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PS3 Firmware Update, Heavenly Sword Demo This Week

Posted by Zonk on Mon Jul 23, 2007 05:33 PM
from the shiny-sword-time-happiness dept.
PlayStation 3 owners are getting a couple of new toys this week. The official Sony blog has announced that the US will see firmware update 1.90 within the next few days. Gamasutra has further details on the patch, which includes a number of functionality improvements: "Ability to rearrange games on the XMB, Option menu now includes 'eject disk', Press triangle to eject games/CDs/movies in the XMB, XMB backgrounds, Change the folder classification, Emoticons, Change CD output to 44.1/88.2/176.4kHz, Force 24Hz output for Blu-ray over HDMI, Change PS3 video settings in-game, 'Bit Mapping' in the 'Music Setting', Save AVCHD type animations from a Memory Stick, Change settings like upscaling while playing PS and PS2 games, Add bookmarks, Web browser security function in the browser's tool section." Indications are also that a demo for Heavenly Sword will be coming soon. Europe is getting it this Thursday, with no firm word on a US date yet.
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[+] European PS3 To Play Fewer PS2 Games 150 comments
Mondrian_was_a_square writes "When Sony launches the PS3 in Europe, consumers there won't be getting the same thing that US and Japanese buyers picked up at launch—they'll be getting less. Sony has just announced that the new revision of the PS3 will be less backwards compatible with PS2 games. 'Sony is looking to decrease the production cost of the Playstation 3, and they have opted to replace dedicated hardware with software that will replace its functionality. The hardware had been providing full backwards compatibility of PS2 games, but Sony makes it clear that the new configuration will not offer the same level of support. Certain PlayStation 2 format software titles may not perform properly on this system, the statement reads.'"
[+] Interviews: Ask Sony's Phil Harrison About PS3 and Games 472 comments
During GDC Sony made an effort to answer questions directly from the gaming community, taking steps to put aside the problems of the past several months. Today, we have a chance to take another step in the right direction with the company. Phil Harrison, President of Sony Computer Entertainment Worldwide Studios, has been the face of the PlayStation 3 here in the United States since before the machine launched. He's agreed to answer questions from the Slashdot community about the PlayStation 3, the console since launch, and their recent announcements about LittleBigPlanet and Home. I've linked a trio of other interviews he's done recently below, to give you an idea of topics that he's already covered. I'm sure there are plenty of questions we might ask that have yet to be put forward in a public forum. So - feel free to ask away. One question per comment, please, and keep in mind that Mr. Harrison is here to answer questions about the PS3 and games only; any other Sony-related questions are outside the scope of this interview. The highest-rated comments will be passed on, and we'll post his answers as soon as we get them.
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  • support would be nice, wonder if any of this does that, with rocks the 80s coming out tommorow and all...
    • Probably not the best solution, but there is a third-party solution [circuitcity.com] available that allows people to use any PS2 controller on the PS3. I know I picked mine up specifically for the GH game coming out tomorrow.
      • I've heard complaints about that that it doesn't work for all controllers and is a bit sluggish for use with GH. I'm going to wait for PS3-specific hardware.
  • ...why the upscaling has been limited to HDMI only?

    I was excited about the last update but use component so it did nothing for me. Unless I missed something.

    • Upscaling is only limited to HD in the case of DVDs, and that's because of the HDCP stuff. For games, they will upscale over component. And off-hand, I'd say that the upscaling does have its benefits. The cut scenes in FF12 look great on my PS3, even though the standard game footage shows no improvement at all. Rogue Galaxy looks better all around.
      • Upscaling is only limited to HD in the case of DVDs, and that's because of the HDCP stuff. For games, they will upscale over component. And off-hand, I'd say that the upscaling does have its benefits. The cut scenes in FF12 look great on my PS3, even though the standard game footage shows no improvement at all. Rogue Galaxy looks better all around.

        Don't you have smoothing on? each static scence in FFXII looks greatly improved. as soon as you move it's not as good but still much better then without smoothing
        • Yes smoothing is on. I said it doesn't look "improved," meaning it looks about the same as it did on my PS2. I don't mean it looks bad by any stretch, just that it looks like your regular old PS2 game. For the record, this is on a 50" LCD projection screen at 1080i.
    • Any reason why the upscaling has been limited to HDMI only?
      Upscaling of any Macrovision-protected content requires HDCP protection to replace it. This may extend also to CSS-protected content.

