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Halo 2 Reviews

Posted by michael on Sun Nov 07, 2004 06:59 PM
from the warm-fuzzy dept.
SilentChris writes "As of 3 PM EST, major websites were finally 'permitted' to release their reviews of Halo 2. The verdict: near perfect scores. Check out reviews by Gamespot, IGN, and GameSpy. Bungie has done it again!"
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  • I dont know why.. (Score:5, Funny)

    by bluewee (677282) on Sunday November 07 2004, @07:02PM (#10749923)
    ...these reviews are so late, my copy of the game has been blowing me away for a week or so since I got it. Also my parents have been praising my newly learned language, French... :D
  • More Reviews and averages ... (Score:5, Informative)

    by Hank Chinaski (257573) on Sunday November 07 2004, @07:03PM (#10749928)
    (http://www.gatecrash.org/)
  • All our hopes are on Halo 2 by The_Mystic_For_Real (Score:2) Sunday November 07 2004, @07:03PM
  • by Anonymous Coward on Sunday November 07 2004, @07:03PM (#10749934)
    Halo 1 had horrible level design. For some stages level design went like this:

    1. Take a room and make 20 identical copies
    2. Join all the rooms together with corridors
    3. ???
    4. Profit

    Absolutely horrible. The alien spaceship was some of the worst level design I have seen in the last 5 years. I hope things are better this time.
  • Not Credible Sources (Score:4, Insightful)

    by fux0rbob (787723) on Sunday November 07 2004, @07:03PM (#10749936)
    (Last Journal: Sunday August 08 2004, @03:34AM)
    Unfortunately, these sources can't be considered credible. Which may sound like a troll, but it's not. These people are funded by advertisers. Advertisers like Microsoft and Nintendo and Sony. These sources will almost *always* report favorible, if not glowing reviews of the major advertisers' games.

    • Hi, my name is proof. Where am I?
      [ Parent ]
    • Re:Not Credible Sources by pilot1 (Score:1) Sunday November 07 2004, @07:10PM
      • Re:Not Credible Sources by gl4ss (Score:3) Sunday November 07 2004, @08:43PM
        • Re:Not Credible Sources by pilot1 (Score:2) Sunday November 07 2004, @09:24PM
          • Re:Not Credible Sources (Score:5, Interesting)

            by gl4ss (559668) on Sunday November 07 2004, @10:47PM (#10751494)
            (http://--/ | Last Journal: Monday December 09 2002, @05:12PM)
            well for one, they rave about how big and vast halo 2 is. it isn't. they even mention the length of the game and still don't bitch. then, of course you could call a "it's obvious the story needs a sequel" ending 'curious' like ign puts it.

            **So, with nearly four times the amount of discourse from the first game and almost 20,000 lines of dialog, Bungie's story is deeply woven into every aspect of Halo 2, from the heart-stopping first hour to the climactic (and perhaps curious) ending. During the course of the game's 15 levels and just like the first game, you'll hear dozens of funny quips and memorable lines delivered by human soldiers that reverberate throughout its 10-15 hours of gameplay (yeah, that's what I said, 10-15 hours)**

            enuff said, they got 10 hours of gameplay, and make it sound like it's big(10 hours isn't. and the game feels like it's 'cut' at the end a bit.. like a two episode movies first part or something).

            bungie says the game is twice as long as halo 1 - this simply isn't true and should be critiqued.

            ign's review is 8 fucking pages with 2 paragraphs worth of content( and basically.. apart from the halo2 name.. the whole review has been seen a thousand times before, it's boring, the praises are rehashes basically and as such quite empty, like the whole review).

            but what's more to note is that game mags are now AGAIN at valueing games at 97-99 out of 100 scores(they did it at least here locally in the early 90's, as they failed to take evolution into account in giving the points.. like, they gave games bigger scores because they were better than the games 3 years ago).

            (besides all this, halo2 offers _nothing_ in the creativity department into gameplay)
            [ Parent ]
        • Uh...no? by Anonymous Coward (Score:1) Sunday November 07 2004, @10:01PM
        • 1 reply beneath your current threshold.
      • Re:Not Credible Sources by YaRness (Score:3) Sunday November 07 2004, @10:02PM
      • Re:Not Credible Sources by fimbulvetr (Score:1) Sunday November 07 2004, @11:49PM
        • 1 reply beneath your current threshold.
      • 1 reply beneath your current threshold.
    • Re:Not Credible Sources by Templaris (Score:3) Sunday November 07 2004, @07:23PM
    • Re:Not Credible Sources (Score:4, Informative)

      by dfj225 (587560) on Sunday November 07 2004, @08:46PM (#10750735)
      (http://www.livejournal.com/users/dfj225 | Last Journal: Monday March 01 2004, @04:15PM)
      Well, I can't speak for most of the online ratings, but 1up.com does have the review that will be printed in EGM. The game got all 10s. Now the reason I mention EGM is that in the past game publishers who advertised in the mag became upset over a few games that got low ratings. EGM's response was to say that they stick by their ratings and if they lose a few ads, so be it. I find EGM and most web sites to be pretty accurate as far as my tastes are concerned.
      [ Parent ]
    • Re:Not Credible Sources by Anonymous Coward (Score:1) Sunday November 07 2004, @08:47PM
    • Re:Not Credible Sources by sangreal66 (Score:3) Sunday November 07 2004, @09:06PM
    • Re:Not Credible Sources (Score:5, Insightful)

