Roblox No Longer Allows Users Under 13 To Message Others Outside of Games 6
Roblox has introduced stricter safety measures for users under 13, including restricting direct messaging outside of games and experiences, regardless of parental permission. These updates aim to address criticism over child safety and regain trust, following a Bloomberg investigation highlighting predator risks on the platform. TechCrunch reports: During a press briefing, the company explained that users under the age of 13 will still be able to access in-game chats because Roblox believes that communication is fundamental to gameplay on the platform. Parents can change this setting if they wish. In addition, Roblox is age-gating certain experiences for users under 13. The new restrictions apply to games and experiences that are designed for socializing with people outside of a person's friends list, such as experiences that allow free-form writing or drawing.
"The reason that we've made this decision is that we've seen that some of both the content and the conduct in these experiences is more appropriate for older users and teens," said Dina Lamdany, Roblox's product lead for user settings and parental controls, during the press briefing. Although Roblox already offers some parental controls, it previously only allowed them to be managed from a child's account. Now, the company is introducing remote management, which allows parents to adjust controls and see their child's activity from their own devices. To do so, parents can link their Roblox account to their child's account after verifying themselves using an ID or credit card. Parents can now also see their child's average weekly screen time and set daily time limits. They can also see their child's Friends list.
"The reason that we've made this decision is that we've seen that some of both the content and the conduct in these experiences is more appropriate for older users and teens," said Dina Lamdany, Roblox's product lead for user settings and parental controls, during the press briefing. Although Roblox already offers some parental controls, it previously only allowed them to be managed from a child's account. Now, the company is introducing remote management, which allows parents to adjust controls and see their child's activity from their own devices. To do so, parents can link their Roblox account to their child's account after verifying themselves using an ID or credit card. Parents can now also see their child's average weekly screen time and set daily time limits. They can also see their child's Friends list.
Re: (Score:2)
That's actually legally correct. You don't get many citizenship rights until you're 18. You barely get internationally recognized human rights, and even then, usually in practice only if your parents step up and demand them for you. But it's not even legal for companies to collect data on children 13 and younger, which is probably what they're actually avoiding here, while virtue-signaling that it's something else.
Re: (Score:2)
When you say legally correct, it depends on country and state laws. Ages vary - a lot of the Roblox policies depend on the user's age and country of origin, so you use the PolicyService:GetPolicyInfoForPlayerAsync method and look at the results if you want your game to enable functionality on a per-player basis. The table it returns tells you something about all the features of your game that must be unavailable to a player based on their location, age, and even parental controls. This functionality gets up