DOOM 3 Final Video Trailer Released 340
Ant writes "A new Doom 3 Final Video Preview/Trailer is now out. It is about 42.5 MB big, 2.5 minutes long, and in Quicktime format. Download it from here (direct link and BitTorrent link), FilePlanet (an account required), or FileShack (an account required)."
But what are the requirements to play the trailer? (Score:5, Funny)
Re:But what are the requirements to play the trail (Score:2)
Re:But what are the requirements to play the trail (Score:2)
Re:But what are the requirements to play the trail (Score:2)
Re:Well, duh. (Score:3, Informative)
rumour : step through the frames (Score:5, Interesting)
"f you step through the iD logo, there's a pic of the original doom 3 dude for 2 frames"
Re:rumour : step through the frames (Score:5, Informative)
Re:rumour : step through the frames (Score:5, Interesting)
Re:rumour : step through the frames (Score:2)
Re:rumour : step through the frames (Score:2)
The funny thing is that he looks exactly like Kevin Cloud, one of the two primary artists. Check out his interview segments in the G4/TechTV spot [gamershell.com].
Re:Ah Nostalgia... (Score:3, Insightful)
Have you even seen the game? In the high res images? The game looks pretty amazing.
The fact it doesn't "need the latest hardware" is exactly why everyone loves ID so much. The fact the top of the line machines give a breathtaking experience while the game is still very playable on the weaker machines.
Do you find it BAD that the game isn't made by a company that doesn't care for people which aren't rich kids that can afford the latest and hottest hardware? You fi
Re:Another console user... (Score:3, Insightful)
So what if it CAN run on a console. It's not like Doom1 and 2 weren't released for consoles. Heck Doom1&2 were recently released for the GBA.
Moreover, the porting was so simple because Carmack and co. use portable technologies (OpenGL). That's why the game is so easily ported to console, linux AND mac.
Yes. I know stencil shadows existed for a while now and so did bump textures. H
Re:Another console user... (Score:5, Funny)
Oh man, you young kids were spoiled with your fancy 4 voice sound chips, 32K RAM and 16K ROM, Motorola chips running almost a full kilohertz
But yea, I'm looking forward to playing Doom III.
Re:Another console user... (Score:4, Insightful)
Yes, I imagine the entire industry is up in arms over id's decision to port their game to the platform where it will sell the most copies.
Re:Another console user... (Score:5, Insightful)
You think you're a long time gamer because you were around when Doom 1 came out? That somehow invalidates the original posters points? Are you kidding?
No, "I" used to love id "so much" because they did things that "other" game companies wouldn't try. Making Doom III run on a console is tanamount to professional treason.
Two things. First of all, id is not directly doing the XBox port. Second of all, a company is not fucking treasonous if it wants to make its very much sought after game available where possible. This is good for gamers, not bad. "Treasonous" would be if a company alienated its fanbase by making the hardware requirements so ridiculous that NOONE could play it.
From all the graphics I've seen, Doom III certainly does not "push the limits" on modern hardware.
You either don't know what you're talking about despite your breathtaking amounts of experience, or you haven't seen the screenshots of the game running in high resolution ultra mode, in which case you're just ignorant. Perhaps you haven't seen the benchmarks which are showing that all of our modern hardware will only be able to run the game at around 1024*768, otherwise the framerate might be a bit sluggish.
In fact the game looks like a more adanced and rendered "Halo".
Since Halo looks pretty damn good in the first place, I don't see how this is a valid point. Doom 3 does look much more advanced, it's gorgeous. There's nothing wrong with that.
It looks like the character maps and 3D engine were created two years ago and nothing but story line and graphics were added since then.
So what you're implying is that there was a FPS game out two years ago that looked as good or better than Doom 3 or had an engine as advanced? Are you sure you know what you're talking about?
And for your information, "rich kids" were all that could afford PCs in the early days. You should pay a penalty for getting the best, that's the way the world works.
So a good developer is going to cut off the vast, vast majority of its potential fanbase for the elitest dudes with the top 2% hardware? Color me crazy, but isn't being able to create a game with a top-of-the-line engine that can barely be played on the highest end hardware today at the highest settings, yet still be able to be played on systems half as good PROGRESS?
If everyone catered to the lowest common denominator we'd end up buying everything at the dollar store.
Once again, I don't think you know what you're talking about. Go check out the minimum specs on the game then take a look at how fast the average desktop computer is. I wouldn't be mad at id just because you don't understand the concept of having the largest target market possible. id is a business, making a very good business decision that their market wants.
I would like to see a game so advanced that only the few can play it.
Then perhaps you very obviously shouldn't be seeking this from a mainstream developer?
