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Submission + - Ultima Online Devs Building Player-Run MMORPG (

An anonymous reader writes: Three former developers for Ultima Online have created a game company called Citadel Studios, and they're working on a new MMORPG called Shards Online. 'Brinkmann described the game as a player-run MMO, which means at the highest level they can run their own servers and change the settings of that world, altering how long nighttime lasts or how quickly players can gain skills. On the next level down, server administrators can take the form of god characters, who can spawn monsters in the world, create items and launch live events. And in the level below that, players can modify the gameplay code. ... The game is set in a multiverse, where players can travel through different worlds. While all the worlds are unified by the same rule-set, Cotten told Polygon that they are each themed differently, and these themes will offer players a different experience. There's a world inspired by high fantasy. There's a world that is coming out of a steampunk industrial revolution. There's a world that consists of a colosseum in which players can fight each other in player-versus-player battles.'
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Ultima Online Devs Building Player-Run MMORPG

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Old programmers never die, they just become managers.