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Xbox 360 To Profit Next Year, Says Bach
Posted by
Zonk
on Fri May 04, 2007 02:53 PM
from the bout-smegging-time dept.
from the bout-smegging-time dept.
An anonymous reader writes "Robbie Bach, president of Microsoft's entertainment and devices division, has stated he expects the company's console business to finally break even some time in 2008. After years of losses from the games division, this would be a significant breakthrough for Microsoft's efforts in the games industry. '"Xbox is the hardest piece of consumer electronics hardware to produce in the world, no debate," he said, admitting that "costs are a little higher than we'd like." Microsoft doesn't expect to make a profit on hardware alone, but "we'll probably be gross margin neutral on that over the life cycle of the product, and try to break even on that."'"
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Xbox Division Posts Loss of $1.9 Billion 150 comments
Just when reduced manufacturing costs were beginning to turn Microsoft's Xbox division around, the weight of the warranty guarantee came crashing down on the company. The Xbox division of Microsoft Entertainment posted a loss of $1.89 billion for the fiscal year. Overall the Entertainment division did well, as sales of the Zune, consoles, and Xbox titles helped push revenues higher. Just the same, as Next Generation reports: "The fourth quarter in the EDD was down, with operating losses increasing 183 percent to $1.2 billion, again due to the billion-dollar-plus warranty charge. Revenues dropped 10 percent from a year ago to $1.16 billion due specifically to 'decreased Xbox 360 console sales.' Microsoft shipped 700,000 consoles during the quarter compared to 1.8 million for the same period a year prior."
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Disapointing (Score:3, Insightful)
I understand the loss leader strategy, but it seems a little insane that a company has to wait several years before they can start making money on a product.
Re:Disapointing (Score:5, Insightful)
Short-term Wall Street thinking wouldn't have allowed this. They'd say the XBox division was running a loss for 12 quarters straight and demand they stop the cash drain.
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Long term vision is not what I would call the XBox or XBox 360 ... A vision does not take 7 years to finally break even on a yearly basis after you have lost $6 Billion. As far as a return on investmet, the XBox brand may finally break even as a whole after 10
Of course, everyone wants instant gratification (Score:2, Insightful)
First off, your numbers are off. The classic xbox launched 11/01. Work may have started earlier but you don't earn sales until the product comes out. Profitability is expected in 06/08, not 11/11. So you are off by 3.5 years when you say it took them "10 years" to make a profit.
Also, the last stat I saw said an estimated 5 billion lost, not 6 billion. Finally, the hardware is now making a prof
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How much has the xbox hurt the M$ pc games division. Not only has it lost money but it is also causing other divisions to loose money. Does the xbox account for a licence fee of the windows operating system, or has that been written off as well. When they are talking about being in profit, is that overall or is that just for that year and overall they will still
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Yeah, that's great, but what about 15 years down the road? Or 20? In 20 years, who knows if Windows will still be the cash cow
Re:Disapointing (Score:5, Informative)
And hasn't their X-Box Live been profitable from the start?
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"Yeah, Xbox 360 might have better graphics than Wii and PS 3 but, uh,
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That said, it's unlikely Microsoft would abandon XBox even if it didn't make a profit next year or even the year after. It's there simply to be in the market. The justification is likely the same as Windows: get enough people familiar with the platform and nobody will even consider the alternatives.
The statement is nothing more than to pacify the shareholders on the recently news that Mi
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As if I, as a consumer, give a rat's ass what the Xbox costs Microsoft to make... that's their problem, not mine.
it becomes your problem when you have a significant library of games and nothing to play it on because Microsoft decides to stop losing money and gets out of the console business. I'm not making a prediction, just pointing out that a companies profitability is important to the consumer.
Yeah, Xbox 360 might have better graphics than Wii and PS 3 but, uh, ... uh... Microsoft doesn't make a profit!
Allow me to fix this for your "Yeah, XBox 360 might have better graphics than Wii and about the same as the PS 3 but, un ... uh... Microsoft nor Sony make a profit on their current console sales."
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Holy shit, MS rigged their Xboxes and 360s to self-destruct if they ever got out of the console business?
They didn't have to, the tend to fail on their own with out self destruction, like all consumer electronics do eventually. To problem comes in when you have to find a replacement for your broken one. Or when the next generation comes out and you don't have ANY backward compatibility since MS stopped making consoles. It's still all hypothetical, but their success in the market certain effects their consumers.
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I have returned 3 of them, and my current box is making strange fan noises.
I think the 360 is an awesome game system, but the hardware failures are killing me. The fact that the Elite wasn't the die-shrink was a little disappointing. And the failure rate must be killing Microsoft. I figure they have spent at least $50 just on the shipping of my boxes alone.
I will say that the last experience I had with their support was fantastic. They have a very quick and easy self-help phone tree...no, it
So really... (Score:4, Interesting)
I wonder if MS and Sony are learning anything from this... Not to say that breaking even would be a major financial loss to (especially) Microsoft, but are they really concerned one way or another about this?