That's the way it worked for Doom 1
Uh no, most people could play Doom 1, and PC gaming wasn't exactly a huge market at the time anyhow, it was more of a niche market. The times have changed slightly, have you noticed?
drives the industry, that moves things forward. It gives people something to look forward to. If you don't have any forward vision, then why are you here?
Remember Macworld, four years ago, when you could practically smell every non-id developer shit their pants? What we saw was the vision that gave us something to look forward to and set a standard for what other developers needed to get at to keep graphically relevant.
This tripe sounds like the elitest music fan who's pissed off because Linkin Park were so much kewler when they were underground...
Re:Another console user... (Score:4, Insightful)
That much is certain.
I've got seniority on your ass
Which may be the case, but I'm not going to get into a pissing contest about how long I've played COMPUTER GAMES when your logic is so obviously and fundamentally flawed. It's not necessary and proves nothing.
I'm here to tell you that advanced gaming is disappearing at the same rate as good music
No, you just need to know where to look. The mainstream is not it, old man.
The fact that you mention "Linkin Park" and not "Genesis" or "Rush" just shows your age in so many of its adolescent colors!
Oh, please. I thought it was very apparent I was using an exhaggerated simile. I didn't think I'd have to name two mainstream bands from back-in-the-day to get the basic idea across. Sorry you didn't catch it, I guess.
I don't want to limit id software's advanced games to 2%. I just wish they would limited it to less than 30 percent of the installed base of machines. That's a big difference. You've definitely got me all wrong here.
You're implying that a mainstream company's goal should be to limit its potential user base by making system requirements extremely high. My point is that mainstream developers sort of, ya know, want to sell to as many people as possible, and thus would put time and effort into making the game playable on lower level hardware. Businesses like money. id is a business. Where is the confusion?
And if the game id had showed us at Macworld had actually came out four years ago (or even two years ago), then I would have "shit in my pants".
You'd have to be able to play it first to do that though. Part of what is going to make Doom 3 so great is it's going to be played by a lot of people while still having bleeding edge graphics. You're looking for something else, but you're simply not going to find it from a mainstream developer. It's quite simple, really. I can understand your desire for absolute no holds barred bleeding edge, but you're speaking badly about a company that is obviously not about that and would prefer to get its product into as many hands as possible. Your dismay seems a bit misguided when you take common business sense into account.
Re:Another console user... (Score:2, Insightful)
Re:Another console user... (Score:2)
Geez, at least wait a few more days and play the game before you get yourself all in a tizzy.
I'm sure the console port is just that, a port of the main game made for consoles. The PC version will be the full blown edition. Just don't play the console version if it bothers you that much. But there are some people out there that the cons
Re:Another console user... (Score:2, Insightful)
Adding a raytracer would just be silly. Raytracing is for shadows and/or reflections/refractions; both of those grounds are already covered by better
Re:Another console user... (Score:3, Interesting)
Back in the day before video cards had texture memory, resolution was directly (root-icly?) related to your video memory. So a 640x480x16(bit colour) required 614400bytes of memory - a 1mb card. 1920x1200x32 would require 9216000bytes, or a 9mb card. This is the "frame buffer" - something writes to that buffer, and something else (a DAC) converts it to video. Some video cards had (have?) multiple frame buffers to allow for quickly switching, well,
Re:Ah Nostalgia... (Score:2, Insightful)
And when I clicked on the this page it said (Score:5, Funny)
Mmmmmm, what video do I download? (Score:5, Funny)
In-game screenshots from a lucky SOB (Score:5, Interesting)
Doom3 Pix [mac.com]
Re:In-game screenshots from a lucky SOB (Score:5, Funny)
Re:In-game screenshots from a lucky SOB (Score:2, Informative)
Aside from the pictures of the box and so on, those are the exact same screenshots that have been going around the net for a week.
It might have a box, but I don't think he took those screenies.
Re:In-game screenshots from a lucky SOB (Score:2)
Re:In-game screenshots from a lucky SOB (Score:2)
Re:In-game screenshots from a lucky SOB (Score:2)
Bless.
Re:In-game screenshots from a lucky SOB (Score:3, Informative)
- Oisin
Re:In-game screenshots from a lucky SOB (Score:2)
No, (Score:2)
Obviously (Score:2)
Torrents, the answer to the 404 Not Found dilemma! (Score:5, Insightful)
The press makes out that Torrents is all about getting "free" software and porn. Maybe they should look at it from a different angle.
Re:Torrents, the answer to the 404 Not Found dilem (Score:3, Informative)
Re:Torrents, the answer to the 404 Not Found dilem (Score:2)
I don't think getting this via the
Fast, and Getting Faster (Score:2)
Re:Torrents, the answer to the 404 Not Found dilem (Score:2)
Re:Torrents, the answer to the 404 Not Found dilem (Score:2)
Actually, take that back. Reutgers Online, trying to do what CNN did to Napster, did a huge article where they linked to suprnova about 5 times talking about free movies and other downloads. THAT mentioned Bittorrent, but only in passing.
