Smaller Xbox One Coming This Year, More Powerful Xbox One In 2017, Says Report (kotaku.com) 82
Keza MacDonald and Jason Schreier, reporting for game blog Kotaku: Microsoft is preparing at least two new Xbox models for release in the next two years, sources tell Kotaku. Later this year we'll see a cheaper, smaller Xbox One, and next year Microsoft will release a more powerful version of their premiere console. The 2017 Xbox, which is codenamed Scorpio, will have a more powerful GPU. We hear that it will also be technically capable of supporting the Oculus Rift and that Microsoft is pursuing a partnership with Oculus. As for 2016, sources have told us there's at least a more compact version coming by year's end. One source believed it will include a larger 2TB hard drive, double the capacity of the most spacious current model. We're expecting Microsoft to announce the more compact machine at E3 next month.
Wow, Osborne Effect much (Score:2)
"Smaller Xbox One Coming This Year, More Powerful Xbox One In 2017"
So everyone waits for 2017, right?
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Re: There's power, and there's POWER! (Score:2)
Ironically, the whole point of this move is to ensure going forward games are like PC games in that they run on new or old systems as long as the system is capable. Microsoft is unifying Xbox and windows this summer. Windows apps will run on Xbox with no modification and games will only require minimal effort to port. Ultimately their goal is to make games cross playable and cross purchase so that you buy a game once and then can play on your console in 4k, on your laptop on the plane or bus or maybe where
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How about XBOX 360.1? or One.360? Ooooh, about Xbox One.1?
Maybe that's why I should stay away from marketing...
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Still easier than trying to optimize for hundreds of hardware targets (PC Gaming) I would think.
Re:Wow, Osborne Effect much (Score:5, Informative)
Worse I bet we see games that run better on XBox One.2
The best thing about consoles is that you can grab a title off the shelf and expect a good experience that looks like the promo videos etc you see on Youtube and elsewhere. None of the well if you have this video card and are on the latest Windows with a down rev video driver installed BS. Consoles just work as expected.
Moreover parents and other relatives just have to know the kid has an XBONE and can pick a title and expect they will be able to enjoy the gift.
Microsoft is going to ruin that. Once we have to figure out well its XBONE software but it runs all choppy and you don't really want it unless you have XBONE.2, consoles will suck for all the reasons PC gaming sucks and offer none of the benefits the PC platform does.
No Thanks
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Or maybe, just maybe, every game will be compatible with the XBone, but when run in an XBone.5, will use prettier shaders, or better textures, or different models, or something along those lines.
Maybe, just maybe, it'll be like pretty much every video game ever on the PC, which can increase or decrease quality in exchange for performance.
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That is my point exactly. That isn't what I want out of a console. I want the game to look and play as advertised. Now if everyone agrees to only market the game displayed on least common denominator hardware fine; but we know that isn't what's going to happen.
Nothing was shittier as a kid than going and buying a sweet looking PC game and discovering it ran like shit on anything that was not at least twice the "system requirements".
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Nintendo already has done the groundbreaking testing on this. Most 3DS games runs better on N3DS. Its really going to be the same isn't it? And maybe with 1-2 exclusive "Xbone2" games.
Re: Wow, Osborne Effect much (Score:2)
You're so worried about how publishers might (continue to) over-idealise their games that you want to remove (from everyone) the option of playing console games on a box that could actually get a lot closer to that ideal?
May I suggest you take that up with the publishers instead? Or perhaps just wait for reviews that show what it actually runs like on your own hardware.
Slightly less convenient for you & the publishers, yes, but updated hardware would allow many console gamers to get a greatly improved e
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I don't even understand why they would release a more powerful console.
I think a more powerful version is to support Occulus 3D technology. Most PCs today can't even support that technology. Since consoles set the lowest common denominator for multiplatform games, it would be nice to have a console that exceeds the capability of a PC and better games for the PC.
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How many people will buy your $5000 dollar console?
No one. Where did you get your $5,000 figure?
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At best, consoles catch up with PCs for a split second on their release.
As you say 'Most PCs today can't...' but some can. The new XBONE will match a state of the art PC of a year ago, maybe.
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A Modular console will just be a locked down PC. Why would anybody touch suck a pile of shit?
