youtube.com/watch?... [youtube.com]
Supposedly leaked from inside Microsoft, a spoof of MS pointing fun at themselves and as a reminder of how not to do things
Water (Score:2)
One of the old lessons in game design is sometimes realistic is not the best solution, and sometimes outright hurts playability.
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The water is truly frustrating, though. It wouldn't be so bad if you could just go around the top edge of a large space and have the space fill with water sources all the way down. And having realistic water start at ocean level and go down might be a nice touch.
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Mod wise, BuildCraft's flood gate introduces some fun new water mechanics, though wow can it make a mess if you do not think through your placement. Luckily many packs also include some expanded sponge mechanics to clean up the mess.
Don't tell them ! (Score:2)
we're not suggesting that Microsoft should do anything silly like try to integrate Excel support into Minecraft
TOO LATE !
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They already have a flight simulator inside Excel. So it would be neat to put Excel inside Minecraft.
Minecraft v 1.8 (Score:5, Funny)
Replace the Workbench with Ribbons (Score:2)
And replace the greyish void fog with the true blue void of death.
my guess (Score:2)
My guess is added spyware, ad-related content, micropayments, a locked-in addons store and a dumbed-down user interface with all the most useful and frequently used functionaity now either removed, hidden or buried under a layer of braindead ribbon tools.
Taking it in the back-end (Score:2)
My guess is that Microsoft will rewrite the multiplayer server modules first, replacing Java with C#. They will introduce standardized APIs (that the game sorely needs). Expect to see micropayment systems introduced. Then I would expect a move to Azure cloud services, replacing the dozens of multiplayer server farms that are out there. Games will finally support more simultaneous characters per world, larger worlds, etc. and actually scale.
By this point you will see a schism in the developer community, thos
We're looking at this the wrong way (Score:2)
A better question would be, What would Windows ME look like in Minecraft?
Mac version? All-updates-for-life deals? (Score:2)
TFA seems to have been written by a non-player (Score:5, Interesting)
A couple specific comments really stood out and indicated to me that the author is not a crafter.
Bigger worlds?? I have yet to see a world that was even 10 percent mapped, let alone actually explored. Size of the world really truly is more than sufficient for any reason I can conceive.
Pooling water? Again, nice if you looked at a world but didn't play it. If water pooled then basically all mines and caverns would simply be under water. Water really is an evil in Minecraft, and learning to deal with it is one of the elementary skills required to mine in the game.
I think the potential tie ins to other titles and universes would only alienate a lot of the most creative crafters, just look at the creations on YouTube, they love to create tie ins, from Star Wars to real world museums, but the joy is in creating the content, not in having "official" connections.
That said, I am sure there is a market among the me-toos, the ones that respond to every cool Minecraft video on YoTube with "can I get a copy of your world" for all kinds of branded content, but I don't know if Microsoft is looking to own a disloyal crowd of sycophant 13 year olds.
I am also curious about the future of Minecraft even without the Microsoft factor, because the mod coders have been waiting now for a few years for the modding API, which has been coming "soon" for a long time. Bukkit, the largest server modding framework is dead, killed by a "take my ball and go home" playground argument amped up with a DMCA takedown, and I think the window to reclaim that group of coders has just about closed, so whatever happens in the future is likely to be a different community of coders.
Combine that with losing the singular vision when Notch was making all the decisions and Minecraft 2.0 is going to be very different. Not necessarily worse or better, but different. I would have loved it if Notch had actually kept his promise to open the source, but he chose not to, and so the First Minecraft era passes.
The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.
re: Vegetation should grow if unchecked (Score:2)
> Vegetation should grow if unchecked
It does that already.
And here's what it REALLY would be like (Score:3, Funny)
D'AWWWWW, what a cutesipoo article. I read it. Really, I did. And there are in my opinion two possible reasons for its existence. One, the autor got paid by MS in some way. Or the other, he has no idea how the game industry works today. Well, let's take a look at the "10 things" list of what's actually FAR more likely. I took the liberty to actually model it after the original list.
1. Make mods impossible
Well, unapproved mods, that is. Of course for your safety, at least that's the excuse. The reason is that, well, how the fuck are we supposed to sell you DLC addons if you can get the same for free?