      Yes, I am presuming that Macrovision protection doesn't exist on component video output, or at least not at HD resolutions. I am extrapolating from what I learned on an episode of DL.TV.
    • Re:Any reason... (Score:4, Informative)

      by Chilijohn (988655) on Monday July 23 2007, @06:36PM (#19963357)
      The DVD Copy Control Association's CSS license, required for legitimate DVD playback, limits DVD output to 480p over component video. DVI/HDMI or VGA can legally support upscaled output, however, a DVI/HDMI standalone must use HDCP (High-bandwidth Digital Content Protection, such a terrible acronym) encryption for the upscaled digital output AFAIK. Of course not everyone fully abides by these rules. Zenith had a model DVB-318 that did component video 720p/1080i upscaling, but they got the hurt put on them and "fixed" that with future firmware revisions. Also, the Oppo Digital OPDV971H player does not utilize HDPC on the DVI output.
  • Amazing (Score:2, Insightful)

    by Anonymous Coward
    I can't believe how fast and how many features Sony is adding to the PS3 system software. Sounds like 2.0 is up next with the in game XBM access, and then Home hits. Rock solid and very quiet well built machine. Can't wait to get my hands finally on Heavenly Sword, looks incredible. It feels like the PS3 is the only next gen machine on the market right now.

    • I assume XMB does not stand for XYBASE Message Broker [acronymattic.com]? That just leaves Xtreme Math Baseball, Xtreme Math BasketBall, or Extreme Message Board as the less likely alternatives to Cross Media Bar (Sony user interface) [acronymfinder.com].

      My PS3 is expected to arrive tomorrow, so I'm not that familiar with its features yet. I even transposed a couple letters and thought was talking about X-Windows BitMapped (XBM) graphics files.
    • Ha! it may be well built, and extremely quiet! But holy shit is it ever hot! I have it in a room that is about 300 square feet and I can use it as a heater in the winters!!

      And I'm not lying either.

      MrJynxx
      • I haven't noticed this. It's about as warm as my launch PS2. Perhaps my idea of hot is skewed. The wii gets awfully hot too. I believe noticably hotter then my Ps2 or Ps3.
        • Re: (Score:3, Insightful)

          My slim PS2 (1st-gen slim) gets hotter than my PS3, I've noticed... though, the exhaust port of the PS3 is easy to find. ;) heheh. I think they did a PHENOMENAL job in cooling the system. Microsoft could learn a thing or two about cooling from Sony this go round... whisper quiet, and efficient at expelling heat.

          I love my PS3. :)
      • I think the best rule for any console is make sure you put it in a well ventilated cabinet or on a shelf. I do find my PS3 to be a fingerprint magnet so I make sure I handle it as little as possible which is really easy to do. When the PS3 is working it runs at approx 200W (great small room heater) although when it is in standby it draws much less than 1W. Still talk to an hard-core gamer and they will think you are one of those tree-hugger's using a paltry 200W.
    • Heavenly Sword is on my must-buy list. :-) That's for sure. And that Dynasty Warriors Gundam game... what can I say, I like giant robots.

      Lair will be 2nd or 3rd, since I've heard it was going to be short initially, but will have add-ons... If it's beautiful and plays like I think it will... my fall's all set. ;)

      I'm more and more liking my PS3 purchase... I've seen nothing but good things on the horizon for it... and with stiff competition, maybe both sides (MS and Sony) will work that much harder for my
    • Rock solid and very quiet well built machine.

      You must not have tried to put it in an entertainment center.

      I got one on Sunday and it sounded like a damn vacuum.
  • Harumph (Score:3, Informative)

    by goldcd (587052) on Monday July 23 2007, @06:50PM (#19963489) Homepage
    Only thing I'm waiting for from the PS3 is the ability to replace XBMC on my old Xbox (which is wonderful, but doesn't quite have the grunt for x264).
    Media Centre extender is clever, but way too fussy with it's formats (and transcoding is a pain in the arse) - PS3 supports x264, but is a bit fussy with the wrappers (from my understanding).
    Maybe that much touted Linux thing will help, but I want something more than games to justify an expensive place under my TV.
      • Re: (Score:2, Insightful)

        Fully agree with you on the need for something like XMBC on the PS3.

        Actually, you don't even need to; it's already there in the XMB!

        I was quite surprised to find that the built-in media streaming features of the PS3 are an almost perfect replacement to XBMC (I just got my PS3 last week, taking advantage of the "fire sale"). The PS3 can already access all your media shared via UPnP, like the Xbox 360 (and "recent" XBMC builds).

        There is absolutely no comparison to the built-in streaming of the Xbox 360 -- the PS3 interface is actually usable, and the connection to your media

        • I'm still not convinced enough about Transcoding to dump my XBMC box... I've considered translating my stuff to MPEG2 or w/e the PS3 uses, but from my calculations that would be about 2 weeks of CPU time. Bleh. if Sony would release at least a Divx or Xvid codec that would help so much, but I know not to hold my breath.

