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Submission + - 0 A.D. goes Open Source

DoubleRing writes: In a recent announcement, Wildfire Games has announced that it be moving its previously closed development process for 0 A.D. to open source. All code will be released as GPL and all art as CC-BY-SA. While the game is not complete, this trailer is purportedly actual gameplay footage, and with a codebase of over 150k lines of C++ code plus 25k lines in development tools, this is looking like a fairly promising entrant into the field of open source RTSs. The screenshots are definitely pretty, to say the least.
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0 A.D. goes Open Source

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"An idealist is one who, on noticing that a rose smells better than a cabbage, concludes that it will also make better soup." - H.L. Mencken