Blizzard Bans 100,000 Cheaters In Massive "World of Warcraft" Ban Spree 204
MojoKid writes: Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them. Activision Blizzard didn't specify exactly how many people it booted, saying only that it was a "large number of World of Warcraft accounts." However, a screenshot of a conversation between a player, Game Master, and Activision Blizzard employee suggests that over 100,000 World of Warcraft accounts were identified and booted.
how old is WoW? (Score:2)
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Good for them! (Score:4, Insightful)
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A well-designed game makes the grinding feel progressive the natural. Usually this means giving the player always a series of goals to strive towards in different time frames: Your long term goal might be to defeat the UberMegaDragon boss, but right now your objective is to clear this level and collect enough kobold stomachs to trade in for some leather underwear of fire resistance.
In a badly designed game, the immediate goal is too far away and obviously artificial: You need to collect a thousand gems, but
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EVE Online minimizes grinding. Irrespective of one's inclinations, it's not hard to hook up with like-minded players to contribute to some shared purpose. Highly skilled mining groups will take on a hauler to skill up and take a cut to become a highly skilled miner. Competent pvp groups will take on a relatively young player with limited assets and share access to resources. The social aspect is quite profound, actually.
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'Catch up' only matters if you ever look at the 'leaderboards.'
WoW is a virtual world and you can play it as a 'regular grunt' and just have fun how you wish. Sometimes just leveling up skinning in Elwynn Forest is a fun escape for a few hours or days.
As in real life, you don't have to be part of the core of the vanguard unless that's your thing. The only way to lose at WoW is to accept the notion that it is possible to win at WoW.
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Botters mostly were botting on alt accounts.
Automation and outsourcing (Score:2, Insightful)
If large number of people want to automate or outsource your game experience, then what you have is not a fun game but a chore.
Re:Automation and outsourcing (Score:5, Insightful)
People cheat at every game, because there are always people who want more reward for less effort. WoW was actually a lot less grind-y than other MMOs when it came out, and it's driven the competition to be more friendly to casual players. It's been some time since I played, but from what I hear they're still making efforts to make things easier for casual players, and if you're not obsessed with minmaxing and getting rare stuff you could certainly explore and play for years without ever grinding content. With upwards of 10,000 quests and continents bigger than many games' worlds, it absolutely puts the 'massive' in MMO.
If you *are* grinding, I'm sorry, but Blizzard isn't forcing you to aim for piles of gold, rare mounts, or heroic gear sets. *You* want to be a top tier player with better stuff than everyone else, but then you complain about having to work harder than other players to get it. It is hard because you want it to be hard, it is a chore to keep the 'riff-raff' out, so you can show off what a special snowflake you are. If the stuff was easy to get...you'd want other stuff.
Now I won't argue that Blizzard is guilty of exploiting players' OCD; there's always something you really want tantalizingly within reach. It's very much a 'one more quest...one more battle...one more level' addictive sort of experience. It's well balanced, in that lots of things seem to be *just* worth the effort to aquire them, and once you do, there's more...and more...and more. Addictiveness is of course not a bad quality in entertainment, like a novel you can't put down, but if you can't keep in control and balance it with your life, or have to resort to exploits that make the game worse for everyone, then it's simply not for you. Sorry!
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You can definitely do this (I have, back when it was a lot harder) but I'd suggest picking a PvE server and a stealthy class like Rogue or Druid if you plan to explore areas significantly beyond your character's level. Stay out of enemy cities and give mobs with skull icons a wide berth and you can explore a lot of the world with a low level character. As beautiful as the zones are, though, I'm not sure you'll keep busy for more than a week or three *just* exploring.
On the other hand, there's really no grin
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Dear Blizzard, If large number of people want to automate or outsource your game experience, then what you have is not a fun game but a chore.
Thank goodness that you are here to straighten out the developers of a game that after nearly ten years consistently has over 7 million subscription paying players. :-)
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so what (Score:2)
By the time they get their asses in gear to ban botters, the damage is already done. It takes months - sometimes years for Blizzard to actually take action. Even when the person botting is obvious and blatant.
