kolbe writes: "A new study from the Entertainment Software Association (ESA) suggests that a majority of gamers today range between the ages of 37 and 41 years old. If true, does this mean that game studio's should be adjusting their demographics accordingly, is Generation X the next "baby boomer" market for the gaming industry?"
The opposite of a correct statement is a false statement. But the opposite
of a profound truth may well be another profound truth.
-- Niels Bohr