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EA Lays Off Hundreds, Cancels 'Titanfall' Game (ign.com) 14

Electronic Arts (EA) has laid off around 300 employees across multiple departments, including about 100 at Respawn Entertainment. IGN reports: IGN understands that these wider cuts largely impacted EA's Experiences team, which includes groups such as EA's Fan Care team and various others working on customer support and marketing, though other EA departments saw reductions as well. As with other cuts at EA, those impacted will be given the opportunity to apply for other roles internally prior to being let go.

The roughly 100 jobs impacted at Respawn included individuals in development, publishing, and QA workers on Apex Legends, as well as smaller groups of individuals working on the Jedi team and two canceled incubation projects, one of which we reported on back in March, and the other of which was, per Bloomberg's reporting, a new Titanfall game.
"As part of our continued focus on our long-term strategic priorities, we've made select changes within our organization that more effectively aligns teams and allocates resources in service of driving future growth," an EA spokesperson said in an official statement. "We are treating our people with care and respect throughout this process, working to minimize impacts by helping affected employees explore new opportunities within the company when possible and providing support during the transition."

EA Lays Off Hundreds, Cancels 'Titanfall' Game

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  • "You know how other developers make money by releasing video games, what if we didn't make games!" - EA, continuing to exist somehow
  • "We are treating our people with care and respect.."

    Sure would be nice if they treated their customers the same way. I don't buy EA games due to their penchant for DRM that breaks the game at the tiniest internet connectivity hiccup.

  • by thegarbz ( 1787294 ) on Tuesday April 29, 2025 @05:20PM (#65341045)

    Today I Learned that EA has people in its QA department.

  • I purchased and played Titanfall. Gorgeous game.

    But as seems to be the standard these days, the devs were more interested in making a movie than a game. The rails weren't quite as bad as the ones in the BioShock series, but they're pretty obvious.

    If they're not making another, I'll survive.

    • I had exactly this experience with the game. My buddy would not stop talking about how great it was, and how awesome the multiplayer was. I literally played it all the way through in a single sitting (just the main game, no DLCs, expansions, or trying to '100%' it') and then uninstalled it because, as I told him, 'I've seen that movie and don't need to watch the fight scenes over and over again'.

      • Titanfall 2 still is amazing. it still stands up, even today, to all us wanna be mech warriors out there. I'm not sure how much it would cost to "remaster" it to the latest game engines and platforms, but if they're not going to do that, it might be a killer way to bring it back to the masses... 10 years later.

        • Unfortunately, Slashdot does not allow editing of comments or I would correct my initial post to "Titanfall 2".

          I'm actually sparking it back up right now for another playthrough. The rails are no fun though. Give me something more like Fallout: New Vegas. Sure, that game is so full of bugs that it barely runs, but it feels open and limitless until you've played it through several times.

      • Wait. Titanfall *had* a single-player mode?

        I remember buying it new way back for 360, playing multiplayer for maybe a month (fun for sure, but pretty repetitive after two weeks or so), and then resold the disc for someone else to enjoy. Literally do not even remember seeing a 'story mode' menu option.

        • You're right! I fact checked myself (checked my Steam library) and it turns out that is WAS Titanfall 2 that I played.

  • Just like that beautiful cow bell, they just need more non-binary push-ups in their games. It works every time!

Overdrawn? But I still have checks left!

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