phorm writes: "BBC is carrying an article which states that 90% of visitors to Europe's "video game addiction clinic" are not, in fact, addicted. The problem is a social one rather than a psychological issue. In other words, the patients have turned to heavy gaming because they felt they didn't fit in elsewhere, or that they fit in better "in the game" than elsewhere in "the real world." This has been discussed before, with arguments ranging from gaming being a good way to socialize, the clinical definition of gaming addiction, and claims than males are wired for video-game addiction."
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