Why ban? (Score:5, Interesting)
- "I won't cheat", if you're caught then you're subject to a ban
- "I might/will cheat", fine, but you can't run multiplayer with others who won't
Heck, go one step simpler- no checkbox, but if you're caught cheating you can only go multiplayer with others who were caught. But the flag clears itself after 'X' amount of "time served".
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Your last suggestion makes a lot of sense. Then the botters can brag about besting other botters. Of course, a lot of them are in it explicitly to harsh someone else's game. But, screw them.
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Send suspected botters a captcha. If they don't get it, disable their weapons, set them PvP enabled, and broadcast the location of some 'known criminals' for players to come after.
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Reminds me of the system Capcom created for people who disconnect when they are losing in PvP. Unfortunately that system didn't work well as people with crappy internet connections were penalised.
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That already totally exists, in the form of private servers. Private servers are full of people who might/will cheat, and you are probably not going to get banned for cheating. (They're also generally buggy as frack, but still.)
Aren't they now selling fully leveled characters? (Score:2)
What is the difference between buying a fully leveled character and using a bot to make one?
And I've played grindy MMOs before, when you get good at it (the grinding) your actions aren't easy to tell from a bot anyway.
Lot of uninformed scrubs in this thread (Score:5, Informative)
Here's some context:
WoW has a bunch of things you can do.
Level: You have to level to participate in most content. Bots that automate this are often ignored, because they aren't that much better at it. This is not about one of those bots at all.
Raiding, an organized pve (player versus environment, in other games pvm for player versus monster)- an experience at max level versus challenging encounters. If you fail on one "boss", he "resets", and you have to try that boss again from the start. Each boss encounter is 3-10 minutes, and raiding guilds normally meet at specified times when everyone can be available, and clear multiple bosses (ideally all of them) in one or more difficulty levels. The hardest levels are almost unbeatable except for the top few thousand players out of millions, and it normally takes some time for even the professional players to get down the hardest bosses on the hardest difficulties whenever a new raid is released. When you do beat a boss, he drops random loot- potential upgrades, hopefully, to make you and your friends more powerful. The gear dropped from the toughest bosses is the best currently in the game for pve.
No bot can raid. A few bots can automate certain tasks, but these are rarely employed- the tasks needed for automation are so dynamic, and the risks so great, that it's almost unheard of.
Ranked PvP- At max level, you can join a premade group for arena (2v2, 3v3, or 5v5 death match) or rated batteground (objective based 10v10 play). These modes are very difficult to win at the higher level. Participation grants access to the best pvp gear in the game.
No bot does these things. A few players use bots to automate certain tasks- for instance, one really hard task is to "kick" an opponent when they are casting. Since there is a lot of latency and ability to fail (the opponent will often start a cast, then stop, hoping that you will "kick" when he is not casting, thus wasting your cooldown, and allowing him to cast again, this time without fear of interruption), kickbots are a thing- but they are much harder to get away with. All ranked pvp is very hard to cheat at, because you will generate a series of complaints from your opponents, and get banned permanently for it.
This is not what's being discussed, and a kickbot or other arena program is ultimately trying to provide your character with one or more superhuman responses. These are rare and actioned severely.
Casual PvP- generating the gear needed to play in ranked, this involves being thrown in with mostly random people in an objective based pvp environment. Very popular among those who don't want to coordinate in Skype, or people who just want to play some.
*This is what the bot in question does:* It automates this casual pvp. This allows the players to have alternate accounts that are getting gear on multiple characters. This means that they can play pvp with different classes easier than those who do not cheat. A few fools even botted from their main accounts, which the bot authors always tell you not to do. These bots shit up the game- you'll queue up and notice some of the players are bots, and if your team has too many, you'll lose. If the enemy team has too many, your win will not be fun, because bots are stupid.
I don't play WoW right now, but I'm very glad to see them banning these clowns.