Re:So really... (Score:4, Informative)
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So... (Score:4, Funny)
As much as I hate Microsoft... (Score:5, Insightful)
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I agree on the Wii tip, but the PS3? There were shortages for about two weeks and then it began sitting on shelves. Lonely. Alone. With no one but a bunch of other PS3s to keep it company. Many people didn't even bother to come get their preorders!
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I don't think people looking for a Wii and what it brings would be ok picking up a 360 instead. Likewise, people in the market for a PS3 aren't going to be satisfied with a 360. People don't want "a video game system", they ask for systems by name.
Then again, maybe I should have asked a mall Santa Claus what the kids were exactly saying.
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I don't have any statistics, so use the appropriate amount of salt, but I both know people personally and even remember comments here on slashdot where numerous people have said that they purchased an Xbox 360 because they either couldn't find a Wii or couldn't afford a PS3. The Xbox 360 has been the winner of MANY purchases simply by default.
Is that the biggest reason? Hell no. The biggest reason is that they
Lessons (Score:5, Insightful)
As for profiting, good for them, but seriously, just keep delivering good games and people will buy your system. I don't own an Xbox 360 but there's a few games coming out this year (GTA, Halo, Mass Effect, Burnout) that have me considering. I've owned a Wii, and it was great, then the supply of games I was interested in fell off, so I sold it to my brother in law. I'll probably buy another when the games I want to play start coming, mostly just Smash Bros. at the moment.
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I think that in the future we're going to see the various manufacturers/developers taking different strategies. Sony is the only company I'm puzzled about. Microsoft has already demonstrated a willingness to spend enough money
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Fast and innovative.
It's not all that hard to imagine. The Wii itself isn't spectacular, it's main goal is being cost-effective with a small budget. It's the controller which is bringing the innovation and the controller has already been applied to various other applications.
No reason why there can't be a fast and innovative category. Nintendo could do it themselves if they want to expand in that direction. Nintendo said it plans to compete using innovation instead by performance benchmarks. Bu
Re: (Score:3, Interesting)
I suspect that Nintendo's next system WILL be fast. Maybe still slower than the competition, but closer than this one.
by definition, the same stuff with better execution isn't innovative. it's just another iteration.
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What I should have typed is "Innovation isn't the only benchmark for quality in gaming."
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Well, I agree with that. There are several metrics by one which can measure. Innovation is definitely ONE of them, because let's face it, while many of us (including me) do enjoy some of the tried-and-true, we're also often looking for a new experience.
We've pretty much gotten to the point where most games won't benefit from more impressive graphics, though. They could look more real, but it wouldn't improve the gamepl
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I think part of the problem Sony has hit here is that their competition isn't really the 360 or Wii. It's a PC, or an upgrade to an existing PC. Reasoning like: 'if I were to buy an Xbox instead of a PS3, what would I miss out on? If I instead spent the difference on getting a better video card and more memory in the new PC I'm going to buy anyway, what would I gain?'
Sony's b
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I'm not as sure. Nintendo's strategy is working so far, but I don't think either MS or Sony is likely to try and compete in the "fun" gaming category. (Read: budget category.) As a general rule margins are higher in the high-end regions (see: Dell v. Alienware) and I think the real problem is that MS and Sony have failed to really capture the excitement of gamers out there. I mean the hard, hard-core gamers (the ones who call the
Hardware Repairs (Score:5, Informative)
I do believe that the main problems are faulty DVD drives that result in a scratched disc due to a missing component in some of the drives by a certain manufacturer and either a solder point failing or some component on the motherboard becoming unseated after the board warps slightly due to cooling related issues. I don't know if the Elite solves any of these problems by adjustments to any of the components, but I'd like to think that as they transition to 65 nm chips, they'll solve some of these other issues as well.
I haven't seen any hard figures, but I'd have to say that based on what I've read, the Xbox 360 is running into some of the same problems that the PS2 had, namely cheap hardware that fails early in the products life cycle. The disc drive on my PS2 has recently started to go bad, but I've had it for several years, but if it had happened early on Sony wouldn't have covered it. At least Microsoft is providing some good customer service. I think that everyone could save some money, however, if they'd spend more time designing and testing the product to begin with and not buying the cheapest parts available.
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And, if your console's problem is not 'it doesn't work', they'll probably tell you that they won't replace or repair anything. The drive is going bad and sounds like a vacuum cleaner? It fails to rea
Re: (Score:2, Interesting)
There are 110 million PS2s out there and they have been running for the past seven years without reports of units dropping dead. Never have people reported problems with PS2s outside of DVD lasers that eventually got dirty or needed to have the focus adjusted with the nob inside the machine. It was not until the massive 360 defect problems started to become public that we suddenly starting hearing stories where, amazingly, 360 owners claimin
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They're going to be profitable because of everyone who has replaced one a time or three under warranty now having to buy new ones.
My second warranty replacement died last weekend. Now I'm out of warranty.
Worst part is, even if I buy a new one I have to beg them to refund my XBLA purchases so I can get them on the new box... or spend $100 buying them again, too.
Th
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I went through 3 PS2's and 2 PS1's in their lifespans, and I got in pretty late on the PS1. I wouldn't be suprised at all if the first batch of 360's didn't last more than two or three years average for even casual gamers. Hardcore gamers: expect to replace a few.