2. Use MS tools to ensure vendor lock-in. .... for a price, of course. And until MS decides it no longer wants to support Minecraft 2 because you're supposed to buy Minecraft 3.
Supporting what's been said in point 1, you'll play on servers hosted by MS only. Of course they will come with all sorts of bells and whistlers
3. The game will be as you leave it ... for a price
Part of the appeal of MC is, as the author of the piece correctly identified, that you leave an impression in the world, while it would be nice if certain aspects of teh game would change over time, with water flowing and earthquakes occurring. Rest assured that you'll get whatever you want... provided you pay for it. Just 1 buck a day can save your mine from a cave-in!
4. More crossover sales
Hey, wouldn't it be great if owning a certain other MS game allows you to build something awesome? Like a laser gun if you own Halo VI? Of course... you should really get that laser gun if you want to take down those new monsters that will spawn from the next patch forward because it's the only thing that can put a sensible dent into their armor...
5. Use it to sell HoloLens
This time I crib at the original work. Because that's the only point I truly actually believe will happen. That game would be used to cram down yet another failed gimmick down our throat. Game console makers, please get it: We like our input devices the way they are. We like our displays the way they are. Stop fucking with either!
6. Realistic graphics ... provided you have the right version of DirectX
Of course the graphics get better and better with every patch. Uh... well, that is if you have the current version of DirectX. Which will of course not be available for your ancient version of Windows. But we'll support your DX... for now. But you might want to upgrade to Win11 soon, because we're gonna drop support in about 4-5 patches. And remember: You play on OUR server. WE decide which version is the right one! I.e. you won't play anymore in 4-5 patches if you ain't a good consumer and go buy our new crap!
7. Mobs will be mean
Like hell they will! How could we ensure number 4 works out if you could kill everything with that puny sword and bow? If everything else fails and we suck at AI building, we'll just cheat and send more of them. Because that's what players like today, right? I mean, all those zombie horde survival games can't be wrong!
8. More eye candy ... odd.
I said everything about that at number 6. Hey, don't look at me, it's not my fault they lamented the same thing twice in the original article because they don't have 10 points to make and having 8 looks kinda
9. Dumb it down
Remember when you first played it and how big and overwhelming it felt? We have to market it to the console crowd and if that taught us anything, then to dumb down a game to the point where a 3 year old can play it. So I guess one general tool is enough for everyone! Plus, if people take like half a year to figure out the basics, why'd they pay for DLCs?
10. Lock it down to XBox and Windows
Cross platform? Are you high on something? That game's a killer app, why the fuck would MS want to make it run on its competitor? If anything, they'd try as bad as they can to make it not run on WINE!
Minecraft 2? I think I'll wait for the next versio (Score:2)
Meh. Everyone knows every other MS release is trash.
I'm gong to hold out for for Minecraft 10 Enterprise Server Upgrade 365 x64 for Workgroups
(and maybe SP2 just to be safe)
Who says they even need a 2.0 Release? (Score:2)
They're still selling millions of copies of 1.x each year, plus all the pocket editions and console editions. And some people shell out $15-20 a month for a Minecraft Realms server. There's an insane revenue stream here for them even if they never do release a 2.0. That's why their original acquisition announcement said that they expect to recoup their investment sometime in 2015.
I'm sure there will be a 2.0 release sometime, but if we're going to be speculating, cynical and sarcastic about MS, remember tha
Android Version (Score:2)
My boys and I recently got into Minecraft. We don't have PCs for each of us, though, so I installed the Android version of Minecraft on their tablets and on my smartphone. I know this is much more limited than the full version, but it works for us. I'd be curious what Microsoft plans to do with the Portable Edition version. Will they merge it with the full version so that MCPE has as many features as Minecraft for the PC? Will they set it up so that MCPE users can enter "normal" Minecraft worlds hosted
Do I need to say it? (Score:2)
The windows desktop - which they will try to reinvent for the nth time
Plugin Dev Here - what I'd like to see (Score:2)
I develop Minecraft plugins for servers and have a plugin in the Top 100 that's played by 100,000's around the world. Developing plugins is a hobby, not a job, but it'd be great if I could make it my job. Right now, that's really difficult and indeed, doing plugins is very much like developing mobile apps before the App Store or Google Play arrived because there's no eco-system, just a giving-system. What I'd really like would be for a way for players to be able to give me $1. I.e., make it just like smartp
Excel integration for simulations (Score:2)
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>> pushed into building artificial worlds because making in the real one is hampered by (indecipherable sniveling)
Take a minute to Google "Dungeons and Dragons" and you'll see how my generation did reality-avoidance.