But yeah, haven't heard much about BT in the mainstream media at all.
Public service message (Score:5, Informative)
(If someone here is actually using your outgoing bandwidth for other things, consider yourself mentioned, and spare the Slashdot reply.
Need a .torrent for the .torrent! (Score:4, Insightful)
.torrent mirror. (Score:5, Informative)
Shouldn't be necessary, but here's a mirror of the torrent [gazonk.org] just in case.
FileShack account (Score:2, Informative)
Password: passbyabm
It may be unethical, but so is spam.
Re:FileShack account (Score:5, Informative)
And you cannot download more than one file simultanously when logged into a free account at fileshack. So sharing an account like that is pretty dumb.
Re:FileShack account (Score:2)
Off Toppic: Slashdot effect (Score:4, Interesting)
Re:Off Toppic: Slashdot effect (Score:2, Funny)
Re:Off Toppic: Slashdot effect (Score:2)
The torrent itself has been officially
Point of failure: tracker (Score:4, Insightful)
So if the tracker crashes or just can't handle the traffic there goes the torrent for the most part.
Re:Off Toppic: Slashdot effect (Score:5, Funny)
BitTorrent link (Score:5, Informative)
alternate mirrors at 3dgamers (Score:2, Informative)
Mirror of the torrent (Score:2, Informative)
http://www.toad.net/~cshafer/d3pcdownloadfinal.
I somehow get the feeling (Score:2)
This is , what, the 5th Doom 3 post within a few days ?
Ahwell, since i dig id's work, and am looking forward to Doom 3, i guess it won't hurt ; Just very surprised to see it FP-ed all the time.
Re:I somehow get the feeling (Score:3, Interesting)
Re:I somehow get the feeling (Score:2)
Hell, i still fire up Quake 1 once a week ; Don't really care too much about the storyline in there ;)
Btw, only Unreal 1 added something new ; as had quake 1 done a few years earli
all-time download speed record... (Score:2)
Re:all-time download speed record... (Score:2)
An upgrade worthy game.... (Score:2)
Video File Formats (Score:2, Insightful)
Where's the MPEG version? I refuse to use Apple's nagware.
Re:Video File Formats (Score:5, Funny)
Re:Video File Formats (Score:2)
media player classic w/ real alternative and quicktime alternative will pretty much handle anything you throw at it. if you want all the other codecs in one handy bundle, check out the defilerpak: http://hellninjacommando.com/defilerpak/
Re:Video File Formats (Score:2)
the Doom3 hardware requirements... (Score:5, Funny)
Sigh. The headline for this articles should read something like "There's a cool file available and the URL was posted on slashdot. Mark your calendar for next week, when the traffic dies down and you can actually download it."
http and ftp mirror (Score:5, Informative)
via ftp [s6n.com]
the server should be fast enough
Re:http and ftp mirror (Score:5, Funny)
Famous last words.
Re:http and ftp mirror (Score:2)
sounds like the fat lady hasn't started singing yet.
Re:http and ftp mirror (Score:2)
Re:http and ftp mirror (Score:2)
Apt closing words (Score:2, Interesting)
"Anticipation, after all... is everything"
But seriously, I am impressed with how cinematic the game looks. I'm hoping the opening sequence will be playable, like the Halflife pre-event stuff, it looks like a real nice tension builder the action kicks off.
Lip sync (Score:2, Flamebait)
Re:Lip sync (Score:2)
Re:Lip sync (Score:2)
With that in mind, DOOM 3 and Half Life 2 have excellent synching, with Half Life 2's appearing to be su
Some frame rate lags in the demo (Score:2)
Re: (Score:2)
Easter Egg in the teaser trailer! (Score:2)
Maybe not so impressive, after all (Score:5, Interesting)
Of course I realised that Doom3 was gonna be Old Skool stlyee, but until I saw this clip of prolongued in-game footage, I didn't realise just how 'run backwards through tight corridors shooting at things' is was likely to be.
Answer (given this trailer) is: a huge, big amount of very lots.
Call me a traitor but I'm much more looking forward to HL2 with it's human militia, Eastern European country setting and all-round greater immersion.
I'll give D3 a warez bash and purchase it if I'm still playing after Day 3 (really, I will), but I have a feeling it may be rather short-lived on my hard disk (not to mention the fact that I'm gonna have to endure it on my laptop (pretty sexy, but still...) as I'm away on business for the first half of next week).
Oh timing - you cruel, cruel fate (possibly).
