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Nintendo Games

Zelda is Finally Getting Her Own Game (theverge.com) 46

After years of playing second fiddle to Link in her own franchise, Princess Zelda is finally getting a video game of her own this fall. From a report: During today's Direct presentation, Nintendo revealed The Legend of Zelda: Echoes of Wisdom, the franchise's first game to follow as Princess Zelda herself embarks on an adventure to save the world from destruction. After Ganon bests Link in battle, Zelda is left to her own devices to battle hordes of monsters that descend upon the game's take on Hyrule (which seems heavily inspired by 2019's Link's Awakening remake).

According to series producer Eiji Aonuma, Zelda will navigate and fight through the world somewhat differently in Echoes of Wisdom as she wields a magical staff known as the Tri Rod with the assistance of a fairy named Tri. The trailer details how Zelda will be able to use the Tri Rod to create "echoes" of objects and monsters she's previously encountered and use them to overcome obstacles.

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Zelda is Finally Getting Her Own Game

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  • by narcc ( 412956 ) on Tuesday June 18, 2024 @05:04PM (#64559265) Journal

    Finally? She's has two for years: Zelda: Wand of Gamelon and Zelda's Adventure

  • Seriously."palette swap"?

  • by Morromist ( 1207276 ) on Tuesday June 18, 2024 @06:19PM (#64559431)

    I love Zelda games, but having basically the same plot game after game is getting old. Ganon messes up the kingdom, you have to fix it and fight Gannon. OK. I've done that 10 times now. This seems like its mostly more of the same thing, but at least a step in the right direction.

    Majora's Mask shows what Zelda games could do with new plot ideas.

    • ...and it hasn't bothered me much.

      Capcom's Zelda games--Minish Cap and the two Oracles--did mix up the formula a bit though.

    • I rather liked The Legend of Neil (https://en.m.wikipedia.org/wiki/The_Legend_of_Neil) webseries.
    • I like it. Every Zelda game is a new exploration of how to do the same thing in a different way. It's not something that I would want for every series, but I appreciate what Zelda does.

      Haven't played Majora's Mask though.
    • Big Bad Evil messes up the world and the hero has to fix things and fight the BBE is one of the most common tropes in video games.

      Majora's Mask shows what Zelda games could do with new plot ideas.

      Majora's Mask corrupts Skull Kid and causes him to put the moon on a collision course with Termina. Link has to fix things and defeat Majora's Mask in a final boss battle.

      What a completely new and novel plot idea that definitely doesn't fall into the :"BBE messes up the kingdom, you have to fix it and fight the BBE" trope.

      • by mjwx ( 966435 )

        Big Bad Evil messes up the world and the hero has to fix things and fight the BBE is one of the most common tropes in video games.

        Majora's Mask shows what Zelda games could do with new plot ideas.

        Majora's Mask corrupts Skull Kid and causes him to put the moon on a collision course with Termina. Link has to fix things and defeat Majora's Mask in a final boss battle.

        What a completely new and novel plot idea that definitely doesn't fall into the :"BBE messes up the kingdom, you have to fix it and fight the BBE" trope.

        Basically you can boil most plots down to protagonist beats antagonist.

        I don't mind the well trodden tropes as long as the stories are done well and are somewhat interesting. Gameplay must be good also.

    • The PLOT is not the point of the game!! Go watch a movie or play one of those millions of interactive action movie on rails like Call of Duty.

      The purpose is a well curated adventure to get a feeling of discovery and LINK is named because he is a proxy for the little boys who played (and designed) the games.

      Just make him more gender neutral than he already is... or teach children they don't have to be so strongly linked to gender roles; they can imagine themselves outside one. It won't make them gay anymor

    • What percentage of video game aren't covered by the description of Bad Guy messes up the Setting, you have to fix it and fight Bad Guy? The Zelda games are especially repetitive, but that basic formula is everywhere.
    • Yeah! I mean, you'd think at some point Batman would just go ahead and off the Joker, right? ;)

  • Way back in the 80s the comics focusing on Link and Zelda showed the princess as a capable badass warrior focusing on using the bow where Link was more into using the sword. A shame they don't lean into that instead of using one of the most obscure tools from A Link to the Past.

    • Without LINK, the game should be just a movie; since "link" is the connection between the user and the world of the adventure.

  • This model-swap mod for BOTW is fairly popular: Zelda's Ballad (Switch version) [gamebanana.com]
  • Looking forward to it :)

    Looks like some interesting new mechanics.

    I've already seen some people kvetching that sure, Zelda finally gets to be the protagonist, but she doesn't get to be a swordsman ... er, swordsperson? Utterly missing the point that the fun in Zelda games has always been the weird abilities and puzzle solving, not so much the hack and slash.

    • If zelda was swordweilding, those dans people would have complained that it was only a colorswap for virtue signaling or that zelda isn't feminine and is full of toxic masculinity or whatever.

      As a philosopher once said, the only winning move is to not engage them.

  • It's too bad Robin Williams didn't get to see this

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