Nintendo's New System Likely a Console/Portable Hybrid (arstechnica.com) 77
An anonymous reader writes: The Wall Street Journal reports (paywalled) that Nintendo has begun issuing software development kits for its new console, codenamed NX. The company hasn't provided any details publicly about how the console will work, but people who have gotten access to the SDK say it will likely include both a console and some kind of portable/mobile hardware. The intent is to be able to take some aspects of gaming with you when you leave the living room. Nintendo is also looking to step up its hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and Xbox One. In what ways do you think a console should be partially portable?
History repeats itself (Score:5, Insightful)
Nintendo is looking to step up it's hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and the XBox One...
Really? Why do people always jump to this conclusion? In the history of Nintendo, they make what they make for their target demographic, and don't try competing against Sony and MS. This shouldn't need revisiting EVERY TIME someone releases a console.
Nintendo doesn't want to become history (Score:4, Interesting)
Nintendo is looking to step up it's hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and the XBox One...
Really? Why do people always jump to this conclusion? In the history of Nintendo, they make what they make for their target demographic, and don't try competing against Sony and MS. This shouldn't need revisiting EVERY TIME someone releases a console.
They only recently became profitable again after a slump - and it's said that's also likely because of them making some big changes (tl;dr - licensing characters externally, making games for mobile platforms).
Nintendo for years was like Apple - above reproach and doing it their own way, but now it's having to play everyone else's game for the sole reason that not enough people were playing their games.
And the Wii U isn't doing well (Score:2)
The Wii did well, but not because of its low spec visuals, rather in spite of them. People found it to be an interesting gimmick, and bought them in droves. However the attach rate (amount of games bought per console) wasn't that great so while it was a good money maker, it wasn't the dominant force they might hope.
With the Wii U they decided to go for a gimmick again, this time the tablet controller. However people don't seem to be interested. Everyone who wants a tablet has a tablet and it just doesn't se
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Nintendo for years was like Apple - above reproach and doing it their own way, but now it's having to play everyone else's game for the sole reason that not enough people were playing their games.
Nintendo still very much is that way in the sense that they're control freaks when it comes to their own IP. In fact a lot of Japanese game developers are. If you peruse youtube a bit, you can find a lot of the people who upload their plays always complain about how Japanese companies are so hostile towards the gaming community, whereas game developers located basically anywhere outside of Japan aren't.
Example: (pardon the voice)
https://www.youtube.com/watch?... [youtube.com]
Compare that to every other game developer in
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That's only true for the Wii and Wii U. Nintendo was very much competing directly against the others prior to those consoles.
Xbox One succeeds in North America (Score:5, Informative)
The Wii U has shipped approximately the same number of units as the Xbox One.
It depends on which part of the world you're in. PlayStation 4 is beating Xbox One and Wii U combined globally, in Europe, and in the rest of the world. In North America, PlayStation 4 and Xbox One have each outsold Wii U by roughly 2 to 1. But in Japan, Wii U is in the lead and Xbox One is a rounding error.
Figures from VGChartz [vgchartz.com]:
PS4: NA 9.60; EU 9.93; JP 1.67; ROW 4.25; total 25.45
XbOne: NA 8.61; EU 3.63; JP 0.06; ROW 1.58; total 13.88
Wii U: NA 4.70; EU 2.40; JP 2.52; ROW 0.65; total 10.27
I'm not sure why everyone is quick to qualify the Wii U as a disaster and the Xbox One a success.
Because you've only talked to Americans.
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Which public set of figures should I be using instead of VGChartz the next time this is asked?
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The thing is, their hardware is going to have better performance capabilities than an iPad.
Re: give up on the hardware (Score:1)
That's rarely true for long. Any half decent smartphone or tablet these days is faster than Nintendo's current portables.
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The ds and sony's psp (yes even the psvita) were both popular enough that no one would ask what they were they already knew.
Today nearly three years after the wiiu release I still have people asking me what it is.
How much is the tablet? What do you mean it doesn't work without the system?
If I have to explain to someone what it is they aint going to buy it. Like chromebooks no one knows what they are either. But everyone always asks...
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When the mobiles grow an analog stick and some buttons maybe.
Until then,nintendo games are absolutely unplayable on mobiles for the most part, given how horribly imprecise the touchscreen is for fast paced action games due the lack of tactic feedback that tells you when the buttons/stick/dpad is actually being pressed/pressed on the right direction.
Go look at some JXD tablets, or use swipes (Score:2)
When the mobiles grow an analog stick and some buttons maybe.
Go look at some JXD tablets [jxdofficial.com].
Until then,nintendo games are absolutely unplayable on mobiles for the most part
True, a literal translation to an on-screen gamepad is unplayable, as I discovered when I tried to play Pixeline and the Jungle Treasure (free version) from Google Play Store on my Nexus 7 (2012) tablet. It's a very Super Mario-style platformer, and I kept whiffing (pressing outside the active area of any button) until I paired a keyboard and used that. The flat sheet of glass that is a modern mobile device's input is even worse for this purpose than the widely panned Turbo Touch
Console/Portable Hybrid (Score:4, Funny)
So... a Constable?
