Follow Slashdot stories on Twitter


Forgot your password?
Check out the new SourceForge HTML5 internet speed test! No Flash necessary and runs on all devices. ×

Submission + - AU Internet Censorship Spells Bad News for Gamers (

eldavojohn writes: Kotaku's running a longer than usual investigative piece discovering what internet censorship means for games in Australia. Australia has some of the most draconian video game attitudes and the phrase "refused classification" should strike fear in game developers and publishers looking to market games in Australia. Internet censorship may expand this phrase to mean that anybody hosting anything about the game may suffer censorship in AU. Kotaku notes, 'This means that if a game is refused classification (RC) in Australia — like, say, NFL Blitz, or Getting Up — content related to these games would be added to the ISP filter. Throwing up a range of questions, foremost of those being, what happens when an otherwise harmless website — like, say, this one — hosts material from those games (screenshots, trailers, etc) that is totally fine in the US or Japan or Europe, but that has been refused classification in Australia?' Kotaku received a comment from the Australian Department of Broadband Communication promising that the whole website won't be blocked, just the material related to the game (videos, images, etc). Imagine maintaining that blacklist!
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

AU Internet Censorship Spells Bad News for Gamers

Comments Filter:

Computer programmers do it byte by byte.