          I LOVE The remoteplay option on my PSP. I use it at my folks, full access to my media through my PS3. Add in the video out of the PSP Slim, and I can watch my media on any TV that's near
  • As a recent owner of a PS3, there are two changes that I'd love to see implemented. First, when running Folding@Home as a screensaver on the PS3, autoplay of CD's is disabled. One has to manually quit Folding@Home, by navigating the visual menus, just to allow a CD to play. It's really dumb that I should have to turn on my TV just to play a CD. (And I'd like to still keep Folding@Home running as a screensaver, when the console isn't busy.)

    Second, and considerably more problematic, is that video switchin
    • Re: (Score:3, Informative)

      When you are turning on the PS3, just keep holding the power button on the front of the unit for a few seconds. After about 4-10 seconds (I forget how long), the system resets the video input so it will display over whatever video outputs are currently connected and active.
      • Wow, that's useful...

        I have a 1080p display in my living room, and a 720p display in my bedroom. I have a 50' HDMI cable that runs through the walls from the living room to the bedroom, and the wireless controllers work from anywhere in the house (why don't other bluetooth devices seem to get good range?), so I've been switching the cable to play in the bedroom occasionally. The trouble is that if I forget to power up the system and switch away from 1080p output to 720p, the smaller display doesn't work. Th
        • Yeah ... I had similar problem where I was retreating to the bedroom when my wife needed the den to work, and we only have an older analog TV in there. Moving the PS3 is the easier option for me (than running a cable :) ), and I was running into a problem switching between HDMI and RCA outputs.

          Yeah ... TiVo does a nice job handling this, and its certainly something that Sony could "fix" in the future in a firmware update (like how they just added settable backgrounds, and how they added background downloa
  • by TraumaHound (30184) on Monday July 23 2007, @07:38PM (#19963933)
    Fucking finally! I've been watching Talladega Nights for eight months!
    • Err! there is an eject symbol on the front of the PS3 so you better eject "Talladega Nights" and get down to Blockbuster fast :-)

      Actually the ability to remotely eject is a feature that is actually quite useful (not essential) since it is possible to eject your game, DVD or Blu-ray disk and then just take it out rather than touch the eject symbol and wait a few seconds. After-all many HD/DVD recorders, players and even PC's have this feature and now the PS3 has it. Either way you still have to get up and
      • There are more new PS2 games coming out this fiscal year for Sony than PS3 games in fact. The PS2 is not a dead platform like the Xbox and people predicting Sony's demise would be wise to notice PS2 and PS2 game sales.
    • Re: (Score:3, Insightful)

      You do know movies are 24fps, right?

      Do they fool your eye?
      • I kinda thought that projectors were a kind of special case somehow because of the fact that the shutter doesn't stay open for the whole length of the frame; I don't really know where I got that impression from. Like I said, far from an expert on this stuff. Actually, I don't really like watching movies in a theater, in part because of the flicker. It's not something I see straight on, but it bothers my peripheral vision to no end. The color's never right either.
          • I've been asking myself the whole time why they have to create a new standard an use 24fps. Why don't they use 72fps or 48 fps, at least the former should work with many displays (or at least should if their interfaces weren't so braindead).

            24fps is the "film look", when things have higher frame rates they are 'too smooth' and don't feel like a movie any more. They feel like a soap opera. Obviously every major movie you've ever seen has been shot on film at 24 fps (sure there are some recent exceptions where they're shot digitally but still 24fps). Something you probably don't realize is that every major TV show you've ever seen and TV commercials are STILL currently shot on Film at 24fps and then converted to regular broadcast formats and

              • Something you probably don't realize is that every major TV show you've ever seen and TV commercials are STILL currently shot on Film at 24fps and then converted to regular broadcast formats and edited.


                Umm, except for all of the stuff shot on video???
                The only stuff shot on video is the cheezy local car dealership commercials and local crap. Anything national is shot on film still.
      • Re: (Score:3, Informative)

        Actually, the rotary shutter on the projector has two cutouts, so the image flickers at 48 Hz, even though the image only changes every other flicker.
        • And that is still 24fps.

          Just like NTSC is 30fps, despite half-scanning at 60hz.

          Repeating each frame 10 times won't make a movie into 240fps. It is still 24.
          • it's 24 fps, but presented at 48 Hz. The extra flicker makes a difference to your perception of the persistence of the image. Similar to how a 60 Hz monitor and a 120 Hz monitor could display the same 30 fps animation with differing levels of eyestrain.
      • Do they fool your eye?

