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What Source 2 Means For Valve's ESports 46

An anonymous reader writes: Valve's new game engine is looming, and it doesn't just mean changes to the company's most popular games for all players, but also two of the most popular eSports in the world right now, Dota 2 and Counter-Strike: Global Offensive. As a new article points out, Source 2's ability to process more on screen at once, even on feeble laptops with integrated graphics, could have a surprising benefit for top tier play and both games as a spectator sport. After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
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What Source 2 Means For Valve's ESports

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  • After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.

    GO INSIDE!

  • then you can't afford a gaming house or multiple coaches or sports psychologists..

    • What about a room with low power, silent, diskless linux workstations. Each with an Intel or AMD APU (such as 15 watt AMD Carrizo or next-gen Atom, both are SoC on a simplified motherboard). One cheap file server/master server with an SSD, a couple fanless switches. You go there and use the workstations / game stations rather than own, configure and operate your own. Seems the running costs would be rather low. You do need a fiber optics connection to the internet for competitive low latency and concurrent

  • Forget Esports (Score:5, Interesting)

    by shione ( 666388 ) on Saturday June 13, 2015 @02:13AM (#49902767) Journal

    Source 2 is what Valve have been waiting to finish before they bring out Half Life 3, Portal 3, L4D3 and TF3.

    Yes Half Life 3, I said it. Half Life THREE.

    What follows Source 2 is the '3' games. Afterall, you wouldn't continue your award winning franchise that everyone has been waiting for, on a aging engine, would you? And less face it, Source 1 is so behind modern engines, Valve really needs Source 2 finished to show HL3 in the best way possible.

    They need their own games to use as tech demos to get other developers onto using Source 3 too. And with their console coming out at the end of the year they need first party games to help it sell. Not saying that those sequels will come out that quickly with the console but you need Source 2 out before the '3' games come out and with the Steam console out soon, it makes sense for Valve to bring out the '3' games sooner than later. So it's getting closer guys.

    • Some suckers still believe that Half-Life 3 will eventually be released?
      • by shione ( 666388 )

        You would have be ignorant to believe Valve won't keep milking their franchises like any business does.

      • Some suckers still believe that Half-Life 3 will eventually be released?

        If HL3 is released, and its anygood, theres a billon dollars worth of sales for possibly the most hyped vaporware of all time. Duke Nukem forever flopped, because it was terrible, but Valve doesn't do bad games.

        Its absurd they'd leave that money on the table. Its there for the taking and it makes no business sense not to.

        • Half-Life 3 has never been announced, so I wouldn't call it vaporware. There has been no promise of it. The product only exists in speculation.
        • Valve absolutely does bad games, Half-Life 2 and the Episodes are great examples of them. Hell Episodes 1 and 2 were practically textbook examples of going directly from one bad gameplay trope to the next. Escort missions, poorly made infinite-respawning-enemy waiting rooms, a billion barred-door and seesaw physics gimmicks, on-rails "driving" sections, and so much bloom you may as well just stare at a lightbulb in a tub of jello.

          • by keltor ( 99721 ) *
            Half-life 2 is generally consider either one of the Top 5 games of all time, or literally the Greatest Game of All Time.
    • by sixshot ( 878181 )

      Therein lies the problem... Source 2 may eventually have something developed on it. But as proven from Valve's track record, this fact still remains:

      There is no such thing as 3 at Valve. Ever. After all, everything stops at 2. Thus, once Source 2 is finally released to the public, you can say goodbye to any chance that another Source engine will come.

      Here, have a blue pill. Believe whatever you want to believe. Me? I don't believe in anything. I expect nothing from Valve until they actually show it or relea

    • Re:Forget Esports (Score:4, Insightful)

      by PRMan ( 959735 ) on Saturday June 13, 2015 @10:37AM (#49903875)
      I'd like to see HalfLife 3/Portal 3 be the same game. That would be amazing.
  • I doubt you can play an FPS at top level with only a refresh rate of 60Hz. Back in early 00s you played CS at 85 or 100Hz and Quake 3 at 100 or 120Hz (regardless of whether you can hit those framerates consisently, the higher refresh still is useful)

    Perhaps a 300 euro desktop will play CS:GO adequately (choose hardware adequately) but a 120Hz or 144Hz is another 300 euros. Back to double the cost of the laptop with Intel integrated graphics.

    • Re: (Score:2, Interesting)

      by Anonymous Coward

      Bullocks. People played CS at frame rates higher than 60 due to ignorance and buggy vsync support. Quake 3 players used higher framerates due to the fact the game's engine was flawed and calculates jumping height and distance based on framerate.

  • by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Saturday June 13, 2015 @07:43AM (#49903373) Homepage Journal

    After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.

    In a word, no. If you can't afford competitive hardware, you can't afford a competitive network connection, either.

  • Seriously.. "Particle physics is like dots and stuff"

Think of it! With VLSI we can pack 100 ENIACs in 1 sq. cm.!

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