Multiplayer disappointment (Score:2, Insightful)
Re:Maybe not so impressive, after all (Score:2)
That said, some of my fondest memories were of playing multiplayer original Doom and Quake (original CTF).
Don't get me wrong, I'll buy doom3 next week because I always like a new toy,
Re:Maybe not so impressive, after all (Score:2, Interesting)
Of course your point about the style is valid, and everyone likes a different kind of game. (but can you see id going tactical?
I just don't see how you could realistically sneak up on your average denizen of Hell & take it down a la' Hitman for example.
Also it's not like you could hold imps hostage ag
Same here (Score:4, Informative)
The graphics don't look as great as those screenshots we saw a year ago. The game play hasn't changed that much. So I can shoot through that shelf. Can I push it over to help stall the bad guys while I run backwards? Can I spill the contents of those exploding barrels so that the bad guys might slip and fall? Doesn't seem that way from the video. The characters' lips still aren't in sync with the words they're speaking.
I'm not spending several hundred bucks to upgrade my computer so I can play this game. I'll wait until something more immersive comes down the pipe.
Re:Maybe not so impressive, after all (Score:3, Informative)
Massive battles? (Score:2)
The trailer didn't show any of these huge scenes, but more 1 on 1 battles. Well, here's hoping.
Re:Massive battles? (Score:2)
I'm sure within a week someone will recreate(as close as posible of course) the original doom maps in doom 3....now what that will do to your video card is another story.
Video Game trailers formulaic ape of Hollywood (Score:5, Insightful)
Fuckin' Jesus. Why does nearly every single video game "trailer" try to copy the "cool kids" in Hollywood?!
Ugh. The Doom trailer does the cliche "crescendo, pause, explode" thing THREE TIMES, one of which is the hackneyed "Final Scare" thing.
I guess I'm just pissy at the never-ending globule of mainstreamism infecting everything.
In my pants.
Re:Video Game trailers formulaic ape of Hollywood (Score:2)
http://efilmcritic.com/feature.php?feature=1138 [efilmcritic.com]
http://www.fwfr.com/fourum/topic.asp?ARCHIVE=true
Human psychology (Score:2)
Because pretty much all of their customers are human, and thus will react the same way to that carefully constructed stimuli. Video directors use those techniques because they *work*. They trigger the same reactions in most humans, by working on the wetware at a very old and fundamental level. They thus attract interest and get the blood pumping, making people want to see the movie/play the game/buy the product
Random thoughts after watching the trailer. (Score:3, Interesting)
On the down-side, I think the weapon effects, particularly the plasma gun, really do look quite lame. Certainly no better than what we've already seen in UT2k4, if not slightly worse.
Also, the trailer gives me some cause to worry about the gameplay. As I understand it, the idea was that this would be a game that would play heavily on the "fear" aspect, and I find constant combat to be a huge fear-negating factor. I'll be upset if the gameplay does turn out to be "just another fps". Of course, it's perfectly possible that they thought they needed to show constant combat in the trailer and that this isn't representative of the full game.
Doom 3 minimum hardware requirements: (Score:5, Informative)
384 megabytes of memory.
Two gigabytes of hard drive space.
An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better.
Just thought I'd clear that up for anyone not in-the-know.
Demo? (Score:2, Informative)
I don't want to buy the damned game until I know if my machine is good enough to run it acceptably or not.
Re:Non QT format? (Score:5, Informative)
A safe, easy, spyware free quicktime (Score:5, Informative)
Get the 'mega codec pack' here:
http://g5.edskes.com/klmcodec103.exe [edskes.com]
For linux users, of course head here and snag:
http://www1.mplayerhq.hu/MPlayer/releases/codecs/
Which is the mplayer release of an essential codec pack containing divx, quicktime, realplayer, etc. Those should be extracted (without the sub director in the tar) to
Re:Non QT format? (Score:2)
Is there an AVI/DivX/anything else version of this available for those of us without QuickTime?
I'm watching this w/ Totem running on Debian Unstable. No quicktime/crosover office/mplayer/wine/etc needed here.
Re:Quicktime alternative please (Score:3, Funny)
Re:You know it's time to get a new computer... (Score:2, Informative)
Re:After watching this... (Score:2)
BTW, it most likely won't be in stores on the 3rd, that's when it ships to stores. I know that EB isn't getting it until the 4th. You might want to call your friendly local game retailer to check. Don't want to have to make two trips to the store.
Re:I am scared... (Score:2)
But I have the feeling this game will be very scary. Parts of the trailer remind me of Silent Hill and Eternal Darkness (which is very odd for an id game), and those games are damn
Re:I am scared... (Score:2)
Re:Archvile is back! (Score:3, Informative)
Re:Archvile is back! (Score:3, Insightful)