Re: Wow, Osborne Effect much (Score:2)
unless you go out every 2-4 weeks and drop $500 on a new video card
That is more or less what "state of the art" means, yes - the best available. Most keen PC gamers have something between that and console-level.
The PS3, when it was released, was potentially as powerful as a top PC - but had such an arcane architecture that it took years for developers to squeeze full performance out of it. By which time of course, PCs had long surpassed it.
Any static & unchanging platform may be cheap (largely through scale) but will quickly fall behind what's possible. These updated X
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Game consoles update how often in your fantasy world? Every 2-4 weeks? Smoke some more crack, console boy. With a console you are anywhere from 1 to 5 years out of date.
Face facts, serious gamers are on PC and always have been. It's also the only path from gamer to computer professional. PC
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I was afraid of this sort of fragmenting too. I don't remember hearing/reading anything about the Xbox plans, but the info about Sony's requirements for their upgraded console leaked and I heard it talked about on a few podcasts. I don't remember ALL of the specifics, but IMHO the requirements are about as good as can be while doing this at all.
Sony's requirem
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Your comment is a great example of the Cockburn Effect in action.
I thought the Cockburn Effect happened when you weren't using enough lube...
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No it's when you've been drinking too much port http://www.cockburns.com/ [cockburns.com]
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Is it hurting Sony right now with their PS4k rumored to come out this year?
In fact, to add to the confusion, it is expected that Sony will keep the PS4 and the PS4k.
Of course, rumors are rumors, and while the PS4k is likely to come out in order to support PS VR, the Xbone rumor may be based off the fact that if Sony does it, Microsoft must, too... even though they don't have a VR headset thing going on.
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Forking their own product? (Score:2)
This doesn't really make much sense to me. It seems as if they're making a fork of XBox One that's compatible with earlier game releases, but will certainly have some exclusive games as well. Games that will utilize the "extra power". Reminds me of the whole N64 "expansion" debacle, but even that was mild compared to this. With the expansion modules you could upgrade your existing console whereas with this approach you'd essentially have to buy a new console to get the benefits and/or play the newer games.
W
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Yet everytime I say the consoles are little beyond a glorified weak-ass PC I get shouted down by the console-brigade,
Because you need to look at the Steam hardware stats sometime and realize that all those LoL and TF2 players are playing on laptops with integrated GPUs that probably can't match a PS4.
There is no advantage to a console today
Ease of use and 10ft UI better than SteamOS.
No Windows.
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On the other hand; an advantage of PC gaming is that a lot of what you want to play will run on your cheapo laptop from 3 years ago, which you probably already have. Don't need to go get a $400 gaming machine if your laptop runs the games you want to play just fine.
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The person I replied to was referring to consoles in general.
The ps4 does not run Windows.
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There is no advantage to a console today
Unified Achievement and Profile rating systems
Have you even tried using Origin?
Not always having to tinker with drivers, settings, game tweaks and tuning that get undone in the next patch or update
You mean, no advantages like that?
I'm speaking as someone that has a PS4 and XBOne on a 70" TV and a 3x 24" monitor setup on my PC running at 5760x1080, so this isn't an anti-PC thing so much of a "There's advantages to console and PC" thing.
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I don't buy games from UBISOFT, so no I have not been required to use Origin.
You may not, but you aren't the whole market.
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1:
2:
Not exactly a hassle.
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If those are the only tweaks you've had to do, then you're not even close to playing games on PC to the extent that they can be as most all publishers, even in the UI, don't have provisions to set games to their Max PC potential -- and as such, you're shooting yourself in the foot, by not doing that as you're functionally no better than the non-editable settings that a console game provides.
Re: Forking their own product? (Score:2)
Partnership!!! Dangerous!!! (Score:1)
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Xbox 1/2 (Score:2)
So would that be an Xbox 2 or an Xbox 1/2?
Re: Xbox 1/2 (Score:2)
great! (Score:2)
Microsoft is pursuing a partnership with Oculus
Well it's about someone put a fork in Oculus because after all it's broken promises, it's done. They deserve each other.
More powerful? (Score:1)
Microsoft will release a more powerful version of their premiere console.
