Microsoft In Talks To Launch Mobile Gaming Store, Rivaling Apple (bnnbloomberg.ca) 39
According to Microsoft Gaming CEO Phil Spencer, the company is talking to partners to help launch a mobile gaming store that will take on Apple and Google. "It's an important part of our strategy and something we are actively working on today not only alone, but talking to other partners who'd also like to see more choice for how they can monetize on the phone," Spencer said in an interview in Sao Paulo during the CCXP comics and entertainment convention. From the report: The executive declined to give a specific date for a launch of the online store, which earlier reports suggested could be next year. "I don't think this is multiple years away, I think this is sooner than that,'' he said. [...] Microsoft's mobile store would also enter a challenging regulatory climate around smartphone-based digital marketplaces. Fortnite-maker Epic Games has sued both Apple and Alphabet's Google over their iOS and Android store practices, alleging they are unnecessarily restrictive and unfair. Apple doesn't allow competing stores on its iPhone and iPad platforms, and collects a 30% cut of sales for most purchases. Game makers have taken issue with the fees.
Epic lost its battle with Apple but in September asked the US Supreme Court to weigh in. Apple is also petitioning that court to reverse an order that would force the company to let developers steer customers to other payment methods. Epic is still in court fighting its case against Google, which does allow third-party app stores on its devices.The European Union's Digital Markets Act, which is just beginning to take effect, could force Apple to open up its app store ecosystem. Apple is challenging the regulation.
Microsoft may be able to use long-standing resentment against the market leaders to martial support for its store offering. Xbox's cloud gaming technology already lets users stream blockbuster games to mobile phones. "We've talked about choice, and today on your mobile phones, you don't have choice,'' Spencer said. "To make sure that Xbox is not only relevant today but for the next 10, 20 years, we're going to have to be strong across many screens." Earlier this week, Xbox CFO Tim Stuart said during the Wells Fargo TMT Summit that Microsoft wants to make first-party games and Game Pass available on "every screen that can play games," including rival consoles. "It's a bit of a change of strategy. Not announcing anything broadly here, but our mission is to bring our first-party experiences [and] our subscription services to every screen that can play games," Stuart said. "That means smart TVs, that means mobile devices, that means what we would have thought of as competitors in the past like PlayStation and Nintendo."
Epic lost its battle with Apple but in September asked the US Supreme Court to weigh in. Apple is also petitioning that court to reverse an order that would force the company to let developers steer customers to other payment methods. Epic is still in court fighting its case against Google, which does allow third-party app stores on its devices.The European Union's Digital Markets Act, which is just beginning to take effect, could force Apple to open up its app store ecosystem. Apple is challenging the regulation.
Microsoft may be able to use long-standing resentment against the market leaders to martial support for its store offering. Xbox's cloud gaming technology already lets users stream blockbuster games to mobile phones. "We've talked about choice, and today on your mobile phones, you don't have choice,'' Spencer said. "To make sure that Xbox is not only relevant today but for the next 10, 20 years, we're going to have to be strong across many screens." Earlier this week, Xbox CFO Tim Stuart said during the Wells Fargo TMT Summit that Microsoft wants to make first-party games and Game Pass available on "every screen that can play games," including rival consoles. "It's a bit of a change of strategy. Not announcing anything broadly here, but our mission is to bring our first-party experiences [and] our subscription services to every screen that can play games," Stuart said. "That means smart TVs, that means mobile devices, that means what we would have thought of as competitors in the past like PlayStation and Nintendo."
The rivalry will be small. (Score:2)
Apple has a huge headstart, and a deep loyal share. It'll be tough to beat, and Microsoft isn't in a money-burning mood right now, which is typically how they "earn" marketshare.
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They'll get maretshare on Windows Phone.... for sure!!!! That 0.02% of the market can't wait!!!
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Loyal share? It's a walled garden.
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More Proprietary B.S. (Score:2)
Because they had so much success with that? (Score:2)
Lemme get this straight, they're trying to launch a mobile game store to take on Apple and Google? The companies that corner that market to a near 100% market share, mostly because they also pretty much control the operating system and to a nontrivial portion the hardware all that runs on?
MS could even get their PC game store off the ground despite having a near 100% market share of the PC gaming market and controlling the OS that market runs on, and using that very control to shove that store right into ev
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How will the Steam Deck library ever be "unbeatable" when it will always be a subset of the Windows library?
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I just use my PC, so I get them all.
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None of those games are going to be Steam Deck exclusives. And some games are not on Steam, like Origin games and those from other website. So the Windows games library is always going to be largest.
