Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
DEAL: For $25 - Add A Second Phone Number To Your Smartphone for life! Use promo code SLASHDOT25. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. Check out the new SourceForge HTML5 internet speed test! ×

Submission + - RAYA - realtime audio engine simulation in Quake (youtube.com)

bziolko writes: RAYA is a realtime game audio engine that utilizes beamtracing to provide user with realistic audio auralization. All audio effects are computed based on the actual geometry of a given game level as well as its acoustic properties (acoustic materials, air attenuation). The sound changes dynamically along with movement of the game character and sound sources, so the listener can feel as if they were right there — in the game.
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

RAYA - realtime audio engine simulation in Quake

Comments Filter:

Philosophy: A route of many roads leading from nowhere to nothing. -- Ambrose Bierce

Working...