      by cgenman (325138) on Sunday November 07 2004, @09:06PM (#10750848)
      (http://www.chriscanfield.net/)
      That's not necessarily true. You'd be surprised how hard it is to buy a glowing review these days in a non-"official" magazine (I.E. the Official XBox magazine). As we're down to basically 5 companies, E.A. Activision Sony Atari Microsoft, they would basically have to report glowing reviews of everything. Sometimes they glow more than they should, as the person who likes a genre is going to get games of that genre to review. Would you put the FPS guy on Winning 11 8 and expect them to give a comprehensive, well-thought out review? No, you give it to the guy who has played every other Winning 11 game, as well as every soccer game in existence and some that aren't, who will have perspective on where Winning 11 fits into the universe of soccer games and will probably love it.

      One of the other reasons why most of the games people would look up are reviewed favorably is because comparatively reviewers have to wade through a tremendous amount of real crap. No matter what you may feel about the redundancy and lack of innovation of GTA: San Andreas, it is in no where near the same category of junk as Big Motha' Truckers. Likewise, Fifa may not be as hot as some of the top soccer games coming out of japan, but compared to Atari's Backyard Soccer series it's Pulitzer material. On the other hand, give them a truly mediocre game that you spent years working on, and they will crush it ruthlessly. The press can be quite cold sometimes... I've read more than one review of a project I've worked on where the reviewer complained of the lack of a feature that was actually there.

      No matter what your personal opinions on the subject, Halo 2 is unarguably one of the most polished and destined to be one of the most enjoyed games of the year. Microsoft didn't buy that with their ads, Bungee bought that with their sweat. And good for them: Bungee has always released quality games and deserves success.

      [ Parent ]
    • Re:Not Credible Sources by SpookyFish (Score:2) Sunday November 07 2004, @10:38PM
    • Re:Not Credible Sources by Kid_Korrupt (Score:1) Monday November 08 2004, @04:19AM
    • Re:Not Credible Sources by AzraelKans (Score:2) Monday November 08 2004, @02:14PM
    • Re:Not Credible Sources by drewmca (Score:2) Sunday November 07 2004, @08:58PM
    • 4 replies beneath your current threshold.
  • by Tojo-Mojo (707846) on Sunday November 07 2004, @07:04PM (#10749941)
    To me, it was like you were just going through the same repeating rooms over and over fighting endless hoards of monsters. Especially the library. I didn't play all the way through, I gave up once I got to the part where you go through the core stage again - only this time BACKWARDS! I think I had more fun playing Unreal 2 or Red Faction or other games that got considerably less critical acclaim.

    I guess I just don't get the big selling point behind Halo- do people just like it for the action? I mean the story was interesting, but the levels definately were not.
  • Not soo good... (Score:5, Funny)

    by grazzy (56382) <grazzy&quake,swe,net> on Sunday November 07 2004, @07:04PM (#10749944)
    (http://www.mjoelkbar.net/ | Last Journal: Wednesday April 20 2005, @09:29AM)
    I've been playing this game for almost two weeks now, and yeah well, I gotta tell you, it has a couple of flaws.

    1) Everyone speaks french? What is up with that?
    2) It doesn't work with xbox live gameplay...
    3) My xbox now says I'm banned from xbox live?!

    I give it 5/10 for good efforts, but why french??
  • PA (Score:4, Interesting)

    by mentalflossboy (811716) on Sunday November 07 2004, @07:05PM (#10749957)
    Hell, even Penny Arcade [penny-arcade.com] liked it.
    • Creepy by Troy (Score:3) Sunday November 07 2004, @09:51PM
    • Re:PA by nzAnon (Score:2) Sunday November 07 2004, @10:48PM
    • Re:PA by faust2097 (Score:1) Monday November 08 2004, @02:34AM
    • 1 reply beneath your current threshold.
  • Couldnt disagree more. (Score:5, Informative)

    by hine_uk (783556) on Sunday November 07 2004, @07:05PM (#10749958)
    From ...ahem play testing at a uh friends house...all the way through I got to be honest when I say I wish I didnt have this arriving in the post in a weeks time. The magic of the first one jsut isnt there. Its about half the length and you can tell that it is just getting strugn out into a fresh "chapter" each year. It dosent play as smoothly, the multiplayer aspect of it is lacking compared to the first, the story is not as tight and fun as the first and its about half the length. To be honest it feels more like an expansion pack rather than a full and slaved over game. Its just a pity that the magazines jump on the bandwagon. It deserves to do well just not as well as it will do. Instad of your own money ask for it as a gift for christmas or thanksgiving. You wont feel so let down.
  • Again? (Score:4, Insightful)

    When did they do it the first time? I mean, did any of these people even play the first Halo? Cooperative play on the XBox was pretty cool, but other than that, it as a bland and boring game with bland and boring graphics, sounds, weapons, gameplay, etc.
    • Re:Again? (Score:5, Insightful)

      by badasscat (563442) <basscadet75@@@yahoo...com> on Sunday November 07 2004, @07:17PM (#10750063)
      (http://www.jwnyc.com/)
      When did they do it the first time? I mean, did any of these people even play the first Halo? Cooperative play on the XBox was pretty cool, but other than that, it as a bland and boring game with bland and boring graphics, sounds, weapons, gameplay, etc.

