donniebaseball23 writes: Game budgets continue to rise with each successive console generation, and with the Wii U launching later this year, the industry is on the cusp of yet another costly transition. Publishers started regularly charging $60 for games this generation, but that's a model that simply cannot survive, Nexon America CEO Daniel Kim told GamesIndustry International. "I think at some point the console makers have to make a decision about how closed or open they're going to be to the different models that are going to be emerging," Kim remarked. "Today it's free-to-play, and I'm convinced that that one is going to continue to flourish and expand into other genres and other categories, but there may be something else completely and entirely different that comes out that again changes the industry." He cautioned, "If your mind is just set on keeping the current model of buy a game for $60, play for 40 hours, buy another game for $60, play for 40 hours, that model I think is eventually going to change. It's going to have to change."
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