Facebook Teams Up With Unity To Create a Gaming Platform To Rival Steam (betanews.com) 103
Facebook is now shifting its attention back to capturing the gaming market. The company said Thursday that it's working with game engine Unity to build a dedicated, downloadable desktop gaming platform. The social juggernaut added that it is also broadening the Facebook.com experience for gamers. BetaNews reports: Facebook is starting to take gaming far more seriously. Not content with funneling the likes of Candy Crush through its servers, the social network is now joining forces with the company behind the Unity game engine to create its own desktop gaming platform. The aim is to tap into not only the millions of gamers that are already on Facebook, but also to gather more from the PC-gaming community. It's a new venture that very clearly treads on the toes of Steam, and is likely to cause ripples in the gaming world. The scope of the work between Facebook and Unity Technologies is quite wide. It will bring together Unity's 2D, 3D, VR and AR development platform with Facebook's own game development tools. While Facebook is currently associated with very casual gaming, hooking up with an established serious player in the field means we're likely to see the social network appealing more to hardcore gamers.
Finally! (Score:5, Funny)
Farmville on every platform!
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But who is helping those chocolate cows find their way home now? :'(
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My favorite game is "Luddite Quest 2: The App of Truth"
Don't want (Score:2, Insightful)
-Glorious PC Master Race
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Why should they bother? They've got this golden goose that makes them boat loads of cash and they have to do literally nothing to rake it all in. Have you ever looked at the failed abortion that is Greenlight? They don't give even the tiniest fuck that it's filled to the brim with absolute shit and that the shit is leaking into the main catalog.
Still, even with as much as Steam and Valve suck, a FB run gaming platform will be worse. I suppose it'd be curated, at the very least. But FB hates its users a
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Re:... a sales platform to rival Steam. (Score:5, Funny)
please don't insult garbage as it can be useful. Origin is probably more like a disease infected lethally radioactive anal probe. I am sure more apt analogies can be made.
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Valve has good marketing, and a halfway decent implementation. Origin and Uplay have absolutely horrid implementations and treat their customers like crap. So you just need something else with a halfware decent implementation and some marketing. The snag comes when these platforms try to be exclusive platforms, as most users aren't going to deal with multiple accounts much.
GOG is decent as a competitor I think. But most of their marketing comes from email, as you don't need anything from GOG as a launch
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What he ^ said. Plus we have alternatives to Steam, but they have proven that even EA and Ubisoft cant do a better job than valve, as Origin and Uplay are synonymous with garbage.
"UPlay!" - No you don't. You log in three times and then it crashes.
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Why should they bother?
Same reason StarCraft 2 has Facebook integration: Facebook's product are the idiots it tricks into using the service and people say a lot of things in online games. That depth of conversation is a huge amount of insight into people for them to analyze, package and sell to the governments and marketing agencies of the world.
Re:... a sales platform to rival Steam. (Score:4, Insightful)
Steam has certainly made strong attempts to add 'social' to the basic buying-games process; but it remains an afterthought. Facebook is likely to make it so exciting and mandatory that it'll make Google's attempt to ram 'plus' down the throat of every user of anything remotely connected to them look like a gentle suggestion.
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Why should they bother? They've got this golden goose that makes them boat loads of cash and they have to do literally nothing to rake it all in. Have you ever looked at the failed abortion that is Greenlight? They don't give even the tiniest fuck that it's filled to the brim with absolute shit and that the shit is leaking into the main catalog.
Yeah - I gotta admit there have been MANY times I've longed for a search filter that would either filter OUT "Indie Games" or filter to ONLY "AAA Titles".
I have no problem with indie games being out there. I understand many people like them and that's great - I just would like to be able to narrow down my shopping experience to keep things focused on the types of games I want to play.
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In that case be patient and look up specials and bundles, buy old games cheap enough and you don't care they clutter up you library with the bundle of fun games in there as well. So many games, just so many, games and so little time. The trick is to buy ten to twenty at a time on the bug sales, spending what you would for just a couple triple A bug ridden new releases (buying late means much fewer bugs, let the over eager pay through the nose to be bug testers), independent, old must finally bug free triple
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Yeah, Greenlight is a bit of a sad case. The idea is good -- let gamers vote for the games they like and hopefully prevent developers from sinking a buttload of money into a dud -- but it definitely didn't pan out.
And in retrospect, I'm not sure it really could pan out. It relies on people judging games based purely on hype and pre-release screenshots (that may or may not even still be recognizable in the final game.)
Beyond just Greenlight though, I'm happy that they've been adding a wider range of games
Oh like last time? (Score:5, Insightful)
Like when Facebook had games and eventually took over all the ad space the developers had to finance their games?
Like when they suddenly banned all their developers from billing their own customers?
