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Games

Poland's CD Projekt Working on Cyberpunk Expansion (reuters.com) 16

CD Projekt is working on a first expansion of Cyberpunk 2077, Chief Executive Adam Kicinski said after the Polish video games maker reported a first-half beat on its net profit. From a report: Cyberpunk 2077, featuring Hollywood star Keanu Reeves, was one of last year's most anticipated games, but after a bug-ridden start it was kept off Sony's (6758.T) PlayStation Store for six months, only returning in June. CD Projekt did not give an update on how many units of Cyberpunk it had sold in the first half of 2021, but company officials told a conference call that the game was the leading source of revenue in the period. Along with The Witcher 3: Wild Hunt, Cyberpunk drove CD Projekt's revenue 29% higher in the first half of the year to 470.6 million zlotys ($124 million).

CD Projekt said its net profit was 105 million zlotys, which was 28% lower compared to last year but above the 71 million expected by analysts. The planned Cyberpunk expansion would involve a charge to gamers, similar to the ones released for The Witcher, board member Michal Nowakowski said during Wednesday's call. "When we talk about expansions then we talk about bigger things," he said, while declining to give a specific timing for its release.

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Poland's CD Projekt Working on Cyberpunk Expansion

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  • by King_TJ ( 85913 ) on Wednesday September 01, 2021 @06:20PM (#61754295) Journal

    I'm one of those hold-outs who didn't want to pay for this title until they got a lot of the bugs fixed, and until all the bad press subsided. I finally saw some "it's really not bad anymore" type reviews online after the last (huge) patch they put out, so decided to go ahead and buy a copy.

    I really haven't had a lot of time to play it yet, but I got through the first few missions, playing as the "corporate" character. I've enjoyed it so far, all in all. I have to agree with people who've said the biggest disappointment is probably the lack of real MMO support. I have my doubts Projekt Red could pull it off properly, even if they tried, though? They have no previous experience in this area and doing it right probably requires some massive back-end server and network resources too.

    But it's just that this futuristic Cyberpunk genre is exactly the theme I enjoy the most to play in a virtual world online, and we don't see it very often, vs all the cookie cutter dungeons and dragons fantasy titles.... This game really has beautiful graphics and I keep wishing it felt more open like GTAV. I really couldn't get into investing too much time playing GTAV (or even earlier versions of GTA) on single player missions. I think that was largely because the game mechanics for shooting never did feel "fluid" enough to me. In GTAV on good hardware, it's definitely playable/decent, but it's not the same experience you get from a 3D shooter game like Doom, Quake, UT, Overwatch, etc. etc. I got frustrated having to do missions over and over, tediously, just to learn the exact sequence of where to run, duck for cover, who to shoot, etc. So multiplayer made all of that vanish and just become fun interacting with other real players to fight. I like Cyberpunk's single player story a little better than being some gangster in GTA .... but I'd still love a larger map to roam in more freely, along with other human players.

    • GTA V single player was tutorial for GTA Online. Even remembering its trailer makes me sad, it was such a let down. The world is incredibly more static than GTA 4, does away with anything that they would be costly (performance wise) on GTA Online on PS3. This is their base. All the improvements over the years have been on top of this base and it has been very profitable so Rockstar doesn't care.

      I haven't played Cyberpunk but I was so bummed out with GTA V I was already expecting Cyberpunk to be a MMO with b

      • It's hard for me to reconcile CDPR with incompetence.
        They have demonstrated overwhelming competence in the past, but you're definitely not wrong about Cyberpunk.

        However, one thing I will say, is that it's one of the most visually impressive games I have ever played... if you have the hardware.
        • I am colored by my experience in the gaming industry, so I may be wrong, but to me it seem that Witcher 3's supreme success didn't translate well into developer's well being and they probably left, leaving CDPR management scrambling to finish this project. I don't know for sure.

          To me GTA V, then CDPR have been such bummer. Now I am just thinking if I will ever get to play TES 6 or I will get too old and busy if it ever releases.

    • It's not just bugs. The game was put out about 1/3 finished. The studio apologizes [engadget.com] for failing to work with older consoles (the thing they were sued for) but they're completely ignoring the many, MANY [techraptor.net] features they promised that didn't happen. I would add to that list: the "living city" where people have routines, the ability to talk to most vendors and the unique items those vendors would have sold, letting the player actually go into all those places in the city (90% of the doors are unopenable because th
      • I had this same complaint about Fallout 4.... Really got sucked into the game's story-line, and was willing to grudgingly deal with some of the glitches and bugs to get through it. But ultimately, I made it to the end and it felt like it was a terrible conclusion. I actually kept playing past the ending, assuming there had to be something more, but there wasn't.

        And while the decisions you made often impacted the story, there was a frustration about being unable to make the choices you felt like your chara

    • I highly recommend checking out the modding scene. Even before the CDPR started patching modders set about not only fixing but actively improving various aspects of the game, including things like police chasing you in vehicles to get you to pull over, rebalancing the game to prevent overpowered builds and making missions doable in a more sane way (enemy skill scaling with player skill), heck there's even a mod that can summon an NPC to fight with you.

    • To "devs" in general. If you are not going to do it "right" just leave it alone altogether...If your morals don't justify a "privilege" to do "something", then suspend morals and go on the "technical" decisions. If you can't succeed technically then leave it alone. Because honest honestly most of your morals just stink...
  • The game has fundamental issues.

    Locations are sparsely populated with people.
    Some locations look well polished, others look like the artist ran out of time working on it. (Especially that area to the north)

    The music during battles is droning, repetitive and not fun. It's too loud, it's unpleasant to hear.
    The battles are all 'samey'
    There's not enough to do in the world itself
    The combat isn't particularly fun
    Keanu, shockingly is one of the better parts of the game, with a full storyline, branching through t

    • Concur on all points. Comparisons to Witcher 3 are laughable- it's easily one of the best games of its genre of all time.

      Cyberpunk is... probably better suited as a tech demo.
      If you've got RTX and HDR and a card fast enough to do both... I find real enjoyment just looking at the visuals. Particularly the lighting in the city in the darkness.
      The game overall, is pretty fucking meh.
      I don't regret the purchase, because again- it's goddamn beautiful, but it's clear the actual thought into gameplay didn't g
  • But God, this game is SOOO BOOORING. The Witcher 3 was 10x more engaging than this game.
  • If they want to pull a No Man's Sky and redeem their reputation they better make sure to address the issue of lack of content.

The 11 is for people with the pride of a 10 and the pocketbook of an 8. -- R.B. Greenberg [referring to PDPs?]

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