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Sony To Release PSP Handheld Console In 2004
Posted by
simoniker
on Tue May 13, 2003 06:23 PM
from the very-big-deal dept.
from the very-big-deal dept.
JayBonci writes "According to News.com, in a news conference before this year's E3, Sony announced its plans to release a new gaming handheld called PSP, slated for release late next year. Presumably, this would be to compete against Nintendo's Gameboy Advance, a clear winner in the handhelds department for years now. The games come on a new media format, half the size of a CD or DVD, holding 1.8 gigs. Other Gameboy competitors such as the Neo-Geo Pocket Color have suffered from small game libraries and the inability to get over the GBC/GBA's entrenched marketshare. Despite all of this, Sony isn't SNK, and obviously has a lot of muscle to push its way to where it wants to be. It will be an interesting fight."
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Sony To Release PSP Handheld Console In 2004
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Re:32-Bit (Score:4, Informative)
How did Sony with with the PS2? They got into the market far later than all except Microsoft; their hardware is far behind the XBox, and yet the PS2 is 3-to-1 the most popular game console of the current state-of-the-art. Sega, who's technology was often cutting edge and who had a long history in the industry, is now defunct in the hardware market. Nintendo, the oldest of the current crop, has true market force only among young children, relying on their classic intellectual property like Mario. Perhaps I am oversimplifying, but, then, I believe so are you.
Re:32-Bit (Score:5, Insightful)
(Last Journal: Saturday October 27, @04:36PM)
Discounting Sega, they were first to market.
"They got into the market far later than all except Microsoft;"
You forget the generational cycles in the video game industry. To an extent, all bets are off when the next generation of console rolls out, which means (discounting the Dreamcast) Sony had the first-mover advantage.
"their hardware is far behind the XBox,"
Debatable. We're not exactly comparing a Genesis with an SNES.
"Sega, who's technology was often cutting edge and who had a long history in the industry, is now defunct in the hardware market."
Sega's problems were never because of either hardware or software. Their main pitfall was marketing. In my opinion, if the Sega Saturn had been backwards-compatible, Sony would be the one out of the hardware business.
"Nintendo, the oldest of the current crop, has true market force only among young children,"
Never underestimate the spending power of young children in large numbers.
While the PS2 may be outselling the Xbox and GameCube, the GBA is outselling the PS2 hands down. Perhaps even the PS2 and Xbox combined. Why do you think Nintendo is so keen to push GBA link-up with the GameCube?
"relying on their classic intellectual property like Mario."
You seem to believe that's a liability.
Re:32-Bit (Score:4, Interesting)
(http://slashdot.org/ | Last Journal: Saturday September 28 2002, @11:28AM)
The PS2's hardware was designed from the ground up to run games... where the x-box is basically.. a PC with some optimisations.
The PS2 has a lot of power still that a lot of companies don't (or can't) yet take advantage of. Unfortunatly one of the bad things about the PS2 is that its not eactly the easiest to program for. (Sony isnt exactly helping too much with this either.)
I have a feeling we are going to see games evolve over the years on the PS2... (Same thing that happened on the PS1. Compare almost any first gen PS1 game with one of the last gen PS1 games to see what I mean. They almost look like they are for totally different hardware platforms.) While on the other hand, graphics on the xbox will be more or less the same. (Developers already know how to program its hardware, obviously.)
Anyways... Im in no way trying to say the PS2 is more powerful than the X-Box. I am just trying to explain why compairing the two is kindof useless... atleast when your just going by pure specs. (Which btw, you dont mention anything about the PS2s processor design, which does have advantages over the xbox.)
Anyways... this is the same reason why you cant compare AMD and Intel chips directly just by specs.
Anyways... back to my beer =P
Re:RTFA, it is significantly better! (Score:4, Informative)
(http://slashdot.org/ | Last Journal: Wednesday November 06 2002, @09:42AM)
http://www.raylight.it/Blueroses3dagb/blueroses
It's just one of many methods of achieving 3D on the GameBoy Advance. And it's no less *real* 3D than what was achieved on the Saturn or PSX.
There are true 3D games on the GBA as we speak. Some utilize true 3D and even blend them with paralax scrolling. Go look at IGN and you can get a good idea of what the GBA can do in terms of 3D. It's no powerhouse by any means, but it's up there with *early* PSX/Saturn quality in many ways.
Sony also introduced a new accessory for the PlayS (Score:5, Funny)
(http://mr-mlk.livejournal.com/ | Last Journal: Tuesday April 25 2006, @07:48AM)
How will this work?
You jump up and down and little mario on the screen does the same?
And I thought dance mats were scary.
Battery Life (Score:5, Interesting)
(http://www.esotericappeal.com/)
Re:Battery Life (Score:5, Informative)
Re:Battery Life (Score:5, Funny)
(http://www.seinman.net/ | Last Journal: Tuesday November 04 2003, @04:08PM)
Re:Battery Life (Score:5, Informative)
Re:Battery Life (Score:5, Informative)
Wouldn't it be kind of funny if this thing ended up being a PlayStation with a screen, integrated controller, and batteries? That's sure what it sounds like to me. Plus, if they designed it so that it could play PlayStation games that have been copied onto the little disks, then they would have a HUGE library of games already written for it. They would just have to burn them to little DVDs.
better article (Score:5, Informative)
(http://care.cs.ua.edu/)
Games... (Score:4, Interesting)
Also, what are they going to do to entice developers. Gameboy has such market penetration that it'll be hard to convince them that they can make more money with the new handheld. I expect to see a lot of games developed for both systems, or 3d ports of games for the PSP.