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Or a Portasshole
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Nah... a portsole or perhaps portasole
Makes sense (Score:2)
Of course, that assumes they ca
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I don't want to pay for a console to get my 3DS. And what I want should count, now that we're a two person household that has bought two 3DS XLs and two 'new' 3DS XLs. Haven't bought a WII U because that's too much $$ for a single piece of gaming hardware.
partially portable (Score:1)
In what ways do you think a console should be partially portable?
Well, I think you should be able to lift and carry the console to another location so you'd need handles, but make it heavy enough so that you wouldn't do it too often. Like a filled up ice chest.
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PSOne (Score:2)
"In what ways do you think a console should be partially portable?"
Subject says it all. Note, I said PSOne, not PSX.
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I had a PSone with screen and battery pack. It was awesome for the time. Everyone who saw it, thought it was the coolest thing ever...until they heard the price of screen and battery pack.
It was also bulky, great for long waiting room waits though. By long, I mean a few hours long if you had an outlet available..
Wii U's capabilities were notably lower (Score:1)
"the Wii U's capabilities were notably lower than those of the PS4 and Xbox One"
Is this really true?
Did the other consoles have:
Off-TV lag-less play?
Games supporting up to eight controllers?
Two generations of backward compatibility (not emulation)?
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You don't have the GC controller or memory card ports, and the console's slot loader won't accept the smaller GC discs.
BUT it contains all the hardware necessary to play GC games. If you boot into Wii mode you can hack the Wii environment that lives in the Wii U.
A few homebrew tutorials later and bam, you're playing GC and Wii games on your Wii U via an external USB drive.
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The port issue has been rectified. There is now a wireless adapter for Wii-U that has 4 GameCube controller ports on it. Its popular for the new version of Smash Brothers Wii-U due to the old GameCube controllers having been a favorite for competitive play.
Re: Wii U's capabilities were notably lower (Score:1)
The ps4 can stream laglessly to any android device with the playstation app, plus you can even stream over the Internet to anywhere in the world (bandwidth and latency allowing)
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DS? (Score:3, Insightful)
Nah. (Score:2)
This is even less interesting to me than the Wii-U system was (and I didn't think that could be possible.) Why try to push two consoles on me at once? They should just keep doing what they were doing when they were at the height of their success: making a major home console and also making a smaller portable console, two completely separate things. The only possibly way they could improve on that formula would be to make the same line of games work on both consoles. It seems like that's what they *want* to
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Games any more are getting so large, I have to ask what is the realistic future of gaming. Cartridges can only hold so much data without getting unrealistically expensive. But if you want something that will play on both a larger at home console and a smaller portable console, it seems like the way to go.
Of course, mini discs can do the job as well. According to wikipedia, mini blu-ray discs can hold 15 GB. That seems sufficient for the current generation of gaming.
I just bought 2 32GB microSD cards for about $20. Memory prices are lower than they've ever been. There's a reason that I use memory cards to run my PSP's games, rather than using the UMDs directly.
What Nintendo should do... (Score:3)
Here's what Nintendo should do. Design their SDK with the specific intent of eventually using it to build cross platform (as in iOS and Android via NDK) applications. Have requirements for the developers for capabilities like dynamically adjusting to any size display, touch-only input, and encourage in-app purchases using Nintendo's API. As an "excuse" for no hardware controls, release a portable gaming system like the DS that can flip around so only the screen is visible. That is the motivation for a touch-only mode of input.
Then, after a couple years, and you've built up a good library of games, you spring the bombshell - you provide the software libraries for iOS and Android needed for all these game publishers to seamlessly and effortlessly build for those platforms without having to modify their sources at all. Of course, Nintendo branding and licensing would apply to use those platform-specific SDKs and they would receive a cut, as it saved the developers a huge amount of money they would have had to have spent to support diverse platforms.
Now if Nintendo really wanted to play hardball, they sneak in a generic provision in the license agreement with the developers, and Nintendo releases all titles to those platforms (iOS and Android) directly on behalf of the developers, and funnels 90% percent of the revenue back to them while keeping a 10% slice.
Why, you ask, would Nintendo do something to promote gaming on other platforms? Because Nintendo knows that is inevitable either way, and this scheme would get them a cut on that action. They provide the premiere cross-platform gaming API that works on iOS, Android, Nintendo's next gen console, and their next-gen DS, and since developers have no other option (which is the way it has always been) to develop for Nintendo anyway, why not leverage their effort on other platforms too and increase profits?
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Touch only input still sucks really bad for most forms of game controlling. Rubbing you hand around on a flat surface of glass doesn't work. A requirement like that would be a deathwish.