      I normally consider posts like these trolls, but I have to agree in this case. Some of Halo was pretty nice, but it was balanced by all the backtracking, by all the bland interior levels, and by a complete lack of consistency. Overall I don't see what's all that different about it than a lot of other mediocre sci-fi shooters.

      Standards for FPS's on consoles are different, and lower. I think Xbox owners were also just happy as hell to have an FPS that looked as good as Halo did (for a console FPS), and that was good for a launch game. It's definitely way, way overrated though, and if the first game had come out at this point in the system's lifespan I doubt it'd make the same sort of splash. Of course, now it's got almost this mythical quality to it, so of course you get reviewers giving it 9s and 10s because hell, it's practically the same game, so people are going to have to love it just as much, right?

      Well, I own an Xbox, and Halo 2 is not at the top of my wish list. FPS's belong on PC's anyway, with proper controls and higher detail levels (required for recognizing and then sniping distant enemies). Nuts to Bungie.
      [ Parent ]
      • Re:Again? by SilentChris (Score:1) Sunday November 07 2004, @10:05PM
        • 1 reply beneath your current threshold.
      • Re:Again? by arodland (Score:1) Sunday November 07 2004, @10:08PM
        • Re:Again? by TrancePhreak (Score:2) Monday November 08 2004, @01:48AM
          • Re:Again? by arodland (Score:2) Monday November 08 2004, @03:30PM
      • Re:Again? by The_Real_GooberMan (Score:1) Monday November 08 2004, @12:26AM
        • Re:Again? by TrancePhreak (Score:2) Monday November 08 2004, @01:45AM
          • Re:Again? by The_Real_GooberMan (Score:1) Monday November 08 2004, @06:32PM
            • Re:Again? by TrancePhreak (Score:2) Monday November 08 2004, @10:07PM
              • Re:Again? by The_Real_GooberMan (Score:1) Monday November 08 2004, @11:19PM
        • Re:Again? by seann (Score:1) Monday November 08 2004, @03:20AM
      • Re:Again? by mdarksbane (Score:2) Monday November 08 2004, @10:21PM
    • Re:Again? (Score:5, Interesting)

      by Firehawke (50498) on Sunday November 07 2004, @07:23PM (#10750110)
      (Last Journal: Sunday February 20 2005, @09:48PM)
      What really gets me is how the Gamespot review spends over half the review glossing over the flaws and then they still give it a near-perfect score.

      I admit I actually liked the original Halo-- it had a different feel and the enemies had some character to them, but the review I just read makes Halo 2 sound like they didn't even bother to work on the biggest issues of the original at all and in fact came out a lot worse in a few areas while only improving mildly here or there.

      I guess the reviewers really ARE taking payoffs these days...
      [ Parent ]
      • Re:Again? by SilentChris (Score:3) Sunday November 07 2004, @10:22PM
    • Re:Again? (Score:5, Insightful)

      by Apreche (239272) on Sunday November 07 2004, @07:28PM (#10750149)
      (http://www.apreche.net/ | Last Journal: Tuesday November 08 2005, @11:17PM)
      I agree. I am the kind of person who doesn't pass judgement on a game until I've played it. I haven't played Halo 2 yet, but Halo one was crap poop. FPS games of that style were impressive when Goldeneye came out for the N64. Releasing the same crap with a different theme and shinier graphics isn't going to make it any fresher. The enhanced multiplayer of multiple X-Boxen adds a little bit to the experience, but most still do the four player split screen.

      Games like Counter-Strike and Natural Selection DO exist. There's a reason that CS is still the #1 multiplayer fps, no matter what your stereotypes of the game may be it kicks the living snot out of every other multiplayer fps. Keep in mind I am judging the game on its own merits, and not taking into account the attitudes and mannerisms of its players, which may vary.

      Oh, yeah, so Halo 1 couldn't hold a candle to CS or NS or even UT2k4 or Tribes 2. Based on that, I don't have high expecations of Halo 2, but I wont pass judgement until I play it. Maybe because my expecations are low, it will beat those expecations and make a good impression.

      Oh, the reason people played Halo 1? My guess is they are mostly young kids who didn't already have the Goldeneye experience. Or they were people who didn't have fast Internet connections and didn't have the internet multiplayer fps experience to compare it to. So when a goldeneye with a new theme, better graphics and expanded multiplayer showed up they were wowed away because they had not yet experienced something which you and me have had for over 6 years.
      [ Parent ]
      • Re:Again? by Medgur (Score:2) Sunday November 07 2004, @09:57PM
      • Re:Again? by nfgaida (Score:1) Sunday November 07 2004, @10:42PM
      • Re:Again? by Drantin (Score:2) Monday November 08 2004, @02:37AM
      • Re:Again? by lmnfrs (Score:1) Monday November 08 2004, @05:10AM
      • Re:Again? by Sentry21 (Score:2) Monday November 08 2004, @07:40AM
    • Re:Again? by Solder Fumes (Score:3) Sunday November 07 2004, @07:38PM
      • Re:Again? (Score:4, Informative)

        ...and then forced Bungie to port Halo to the X-box.

        Do you have any idea what you're even talking about? Halo went through so many changes that if it had been released on the Mac as originally planned it would have been yet another mediocre RTS game on a platform with a very small videogame market.

