



Blender Studio Releases Free New Game 'Dogwalk' to Showcase Its Open Source Godot Game Engine (notebookcheck.net) 6
"Steam quietly welcomed another indie game this week, but this one is distinctly different for a lot of reasons," writes Notebookcheck:
Dogwalk, which debuted on July 11, is the kind of short, gentle experience that almost forces you to smile. Developed by Blender Studio, the game introduces players to a gorgeous winter landscape. You play as a cute, fluffy dog, with a small child in tow...
What's particularly interesting here is that Dogwalk is more than just another charming indie project. It's Blender Studio's showcase for what's possible using fully open-source tools. The entire project — assets, animations, and code — is made with Blender and the popular Godot Game Engine. Unlike industry giants such as Unity or Unreal, Godot is completely open source, meaning it doesn't require developers to pay royalties or follow strict licensing agreements. This should make it great for small studios and independent creators, as it lowers the entry barrier to game creation.
Dogwalk is 100% free, which fits neatly into its open-source philosophy
What's particularly interesting here is that Dogwalk is more than just another charming indie project. It's Blender Studio's showcase for what's possible using fully open-source tools. The entire project — assets, animations, and code — is made with Blender and the popular Godot Game Engine. Unlike industry giants such as Unity or Unreal, Godot is completely open source, meaning it doesn't require developers to pay royalties or follow strict licensing agreements. This should make it great for small studios and independent creators, as it lowers the entry barrier to game creation.
Dogwalk is 100% free, which fits neatly into its open-source philosophy
YoFrankie! (Score:2)
Blender is such a great open source tool. (Score:3)
Currently have a project going using Python scripting in Blender using scipy.optimize.differential_evolution and Cycles rendering to optimize the shape of a reflector to match a desired light distribution pattern. It's not a perfect tool for the job, but it seems to be pretty accurate.
Performance issues = bad showcase (Score:2)
low framerate for a basic game
Re: (Score:2)
Is it really low framerate, or animation stylistically choppy on purpose?
Re: (Score:3)
It's the animation style and not the actual framerate, at least according to Steam reviews.
Re: (Score:2)
"We intentionally made it bad".
Ok. Was your intention to smear the engine?