Now, Nintendo could come up with their own proprietary game controller, perhaps one over bluetooth, that would be the 'dongle' for playing their games on many game and video platforms.
The one thing that sucks the most in mobile gaming is the controller. Nintendo could hijack everybody else's display and CPU and have a winni
Differing phone designs (Score:1)
What tends to suck is the lack of consistency between phone designs. Not that all phones should be the same - especially between brands - but standardizing on something like - say - having the charge/microUSB port on the bottom would be nice and could help a lot in the accessories market.
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Bluetooth has rendered details like that irrelevant in the accessories market. There's really no reason why you should have to sacrifice the charging jack to plug a controller into.
Only the cheapest 'dumb' controllers wouldn't have enough smarts to include a bluetooth interface.
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I was mostly thinking around battery life. Constant Bluetooth transfers can have a significant impact on battery life. It also means you'll have to charge both devices.
They don't need a console, per se (Score:5, Interesting)
I was trying the DS version of Paper Mario the other day, using one of my daughter's older DS units (she's got one of the big 3DS now, so she said I could use the old one to see if I'd like it). So I'm playing this game, and my old eyes are squinting at the screen... and I thought "right now it'd be great if I could "airplay" this on our 47" television".
I could see a device that basically is more of a smart hub, rather than a standalone console in its own right - one that would give users the option to play their handheld games on the big screen, with some additional new distributed processing options where, if a bunch of users are in the same room with their 3DSXLs (or a new iteration similar to that), they could tie into this hub and play console-like games - but still be able to take that portable controller with them on the bus and play mobile games.
Sorta like what the Wii U attempted to do, but carried further to where it's the handheld devices that are primary rather than the console. Bonus points if, at some level, the model would work with existing 3DS hardware or even Nintendo-written iPad/Android apps.
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I could see a device that basically is more of a smart hub, rather than a standalone console in its own right - one that would give users the option to play their handheld games on the big screen, with some additional new distributed processing options where, if a bunch of users are in the same room with their 3DSXLs (or a new iteration similar to that), they could tie into this hub and play console-like games
You mean like the PSTV?
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Thanks for the heads up on possible wi-fi deficiencies. I don't have one yet, but was thinking about picking one up.
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When first hearing about this rumor, I thought of something different: The Dreamcast VMU.
For those who don't remember or never saw one, the Dreamcast "Virtual Memory Unit" was like other memory cards of the day, with one notable addition: a low-resolution (48x32 dots) LCD screen. When plugged into the controller, the VMU screen could offer some basic info for select games (most games would just show a logo or something, though). When removed, the VMU could play some basic things on the go, as it also had si
Wow, lots of people shilling and talking out their (Score:1)
... asses in here. Lots of people talking about how Nintendo is a failure because Sony and Microsoft keep saying so. Lots of people claiming the Wii-U is a terrible console who've never owned one. Lots of people claiming they have good advice for Nintendo who wouldn't be a Nintendo customer even if Nintendo followed every single one of their puerile, sophomoric suggestions.
Go buy a Wii-U assholes, and a copy of Smash Bros Wii-U. Don't want to spend lots on the controllers? Just buy some used Wii ones.
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APK == Android Application Package? That's what Google tells me at least...
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In this sense, APK is Alexander P. Kowalski, the self-proclaimed "Lord of Hosts" who advocates using /etc/hosts as the workhorse of web content blocking [pineight.com] for security and efficiency. He wrote a proprietary hosts file aggregator application for Windows called APK Hosts File Engine, and he likes to remind us that hosts-based blocking is faster than browser extensions because it runs in kernel mode and that MalwareBytes recommends it [hosts-file.net]. He has his own peculiar style of writing involving lots of boldface type, us
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Just make current Wii U portable (Score:2)
I would gladly buy a device with same form factor as current Wii U touch controller, but able to function independently, away from home and TV.
JXD has done it for you (Score:2)
The device you want is a JXD S7800B tablet [jxdofficial.com].
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Unless he wants to play, you know, games that are actually good WITHOUT resorting to emulators.
That thing is the Ouya all over again, only portable. The ONLY reason you're shilling that thing is due to your current anti-console axe you're grinding.
That thing doesn't play Monster Hunter, or Mario Kart, or LBP racing, or a non-sucky version of Minecraft, or Toukami, or Final Fantasy X, or Hot Shots Golf, or Mega Man Legends. In other words, as a gaming device it's not in the same class as a Vita or 3DS.
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If they are available for both Wii U and Android, buy the Android version. Or are you referring to games whose heroes are among the Super Smash Bros. For core roster? If so, you can't play Android exclusives on a Wii U either.
Portables ARE consoles (Score:2)
And have been since the days of the Game Boy, EASILY.
Don't fall for marketing, people. You're only seeing the word 'hybrid' because it's a popular buzzword right now.