Like when they were giving away facebook credits and making developers pick up the tab?
For some reason I think I'll give this a big ol' pass.
You'd have to be pretty dumb at this point to think Facebook wouldn't steal all the profit.
Not gonna happen (Score:2, Insightful)
Any venture that is based on trust will ultimately fail when facebook is involved. They squandered the trust of users a very long time go.
Hmm, Oculus store? (Score:3, Interesting)
Besides the fact that Unity is going to join up with them, isn't this already available now? Personally, I still use GOG whenever possible as they have my respect for not crippling games with DRM.
Lost Cause (Score:1)
It's all well and good that they want to try, but they've got several factors working against them:
1. Facebook is already synonymous with casual Bejeweled clones and management timesinks
2. Unity is known mostly as a cheap engine for middling-to-low tier casual games and a few indies
3. They simply don't have the library
Number 3 is what will hurt them the most. As it stands, Steam's got a massive library of titles including the latest & greatest as well as loads of classic games. Unless Facebook plans to
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Being not-Valve will likely be somewhat attr
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Oops. (Score:4, Insightful)
Re:Oops. (Score:5, Informative)
In that respect, this seems like a savvy pairing between companies.
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It feels like a new thing though, another step that hasn't yet been taken, when even the tools that I use to make a thing are
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I wish I could find that post, but they've shuffled around the forums and I guess it was in one of the ones that they re
godmadn (Score:1)
There goes Unity. It has been fun while it lasted.
I for one (Score:1)
Look forward to getting interrupted gaming by an advert :)
Pass (Score:2, Insightful)
Hahahahah
Good luck with that. If there's one thing Facebook does not comprehend it's the hardcore gaming market. Steam and social media are not the same thing. Gamers aren't into social media. Gamers don't desire Farmville, they don't want microtransactions every 5 seconds, and they damn sure don't want your shitty ads inserted into their experience or their mom interrupting their session with a new wall update.
Trying to compete with actual gamers (Steam) in their own market is going to end up an embarrassi
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You need to update your definition of "gamer." Casual games like Farmville, Angry Birds, Candy Crush and so on are huge and make up a rather significant portion of the overall games market these days. You're free to not like those type of games (and I'm with you there) but denying the size and impact of the casual market is something that stopped being reasonable about 3-4 years ago.
Nobody wants ads in their games though.. or anywhere else for that matter, regardless of how hardcore they are. But at the
Facebook, I don't get it. (Score:1)
Why do people willingly sign up to a multilevel marketing company? It's absurd.
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Because the value of privacy isn't really visible while the value of social interactions is immediate and obvious (well, at least for a large majority of people.)
FB has made a name for themselves by being regularly and overtly evil about things, but its not like their competitors are much better. Money has to come from somewhere and since nobody's willing to pay with cash for much of anything on the internet, they pay with personal data instead. Sure some are worse than others but at the end of the day, i
Nope! (Score:2)
I can only imagine what sort of crap Facebook will add in the name of "features" for this sort of thing.
Oculus Studios (Score:5, Interesting)
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I take it you never played Bulletstorm. Was a bit short for a $60 launch price, but it was easily one of the best FPS I've played in over a decade and certainly wasn't some "retro" shooter.
Point being, Carmack needs creative direction. Unless everyone just conveniently forgets the slogs that were Doom 3, Quake 4 and RAGE, it's quite evident that Carmack can't do creative gameplay on his own. Sure, he can practically build the universe from scratch and write its bible afterwards, he needs other creative type
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Just a gut feeling after looking at the landscape. I wouldnt take a bet on it though.(well maybe with some really good odds)
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I just want to point out that Facebook does have a 'real' game studio now with published titles and many more in the pipeline. Further they have John Carmack and Abrash in-house. Love or hate Facebook, they now have to tools to make some extraordinary moves in gaming. We are way beyond Farmville here. This is a big announcement.
Meh, It's Facebook and no-one trusts them. Why would I care?
Unity (Score:2, Insightful)
Dammit. I like Unity a *lot* and it is very handy to have around for fun and experiments. FBook snapping it up sucks, I don't want their hooks in my hobbies.
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It appears that this is (so far) a partnership rather than a takeover, so it will likely just be Unity adding hooks to FB's API and little else on their end. Perhaps adding FB's platform language (whatever they use) as an alternative to the C# and whatnot they currently support for scripting.
The FB platform side will likely require a much larger overhaul as they'll need to allow Unity's API functionality without breaking whatever they've currently got setup.
For now, this probably won't adversely affect Uni
It's bad enough that I have to deal with Origin (Score:4)
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Which still to this day reminds you what a horrible horrible company Ubisoft has been. No. No. No. No. No. A polished turd is
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There's value in having all your games on a single distribution platform
There is no value in the concept of a "distribution platforms" in the first place.
