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XBox (Games) Microsoft

Microsoft Reveals More Xbox Series X Specs (polygon.com) 49

Microsoft revealed new details on its next-generation console, text, on Monday morning, confirming specifications on what the company calls its "superior balance of power and speed" for its new hardware. From a report: The next-gen Xbox, Microsoft said, will be four times as powerful as the original Xbox One. The Xbox Series X "next-generation custom processor" will employ AMD's Zen 2 and RDNA 2 architecture, head of Xbox Phil Spencer wrote on the Xbox website. "Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 [teraflops] of GPU (Graphics Processing Unit) performance -- twice that of an Xbox One X and more than eight times the original Xbox One," Spencer said. He called the next-generation Xbox's processing and graphics power "a true generational leap," offering higher frame rates -- with support for up to 120 fps -- and more sophisticated game worlds.

That 12 teraflops claim is twice that of what Microsoft promised with the Xbox One X (then known as Project Scorpio) when it revealed the mid-generation console update back in 2016. Spencer also outlined the Xbox Series X's variable rate shading, saying, "Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality." He also promised hardware-accelerated DirectX ray tracing, with "true-to-life lighting, accurate reflections and realistic acoustics in real time." Microsoft also reconfirmed features like SSD storage, which promise faster loading times, as well as new ones, like Quick Resume, for Xbox Series X.

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Microsoft Reveals More Xbox Series X Specs

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  • Is the only thing needed to know not to buy it.
    • Lol.. nobody gives a shit anymore, grandpa.
  • I don't feel like trying to decipher all BS Microsoft marketing shoved into this PR. Someone please post PC equivalent so we can know what minimum gaming rig spec would look like for the next few years.
    • by fazig ( 2909523 )
      It means that an Intel i5 probably won't be 'enough' to play the newest multi platform games properly in the future.

      They don't go into details as far as I can see, but if previous statements line up with these here it would be roughly equivalent to an R7 3700X running a GPU with more raw processing power than an RX 5700X.
    • 12 TFLOPS, if they are talking about single-precision floating point (32-bit) is about on par with a GeForce RTX 2080 Ti.
      It would be quite impressive for a console. The Radeon RX 5700 XT does only 8.6 to 10.1 TFLOPS (depending on whether it's overclocked or not I guess).

  • When I was an undergrad at VT we built a supercomputing cluster called SystemX. It consisted of 1,100 Apple 1RU servers. It was #3 on the supercomputer list in 2003 with a normal performance of 12.25 teraflops. Now you can get that in your living room under your TV. https://en.wikipedia.org/wiki/... [wikipedia.org]
    • "waste that", you mean. :/

    • When I was... now I have 100 times that computing power and storage in my cheap ass cellphone. When I first started working I found a stack of cards in one of my desk drawers, asked someone what they were. They were punch cards. Not in use for a long time when I got there, but not that long ago that there was still a stack of them in the drawer. They made awesome random DnD encounter cards. Time marches on, and it's been (mostly) marching to Moore's law.
  • Um... what? (Score:4, Interesting)

    by fahrbot-bot ( 874524 ) on Monday February 24, 2020 @10:43AM (#59760798)

    ... the company calls its "superior balance of power and speed" for its new hardware.

    Um... balance of power and speed? What the fuck does that mean? Don't those usually go together? Are they afraid of making it too powerful and/or too fast? Or do they really mean balancing price against power and speed? And "superior" to what?

    (sigh) Fucking marketing people.

    • But I think some clueviless marketdroid mistranslated the balance between high frame rate low detail and high detail low frame rate that is achievable.
      Aka you don't have to make as many compromises whether you chose rendering speed or image quality.

      Nevermind it's a locked-down always-online money-leeching machine, and nevermind there being no actual game(play, story or aesthetics). As long as it shined and twinkes right, the livestock will line up to be milked.

    • by tacroy ( 813477 )
      I read it as Power = resolution, polygon crunching, and raytracing and speed = FPS. Current gen often has to choose option between those, often with a literal toggle in the settings. I assume they saying that instead they will be getting the ideal middle state.
    • by AmiMoJo ( 196126 )

      Maybe they mean power consumption? You can make a pretty powerful console if it needs at 60cm 2000 RPM fan and 12kg of copper to keep it cool.

