Sony's PSP Handheld Storage Media Pictured 55
Thanks to Evil Avatar for pointing to an article on the new PSP Insider website that has the first pictures of the UMD disc format. The Universal Media Disc, or UMD for short, is the game storage medium that Sony's handheld, the PSP will use when it launches in late 2004, and is a 2.4 inch disc that can store up to 1.8gb of data.
Dataplay? (Score:2, Interesting)
Re:Dataplay? (Score:1)
Re:Dataplay? (Score:1)
Re:Dataplay? (Score:1)
Re:Dataplay? (Score:3, Interesting)
For example, my Sony MP3 CD player plays MP3s (decoding them off the CD, while spinning up and slowing down the CD every 30 seconds to fill the buffer), for 30 hours on 2 AA batteries.
I'm not worried about battery life in the PSP, what I'm concerned wit
Re:Dataplay? (Score:1)
The transflective displays to a really good job with energy efficiency. The display is ALWAYS the biggest power hog in handhelds (unless it has Wi-Fi).
To get REALLY excellent run-time though, they need to do some VERY AGGRESSIVE caching on disc usage.
Seriously, Sony are the gods of handheld/portable devices. I'm very surprised that it's taken them this long to lay down the gauntlet and challenge Nintendo.
Is it just me? (Score:4, Interesting)
Re: (Score:1)
Re:Is it just me? (Score:1)
Simply stick the player on the disc, and you'll still have plenty of room for your media. True, you'd need to buy a special peripheral for your computer to format & write to the discs, but if it was reasonably priced ($50-100) so what?
If Sony did this, their handheld would be a fearsome competitor to behold - capable of being your portable MP3 player, video player and game player - just s
Re:Is it just me? (Score:1)
I think a memory stick slot for Aibo would be JUST FINE. Heck, maybe they can get him to play MP3's on command.
Not that Aibo has ever held any appeal for me. I'll stick with my REAL dog
PSP UMD vs. GameCube Mini-DVD (Score:5, Insightful)
GC Optical Disc - 7.62cm(3in) 1.5GB Storgae capcity
PSP UMD - 6.1cm (2.4in) 1.8GB Storage Capacity
Also, correct me if I'm wrong, but GC discs do not employ dual layer technology, so theoretically they could hold twice the amount of data. I'll leave all of the comments about using this type of storage in a handheld to others. -peel
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Kind of reminds me of a revised Mini Disc format.
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
CDs and DVDs speed up the further out from the centre you're reading.
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:1, Interesting)
MiniDisc is the perfect data storage form factor. I forget precisely how much it could hold--I have audio MD gear, not data--but it was the perfect size and shape for portable data. It needs a slightly more durable shell (the little metal thingies don't hold up perfectly, alas), a lot more capacity, and speed, and we're in business.
Either that, or USB keychains need to get a lot cheaper.
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
The closest things that I've seen
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
minidisc.org [minidisc.org]
The data side of the format seemed to catch on less than the audio side did(which is not much anyway, sadly)
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
If Sony had provided PC drives AND openened up licensing, it would have been a PERFECT replacement for the ubiquitous but now VIRTUALLY USELESS floppy.
Mini-Discs have come into the $2 range do to their utility in Audio Recording. That seriously beats both Zip(100-250) and LS-120(240).
Come to think of it, a 3.5" format MiniDisc that would act like a floppy would STILL kick ass since CD-RW STILL doesn't work at the BIOS level. AND CD-RW is STILL a NAKED format (no shell means scratc
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Dual-layer is wise, as consumer level dual-layer DVD writers seem to be a
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Actually, the media type is only part of the copy protection scheme. At least one rumor I heard had it that the data on the disc has to be an exact size down to the bit or the Cube won't boot the game. Apparently the only way developers can burn their stuff to disc is on burners that Nintendo owns directly, so the format is a closed book to all but Nintendo and the industrial spies lucky enoug
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
Re:PSP UMD vs. GameCube Mini-DVD (Score:2)
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
Actually, it doesn't. Both CDs and GameCube discs spin clockwise. This is easily shown with a GameCube and a top-loading CD player like most portables. I can't verify on DVDs since I don't even have a DVD player, much less a top-loading one, but Howstuffworks [howstuffworks.com] shows it spinning clockwise.
What seems a little more likely is that they're read outside-in rather than the standard inside-out.
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
i betcha that the mini-dvd format for GC is closed AND protected by matsushita... yah, it's a COINCIDENCE that the ONLY other maker of GC is them... the combo DVD player, Game Player Q system [biccamera.com] geez, i wonder why?!
do we see some parallels here?!
sony --> beta --> UMD
matsushita/panasonic --> vhs --> gc-dvd
it's natural in this area to make a new format...
side note: thes
Re:PSP UMD vs. GameCube Mini-DVD (Score:1, Insightful)
Why? Are you going to be making games for the PSP? No? Then what do you care?
The whole notion of open data storage formats is only of marginal utility. For general-purpose data storage devices like recordable/rewriteable DVD's and whatnot, an open format is good. Means there will be more hardware and software support, which means writing data to that format for long-term storage would be a wise, or at least not-unwise, investment.
But
Re:PSP UMD vs. GameCube Mini-DVD (Score:1)
Given that this device's prime demographic are adolescent boys, a media format WITHOUT a durable casement is probably DOOMED!!!!!
Beyond that, I think we all get pissed off handling CD/DVDs in general as they are just SO DAMMED FRAGILE.
I was very GLAD to see that one of the new Ultra-DVD formats has a hard case in the spec. This is probably since it is aimed squarely at media prod
GC Portable (Score:1)
Discs in a hand held? (Score:1)
Re:Discs in a hand held? (Score:2, Insightful)
Re:Discs in a hand held? (Score:2, Informative)
I am wondering how save games will be handled, with Sonys history I would guess a limited internal memory with memory stick for transfer.
Wow (Score:2)
Re:Wow (Score:1)
Oh wait.
Re:Wow (Score:2)
Re:Wow (Score:1)
Re:Wow (Score:2)
Scratchless (Score:1)
Three things are certain: (Score:3, Funny)
Re:Betting All (Score:2)
Re:Betting All (Score:1)
Note: using this to hold ROM images of games (especially recent ones) you don't own is bad. ROMs are great for nostalgia, but the GBA is new and GBA games cost $30, so just buy the things.
Re:Betting All (Score:1)
Of course, running them will be an altogether MORE difficult matter.
Re:Betting All (Score:1)
The strategy is simple, if you can make just as much money licensing a technology as you can selling your own, it doesn't matter. As a matter of fact, it's easier.
Optical discs (Score:1)
Re:Optical discs (Score:1)
Sony LOSES MONEY on EVERY PS2 they sell.
They make the money back by effectively "Taxing" the games that are sold for PS2 and selling accessories. It's exactly the same in the printer business.
I guess what I'm saying is that you can either LIVE with their pricing structure. OR, you can buy a mini-laptop with the latest NVidia/ATI chipset and do your portable gaming that way at 10x the price of their comparitively VERY INEXPENSIVE hardwa
Re:Optical discs (Score:1)
Re:Ugly. (Score:1)
The memory stick is blue/purple/white. I believe it complements the color scheme on their cameras. Additionally, it makes it VERY EASY to locate the stick when you open the side compartment which is internally BLACK.
BTW, the shape of the memory stick is roughly equivalent to that of