        I'm not a Microsoft advocate, but because of Microsoft's purchase of Bungie, they were given an infusion of funds and resources to make what would have been an undersold and mediocre game into the best FPS on the Xbox, perhaps even the best FPS console game to date (yes I've played Goldeneye and Perfect Dark-- Niether game can is as good as Halo multiplayer, new technology notwithstanding).

        For anyone interested, here's a look [fileplanet.com] at the evolution of Halo. Get an idea of what it would have looked like had Microsoft not been involved. Trust me... nobody would have bought a Mac just because the RTS Halo-as-it-would-have-been was on it.

        More mirrors [google.com]

        [ Parent ]
      • Re:Again? by dmjossel (Score:1) Monday November 08 2004, @12:59AM
      • Re:Again? by DavidBrown (Score:3) Monday November 08 2004, @01:43AM
      • 1 reply beneath your current threshold.
    • Re:Again? by Quarem (Score:1) Sunday November 07 2004, @08:24PM
    • Re:Again? by EulerX07 (Score:2) Sunday November 07 2004, @08:57PM
  • Ehh (Score:3, Interesting)

    by realmolo (574068) * on Sunday November 07 2004, @07:07PM (#10749978)
    I have an Xbox, and Halo just isn't very great. It's well-done, but it has no personality, and very little new to add to the FPS genre.

    That said, my Xbox-owning friends who had never(?!) played a multiplayer FPS game before think it's the greatest thing ever. And, if you've never played Unreal Tournament, I suppose it is. But for people who've been playing FPSs on the PC for years, Halo is only average. I imagine Halo 2 is more of the same, and the reviews seem reflect that.

    • Ehh by slasher guy (Score:1) Monday November 08 2004, @05:17PM
      • 1 reply beneath your current threshold.
    • 1 reply beneath your current threshold.
  • What is all the fuss about by LiquidHAL (Score:1) Sunday November 07 2004, @07:10PM
  • I think what it was... (Score:4, Informative)

    by Phluxed (737458) on Sunday November 07 2004, @07:11PM (#10750011)
    was that it was something anyone could pick up and play, and culture whores needed something to grasp to. All my friends who arent really gamers, love Halo, but everyone who is a gamer, realizes how lifeless it is, and that holds true with the second.
  • Not as good as the oldies.... (Score:4, Insightful)

    by darth_silliarse (681945) on Sunday November 07 2004, @07:12PM (#10750019)
    (http://www.this-way-out.net/)
    Compared to the awesome Unreal Tournament and Quake 3's I think Halo and it's console-friendly ilk are average to say the least.... I remember when Alien Trilogy on the Sega Saturn was just as hyped and when you finally got round to playing it you just thought "Ho Hum better load up Doom 2 on my PC". Hype DOES NOT mean good.... I thought most gamers would have learnt that by now
  • my short review. (Score:4, Informative)

    by cipher uk (783998) on Sunday November 07 2004, @07:13PM (#10750030)
    its more of the same. so .... 1) you liked halo: combat evolved and played it through to the end. you'll like halo 2. 2) you liked halo: combat evolved but got bored halfway through due to repitition. you may aswell just play halo: combat evolved to the end. 3) you didn't like halo: combat evoled. halo 2 will be the same. 4) you haven't played halo: combat evolved. buy halo: combat evolved first as you'll be able to get it in a bargin bin. (thats if your thinking of getting halo 2) there really isn't much new at all. can use both hands at once... a few more vehicules.... new storyline... a few new weapons. all in all what you'd expect in a sequel. still has the repitition to it. i found the first two levels stunning then it started to get boring again. AI is great again though :).
  • Emphasis on AGAIN (Score:5, Interesting)

    by fsterman (519061) on Sunday November 07 2004, @07:17PM (#10750061)
    What most people don't understand is that Bungie has always been one of the most innovative game houses. Halo and Halo 2 have received quite a lot of attention since MS was able to do some real push with the game. But all of Bungies games are just as impressive, and more so when you realize what a variety of new thinking they put out.
    Marathon, an FPS, to Myth, a team player RTS, to Oni a FPS/martial arts game, to Halo, possible the most creative FPS to date. If they had gotten with a big development team earlier I would love to see the games they would have produced!
    So hats off to Bungie, I want to see the next non FPS!
    • Re:Emphasis on AGAIN by Phluxed (Score:1) Sunday November 07 2004, @07:22PM
    • Re:Emphasis on AGAIN (Score:4, Insightful)

      by gl4ss (559668) on Sunday November 07 2004, @07:41PM (#10750258)
      (http://--/ | Last Journal: Monday December 09 2002, @05:12PM)
      halo1: uncreative and uninnovative.
      and halo 2 is that - DONE AGAIN, but if possible, even shorter.

      seriously: WHAT CREATIVE THERE WAS IN HALO 1?
      weapons? no.
      vehicles? seen before.
      enemies? boring.
      coop gameplay? hell, doom had that(but halo's pc port didn't).
      graphics? just average.
      outdoor sequences? non-revolutionary.
      indoor sequences? flat walls reminding me of '97.

      (oni was boring too after the start)

      btw.. what of the old bungie is left besides the name? their next non-fps? dream on guy, like microsoft would have them do anything else than the big hit series.

      or to put it on a different note.. have you played any games besides bungies games? because it doesn't really sound so.
      [ Parent ]
      • Warthog Jump by Effugas (Score:2) Sunday November 07 2004, @07:57PM
        • Re:Warthog Jump by megan_of_wutai (Score:1) Sunday November 07 2004, @09:05PM
        • 1 reply beneath your current threshold.
      • Re:Emphasis on AGAIN (Score:5, Interesting)

        by curtlewis (662976) on Sunday November 07 2004, @08:08PM (#10750475)
        I think you've been jaded with time.

