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Businesses Games

'Eve Online' Studio Acquired By Korean MMO Maker (engadget.com) 60

MAXOMENOS writes: EVE Online developer CCP Games has been acquired by Pearl Abyss, the South Korean studio behind the action-oriented MMORPG Black Desert Online. According to VentureBeat, the deal was worth $425 million and will close in early October. It's a surprise announcement for CCP, which has long operated as an independent developer. Eve Online isn't the biggest MMORPG on the market, but it has maintained a steady and loyal userbase through continuous updates and a well-timed switch to a hybrid premium and free-to-play model. The 15-year-old game is unique, too, with its large-scale battles and notoriously complex economic and political systems.
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'Eve Online' Studio Acquired By Korean MMO Maker

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  • by spiritplumber ( 1944222 ) on Thursday September 06, 2018 @02:24PM (#57265476) Homepage
    Now watch the new owners completely misunderstand the userbase's culture and wreck a good thing.
    • by sinij ( 911942 )
      If someone could make EVE more grindy, it would be a Korean MMO maker. I don't see them misunderstanding that aspect, as they invented Korean Grinder.
    • Re:RIP Eve (Score:4, Insightful)

      by duke_cheetah2003 ( 862933 ) on Thursday September 06, 2018 @02:57PM (#57265644) Homepage

      Now watch the new owners completely misunderstand the userbase's culture and wreck a good thing.

      CCP already did that years ago.

  • Not Good News (Score:5, Interesting)

    by Kunedog ( 1033226 ) on Thursday September 06, 2018 @02:36PM (#57265530)
    Shamus Young has a series on Black Desert, explaining how shockingly aggressive, expensive and game-ruining he found the microtransactions system to be, even if you're familiar with the worst of the American systems. There's manadatory PvP and deliberately cramped inventory space but the "cash shop" can always make things better (i.e. playable).

    I'd be worried if I were an EVE Online fan.

    https://www.shamusyoung.com/tw... [shamusyoung.com]

    I see all the default clothes are bland and I need to pay real money for a cool outfit. Aesthetics are important to me. (Which is why I spend so much time on sculpting my character.) So I really don’t want to spend the rest of my time looking at these blando outfits. Sigh. Fine. What’s a pretend suit of armor cost these days? Three bucks? Five bucks?

    FORTY SIX AMERICAN DOLLARS? ARE YOU TRYING TO START A FIGHT?

    The cheap outfits can be had for $22. They also offer ladies underwear sets for just $7, if you want to run around in your underpants. (I don’t, thanks.)

    (They also offer similar options for male characters. I was tempted to get the outfit that would let my kung-fu guy go shirtless, because he’s a kung-fu dude. But all of the choices looked like modern-day boxers. You can’t just wear baggy pants with no shirt.)

    Would you like to dye that super-expensive outfit you just bought? Or any other outfit? That will set you back another $10. And that’s somehow a rental. Your ten bucks gets you a month of being allowed to have dyed clothes. After the month is up, your clothes revert to their original colors and you gotta fork over another $10.

    Do you enjoy wheeling and dealing at the auction house in other games, but the egregious 35% tax on all your sales is making it impossible for you to have fun or turn a profit? Pay fifteen real-world dollars and the tax will go down to the normal 5%. (For one month.)

    Everything is exorbitantly priced like this. It’s so outrageously expensive that I get immediately pissed off. It’s not even about the money, it’s about the sheer audacity of the seller to ask this much[2] for what should be trivial virtual goods. Even if you’re a millionaire, you’re still likely to get offended if someone tries to sell you a stick of ordinary gum for five bucks.

    • Re: (Score:3, Interesting)

      by Anonymous Coward

      Everything is exorbitantly priced like this. It’s so outrageously expensive that I get immediately pissed off. It’s not even about the money, it’s about the sheer audacity of the seller to ask this much for what should be trivial virtual goods. Even if you’re a millionaire, you’re still likely to get offended if someone tries to sell you a stick of ordinary gum for five bucks.

      Sometimes, I thought Stallman was being a pendant for gripes about terminology like "intellectual property".

      Now I realize he was exactly right.

      This guy uses the words "virtual goods", like it's something he'll actually own. Dollars to donuts, the EULA and TOS says these 'virtual goods' are nothing more than bits on their server, you don't own a single bit of it, and they do whatever they like, and fuck you we're keeping your money if you don't like it.

      Seriously, this should be a legal term. If your company

    • $46 for a suit of armor?

      If I ever had any interest in playing Eve*, this pricing would instantly cure me of that notion.

      *Which I don't, but still...

  • If that isn't a match made in hell I don't know what is.

  • by xxxJonBoyxxx ( 565205 ) on Thursday September 06, 2018 @03:27PM (#57265796)
    Since its unofficial tagline is, ya know, "spreadsheet online"
  • My god... that number is kinda high...

    That aside... this new owner will just accentuate the problem areas of Eve that kept it from truly meeting it's potential.

    As it is, it's already a griefing sandbox with little wiggle room for anything except PVP and/or massive corporate/alliance industry or fleet ops. When it could be far more balanced and appeal to a larger player base.

    Pushing it further into "gang warfare" style griefing will eventually make the player base smaller.

    I stopped playing in 2016. So I play

    • by Luckyo ( 1726890 )

      Your description of events is the exact opposite of your conclusion. It sounds like EVE has in fact achieved greatness, because the process you describe functions exactly like real world functions on macro level.

      The fact that they apparently managed to recreated the world on macro level in a game through long standing player interactions in less than two decades is mind blowingly amazing.

      • And indeed, a subject of economic studies. Pretty brilliant work in that respect. Whether it's successful as an enjoyable game is something else entirely.

        • by Luckyo ( 1726890 )

          Not economic. Political. This is literally the core tenets of concept of sovereignty. Economy is just a part of the picture here.

  • No more expansion packs but eve online will offer season passes at 4 different tier prices; standard, deluxe edition, legacy and ultimate edition.

  • "Eve Online", also affectionately known as "Spreadsheet Simulator".

  • Eve Online isn't the biggest MMORPG on the market

    In other news: water is wet, and the sky is blue.

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