Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
Compare cell phone plans using Wirefly's innovative plan comparison tool ×
Enlightenment

Submission + - Are Game Demos Game Killers, After All? (unigamesity.com)

An anonymous reader writes: An analysis and invitation to analyze the effects game demos and beta tests have on the full release of video games — in other words, are game demos helpful or evil? Here is the intro paragraph: "If we think about LittleBigPlanet, Age of Conan or Mirror's Edge, we notice they have two things in common: very successful and well received demo versions (or beta stages) and very poor, lower than anticipated game sales. And since these are not the only titles in which a demo (or the lack of it) appears to be connected with their commercial success, I believe we should analyze the influence demos have in the game world and debate: are game demos game killers?"
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Are Game Demos Game Killers, After All?

Comments Filter:

"A complex system that works is invariably found to have evolved from a simple system that worked." -- John Gall, _Systemantics_

Working...