        Halo 1 Creativity:

        weapons - manly rockets, not those pussy quake type ones
        alien weapons that can't be reloaded, and overheat

        vehicles - first game I know of that you could DRIVE vehicles in an FPS game.

        enemies - while only a few types existed, the AI was very good, unlike the 'huge hit games' like CoD.

        Bungie didn't do the PC port, although they supervised it. And shame on them for shipping it with utter garbage for net code. Can you say milking the customer base?

        outdoor sequences - first FPS with halfway decent outdoor levels and graphics in those levels. Sure, the graphics look dated now, but they were pretty hot back then.

        Indoor sequences - walls tend to be flat, that's what walls are. The dark, moody ship levels were interesting early on, but the rubber stamp action of a rushed ship job became rather boring. Given enough time, I think they would have done it well.

        Bungie invented dual wielding and weapons with more than one firing mode back in the mid 90s with Marathon. They also veered from the overly fast, unrealistic movement of the DooMs and Quakes and went for a slower, more realistic run speed. This forces you to think more and makes it a bit less of a twitch game. You can still twitch to take out a target that suddenly appeared, but escaping from danger isn't so easy.

        No, I'm not a Bungie fan boi. But they have been historically innovative in game design, often a step ahead of the competition. But they fail to listen to fans just as much as the next game company and they ship a game too soon just like every other game company. People still buy the stuff anyways to feed their crack habit, so why put some quality into it? It's a disgusting trend in the industry, but there's no avoiding it now unless we stop thanking them for slop with the all mighty dollar.

        [ Parent ]
      • Re:Emphasis on AGAIN (Score:5, Insightful)

        by oGMo (379) on Sunday November 07 2004, @08:17PM (#10750539)
        WHAT CREATIVE THERE WAS IN HALO 1?

        Someone made an XBOX game that didn't completely suck?

        Seriously though, you're right on. Halo 1 might have been impressive if it hadn't been delayed for how many years because Bungie sold out. Might. As I said the other day [slashdot.org], Doom 1 was revolutionary; everything in the FPS realm has been incremental improvements and regurgitation since.

        XBOX fans are just excited because there's hype don't have much else to be excited about. (Funny, sad story: once back when all these consoles were new and sparkly, I talked to a kid in a game shop who had picked Saturn, N64, Dreamcast, and now XBOX. Ouch.)

        [ Parent ]
        • Re:Emphasis on AGAIN (Score:4, Informative)

          Doom 1 was revolutionary; everything in the FPS realm has been incremental improvements and regurgitation since.

          But Doom 1 was just an incremental improvement on Wolfenstein.

          That isn't totally true, but all games are incremental improvements. The question is just how large the improvement was.

          I personally believe that there have been a few standout games in the FPS that are worth noting as milestones.

          Wolfenstein
          Doom 1
          Quake
          Half Life

          I don't think we have had anything worthy to be called a milestone since Half Life. Maybe one of the UT series. I have some hopes that S.T.A.L.K.E.R might really introduce something new.
          [ Parent ]
        • Re:Emphasis on AGAIN by TrancePhreak (Score:2) Monday November 08 2004, @02:00AM
        • 1 reply beneath your current threshold.
      • By that logic... by MMaestro (Score:2) Sunday November 07 2004, @09:49PM
      • Re:Emphasis on AGAIN by SilentChris (Score:2) Sunday November 07 2004, @10:12PM
      • 1 reply beneath your current threshold.
    • Re:Emphasis on AGAIN by Daleks (Score:2) Sunday November 07 2004, @08:13PM
    • Re:Emphasis on AGAIN (Score:4, Insightful)

      by Mitchell Mebane (594797) on Sunday November 07 2004, @08:25PM (#10750598)
      (http://whattheboat.com/ | Last Journal: Monday January 03 2005, @09:14PM)
      Screw Halo 2, I want Oni 2. That game was awesome.
      [ Parent ]
    • 2 replies beneath your current threshold.
  • WTF? (Score:4, Insightful)

    by thegoogler (792786) on Sunday November 07 2004, @07:21PM (#10750085)
    Can someone PLEASE explain why all the comments pointing out that this game doesnt nessecarily deserve all the hype it got.. Even the ones that aren't flaiming it, just pointing this out are moderated to 0 or less? What, did the ilovebees.com virus erase your minds?
  • "permitted"? by mark-t (Score:2) Sunday November 07 2004, @07:21PM
  • Bah, old news. (Score:3)

    by Zangief (461457) on Sunday November 07 2004, @07:21PM (#10750091)
    (http://impulsosolar.cl/ | Last Journal: Tuesday October 05 2004, @04:57PM)
    Amazon has had "reviews" for Halo 2 since February 2003.

