Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
DEAL: For $25 - Add A Second Phone Number To Your Smartphone for life! Use promo code SLASHDOT25. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. Check out the new SourceForge HTML5 Internet speed test! ×
Games

Submission + - Vuvuzelas Blare on Pirated Copies (wired.com) 1

An anonymous reader writes: A novel anti-piracy measure baked into the Nintendo DS version of Michael Jackson: The Experience makes copied versions of the game unplayable and taunts gamers with the blaring sound of vuvuzelas.
Many games have installed switches that detect pirated copies and act accordingly, like ending the user’s game after 20 minutes. Ubisoft has come under fire multiple times for what players have seen as highly restrictive anti-piracy measures that annoy legitimate users as much or more so than pirates.

But some more-mischievous developers have used tricks similar to the vuvuzela fanfare to mess with pirates.

Batman: Arkham Asylum lets unauthorized users play through the game as if it were a normal copy, with a single exception: Batman’s cape-glide ability doesn’t work, rendering the game impossible to finish — although you might bash your head against it trying to make what are now impossible jumps.

If you pirate Command & Conquer: Red Alert 2, brace yourself for an explosion, as your entire base will detonate within 30 seconds of loading the game.

This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Vuvuzelas Blare on Pirated Copies

Comments Filter:

Thus mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true. -- Bertrand Russell

Working...