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None of those games are going to be Steam Deck exclusives.
What are you talking about? While many of the games on Steam have not signed exclusive agreements with Valve, many of them are defacto exclusives as you cannot buy them anywhere else.
. And some games are not on Steam, like Origin games and those from other website.
Origin Games: 203. My math says 50K is more than 203. Steam Deck's 10K games is more than 203.
So the Windows games library is always going to be largest.
1) You seem to forget what the word store means. Being on Windows does not mean Microsoft sells the game. It is on their platform. 2) That's like saying my small library the size of a Starbucks is the "largest" and bigger than the Libr
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many of them are defacto exclusives as you cannot buy them anywhere else.
Really? How many? Why are they exclusives? Are they greater than the number you can't get on Steam Deck, like on the web or on Origin or other places?
Origin Games: 203. My math says 50K is more than 203. Steam Deck's 10K games is more than 203.
How many of those are exclusives? Cuz I was saying exclusives.
So the Windows games library is always going to be largest.
Steam : 50,000 games.
And virtually 100% of those are available on Windows. And I'm not talking about stores.
Also, if Microsoft starts a store and it doesn't crush Apple, who cares? Even taking a little bit of that market might be a win for them.
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Sorry, I hate the quote tags.
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Really? How many? Why are they exclusives? Are they greater than the number you can't get on Steam Deck, like on the web or on Origin or other places?,
Thousands. Again: defacto exclusives as Valve does not need to sign exclusive deals. What part of 50,000/10,000 games is not clear? You also know many of games owned by Microsoft are not sold by Microsoft right? For example, Fallout 1 and Fallout 2. When MS purchased Bethesda, they purchased their catalog of games. Where can you get Fallout 1 and 2 today? Steam. GOG. Not Bethesda (Bethesda's "Buy Now" link on their website directs you to Steam). Not Microsoft. Not Best Buy as physical copies are long out of
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Technically, it isn't. De facto, yes, because pretty much every game only runs also on Linux, but I'm not really aware of any relevant Linux-only games out there.
What makes the Steam library (not necessarily the Steam Deck one ... yet at least) unbeatable is the fact that they pretty much hold gaming on Windows in their hand. If you play games on Windows, it's more likely than not that Steam is your main source for games. That quite a few multiplayer games run into compatibility issues when your friends bou
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If that's true, it's SUPER anti-competitive!
The most monopolistic software company ever. (Score:1)
Microsoft is the most monopolistic software company ever. It's been slapped down by regulators in more countries than any ofhter software company, and by "slapped down" i mean billions of dollars and unbundling software.
Now they'll open an "app store". Because Windows Update just isn't profitable enough?
What could go wrong?
E
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Microsoft was sued a lot early on, yes, but that is mainly a consequence of being an early market leader, the one that beat out a lot of early companies like Netscape, who charged money for a horrible product. It deserved some of it, but IMO a lot of the supposedly "big bad stuff" it got slapped down for is commonplace and even expected today, like bundling a browser with an OS!
I recall Google refusing to allow Windows Phone apps to access their services a decade ago, a clearly anti-competitive (or duopoli
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I know all about it.
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What's your point? They bundled it, which is what any rational OS maker did at the time since the internet was already essential, and becoming more so. Netscape's product was awful, paid, hard to get (for laymen), and they lost because of it.
Firefox later made a free browser that didn't suck, with a business model that was compatible, they've done well. Google made Chrome which was such better browser than IE that even layment put in extra effort to get it!
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I find your apologetic stance towards Microsoft's behaviour inexcusable.
LOL. Oh no.
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No, Netscape Navigator was a paid product.
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Also, Microsoft did not "block Netscape from being chosen as the default browser." It simply pre-installed IE. You could then go purchase Navigator, a buggy AF POS.
Of course, the "WebView" component built into the OS (the thing that apps could use to embed a browser in their UIs) used IE.
So I'm not a game dev (Score:2)
The only company I know of on Earth that's even close to his cutthroat
Yay (Score:1)
So, can it have games? (Score:2)
Instead of barely disguised monetizing schemes?
Metoo (Score:2)
Me toooooo
Your honor (Score:2)
Your honor, we don't allow anyone to download XBOX games from rival stores but we want other hardware manufacturers to open up their app stores. That is because we are nice monopoly. Oh and we collect minimum $10 from every program written for XBOX. You can't even distribute free games on XBOX. That is because we are nice monopoly. When we had Windows Mobile phones, we didn't allow anyone to download an app from rival stores, but we want Google and Apple to do so, because we are nice monopoly.