    Slashdot editors, bring some new stories please.
    --
    Wiki de Ciencia Ficcion y Fantasia [uchile.cl]
    • 1 reply beneath your current threshold.
  • What do you guys think? (Score:3, Interesting)

    by pmc255 (828453) on Sunday November 07 2004, @07:23PM (#10750106)
    Do you think that people buy the Xbox just for Halo? Or do they buy Halo because it's on the Xbox? ;)
  • MS is killing by Canth7 (Score:1) Sunday November 07 2004, @07:24PM
  • Friendly reminder (Score:5, Funny)

    by Dan the Intern (649261) on Sunday November 07 2004, @07:24PM (#10750115)
    Remember to stress these points when making flamebait posts about Halo 2:

    1. Same tired gameplay
    2. Repetition
    3. The console FPS ALWAYS sucks

    Thank you.
  • excuse me... (Score:3, Interesting)

    by sinner0423 (687266) <sinner0423&gmail,com> on Sunday November 07 2004, @07:30PM (#10750168)
    Bungie has done it again!

    Done what, exactly? Anybody who was reading the developer blog regarding the original Halo was completely disappointed by the time it hit the shelves. Bungie hyped it up to be something it wasn't, and by the time it got released, 95% of the "innovative, ground breaking" features were found in other pc/console games. The only thing that made it unique was that it was on the Xbox.

    How long did we have to wait for a PC port for this one? 2 years?

    I've played Halo 2, and controlling the game is like watching a monkey fuck a football. Sure, it's amusing, and interesting for the first minute, then it becomes frustrating and pointless. Although the graphics are awesome, and the gameplay is superb.

    It's a good game, but really.. it should be on the PC where 99% of first person shooters belong. The controls really do detract from the experience. Bungie will get my money if I see a holiday release for a PC port.
  • by SkankinMonkey (528381) on Sunday November 07 2004, @07:33PM (#10750189)
    My friends that have played it all share the same opinion pretty much. Halo 2 is a rehash of the first one with improvements in the multiplayer area. So if you want to have a party, bring halo and you'll have some fun. Unless your friends are addicted to the fast paced nature of FPS' like UT. Don't forget, Halo is locked at 30fps and plays rather sluggishly compared to PC FPS'.
  • Arrggghhh.... by Psychotext (Score:2) Sunday November 07 2004, @07:47PM
  • Over at GE we have... (Score:5, Informative)

    by ProudClod (752352) on Sunday November 07 2004, @07:48PM (#10750311)
    A more honest review, at least I think so. 9.8 is just bullshit - it's nowhere near as revolutionary as Halo 1.

    As much as I hate to appear the karma whore, I think people need to see a more balanced review of the game. Remember, we're putting our bollocks on the line with Microsoft's PR by giving the game below 9/10 - we just felt we had to tell the truth.

    See the review here. If you like it, pass it on [gamerseurope.com]

  • What's a "Halo?" by spankey51 (Score:1) Sunday November 07 2004, @07:49PM
  • From what I can see... by soulctcher (Score:1) Sunday November 07 2004, @07:54PM
  • Sounds like a good game by Dirtside (Score:2) Sunday November 07 2004, @07:57PM
  • Meh by Anonymous Coward (Score:2) Sunday November 07 2004, @08:00PM
  • You guys need to get a clue. by Yolegoman (Score:2) Sunday November 07 2004, @08:04PM
  • Choose One. by Askjeffro (Score:2) Sunday November 07 2004, @08:05PM
    • Re:Choose One. by Anonymous Coward (Score:1) Sunday November 07 2004, @08:21PM
      • 1 reply beneath your current threshold.
    • Re:Choose One. by lowe0 (Score:1) Sunday November 07 2004, @09:19PM
    • Re:Choose One. by Joel from Sydney (Score:1) Sunday November 07 2004, @10:09PM
    • For me, Echoes. by sbszine (Score:2) Sunday November 07 2004, @10:28PM
  • Recycled mediocrity (Score:5, Funny)

    by mojotooth (53330) <mojotooth AT gmail DOT com> on Sunday November 07 2004, @08:16PM (#10750531)
    (Last Journal: Monday May 05 2003, @02:06AM)
    Let's be honest. Halo 1 was only popular because it was the first exposure most non-computer geeks had to first-person shooters. Anybody who played Doom, Quake, Descent, Quake, Tribes, UT, or any other classic fps were left shouting "WHY are they expecting me to play an FPS with these two stupid sticks?"

    Halo 2 is just a slight extension of the same thing. I can't understand why H2 is getting great reviews in the same way that I just can't fathom how Dubya got 58 million votes.

    Therefore I blame the religious right wing for Halo 2's reviews.
  • Is it really that surprising? by Megaphoneman (Score:1) Sunday November 07 2004, @08:17PM
  • Halo 2 by pawnIII (Score:1) Sunday November 07 2004, @08:22PM
    • 1 reply beneath your current threshold.
  • congrats by Zareste (Score:1) Sunday November 07 2004, @08:27PM
    • Re:congrats by xgamer04 (Score:2) Sunday November 07 2004, @10:46PM
      • Re:congrats by Zareste (Score:1) Monday November 08 2004, @06:26AM
      • 1 reply beneath your current threshold.
  • You want an honest review? by IGTeRR0r (Score:2) Sunday November 07 2004, @08:28PM
  • by dancingmad (128588) on Sunday November 07 2004, @08:32PM (#10750657)
    I'll admit I haven't played Halo 2 yet and I don't have an XBox. Most of my PS2 games are Japanese RPGs (Phantom Brave, Disgaea) and most of my Cube games are the AAA titles (Zelda, Metroid, etc.). I have played Halo 1 and I don't see what the big deal is.