        Most of the time. But interestingly, you don't often see fast horizontal pans in Cinema movies because they look like crap due to the slow framerate. Check out the scene in Matrix 2 where the camera pans over all the Smiths. The scene looks really, really weird.

        So yeah, you're right, of course, movies are 24 fps. That doesn't mean that they always manage to fool the eye :-)

    • 24 is what Movies and TV are shot in = Useless to go above this for Blu-Ray Movies. Video games on the other hand, can probably benefit from more than 24hz.
      • Re: (Score:2, Informative)

        by Anonymous Coward
        Theater movies:

        24 pysical frames per second, but each frame is shown twice for an 48 frames seen per second. This reduces flicker and helps trick the eye.

        TV:

        29.9997 dude... go read ntsc
      • Re: (Score:3, Interesting)

        And it's been that way for far too long. I find pans and tilts difficult to track in theatres as they come across horribly jittery unless they're done extremely slowly.

        The only way I can really enjoy sweeping pans in movies is with an interpolating TV like 100Hz ones with the Philips Natural Motion chip.

        This is where both Blu-Ray and HD-DVD really missed the boat. They should be pushing film studios to change to a much more natural-looking 48fps (or 50 or 60 for TV compatibility if necessary). Or failing
    • Re: (Score:3, Insightful)

      I'm just here to point out that there's a big difference between fps in a movie/tv show and a video game. Video games create still images that are perfectly sharp based on where every object is at the instant in time that the image represents. For a video game, 30fps is a bare minimum for what we would call "playable" today, though the human eye can easily distinguish frame rates above 100 (probably higher than your monitor refresh rate). Movies and TV, by virtue of being filmed, are blurred due to the m
    • Re:24 Hz? (Score:4, Informative)

      by Chilijohn (988655) on Monday July 23 2007, @06:23PM (#19963223)
      1080p24 content from Blu-Ray is best viewed on a display compatible with 24fps output to reduce motion artifacts like judder. 24hz playback is already available, but some display devices do not negotiate display modes properly over HDMI. This option is necessary for optimum playback in some instances and GREATLY appreciated by those who need it.
    • Movies are shot at 24fps, PAL/European HDTV at 25fps (50i or 25p), NTSC/American HDTV ~30fps (60i or 30p). For PAL, movies are speeded up by 4%, for NTSC at 30fps a 3:2 pulldown process has to be used.

      People complain that 3:2 causes judder, yes to some extent, but the original content suffers from judder also. Judder is a problem with 24fps, the cinematographer has to follow pan tables (it states how fast to pan when using a lens at x focal length and shutter speed) to avoid judder. Judder is also probl
    • For live action content (which another poster has pointed out is usually different from video game content) my eye perceives motion at around 10 fps, but isn't fooled into seeing fully smooth motion until about 45 fps. For non-blurred video games it's closer to 90 fps.

      Of course any game with a decent shader should be using motion blur anyway these days.

    • 30hz is the minimum needed to fool the human mind - that's why America has NTSC and 100 channels broadcasting nothing but "infommercials"
    • 720p is superior to 1080i.
      • 720p is superior to 1080i.

        Agreed. Though some will flag you as "misinformed", as the PS3 added software scaling with Firmware 1.80

      • 720p is better for fast-action video like Sports, most television and most games. 1080i is better for video with a much less dynamic scene, a good example of which are nature shows. If you receive HD broadcasts, flip through some channels with the video mode display active, you'll see that Sports are always 720p and nature shows are nearly-always 1080i.

        Of course, 1080p is the best (for now) providing you have a set that can display it and bandwidth enough to drive it.
    • I don't normally reply to AC's but you are either trolling or have no idea what you are talking about. If you want a bit of education re HDTV look here http://en.wikipedia.org/wiki/High-definition_telev ision [wikipedia.org]. As for the PS3 well I have to assume you don't have one. Hey I'm being a nice guy I would not want you to be called an uneducated troll.
    • Too bad the POS3 can't even scale 720p games to 1080i. What a fucking joke! The 360 scales *all* games to 1080i as does all other *true* HD devices.

      720p scaled to 1080i isn't any more *true* than 720p unscaled and letting your TV scale it for you. In fact, unless your display is natively 1080i, it is worse. I have a 1080p display. If what you're saying is true of the 360, I could play a 720p game, have it upscaled and interlaced to 1080i on the 360 only to have it deinterlaced on my display once it gets

        • Sounds like its time to buy a new TV or an external scaler if the only progressive signal you can accept is 480.

          I wouldn't want Sony to put a scaler in their PS3's. It would mean that I'd be paying for your crappy research / tv shopping skills.