This is like everything sold at Walmart being exclusive to Walmart and requiring special Walmart branded electrical outlets to use the Toaster you just purchased.
and I'm already annoyed by having to put up with Origin and UPlay. Adding another crappy little distribution platform is not going to help anyone but maybe Facebook.
I think this is good. The more fragmentation the more people will get pissed off and insist thru their wallet enough is enough with the whole "distribution platform" BS... Store exclusivity and DRM locked to where you got shit is unacceptable to me no matter who is
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You do realize that "distribution platform" and "DRM" are not the same thing right? Someone like GoG could in theory design and build a front-end client for their games just like Steam has, and not be required to add any more DRM than they already have.
The fact that Steam is the only distribution platform that anyone really recognizes and they happen to use DRM is a fluke of history, not a fundamental necessity.
Personally I like having my entire library in one place with a consistent install/launch/uninsta
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Someone like GoG could in theory design and build a front-end client for their games just like Steam has, and not be required to add any more DRM than they already have.
Nothing theoretical about it: https://www.gog.com/galaxy [gog.com]
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Wow. I had not even heard of that. Thank you for pointing it out!
lack of trust == no users (Score:2)
facebook has done a good job of destroying user trust, so i don't think people are looking to become more entwined with them than they already are. it's one thing to betray users when you have a leading platform and people are being to driven to rely on you but it's quite another to be known as betraying users when you are trying to build a new platform.
Ho hum (Score:1)
There have actually been a lot of competitors in this space. EA dropped Steam in favour of Origin, and of course MS is pushing the app store. So far though, Steam has been the top dog, likely in part because they offer the best service (note I won't say perfect service, as they still have issues, but still a lot better than the competition). Steam has also made progress is offering more features, such as the ability to play games from a non-logged-in account on an authorised PC (with a different account log
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Yup, pretty much. I could see this becoming a nightmare of integration as well. Facebook login for the service will be a given, but I just cleaned up me feed of all the "game" notifications I was getting from the crappy web-games. Now I'll probably now to deal with lame achievement notifications etc because I'm sure FB will start incorporating those into their feeds.
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Basically the whole gaming industry is turning into this fractured system where I have to now have multiple content distribution software to play these games and now game
I will stop playing games... (Score:1)
...before I will ever use any Facebook service. Ever.
Nope (Score:3)
Sure bring on the competition, it will be a good for Steam. I'd prefer a third party but we all know by now that capitalism devolves to a dual monopoly. Facebook will be the Microsoft of the online gaming world, and Steam will be the Apple.
But, I need to log into Facebook to play a game? They already want me to log in to post comments on news articles, to participate in the local railroad club or RPG community, or increasingly to gain access to assorted websites. They want Facebook to be the "universal login to the internet." I can swallow logging into Steam, because they don't have their slimy tentacles connected to everything else.
So nope, I won't play. Gaming is not that important to me, and I certainly don't need TWO Steams eating my hard disk and chugging CPU cycles.
Google is intrusive enough but somehow they don't feel as skanky as Facebook. Google is an over-eager octopus, but Facebook crosses the line into hentai. In theory they are the same thing and I should be equally concerned with both, but they sure don't feel the same. Maybe it's Zuckerberg's smarmy grin.
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Sure bring on the competition, it will be a good for Steam. I'd prefer a third party but we all know by now that capitalism devolves to a dual monopoly.
You mean duopoly.
Facebook will be the Microsoft of the online gaming world, and Steam will be the Apple.
Facebook will be the Microsoft of mobile devices, and Steam will be Android.
N-F-W (Score:2)
Facebook also changes users settings very often. Just one small example, I have to reset my feed back to newest first on average 3 times a day, and that's not the only setting they screw with, though the others are either less frequently, or I don't notice it as often. Because of that, I wouldn't trust them.
The
Open source alternative to Steam etc? (Score:2)
In a perfect world, game developers would make the best games they could and sell directly to the player via open source software and hardware platforms. No Xbox/Sony gatekeeping, no Steam/Origin/FB middleman. Just the developers and the players.
One can dream...
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I for one look forward to the day when I have to recompile every game I purchase, and spend 3 weeks trying to track down library incompatibilities on half of them.
Oh wait, no I don't. And I'm one of the relatively small percentage of the population who actually could do all of that if I cared enough to bother.
Real Name Policy (Score:2)
As long as FB maintains their real name policy, FB integration is a deal breaker for pretty much anything with me.
Microsoft. (Score:2)
Now Valve will be punished for SteamOS and Vulkan.
Microsoft doing what it does best: leveraging monopoly influence.
Fuck that noise. (Score:2)
Soandso has asked you for more gems in Team Fortress Facebook Edition!
nope nope nope nopity nope
Tim Sweeney (Score:2)
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