    Everything Halo does has been done before, especially in Quake. Maybe the kids playing Halo now missed Quake (didn't have PCs, too young, whatever). The graphics seem pretty lack luster (if that is even a legitmate game play issue) and the single player is awful. The game can be ok in multiplayer, but I'd have more fun in a 4 way Dr. Mario or Wario Ware.

    I'm no fan of FPSes, but I was thoroughly engrossed by Metroid Prime. It perfectly translated the desperation and fear of being alone from the 2D classics into a 3D world. I have never played an FPS all the way through but I beat Prime several times. Maybe its the difference in PC gamers and console gamers (I count myself in the latter).

    Personally, I think most of the fanbase for Halo and GTA are casual American gamers who haven't grown up worshipping Japanese games. That could mean there's a legitimate movement to "American style" games in the U.S., but to me it seems like casual gamers are just that, casual.
  • "Bungie has done it again!" by Ender Ryan (Score:2) Sunday November 07 2004, @08:38PM
    • 1 reply beneath your current threshold.
  • by TyrranzzX (617713) on Sunday November 07 2004, @08:42PM (#10750722)
    (Last Journal: Tuesday December 14 2004, @05:54AM)
    You've got your shotgun, 108 pcs of ammo, level on hard. The area is dark, too dark, and something slithers out of the corner. You turn, finding nothing to within your reticle, but when you turn back, the wall begins crawling, crawling and falling in a browinish grey tide...

    Hellsau, the master of puppets hits the hard spot (0:38) (or perhaps ministry, just one fix, at 0:22) maxed volume on a 5.1 surround sound system, drounding out blast after blast from the shotgun.

    That's how halo is to be played. You get bored otherwise. It's a straight FPS shootem' up, like Serious Sam, but with vehicles, no smart remarks, and a sci-fi twist. You supply the smart remarks. The fun comes in when you add in violent, gory music to pure skill.
  • controls? by Chuck Bucket (Score:1) Sunday November 07 2004, @08:50PM
    • Re:controls? by geekoid (Score:2) Sunday November 07 2004, @10:55PM
    • 2 replies beneath your current threshold.
  • Only 9hours 9minutes till 9th Nov for me :-) by MarkTina (Score:1) Sunday November 07 2004, @08:52PM
  • Most negative site ever... (Score:5, Interesting)

    by dfj225 (587560) on Sunday November 07 2004, @08:58PM (#10750795)
    (http://www.livejournal.com/users/dfj225 | Last Journal: Monday March 01 2004, @04:15PM)
    I don't care that I'm burning karma here...but it was on my mind so I figured I would post it anyway...

    /. has to be one of the most negative sites I have ever read. No matter what the topic is, it seems like only the most negative comments get modded up (unless, of course, the topic is linux). I wonder, and I'm serious here, the people who don't enjoy halo and think that halo 2 is a dissapointment, what would you have changed?
  • The times are a changin' by The Munger (Score:2) Sunday November 07 2004, @09:20PM
  • Halo is like an iPod, everything just fits by mliu (Score:1) Sunday November 07 2004, @09:56PM
    • 1 reply beneath your current threshold.
  • I think Halo 2 will be big.... (Score:3, Interesting)

    by Dr Reducto (665121) on Sunday November 07 2004, @10:01PM (#10751209)
    (Last Journal: Tuesday June 24 2003, @09:38PM)
    This may sound like trolling, but whenever /.ers think something sucks, and write long posts about how people won't like it, it will be a big hit.

    I see a few really long rants about blandness/lack of originality, so I am going to bet Halo 2 will break sales records.

    Slashdot is not good at figuring out what is going to be popular. What's cool thouh is that it is so reliably wrong, you can set your watch by it.

    My favorite examples:
    Linux
    iPod/iPod Mini
    Windows
    and now, Halo 2
  • by Anonymous Coward on Sunday November 07 2004, @10:19PM (#10751338)
    Alright, first off I've been a PC game player from way back in the day. I played Doom before any PC fan boy did, on networked NeXT computers where it was first released/developed. I've played tons on the PC and I couldn't stand console gaming, and then came Halo and everything changed. But most PC guys don't get a few things, and when they slam Halo, their PC bias shows.

    Ok here are some (4) dirty little secrets/myths that explain why there is a disconnect.

    1) The PC version of Halo is worse than the Xbox version. Why you say? The PC version has multiplayer while the Xbox version doesn't. Well for starters, Halo plays slower and looks worse on all but the absolutely highest end PCs. I'm talking you better have at least a 3GHZ P4 and ATI 9800+ level card, or the damn game just looks worse. I can't explain why. It might have something to do with the "fuzzing" on the TV set. But water looks better, smoother. It's more pixilated on the PC somehow. Also, it just runs choppier on the PC with all but the best hardware.

    2) This one will upset a bunch of PC gamers, but playing on a console is better. Now I'm not talking better in that you can move around 3 ms faster with analogue controllers. You probably cannot. But it's more enjoyable. There is an entire added level of emersion that Halo balances in just right with the rumble/feedback on the controllers (that just "gets in the way" for hard-core PC enthusiasts that just want the highest kill counts). These are the same guys that turn off every bell/whistle graphic addon/detail to eek out frame rate. Well that may be good for kill counts, but it sucks for telling a story. The PC lacks that visceral element that is brought to bear better with analogue controllers for our analogue wet wear. This is the single thing that PC gamers don't get, because sitting in front of the PC, psychologically (and controller wise) loses an extreme level of immersion. Your home theatre system is designed to suck you into the movie, and it does a way better job than the PC at getting you "in the game."

