PsxMeUP writes: "GameObserver.com conducted an interview with Ashley Cheng, Production Director at Bethesda. They asked him questions on the Gamebryo engine, why they prefer it over other engines and the advantages it presented while making Fallout 3. Cheng also talks a bit about what inspired their designers while making Fallout 3, what is in store for the PS3 and elaborates on various other topics relating to their game design process. Apparently, much of the team has read Cormac McCarthy's "The Road," which inspired the look and story of Fallout 3. Bethesda, according to Cheng, will never create a game like Final Fantasy because the Gamebryo engine is better at handling "open ended worlds ripe for exploration," which pretty much means Bethesda doesn't think Final Fantasy games have a lot of exploration in them."
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