Baffled (Score:2)
Re:Not sure if smart or retarded (Score:5, Interesting)
I think that they are making a choice between short term profits and long term customer satisfaction
Maybe this leaves a market segment open to people who want to run games as large scale hack-a-thons, but Blizzard does not seem to want to be that company
Re:Not sure if smart or retarded (Score:4, Interesting)
The smart thing would be to sort the players. But the bot-users and hackers on one set of servers, and the genuine players on another set. Get money from both camps, without them disturbing each other.
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The smart thing would be to sort the players. But the bot-users and hackers on one set of servers, and the genuine players on another set. Get money from both camps, without them disturbing each other.
Not sure if this idea would really work. If cheaters have been using bot/hack, why would they be spending more money into the game? Thus, is it really worth keeping them on a separated server that the company has to maintain (spend money)? Got rid of them would be a better choice, I think.
Re:Not sure if smart or retarded (Score:5, Interesting)
That might lead a jaded person to believe that they are simply pumping revenue
Re:Not sure if smart or retarded (Score:5, Informative)
Well, if they have "players" who have a financial interest in breaking the rules, I don't see a problem with a tax on them.
I remember playing, and honestly, when it was fun, it was pretty fun. When it got to be a real grind, I quit, I didn't pay someone else even more money to keep playing a game that I didn't actually want to actually play any more. And I do suspect gold dealers do affect the game balance decisions somewhat, which means they are actually are affecting the people who don't want to pay.
Of course, there are people out there who will pay hundreds or even thousands of dollars to pimp out a character in WoW or some of those terrible pay to win games, so there's no way that aspect of the economy is going away, unfortunately.
Re:Not sure if smart or retarded (Score:5, Informative)
They still have 7M subscribers. I'd hardly count that as dead.
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Nobody goes there anymore. It's too crowded. Yogi Berra
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Every MMO wishes they were as dead as WoW. Most wouldn't have had to turn off their servers if they were one seventh as dead as WoW...
WoW is essentially the only MMO, their own genre. Everyone who makes an MMO uses so many similar things to WoW that they are essentially wowlikes. At this point, they've added more things that stuck than everquest, have added more content of more types than most games ever can, all while being around longer than anything else can, and being wildly profitable the whole time
Re:Not sure if smart or retarded (Score:5, Insightful)
Re:Not sure if smart or retarded (Score:4, Interesting)
It appears to be a six month ban, not permanent. Also, although it's hard to be certain, part of the motivation may have been to combat farming of honor points in PvP, which apparently has been rampant. There are cheat programs designed to help players do just that in PvP, so it could be that Blizzard found a reliable way to detect those programs running, and laid down the ban-hammer on everyone caught using it.
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A few solutions to WoW problems (Score:3, Interesting)
1) Each month you get a certain "allowance" and hours played deduct from that. Any unused allowance is turned into some form of in-game loot (gold or random enchants, or credit for next month). Therefore when you aren't able to play due to work or holiday for some time, you don't feel you've wasted the months' subscription. This also means you can avoid some grind and gold farming becomes less necessary to pander to: you farm gold already, or play and get much more gold by actively playing than you would wh
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It helps if you know what you're talking about. Starcraft you can mod all you want in single player, in fact, they effectively encourage Starcraft mods.
Re:Not sure if smart or retarded (Score:5, Insightful)
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Normally I'd agree with you, but if you look at the kind of things that these bots do, it turns out that the bots are not a symptom of bad players, but of a bad game. Repetitive skill-less tasks that take forever and are required to get to the promised exciting parts of the game. No wonder that people want to bypass that. And this doesn't hurt other players at all, this is just the grind before you can even think about what competition means in a game like that. Who cares how long another player has been gr
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Exactly. Not to mention they were recently selling max level characters for something or other. So it's ok if Blizztard sells you cheats, but not so if a Chinese entrepreneur does the same thing...? Right. At least EVE Online is honest in its own corruption.
100K is a good start - only 7 million to go. Then other mmorpgs might come out from under the shadow of the worst mmo to ever excrete itself onto a finite market.
