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XBox (Games) Microsoft IT Technology

Microsoft Crackdown Disables Emulators Downloaded To Xbox Consoles 50

An anonymous reader shares a report: Back in 2020, we reported that emulator developers were using a hole in the Xbox Store's app distribution system to get around Microsoft's longstanding ban on emulators running on Xbox consoles. This week, though, many of the emulators that were distributed through that workaround have stopped working, the apparent victims of a new crackdown by Microsoft. Xbox emulator makers and users can't say they weren't warned. In the "Gaming and Xbox" section of Microsoft's official Store Policies, section 10.13.10 clearly states that "products that emulate a game system or game platform are not allowed on any device family."

Microsoft's enforcement of this clause has historically focused on removing emulators published as "private" UWP apps to the Xbox Store. Those apps could be distributed to whitelisted users via direct links accessed on the system's Edge browser, getting around the usual approval process for a public store listing. Previously, users who downloaded one of these "hidden" emulator listings before Microsoft's inevitable takedown could run that emulator on an unmodified retail system indefinitely. That is no longer the case; trying to launch downloaded versions of emulators like Xenia or Retrospection on an Xbox console now generates an error saying, "Unable to launch this game or app. The game or app you're trying to launch violates Microsoft Store policy and is not supported."
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Microsoft Crackdown Disables Emulators Downloaded To Xbox Consoles

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  • by Anonymous Coward

    Sony? Bad.
    Microsoft? Bad.
    Nintendo? Bad.

    PCMR forever!

    • Consoles have always been a "poor man's" PC with locked down controls. With the PS4/5 and Xbox Series [now] running x86 CPUs it is literally true.

      Kind of funny that MS has a "wizard" to help you determine which console [xbox.com] you should buy and they omit "Running mods" in their questionnaire. Guess they don't want to steer you towards a PC and Microsoft Game Pass. /s

      • I had tons of fun with YellowDog Linux on the PS3. Loved trying to figure out how to use the various units of the Cell. The SPE units were very cool and learning to utilize them from Linux was a blast.
        • Would you be able to describe anything you were able to do with the SPE units? I had heard that the cell processor had some cool stuff going for it, just wondering if anything made ya raise your eyebrows.

          • Yes! It reminded me of transputer code I encountered in the early 1990s on FPS boards in the VAX. Sony gives you this library called libspe2 (IIRC). It allowed you to set a context on the PPE (PowerPC main core) and which links you to the PPE units. Then you could create functions to run in that context, creating pointers and other structures locally in the SPE's memory (called LS for "local storage"). That last fact meant you could turn lose a flock of processes (I usually but not always prefer multi-proce
          • The SPU's are like MMX / SSE / AVX on steroids with their own dedicated RAM.

            Towards the end of the PS3 life cycle game devs were doing all sorts of stuff on the SPUs, even crazy stuff like stuffing audio data on it IIRC.

            Guerrilla games has some fantastic technical talks on Killzone 2 [guerrilla-games.com], about creating [guerrilla-games.com] Killzone 3, and even about Killzone Shadow Fall [guerrilla-games.com] on the PS4.

            EuroGame wrote a few [eurogamer.net] articles [eurogamer.net] on Killzone 3.

        • Oh yes, and I still have the hardware! It's one of the original PS3's with the hardware PS2 Emotion Engine kit, or as some say "The Fat PS3". I put Linux on it and never did anymore firmware upgrades (which eventually killed Linux on the platform). I've thought about putting it on the 'net as a general purpose web server. Go ahead haxx0rs, try your x86 SPECTRE and MELTDOWN code against it, har har! It probably has some speculative execution, branch prediction, or similar cache bugs, but I ain't seen anyone
    • Re: (Score:1, Interesting)

      by Anonymous Coward

      Stupidly expensive, DRM that can affect other uses of your PC, cheaters run amok, and PC publishers can't find their way towards making games that don't involve a gun swaying back and forth in front of your face.

      There's a reason you lot have to high-five yourselves to keep the illusion alive.

    • Yeah, we can't download car's yet(we can actually), but we buy gpu's that cost as much as a car. Prices have gone insane.

      Windows appears to be nearing EOL for gaming as well. M$ has gone insane.

      The future's not looking to bright despite where the hardware is actually at. I think the problem is "gaming" has never been taken seriously or respected. It's always just something to milk because it's either seen as "kiddie shite" or even better "drug addiction", so the ethical bar has always been super low in the

  • Where the 'store' continues, in perpetuity, control over your library, whether applications you previously acquired is allowed to keep running?