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Oh, come on. D&D players were not outcasts, and the game was readily available at every book and toy store. There was cross-branding; cartoons and wood burning kits, for cryin' out loud. There is not one iota of difference between the phenomena except medium.
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Oh, come on. D&D players were not outcasts
Tee hee. Maybe not all of them.
There was cross-branding; cartoons and wood burning kits, for cryin' out loud.
Yeah, look at the other cartoons which were competing with D&D. They were simply handed a complete franchise for a great deal, of course they took it. And it was a flop.
Wood-burning kits are kind of a reasonable crossover, because that was a dying hobby, too.
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Tee hee? Fucking idiot.
1) Problem?
2) U Mad, bro?
3) Seriously, it's not worth getting that bent over someone saying something in a way you don't like.
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You are skipping the first 10 years of D&D. Jumping forward straight to AD&D.
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It's popular, so now it sucks?
wholesome family fun for the whole coven! (Score:2)
Re:Here's hoping they bought it to close it down. (Score:5, Informative)
Not sure where you are bringing regulation into it since that has pretty minimal impact on the types of projects a child is going to be able to build unless their parents shower them with resources.
Re:Here's hoping they bought it to close it down. (Score:5, Insightful)
Why do you need this sandbox in order to build stuff? What is wrong with building mechanical stuff using actual wood or metal or meccano or lego? What is wrong with building electrical stuff using actual breadboards and wires and components?
Need? No, but it does have one significant advantage, and that is cost vs return. The game is not that expensive, the hardware to run it is not that expensive, and the flexibility within it is pretty significant. Mechanical and electrical projects both require obtaining raw materials per project and tools can be quite expensive. Minecraft also has a significant multiplayer capability which allows collaborative projects on scales a child hobbyist is less likely to have access to.
I would not call it a replacement for other craft projects, but then again I would not consider mechanical/electrical projects a replacement for fiber crafting or vice versa. Different tools, different experience.
I am not sure what misunderstanding of my argument leads you to say that. I'd be against writing in a word processor which limits your vocabulary and sentence structure for no good reason, certainly.
Any project, wood, writing, music, is going to have limitations on it due to the tools or physical laws.
No, but I'd have a problem if one electronic music creation platform (say... Garageband?) massively dominated all other sorts of music composition online or offline.
Ah, the old 'if something is popular and it is not my thing, it is bad!' argument. Why exactly something that draws people in and gets them creating stuff bad? People gravitate twoards the tool and platform that suit them best, so while it is possible if you remove the option they would find other outlets, those outlets have already been rejected by them for not being what they are looking for.
That is remarkably false. Many school field trips and demonstrations and home experiment kits which were routine when I was young are permitted today, at least in the UK.
Not sure where you are paying attention, but I see a vibrant kit marketplace well in excess of what was available 20 or 30 years ago. I envy kids today and the options they have at just a few clicks of a mouse and a little shipping time. I have even been ordering kids projects or reading plans lately because there are so many and they make great little lazy saturday activities. The only place I can think of that is more limited today would be chemistry sets, which were a small market in the first place and their removal impacts a tiny number of (enthusiastic) people.
But on the whole I have seen the market for beginners and experiment kits in pretty much every domain explode, with more variety easier to obtain than ever.
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pushed into building artificial worlds because making in the real one is hampered by a perfect storm of regulation and fear under the umbrella of crony capitalism.
...because the only thing preventing children from building sky cities, gigantic castles, sea bases and portals to other dimensions is government regulations.
=Smidge=
As a dad, I really like minecraft == LEGO (Score:3)
While I do wish the kids would go outside and play, it's not minecraft that's the problem, it's just the way kids are in the time of "playdates". Minecraft however is such a great game for them. It basically replaces the hours I spent with lego. I find hardcore first person shooters psychically disturbing so I'm greatly relieved when they find shooting sheep with enchanted diamond bows or building cat fountains amusing. Its similar to the way I used to build lego things that I could smash. Even bett
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Minecraft is one of the things I like least on the Internet right now. It epitomises everything I dislike about the environment given to the young generation, their imaginations torn from them, pushed into building artificial worlds because making in the real one is hampered by a perfect storm of regulation and fear under the umbrella of crony capitalism.
