Far Cry Source Code Leaks Online (eurogamer.net) 23
Source code for the original Far Cry, released back in 2004, has popped up online. From a report: Entitled "Far Cry 1.34 Complete", the game's code was uploaded to the internet archive site Archive.org at the end of June, as highlighted by well-known modder Vinicius Medeiros It's unclear if the code includes any subsequent patches -- although the .34 part of the 1.34 title certainly suggests so -- and some commenters who've presumably downloaded and run the code believe the code is "not complete, but close."
That'll help, not hurt Far Cry (Score:5, Interesting)
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The desktop on IRIX was quite nice. It looks better than a lot of modern window managers. They even had vector based icons to scale with resolution.
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I don't know how much those things actually helped Quake, although I thought they were very cool and I personally played Quake on Linux, so it was important to me. But what definitely did help Quake (etc.) was the source releases that made both complex mods and TCs and also restoration project-type engines which came out much later. When that kind of stuff comes out for your old games, people tend to think that they might also be able to get them for your new ones, so they're more willing to invest in your
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I think OP was joking lol. Yes, community-made mods and maps were what kept Quake alive and kicking.
Gamers today experience this with... I guess Skyrim and Minecraft? It's not very common anymore :(
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Gamers today experience this with... I guess Skyrim and Minecraft? It's not very common anymore :(
Yeah, and Fallout 3, NV, and 4; All of those still have thriving modding communities.
Re: That'll help, not hurt Far Cry (Score:1)
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I'm gonna play Skylines! (Score:1)
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If someone does the same with Far Cry, not only will I play it on my Tezro I'll have a lot of intangible warm and fuzzy feelings toward the franchise.
Are you judging the quality of games based on if the source is leaked and if a Linux port exists? Then by all means feel warm and fuzzy towards Far Cry. It's run on Linux for a while now. Gold compatibility rating on ProtonDB for SteamOS (Arch Linux)
But that's a strange thing to do. I don't think being able to play Farcry on Linux makes it any less boring to play.
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It seems quite reasonable to judge them based on the number of playable maps and amount of player modded content.
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A step forward for Civilization (Score:3)
I came. I saw. I forgot why I came.
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There's really no need. Anyone can legally download and play around with the tools and source for the latest Unreal or Unity engines for free, and start building your own projects. Or there are decent open source game engines available as well, like Godot. Lots of free content packs, tutorials. And what you learn is going to be more relevant than trying to get a 20 year old project to compile and run.
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At least for me just being given some tools isn't the same than opening up a thing that actually works and figuring out what it does.
Except this isn't a thing that actually works (it's not complete) and it's super outdated so some of the techniques will learn won't even be applicable to modern software.
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I think it would be incredibly difficult to get a 20 year old large-scale AAA project up and building again. That's mostly because the build process for games are always a custom, fragile nightmare, relying on a hodge-podge of scripts, compilers, libraries and APIs, custom tools, exporters, data conversion utilities, etc. It's hard enough to keep things running smoothly during development, let alone recreate it decades later.
The thing is, if you don't get the complete data-centric build pipeline working,
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Anyone _with enough talent_ can so. I've known a few distinct "basement modders" in my time, none of them made a living. I don't know any that ever moved out of their mom's basement. Part of it is the social contacts more successfulkids made at college, and part of it was learning about the theory and structure to complete projects with a budget.
believe the code is "not complete, but close." (Score:2)
But not a far cry from close, I presume.
Great game. (Score:2)
"Not complete, but close" (Score:2)
The difference between man and ape is less than a 1.2% variation in DNA material.
Also "not complete, but close".
But that difference gave us Einstein, Bach, Rembrandt, Escher, Steve Jobs, Terry Fox, and so on.