  • Regulation (Score:5, Insightful)

    by RegistrationIsDumb83 ( 6517138 ) on Friday April 07, 2023 @03:07PM (#63433536)
    We need some of those bills that force platforms to allow sideloading and third party stores...
    • Re:Regulation (Score:4, Insightful)

      by DontBeAMoran ( 4843879 ) on Friday April 07, 2023 @03:09PM (#63433544)

      The real problem is copyrights. It's completely insane that we're not allowed to copy games made by companies that closed decades ago. Emulation is also the only real way to preserve videogames history.

      • A company that closes has probably sold the copyright to the games they published. Just like the original author of a work dying doesn't mean that copyright has ceased to exist.

        I don't really have an issue with anyone who wants to rip and preserve a copy of their own games, but let's not pretend that people running emulators are doing that. Most of it is so economically inconsequential that companies won't bother much over decade old products.

        However, several companies have been selling retro titles f
        • well let's be realistic as well; if the new IP holding company wanted to sell licenses to items in their back catalog for emulators, at say.. ~$1.00 this wouldn't be an issue either. But they don't want to do that, they're basically hoarding IP to prevent some other large company/studio from making some new product (unless they get a cut). What's happened with music 'piracy' (such a stupid term) after iTunes and then streaming services? it's not that people don't want to pay, it's that companies tend to

        • Re:Regulation (Score:5, Insightful)

          by codebase7 ( 9682010 ) on Friday April 07, 2023 @06:11PM (#63433944)

          I don't really have an issue with anyone who wants to rip and preserve a copy of their own games, but let's not pretend that people running emulators are doing that.

          Yes, let's just assume they are all filthy pirates to push our political agenda and rent seeking instead! No-one would *ever* buy a dumper to backup their own cartridges or take the time to mod a system to dump their optical media before they crumble into dust from bit rot.

          Sorry to break it to you, but there are plenty of people who do that simply because they want to be able to play their games in the future.

          The Wii Virtual Console was something that I actually spent money on.

          Good for you. So did I. Guess what? Doesn't mean people don't have a reason to back up the things. If anything, you should want to back things up because you spent money on it. If you choose not to, you might be regretting it later. For example, the WiiU's eMMC chips are going bad. [techpowerup.com] People started discovering this as a result of trying to get as much as they could before the eShop shutdown. Only to find their systems couldn't boot with no way to repair them short of a hardware mod and a previously made eMMC backup of the console in question.

          There have also been the hardware releases where you can buy a replica console that has dozens of games built in. Those were fairly popular as well.

          Just because a company might do a re-release doesn't mean they will. (Where's that N64 Mini, Nintendo?) Nor does it mean it will be fully functional if they do. (Pokemon Stadium for Switch Online? Yes! No gameboy connectivity, which is the entire fucking point of the game? PASS .)

          A company that closes has probably sold the copyright to the games they published. Just like the original author of a work dying doesn't mean that copyright has ceased to exist.

          The public's culture shouldn't be beholden to the profit whims of a corporation for eternity. Hell, I'd argue that if the company closed then their copyrights should be forfeit regardless of who bought them. They obviously were not worth enough to prevent the closure, and the whole fucking point of copyright is to enrich the public. Which can't happen now as the creators are bankrupt. So why should the public continue enforcing the copyright on a worthless IP for the next 70+ years?

          Most of it is so economically inconsequential that companies won't bother much over decade old products.

          Even more reason to revoke the copyrights then. If the rightsholders won't bother enforcing their copyrights, (or at least they won't until threatened with revocation), they clearly have no need for them.

        • However, several companies have been selling retro titles for a while now. The Wii Virtual Console was something that I actually spent money on.

          I've purchased wii vc games as well, but I do have a couple complaints - first there's no save state or checkpoint system in their system. I would think if you're going to re-release a classic game on modern hardware, the least you could do is add the option for quicksave or checkpoints for people who want a retro experience without the pain and time consuming permadeath of NES games. Second, if I understand correctly it's a bit of a pain (or even impossible) to transfer them, and it should be a seamless

      • The real problem is copyrights. It's completely insane that we're not allowed to copy games made by companies that closed decades ago. Emulation is also the only real way to preserve videogames history.

        You are free to copy games whose copyrights have expired. All you need to do is live for more than 70 years or so (so video-game history can be preserved if you are sufficiently patient).

        It should be noted that Nintendo is still active, and aggressively enforces its copyrights on it's games (ROMs), as is their right under current laws.

        There are many who argue that (in the US) copyright terms are excessive. And one may have a valid point. I encourage everyone to contact their congress critter to chan

    • No we don't. Seriously not running an emulator of choice for something never supported in the first place is not a good use case for regulation. And I say this as a pro government pro regulation person, not one of those small-government idealistic nutjobs. We do *not* want regulation demanding this level of nuance defining what a company does which its own wholly owned and completely vertically integrated product.

