Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
Nintendo Games News

Nintendo Switch 2 Is Fastest-Selling Game Console of All Time (polygon.com) 45

An anonymous reader quotes a report from Polygon: Nintendo Switch 2 is off to a roaring start. Early on Wednesday, Nintendo announced that it had sold 3.5 million units of its new console in just four days, making it Nintendo's fastest-selling console ever. In fact, this is likely the biggest console launch of all time -- by quite some margin. For comparison, PlayStation 5 shipped 4.5 million units in its first seven weeks, PlayStation 4 sold 2.1 million in a little over two weeks, and Nintendo Switch sold 2.74 million in its first month. [...]

Nintendo has predicted it will sell 15 million Switch 2s during its current financial year. It's well on the way to that figure already, although Nintendo still faces the challenges of maintaining stock availability and extending this expensive console's reach past the first wave of early adopters. If Switch 2 hits its first-year target, it will join Nintendo's other fasters sellers over the first year on sale: Game Boy Advance, Nintendo 3DS, and the original Switch.
Over the weekend, the Switch 2 beat the record for the "most-sold console within 24 hours and is on track to shatter the two-month record," according to TweakTown.

Nintendo Switch 2 Is Fastest-Selling Game Console of All Time

Comments Filter:
  • by Fallen Kell ( 165468 ) on Wednesday June 11, 2025 @06:20PM (#65443489)
    I mean, seriously, this is not that surprising. It seems like Nintendo delayed the hardware 1-2 quarters to allow for more time to produce more of them ahead of release, and even imported many of them to the USA at least two or so months in advance to avoid all the tariff uncertainty.

    I guess the only surprising things might be how quickly it sold out in the USA. Japan was almost certain to sell out, given the pre-order "disasters". But the USA selling out typically being Nintendo's largest market was not as certain. That said, the backwards compatibility and essentially upgrades to 4K+HDR capabilities, was pretty certain that it would be a good seller, even at the higher price point than people had been originally anticipating (I believe fans were hoping for a $350-400 range, but given that it has essentially sold out within 2-3 days of launch across the country at $450, it shows the market could support that price).
    • by hjf ( 703092 )

      it has plenty of room for price cuts. nintendo is actually selling the "japan only" version (a region-locked version with the menus in japanese only), for USD 100 less in Japan. it's japanese-only to avoid japan tourists (37M of them in 2024, and with 2025 going to surpass it) from buying it at the lower price in Japan.

      fans knew this, they bitched about it, and here they are, buying the console like crazy.

      oh and games for it are now $90.

      • Re: (Score:2, Informative)

        by Fallen Kell ( 165468 )
        Games are $80 not $90. And that is still a huge discount from what games cost back in the 80's, 90's, 2000's when adjusted for inflation. NES games in the 80's were either $55 or $39.95 at discount. Inflation adjusted that puts the games at between $120 - $165 for the NES at launch.

        The SNES games were $59.95 at launch, which inflation adjusted would be $140. Even PS2 games which were DVD based stamps (i.e. much cheaper to make than NES/SNES/N64 cartridge style) were $50 - $59 at launch, which is still $90
    • by AmiMoJo ( 196126 )

      Unfortunately the price does seem to have factored in tariff costs though, for the entire world. And being Nintendo they will never discount it over its lifetime. At best some retailers might offer small sales, but it's not going to come down to pre-tariff levels.

      That's the problem with inflation. It is pretty much permanent. Rarely do you see deflation, and never on the scale of the price hikes we get every time there is a once-in-a-lifetime economic disaster like 2008, 2010, the pandemic, the tariffs etc.

  • Nintendo had the advantage of having a lot of Switch 2s available for launch. It was over a year before I randomly saw PS5s for sale. I just bought a Switch 2 after seeing several for sale in a big box store.
  • Must be if people can go spend money on a new gaming device.
    • Must be if people can go spend money on a new gaming device.

      What is an economy? I have spare money, so I guess poor people don't exist right? Pointing to a single product (which happens to also be the cheapest product on the market) as a sign of the general state of the economy is really really dumb.

  • "... in just four days"
    You know, including the months of pre-orders.
    They're probably counting wholesale sales too. Like Walmart bought 1 million, but half of them are still on the shelves or in trucks on their way to stores.

    • by Guspaz ( 556486 )

      All the previous consoles they're comparing to would have been in the same boat.

      • Except the PS5 had supply chain issues limiting how many they could ship.
        The Switch2 launch was delayed to stockpile hardware. It was pushed 6 months
        They had over 2 million pre-orders in Japan alone.
        If there were 5 million PS5's available at launch, they probably would have sold out, instead it was a year or so before you could go to a store and see them in stock. It was quite a disaster. Launching a year into a global pandemic that disrupted global semiconductor manufacturing and logistics doesn't make for

    • Like Walmart bought 1 million, but half of them are still on the shelves or in trucks on their way to stores.

      Nope. All of Walmart's sales are accounted for. They had more preorders than Walmart was able to provision. Anything in a truck is still filling a pre-order and their shelves are empty.

      • and their shelves are empty

        And not just the consoles. I was expecting the games to be easy to find, but I was in a Walmart the other day and they were completely sold out of every Switch 2 game. I don't know if that's true everywhere, but that really took me by surprise.

      • Great. So they didn't limit pre-orders to what they could actually deliver.

  • Amazing what happens when you make sure you have enough supply ready to satisfy demand.
  • I mean, I think most peoples biggest complaint is the lack of software, but hardware wise it's not a bad system. Although, I thought why don't iPhones have joycons or support for controllers, then they could become a comparible platform, but it turns out iPhones already support xbox controllers and joycons. But they just dont have widespread awareness or adoption

"I've seen the forgeries I've sent out." -- John F. Haugh II (jfh@rpp386.Dallas.TX.US), about forging net news articles

Working...