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Submission + - Crytek Open-Sources Their "Renderdoc" 3D Debugger (phoronix.com)

An anonymous reader writes: Game studios now seem to be forming a habit out of opening up their debugger / development utilities. After Valve's notable VOGL debugger, Crytek has come out to open-source their Renderdoc debugger. Renderdoc had been available for free use since earlier in the year but now they have posted an MIT-licensed version of the code to GitHub. Renderdoc builds on both Windows and Linux but for now just targets the Direct3D 11 graphics API while OpenGL support is being expected later.
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Crytek Open-Sources Their "Renderdoc" 3D Debugger

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How many hardware guys does it take to change a light bulb? "Well the diagnostics say it's fine buddy, so it's a software problem."

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