      If you want to introduce legislation to protect the PC - a multi-vendor multi-platform device t

  • It feels to me like a lot of mature IP (music, film, and definitely games, too) are now targeted by rent seeking corporations. They buy or license the IP from struggling or out-of-business companies then setup the troll-bridge. I won't say "These kids just can't make good games anymore" because I see a LOT of great games coming out and I'm playing a few. However, it does seem like rent-seeking is more of a thing now than it has been. It's certainly nasty business.
  • M$ owns it, they just "lease" it to you.

    And they can delete all "your" stuff on a whim.

    PC MASTER RACE!!!

  • I had an original Xbox, and it was amazing. With XBMP (later XBMC, later Kodi) and emulators installed I was able to get rid of all my old consoles, and it did streaming better than any STB.

    I knew the 360 wasn't going to be that, but I got one anyway. And the only cool trick it would play was viewing a tiny subset of my media files when presented by a dlna-equipped file server, or all of it via transcoding (which ate my desktop up pretty good) using PS3MediaServer. And eventually I just got rid of it, which meant I wasn't buying any more games for it. Even used game sales raise the value of new games, but I wasn't doing even that.

    Now I just don't fuck with consoles any more. I have a Google TV that can run Kodi very well, and I play games only on my PC. And I'm way, way happier. I have a 360 controller and a wireless USB dongle to go with it, so I can play controller games. (I'm using Eneloops in the AA carrier, they last a good long time, possibly even longer than the stupid shitty dies-faster-than-you-can-believe official rechargeable controller battery.)

    Microsoft has sent a clear signal, which should surprise no one, and it is "that's not your hardware". I, for one, took that shit to heart generations ago. You're right, Microsoft, it's not mine, so why should I pay for it and have it in my home?

    • by rogoshen1 ( 2922505 ) on Friday April 07, 2023 @03:39PM (#63433602)

      and with each release of windows it's becoming less and less your computer.
      (or if you're on linux and such then nevermind)

      • Devuan 4 with root on ZFS, pipewire+wireplumber from -backports, KDE, Steam, ProtonUp-Qt, Proton-GE, steamtinkerlaunch, latest nvidia, etc etc. 1600AF+1070 OC. It's been a bit of a walk but it's humming along nicely now, and it's mostly Free. Just can't quit nvidia though.

    • You're right, Microsoft, it's not mine, so why should I pay for it and have it in my home?

      If your purchasing decision was based on the freedom of the hardware rather than the enjoyment and playing of games you wanted to play then you were doing it for the wrong reason anyway.

      You are right, *you* should not pay for it. You clearly aren't interested in a games console for what it is.

      • If your purchasing decision was based on the freedom of the hardware rather than the enjoyment and playing of games you wanted to play then you were doing it for the wrong reason anyway.

        Some of the games that people wanted to play ran in emulators. And according to the featured article. Microsoft took away the ability to play those games on the living room TV.

      • You clearly aren't interested in a games console for what it is.

        It's now just a computer that you're not allowed to use as one. When game consoles had more powerful graphics than a PC, they had a reason to exist. The SNES, for example, was an amazingly worthwhile piece of hardware, but really all of the popular consoles up to that generation could make an extremely strong argument for themselves. But even by the time of the original Playstation, you could buy a cheap GPU that would absolutely blow away console graphics (I had several of them, and about eight PS1s at var

    • Same, as soon as there was talk of XBOne being online-only, I realized consoles are dead. Then Sony pulled that shit with yanking the new Silent Hill demo off of the PS4s of people that downloaded it. Consoles are dead, PCs forever
      • Same, as soon as there was talk of XBOne being online-only, I realized consoles are dead. Then Sony pulled that shit with yanking the new Silent Hill demo off of the PS4s of people that downloaded it. Consoles are dead, PCs forever

        I still have PT. It wasn't yanked from my PS4. It is no longer available to redownload if I ever delete it which is still a dick move but I have a backup and don't plan on deleting it. I'm probably unlikely to ever play it through again either, I just like having that option.

        • by Rujiel ( 1632063 )
          I was hearing at the time that people had to stay offline to prevent it from disappearing. I didn't have a PS4 but it happened to a friend of mine without him doing anything.
  • MVG posted a video on this.

    https://www.youtube.com/watch?... [youtube.com]

  • by u19925 ( 613350 ) on Friday April 07, 2023 @05:17PM (#63433832)

    Microsoft wants to develop "App Store" emulator for iOS. Using this app, user can download all of the games from Microsoft and run on iOS instead of having each game as a separate app. Apple does not allow it and they are accusing Apple of monopoly. But they don't want to allow users to do the same on Xbox.

  • Tumbleweed, https://build.opensuse.org/pro... [opensuse.org], and a long HDMI beat your console.

Whoever dies with the most toys wins.

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