To think, this drek keeps on going & going, whereas innovative, quality mmos like CoX go
Re:Not sure if smart or retarded (Score:5, Insightful)
"So it's ok if Blizztard sells you cheats, but not so if a Chinese entrepreneur does the same thing."
You got it! Louis Vuitton, Ralph Lauren, Prada, Rolex etc have the same policy.
Re:Not sure if smart or retarded (Score:4, Insightful)
Blizzard allowing you to skip a solo pve grind is very different from a bunch of botters shitting up your battleground and ruining your team pvp experience.
Re:Not sure if smart or retarded (Score:4, Insightful)
So it's ok if Blizztard sells you cheats, but not so if a Chinese entrepreneur does the same thing...?
Yes, because it's their game and in their interests they don't screw it up. A Chinese entrepreneur didn't develop the game and doesn't care. If Blizzard are screwing up, then feel free to go play somewhere else.
Also..
Blizztard
What are you? Ten years old?
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I don't think you understand games a service.
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They have never sold max level characters. Not really.
A few months before the cap pushed up to 100, and after that fact was announced, they sold 90s. What is missing is, to have a decent character towards the end of an expansion requires you be both max level, and have had some time in the different tiers of content. Each expansion raises the cap, meaning that the different tiers of content at the old max level no longer are relevant.
For what it is worth, I hated that, and it's a very small part of why I
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Repetitive skill-less tasks that take forever and are required to get to the promised exciting parts of the game.
It's not like that. I will admit to repetitive, but skill helps tremendously. The ban was applied to accounts using a bot that automated PvP...that means one human against another. Or, rather, twenty humans against twenty others. Since humans are so ingenious, it can be quite challenging, particularly against people who are experienced. However, since it was twenty against twenty a bot could
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BGs was only one part of it. High end guilds were raiding using the combat routines. A number of progression guilds broke up entirely because 90% of their roster is banned. It was also being used in arenas (look up "Gladiator Suite" on the honorbuddy forums). People were playing literally in gladiator range (2700+ arena rating) using the bot. It had perfect DPS rotations, CC'd, used cooldowns correctly and could perfectly kick any cast
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PvP rewards you for playing it. The character progresses from weakish pvp to strongish pvp gear, and then normally has to compete in tough rated combat for the final pieces.
Many players want to skip the first part of that- they essentially want to have gear on all the character classes so they can play whatever is most powerful.
The bots are disgusting. You'll enter a battleground, and it becomes very obvious who is botting immediately. When I started playing, the bots would mostly jump in place to avoid
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Depends. If the botters have switched over to buying WoW Tokens for their game time, then Blizzard doesn't lose a dime in revenue
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Their accounts are banned. This means that they cannot log in for a fixed amount of time, possibly permanent. No one has their identity or credit card banned, ever- any one ever banned is always welcome to buy a new copy of WoW, and many do.
But a ban is a very meaningful disincentive in an MMO. Losing all your stuff is the MMO player's apocalypse. It's not about "this guy is a cheater, we blocked his IP", it's "this account cheated, so its player has lost everything".
Re:Not sure if smart or retarded (Score:5, Informative)
That's a lot of revenue per month Blizzard has chosen not to receive.
Well, there are two points to consider about this:
1) The ban was not permanent, but was only six months. This is a departure from their previous botting bans and will put expiration near the end of the year, which lines up with a potential patch / expansion release.
2) As others have mentioned, getting banned does not prevent you from creating a new account and buying the game again. That's an instant ~$70 for Blizzard, equivalent to a player subscribing for about 4.5 months.
3) Botting had gotten very bad in some places. A lot of customers were complaining about them turning a blind eye to it and they really needed to do something.
Finally, the primary botting software that was targeted was HonorBuddy which is mostly used for player-vs-player activities. Given how much people have complained about the current state of PvP it's not surprising they went after it in an attempt to improve things. As a bonus, the developer of HonorBuddy has said he will be discontinuing development [kotaku.com] of the software due to the ban wave.
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Selling your character would also be banned.