I don't even want to know what PS3 fail rates are go
Good news (Score:4, Interesting)
Microsoft has LOTS of money, and can afford to make long-term investments that are in the billions-of-dollars range. Keyword: investments; they are not just throwing money away here. Their business model seems to be working, so good for them. (As long as it means I get to play good games on my 360 ^_^ otherwise I don't care)
I wonder what position SONY is in... is SCE looking to break even on the PS3 at *any* point in the future? Maybe, maybe not... the money they've spent on marketing alone, coupled with the losses on each console... the PS2 is probably covering a lot of that but I doubt it's anywhere near all of it.
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Don't take what I said as a "dig" at SONY. The fact of the matter is, both Microsoft and SONY are fully capable of just saying "screw it we're bored of the gaming industry" and kill off that whole branch of business if they decided it's nothing more than a liability. SCE was something like $2 billion in the red at the end of the 2006 fiscal year. So, it's a genuine concern on my part. I believe SCE has more than
*MIGHT* break even (Score:2)
"Probably be gross margin neutral"
Unless, they have to lower hardware prices in response to pressure from a desparate Sony division.
Or sales continue to drop off, and not get picked up next christmas. Xbox had a GREAT christmas 2006 simply because PS3 and Wii were nowhere to be found -- next chris
Same Story For The Past Six Years (Score:2, Interesting)
The failure rate on Xbox 360s somewhere in the 30-40 percent range - and right from the latest quarterly report Microsoft indicates that having to extend the warranty period for current 360 owners and the cost of replacement units is a huge cost. The move to 65nm has been moved back to later this year and it remains to be seen if that will finally keep the 360s from failing. It has been a year an
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I seriously doubt that number.
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You've seen 5 million reports? You've talked to the other 50% that have operational units? You think ANY company would have a defect rate that high and NOT stop production until it's fixed?
"And still people defend Microsoft. I don't get it."
And people still attack Microsoft sans-common sense. I don't get it.
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Well... I suppose you've got a point, depending on which way public opinion swings. Still, though, accusations of irrational zealotry can be combated with evidence or rationale that doesn't rely on characterizations of people/companies that only Warner Brothers would be suited to animate.
Yawn @ the blatant PS3 fanboy. (Score:5, Insightful)
- 30% - 40% failure rate of the XBox 360
- That failing elite units are a common occurance, more so than just the standard defect rate for any other electronic hardware
- That Bluray production prices have dropped "dramatically"
If you'd kept out the pro-Sony stuff, you could well have squeezed your pro-PS3, anti-MS troll post through, however the pro-Sony stuff is absolutely laughable, to suggest the PS3 has any chance at all of breaking even in the next few years - even if it starts selling is a complete joke. The fact that the PS3 loses far more per unit sold than the 360, and sells far less games per-unit as well as not making anything from it's online service demonstrates how utterly daft your claim is.
I'm not sure what you're on about when you suggest the 360 has extremely highly priced peripherals either, the 360 controllers are actually the cheapest out the lot, here in the UK a 360 wireless controller can be purchased for £19.99, a Wii-mote for £24.99 and a PS3 Sixaxis for £27.99. The 360 HD-DVD drive can be purchased with the premium console together for less than the PS3, in fact the only addon for the 360 that is rather extortionate is the wireless adapter which is a fair point.
XBox live is indeed pay for, congratulations on recognising that, but it's also a much better service, the term "you get what you pay for" really couldn't be more appropriate, pay nothing and get shite, pay something and get a decent service, seems like a fair compromise.
You do have some valid points, but unfortunately they're points that don't have anti-PS3 counter-arguments. It's not as if the PS3 is exactly default free when it also suffers overheating issues (which I'd argue is worse, at least MS' consoles outright fail so you can get them replaced, good luck getting an intermittently crashing PS3 replaced - you just have to live with it).
The irony of your closing statement is rather amusing, of all the players in this generation that are having to look at closing shop in the console business it is undoubtedly Sony, with the uncertainty as to whether they can turn a profit or even aquire a feasible userbase. Whilst Microsoft is starting to make money with the 360 and their general gaming division, Sony is beginning to lose it, and lose it fast.
Parent
Standalone Blu-Ray readers at $300 now (Score:2)
That Blu-Ray pressing costs have fallen is pretty obvious just from the number movies and games pressed - with greater numbers comes lower costs.
However we have evidence not only of cheaper disc production costs but also cheaper drives - Pioneer has announced a $299 external Blu-Ray drive (reader, DVD writer only). That's much cheaper than any external Blu-Ray drive sold to date. It's easy to imagine by next year even consumers could buy an externa
Just like Linux desktop? (Score:2)
Maybe they are assuming they will break even when the Linux desktop dominates the market? Perhaps it's all planned: when Microsoft doesn't dominate desktop computers any more they will monopolize the gaming industry. </tongue in cheek>
Xbox live &c? (Score:2, Interesting)
Good to know (Score:3, Funny)
Re:Poor Microsoft! (Score:5, Funny)
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