I'm sorry that your children don't get to build their own meth lab.
No, actually, that's pretty close to the non-snarky truth. I was an avid chemistry hobbyist as a kid. Already in the 1970s it was getting harder to obtain some of the materials I wanted -- all the 1950's "chemical magic" books said to go to your pharmacy for nitric acid or carbon tetrachloride or white phosphorus, but the pharmacy was having none of that. Fortunately, I had science teachers who wanted to encourage my enthusiasm, and they arr
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Your an idiot.
Tearing their imaginations from them? I have 2 daughters that LOVE minecraft because they love building houses and castles and populating them with all sorts of creatures. They do this collaboratively with friends, some of whom are in different states. It allows infinitely more collaborative creativity than just about anything else I have seen on the internet.
Minecraft is nothing more and nothing less than the electronic
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"It looks like you're demolishing an online game. Like some help?"
Re:Like everything else M$... (Score:5, Funny)
They will rewrite everything from Java to C#. The game release will be endlessly delayed and when it does arrive it will be slow and bloated and not have half of the feature of the old Minecraft. You would better start stay on Minecraft 1 until Minecraft 3 comes out and they solve that.
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MC:PE already written in C++ (Score:2)
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Why does Java suck?.....seems ok to me?
It is not the best language for game programming, at least not when performance may be a concern.
Minecraft is a memory hog and Java is at least partly to blame.
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How many versions of
Versions 2, 3, 4, 4.5 are all still in common usage.
Meh...WHY DO I BOTHER POSTING. Its like a drug that makes you feel shit but somehow you cannot help yourself...much like smoking I guess.
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Versions 2, 3, 4, 4.5 are all still in common usage.
2,3, 4, and 5 can coexist without breaking each other. If I were to install J8 on my machine-- regardless of how I configured it-- it would immediately break my ability to configure an entire class of printers (Fiery). It would also break my ability to access the web interface of a number of Cisco web interfacesm if that were something I did, as well as Dell iDRAC.
Heck, updating your minor Java revision on a server can break BES (if you happen to use that). The upshot is that I would wager that anyone st
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You are still ranting about applets, whomever uses applets lives in pain....Applets have nothing to do with applications using Java, they are an off by default browser extension.
Which call a JRE, which has incompatibilities based on version. There was a code-signing change in J7, for example, which breaks a number of applications.
Its not the plugin thats incompatible, because the plugin isnt what runs the bytecode. The JRE is what runs the bytecode, and is where the incompatibilities lie.
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And how security flaws in java affect standalone game installed on your machine and run with your user permissions? Do you think that having it written in C# or C++ would protect your PC better against malicious _Minecraft_ code or mods?
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Java is supposed to be sandboxed and have controls on what access to your system is allowed. The problem is that there are continually new exploits breaing around those controls.
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Citation please? Java has been multithreaded (and thus multicore) sinces 1.0.
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Yeah. A year ago the idea of recoding minecraft in C# would have been a bad joke. .NET framework it does sound like a good idea. Both as a sound business decision (a killer app for the newly cross platform .NET) and a technical decision.
But with microsoft open sourcing the
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I expect that Microsoft will finish the C#/.NET reimplementation of Minecraft at roughly the same time the fad is over.
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Yeah. They'll probably re-write the graphic engine to solve some of the issues as well as speed it up.
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Your post is so full of crap that I don't even know where to start...
Have you every written a single line of code?
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Yea, like the Xbox-->Xbox360-->Xbox One thats currently getting its lunch eaten by the Playstation! Right?
Guys?
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Minecraft isn't all that good of a game
You seem to be confusing "I don't like that game" with "it's not a good game". I suspect that more copies of Minecraft were sold than Neverhood, Age of Empires series , Starlancer/Freelancer series, Midtown Madness series, Mechwarrior 4 and Flight Simulator combined.
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Popularity doesn't equate to quality and you're an idiot for thinking that it does.
Please list the objective criteria for rating the quality of a piece of art. We'll wait.
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Hurray! EGA is back!
Re: Most likely developed in .NET... (Score:3)
You know Mono exists, right?
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Clippy will come back as a Creeper.