It's true that Blizzard doesn't want you selling your characters, but it happens nonetheless. This was especially true around the time he's talking about, before Battle.net accounts were a thing and it was fairly simple to merge WoW accounts, but it's still possible today. I have a friend who started playing in 2004 and he sold his account for about $4,000 right before starting college in mid-2006.
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Actually, it is the other way round: There are a lot of customers Blizzard wants to keep doing business and hence has decided to get rid off about 1.5% bad apples that really piss off the other ones by breaking the rules of the game. Quite akin to banning people that post offensive content.
The only thing that may be surprising is the size of the wave. But that also makes sense because cheater-tech is usually bought by the cheaters (most cannot code themselves one bit) and if they were to bann often, cheater
Re: Not sure if smart or retarded (Score:2)
Blizzard now has a system where you can trade in-game gold for playing time. Since that was just implemented in the past couple months, I would wager that this mass ban is related to that.
Now the bots and gold farmers may have a direct impact on Blizzard's revenue.
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Incorrect.
This is a pvp bot that shits up queues with dumb fucking bots while their players sleep, normally on alts. It has nothing to do with the WoW token, nor does Blizzard stand to gain anything from that. Anyone can rebuy WoW, and most banned players will have actually had an alt account ban- even botters aren't universally stupid enough to bot from their main account, by and large.
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Actually, it's all part of their new $25 "World of WarCraft BanHammer" expansion.
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Re:Not sure if smart or retarded (Score:4, Insightful)
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Bots like TinTin++ were the only reason I played old-school MMORPGs AKA MUDs. Programming your character to be successful is a game in itself.
My feelings exactly. It turns games that are designed to have no satisfaction of winning into games that you can enjoy beating.
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I don't know what constitutes bot use in WoW but if the bot is designed to enable automated levelling then it's a big no-no. I wouldn't be surprised if a lot of the gold farmers h
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Arenas are the reason I could never get into PvP in WoW.
"Sorry, you picked the wrong class, you have to either find friends of these exact two other classes/specs to play your preferred spec, or reroll healer". FOR EVERY ARENA SEASON EVER TBC-Current
Yes, I'm a bitter enhancement shaman.
I play League of Legends for my PvP fix. I play WoW for it's group dungeon content, the one thing they actually do well.
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Re:Why do people wasting time on ... (Score:5, Insightful)
Re:Why do people wasting time on ... (Score:5, Insightful)
Time you enjoyed wasting is not wasted.
Re:Why do people wasting time on ... (Score:5, Insightful)
That depends on what your actual goals are.
If you said, "I want to play WoW and have recreation time, and fuck everything else." then that could be true.
On the other hand, if you had goals for yourself that were impaired by the time or money spent on the game, and now you're wondering why you can't achieve those same goals, then you wasted your time.
You can play WoW in moderation and be fine. No question about it. And I am given to understand, it is much easier to be casual these days to boot.
However, if you look up many disorders, pathological behavior consists of actions done to such an extent or in such a manner as to interfere with the ability of someone to function normally in life, such as making a living, or even eating and sleeping properly. You certainly can play WoW too much, and you certainly can spend too much money on it, via paying for gold outside of the game.
If you're not measuring up to your own yardstick, you're wasting time, and not because someone else told you its wrong, but because you're objectively hurting yourself or preventing yourself from achieving your goals.
I used to be a guild and raid leader on endgame content. I remember more than one teen or college age student that was having problems and spent far too much time playing the game. Of course, I doubt the problem was solely the game, but they certainly used the time to do that, rather than addressing issues that they had.
As you'd expect, I used to play quite a bit myself, but eventually I realized that I simply didn't have enough time to play the game and still do what I wanted to do. It was time to quit. And looking back, I remember having a lot of fun. So, I don't regret it, but I also don't regret putting it down either.
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As you'd expect, I used to play quite a bit myself, but eventually I realized that I simply didn't have enough time to play the game and still do what I wanted to do. It was time to quit. And looking back, I remember having a lot of fun. So, I don't regret it, but I also don't regret putting it down either.
Curse you and your well balanced attitude. I was looking forward to some serious self-righteous smugness and you've ruined my day.
