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First Person Shooters (Games)

Submission + - Learn to Let Go: How Success Killed Duke Nukem (wired.com)

Ant writes: "This four pages Wired News article (one full page) reports on what happened to Duke Nukem Forever game:

"On May 6, 2009, everything ended. Drained of funds after so many years of work, the game's developer, 3D Realms, told its employees to collect their stuff and put it in boxes. The next week, the company was sued for millions by its publisher for failing to finish the sequel. What went so wrong? This is what happened...""

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Learn to Let Go: How Success Killed Duke Nukem

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"The number of Unix installations has grown to 10, with more expected." -- The Unix Programmer's Manual, 2nd Edition, June, 1972

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