I thought the death of the console will finally come, but I didn't think it would be at the hands of Microsoft. Console running Windows programs in a unified environment, spying on users in 3D, requiring always on internet connections, computers now working with xbox controllers, and now consoles have multiple tiers of hardware.
Any advantage the console had is now officially dead.
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Any advantage the console had is now officially dead.
Finally! Let the revival of the PC games begin! Long live the PC!
Doesn't this miss the point? (Score:2)
I thought the entire point of console gaming was that the hardware is always identical?
This means that:
- All games work on all hardware.
- You only have to target one piece of hardware in development, which saves money.
- You can buy a new console and feel like you made a good investment because a "slightly faster one" won't come out in a year or two.
If MS is going to start upgrading consoles mid-generation, people might as well stick to PC gaming.
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But this generation are PCs under the hood.
Microsoft deviated with having their custom data bus for their now failed Kinect. You know, that part that started out as completely necessary in order for the system to function? Not so much anymore. It is as many thought, able to be patched out.
Anyways, Sony was a bit smarted and had invested in the other direction going without any customized parts. In that respect, they get free upgrades as AMD's die-shrinks and revisions happen. Microsoft doesn't get any of th
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You realize there were various different versions of PS3 already, right? The first backward compatible one with hardware, another one that had partial backward compatibility via software, and at least one more..
Also, like I explained in another post, at least with Sony's upgraded PS4, this will be true.
So what will it be called? (Score:2)
XBox Two (would make sense, but that already disqualifies it)? XBox One-Two (also makes a little too much sense)? XBox 10 (would go nicely with Windows 10)? just "XBox" (reboot-style)?
After all the naming idiocy of the last few years I cannot wait to hear what madness they've come up with this time...
and so begins the end of the traditional console. (Score:3)
PS4 is going to do it, Xbox is going to do it. A more 'iterative' Apple like approach. /well supported/ for a good lifetime, anywhere from 4 to 7 years.
At one point (as in every other console generation, previous to now) you could purchase a console and rest assured that it would be
The 'ruleset' for the new consoles, apparently also includes supporting the old device going forward. However with the old consoles, as there was only one choice, period - you would find in the later lifetime of the console, exceptionally good looking games were produced which did fascinating things with the hardware, as the developers were of course limited. Examples such as Uncharted 3, The Last of Us, God of War 2, The 'new' Tomb Raider game on Xbox 360, Gears of War 3. Shadow of the Colossus and so on. /extremely/ likely that the support for the original consoles will not be quite up to the level it would've been, had they been the only choice for 5+ years, let alone as the device ages and more and more move to the newer models.
These new mid generation consoles will allow developers to focus on a new platform, while they still must support the old one, to appease Sony and MS certification and of course angry early adopters, it's
One other advantage (if you will) of being a console gamer is that when you've decided to buy a console, there's an element of 'nerd relief' in that you don't even need to /consider/ upgrades. There's no such thing. You've accepted the compromise of console gaming* and once past that, can relax knowing you have the best on offer for that platform, for the full duration. This advantage is about to disappear and the nerdier gamers (myself included) will always have that urge to research the differences on the updated platform. Perhaps in game reviews we'll see "The original Xbox One edition of XYZ game, looks quite good, however the edition of XYZ game has vastly surprising and significant boosts in ABC features"
We don't want to read that, if we wanted that, we'd have bought a PC.
So yeah, I'm quite disappointed with this change in console gaming, I do not feel it's for the better. Well actually no, I'm sure there will be some benefits - but it will /almost certainly/ become a more expensive hobby going forward.
* Yes console gaming is obviously a compromise from PC gaming in many ways, exceedingly few console gamers actually believe it's a better option than PC gaming, it's simply a different option. I PC gamed for near 25 years before I finally went 100% console gaming. Primarily time and money limitations.
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Nobody seems to understand that those long console lifecycles were forced on the console manufacturers, not by a desire to provide a long life cycle (and thereby long-lasting value to the consumer), but by the need to recover the cost of developing the hardware in the first place. Now the situation is different: AMD is taking care of all the development, so the console manufacturers can simply refresh their consoles whenever they feel like. Compatibility is guaranteed because it is all PC hardware anyway. N
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Regardless of the old limitations, there's an expected formula which has now been changed. I for one am not interested in such frequent iterations.
VR (Score:1)