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I know, right!
I heard that online role playing genre is a dead end.
I mean, Activision Blizzard is only pulling in a billion a year.
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Honestly, that describes almost every hobby people have where you do not use personal job skills by extension. (Sports, Reading Fiction, Social Planning...) MMOs are social platforms people play them more to communicate, but the platform is filled with lots of short term activities with long term rewards. That is to say the platforms are designed with carrots on sticks but you don't realize for a long time when your playing. Initially you wan to learn the lore, maybe gain skill at the platform and play w
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Most people who are in to sports don't actually play them. They watch other people play them. At which point your just learning how to commentate on a game and I doubt the fact that other people are exerting themselves really makes it better then then playing a video game.
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Sports improve your mental and physical health
[citation needed] I can give you plenty of examples where sports have outright killed and injured people. There's no case to be made for sedentarism but there is also mounting evidence against excessive exercise too. As usual the best path is moderation.
while making you more attractive to potential mates.
Yes, because if there is anything the world needs, it's MORE children. Besides, look around you. By your argument only jocks get to breed. I'd say you're mistaken.
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Besides, look around you. By your argument only jocks get to breed. I'd say you're mistaken.
You must be tired of hitting that strawman.
What is worse? (Score:2)
Not playing a computer game, or watching some other people do things on reality TV?
The thought process that goes on in some people's heads must be truly baffling.
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Oh no doubt. The question is what is the value of life? Personally I'm just an active and excitable energy machine. I have problems with doing nothing (though I like the occasional day off). I even do the same on my holidays where I prefer to go hiking through some foreign country, climb some mountain, or go an experience something new and unique.
Some people like to sit on a cruise ship for a week at a time trying to maximise their chances of skin cancer. Others including my girlfriend's parents are happy i
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Different people have different brains - and it's also influenced by the type of work they do.
I work long hours very often, much of my free time is spent on DIY projects, sometimes electronic, sometimes around the house - occasionally just spending a day watching movies with my daughter is bloody nice - because it's so rare that I have the opportunity to not be chasing a goal.
Re:Why? (Score:5, Insightful)
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It's really not up to anyone to question what someone else chooses to do with their time. Would you rather he be getting drunk every night at a bar and then driving home? Or hitting on your wife?
No, I'd rather be hitting on other people's wives.
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Same reason folks post here (Score:2)
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You know, why do people go to movies where the only thing they do is watch a movie? Or other things that count as entertainment? Sure, the botters are doing it very, very wrong, because if playing the game does not entertain you, then you should simply stop, but many people are stupid.
Re:Yesterday's news. (Score:5, Informative)
You must be new here. /. has been like this for nearly 8-9 years.
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*looks at userids*
Yeah. He's new here. /pre-emptive UID-off.
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Am I doing it right?
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Yes
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More or less.
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I'd rather click this stale news than the fresh fembait elsewhere on the front page.
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What server has empty Stormwind or Org? NONE of them.
WoW is, despite my own personal drop being taken out of the bucket, at 7-10 megasubs. You could fit almost all the lesser MMOs inside there and still have room.
These are pvp botters that shit up the random queue battlegrounds while their owners are asleep. I don't play right now, but I'm very glad they got the boot. Those guys are awful.
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They agreed to the EULA.
In the same way if you buy a DVD, copy it and then "demand a refund" you're only entitled to one if the product was faulty (and then only through defective materials or workmanship, etc.).
The EULA is a legal contract on how both sides behave. They let you use their copyright works. You have to abide by non-cheating conditions and not redistribute it, etc. to stay within that contract.
You can disagree as much as you like, but a court will laugh in your face.
"Hey, I entered into a co
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Shared real life spaces like hotels, apartments, etc. require you to play by the rules and be a good neighbor.
You can't start blasting heavy metal at 2AM every morning and then get upset when you get evicted.
Similarly, cheating completely screws Blizzard's economy, and can ruin the PVP experience depending on the cheat. So you're disrupting other people's enjoyment of virtual space.
MMOs are shared spaces. Play by the damned rules.
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