Re:Games... (Score:5, Insightful)
(http://slashdot.org/)
Most likely the usual players. Sony has what I would consider to be as strong of a lineup of 3rd party developers (Square, Enix, Konami, EA, Rockstar) with big-name games (Final Fantasy, Dragon Quest, Metal Gear, SSX, Grand Theft Auto) as any company out there. And that's not even mentioning in-house titles like Gran Turismo.
Also, what are they going to do to entice developers
16:9. 3d audio. 1.8 GB storage on 60mm discs. Real-time NURBS rendering. USB 2.0. Not to mention the 50 million+ PS2's already sold worldwide.
How many MEGAbytes are GBA cartridges again?
I think this new system is plenty enticing. Development kits are coming out in June, which gives developers 1.5 years to work with the architecture before release in Dec. 2004, at which point Nintendo will still have the GBA at the forefront of their portable lineup (remember, the original GB went virtually unmodified for almost 10 years).
Re:Games... (Score:4, Informative)
(http://www.krisjohn.net/ | Last Journal: Friday January 19 2007, @01:58AM)
Competition is wonderful (Score:3, Insightful)
GameCube format (Score:3, Interesting)
(http://www.waywardsun.com/)
Wonder if this is a new format or if they are using that one. Don't see why they would roll there own with there's already one existing. Of course this is the same company that came up with Beta-Max and Mini Disk.
portable format? (Score:4, Interesting)
----
I sure hope their new format is solid state, because portable units are meant to be.. well.. portable. If it's a disk based format I doubt it will be nearly as durable as the cartridge based gameboy. Also battery time must be considered, if it's an optical disk the unit will not have a battery life nearly as long as the game boy advance.
I have a feeling this system might suffer the problems as some early PDA's: overpowered, too expensive, and not portable enough. Nintendo and Palm both tackled their respective markets aiming for two goals: Portability and Efficiency. I hope sony realizes this before going against the behemoth of Nintendo's Gameboy.
Nintendo reaction (Score:3, Informative)
(Last Journal: Wednesday July 28 2004, @12:55PM)
lest we not forget.... (Score:3, Interesting)
Whoa .... 1.8 gigs?! (Score:5, Funny)
(http://www.cydeweys.com/blog/ | Last Journal: Saturday December 01, @01:18PM)
Why the game boy works (Score:4, Interesting)
Additionally, I do not know why Sony is attempting to release an "all in one" portable machine that plays games, places calls, and serves as a PDA. That to me just seems like they are trying too hard to incorporate too many groups of people under the same device. If I want a PDA, I buy a PDA. If I want a cell phone, I buy a cell phone. I doubt there is a big market for people that want a cell phone/PDA/handheld game device. Why pay for this unless you want everything that comes with it? Just my $.02
The system that would rock (Score:3, Insightful)
(http://www.carotids.com/)
I want a portal gaming system that is similiar to the current mp3 player setup... except for games.
Yes, iPod for games!
Just USB or firewire the freaking games onto your gaming system. Sure I won't be able to get a GIG of information now... but come on! Size and jedi ninji graphics isn't the most important thing. Downloading is so more efficent than these little CDs or cartridges. You could even exchange games by connecting the gaming systems to each other.
What would even rock more would be if they would release the SDK for free. Then you could have fresh shareware/freeware stuff to try all the time.
Plus, you could have it play mp3, ogg, divx, whatever...
I would drool to have this setup... I would equally drool to program such a device.
Davak
UMD Pics (Score:5, Informative)
(http://www.yellowtexan.com/)
Portable Play Station (Score:3, Interesting)
(Last Journal: Wednesday November 03 2004, @07:41PM)
On Classic Gaming? This guy ripped apart a Playstation One and a mini-TV and built his own back in September of 1991. It was cool because the CD for it spun freely on the back of it without an enclosure. The builder of it even called it the PSP. Hmm... wonder if Sony "stole" the name for theirs from his sight? =)
Re:Mud Slinging (Score:5, Interesting)
(http://www.fodors.org/)
Kind of reaching there huh guys? Rockstar told you to go piss up a rope didn't they? Lets face it, with games like GTA and Metal Gear as exclusive titles you guys didn't stand a chance. Zelda isn't _that_ good.
Nintendo has had that stance for, oh, 20 years now. Whether it's successful, or even reasonable, is debatable... but it's definitely NOT some new reaction to Sony. It is to a large part based on Miyamoto's attitude and design philosophy, visible from his earliest games.
Re:Mud Slinging (Score:5, Insightful)
(Last Journal: Saturday October 27, @04:36PM)
Um... yes, it is. Zelda is one of the reasons that Nintendo is still in the hardware business instead of going the way of Sega. It's the strength of a handful of games like Zelda that kept the N64 afloat. After all, you didn't see the original GTA or MGS on the N64, either.
And while his motives may be questionable, he does have a point: Sony's main customer base are a completely different breed of people than Nintendo's die-hard customer base. They tend to be the people with a teenager mentality that will pay $$$ just to see some blood, tits and ass. In other words, most of the games on Sony's platforms have gone Hollywood.
Re:Too much overkill I think (Score:4, Informative)