      Maybe it's code for "we are thermally constrained by the form factor." The typical console slab shape isn't particularly great and they have to assume it will get buried in a TV unit in the desert.

    • by KalvinB ( 205500 )

      From another Slashdot article just today

      "The CEO of the RISC-V Foundation (a former IBM executive) touted the open-source CPU architecture at this year's HiPEAC conference, arguing there's "a growing demand for custom processors purpose-built to meet the power and performance requirements of specific applications...""

      They're obviously talking about power consumption and processing power.

      They're balancing what they can throw in the box without sending electric bills through the roof for direct power draw and

  • So AMD can make GPUs for a console that have 12 Tflops, but can't produce one for sale that approaches that speed???? I am a little skeptical here. That compares with a 2080ti, which retails for over a grand, plus all the rest of the parts......
    • by fazig ( 2909523 )
      The text states it's going to be an RNDA 2 chip. The newest graphics chips from AMD that are available at this time are based on the RDNA 1 microarchitecture.

      RDNA 2[11] (also RDNA2[13]) is the successor to the RDNA 1 microarchitecture and is planned to be released in 2020.[13][14] More information about RDNA 2 is expected to made public on AMD's Financial Analyst Day on March 5th, 2020.[15][14]

      According to statements of AMD, RDNA 2 will be a "refresh" of the RDNA 1.[16] However due to different interpret

    • Maybe itâ(TM)s the tightness of integrationy the socket, etc. Let's see what their next gen of dedicated GPUs will be like.

      Or just MS lying. Which is already synonym.

    • AMD previously reserved the largest Polaris series (like in the rx480) chip for the xbox one x (aka Ex-bonks), which although larger than the 480 ran at lower clocks for better efficiency.

      This strategy doesn't really work in a market where AMD has to compete with nVidia on performance per dollar like in the gaming card segment, but it does deliver solid total value for consoles like this horribly named xbox series x. Why can't they just call it the xbox 4?

      • Why can't they just call it the xbox 4?

        because it wouldn't be able to compete against the PlayStation 5. Everybody knows 5 is bigger than 4.

  • I'll wait for the Xbox Series XXX Super-XTR II Turbo. President Comacho edition.

  • The PS5 is going to have a built in ray tracer which - if they implement it properly - will make all current texture mapped polygon based games look like something out of the ark.

    Though when MS release the XBox Series XXX I might be interested in what they're offering especially if it comes with haptic feedback ;o)

    • by Khyber ( 864651 )

      "The PS5 is going to have a built in ray tracer which..." ...Will only deliver about 40FPS because current raytracing tech sucks and likely will for a decade or two to come.

      • 40fps? Shit, that would be earth shatteringly performant. In a real game with full blown 4K resolution I'd be shocked if they averaged 12fps.
    • by tacroy ( 813477 )
      I believe that the xbox series thing will also have hardware raytracing.
      • by skrot ( 927447 )
        It says so in the summary: "He also promised hardware-accelerated DirectX ray tracing"
  • One would think that the he black box model of Playstation and XBox is surely heading for its death throes.

    These specs are not that impressive and can be exceeded with a well spec'd PC for ~ $1K. In a year, even moreso.

    Moore's law at play I suppose. The product development is unable to keep up with the technology innovation. Coupling this with the increasingly tech-saviness of the population and I just can't see this model being sustainable for much longer.

    • by U0K ( 6195040 )
      It mainly has to do with the fact that most of the hardware in gaming consoles is not modular.
      So they're stuck with whatever the designers put in there until they buy a new gaming console. While on a PC you can easily upgrade your graphics card a couple of years after you built your system.

      However this way gaming consoles can keep the price per unit low due to standardize mass production. And as I hear they often sell the units even below cost, making up for that initial loss of profit by the more expens
  • From and APU standpoint the Xbox Series X and PS5 on almost exactly on par with each other. The only real difference in the next console comparison is going to be features and game exclusivity hands down. This is the exact same thing that happened during the Xbox One / PS4 race. I play on Xbox One, PS4, and PC, and I can tell you that anything you want to play on Xbox One can simply be played using the Xbox app on PC negating the need to buy the console. As for the upcoming PS5 that will come down to game e

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