    3) Next myth is that the levels were all repetitive, hallway lamers. Some were. No doubt. But there were super out door, open-ended terrains where you could take any of a million paths. Where you could sniper banshee pilots before they take off to get a plane you shouldn't have been able to get. Take a tank. Take in a team. Sneak in. Kill everyone. The outdoor battles were epic.

    Repetitive levels dont suck totally. Not every damn battle has to be some outside completely open ended thing. That's not to say Bungie should be forgiven for endless repetition, but there is an immersive "sh*t I'm lost" factor when you're going through a maze. I find that realistic. Heck, you get into some alien base, you know nothing about it, it looks all the same, youre panicy, that's not necessarily a bad thing. You shouldn't always know where you're going. That's part of the panic/fun of going through it the first time. For the same reasons backtracking through the same level at a different time of day is kind of a cool idea. The open air battle scene in Halo, when you come back at night was very cool. Again, that's not to say I want to go through (now) boring Doom/Quake mazes ad nausium, but there is something to varying the environments and keeping you off balance, that adds to the balance of the game.

    4) That people that like Halo are all console lamers that have no clue about PC games. True for some, not for others. The console is a different kind of experience. And in a way it's akin to switching operating systems. What stops you from switching and saying one platform sucks while another doesn't is often a function of muscle memory and habit. Let's face it, we don't like to change (particularly when we're good in one environment), and so getting proficient using the analog controller and starting as square 1 for PC gamers is a downer. I know I hated playing FPS on a console after having gotten good on the keyboard/mouse. But
  • of course there near perfect. (Score:3, Interesting)

    "The verdict: near perfect scores. "
    because ther want to review Halo 3.

    COme on, can we trust a review site that has to agree to all kinds of stipulations before posting what they think?
    Not me.
    I'll wait 2 weeks, gert the report from the early adopters and get it for 15 bucks less then every one else. Assuming the reviews I get are favorable.

    Now, I'm not saying Halo 2 isn't the perfect game, hell I jope it is I like good games, just pointing out the these reviews aren't the most unbiased in the world.
    I am also of the opinion that if what ever you are reviewing, whether its games, cars, or Krypton Lasers, you should not regularly give a 8 or higher to everything. If you do, you need to change your rating system.

  • FPS on consols by Legato895 (Score:1) Sunday November 07 2004, @11:17PM
  • A few have asked why Halo was as acclaimed as it was.

    Halo was not only in a good spot for exposure, being the only polished FPS on the Xbox, but filled expectations well. I was originally unimpressed by the screenshots and even a few minutes of deathmatching at a friend's house. But I kept reading of the the awards it received, long after the inital reviews. Almost always, the write-ups would mention the exhilartion of playing on the highest difficulty, single player. So I borrowed the game from the same friend.

    And my eyes were opened. Not only was what appeared to be yet another FPS suddenly exciting, but during the tense, chalenging moments, I was attuned to the subtlties of sound effects and level layouts. The AI was superb, feinting and flanking as well as some of the best online FPS clans (marksmanship not as good). When you are paying attention to every detail to survie and progress, you learn the levels very well, and the feeling is almost more "Survival Horror" than some Doom-style adventure.

    The game has been compared, derivatively, to GoldenEye/PD, UT series, and Quake series. I've played all of those, some on multiple formats. These are pillar games, but Halo stands alongside them. Unfortunately, untile you devote a few hours on Legendary, it's really difficult to understand why.

    Now it appears that Halo 2 isn't up to snuff, but every series I mentioned has it's better and worse titles. Im not surprised here, but I am still looking forward getting the game alone at 12:01am's single player fun and the following Halo2 party, where i imagine both seasoned and noobs will have fun drinking eating and shooting the crap outa stuff! And it should smell better and have lest tantrums than LAN parties Ive attended...

  • Why can one only use the mouse? by UncleJam (Score:2) Monday November 08 2004, @12:53AM
  • Deus Ex by thealmightyegg (Score:1) Monday November 08 2004, @01:22AM
  • celebration! by Flunitrazepam (Score:1) Monday November 08 2004, @02:02AM
  • not as good as Halo 1 by UncleScrooge (Score:1) Monday November 08 2004, @03:14AM
  • by Nexum (516661) on Monday November 08 2004, @04:34AM (#10752889)
    I don't know about anyone else, but I have to say that I was very much underwhelmed by the first Halo.

    I simply don't think it deserves the huge scores it got, and I can't understand why it got them. I mean, the part when you fight through stage after stage after stage after stage of those plague things really is some of the most repetitive worst level design since the original wolfenstein.

    Put that together with the sections after that which have you going through corridors and occasionally coming across a long bridge - again, so boringingly repetitive.

    And the save system is horrendous, absolutely awful - I got stuck in one place having to save with very little health, and the next section just happened to be super-difficult, took me an absolute age to finish.

    For what it's worth, I think the enemy design, although quite nice in places was not wide ranging enough - there are what, three different types of bad guy?? Look at the great stuff coming out in terms of enemies in Half Life 2 (Strider anyone?) and the nice assorted mix in Doom 3. Halo's really pale next to these. And what's with the cutesy-ness of those little alien things? Making cute sounds, I'm not watching a cartoon! I want to feel like these are serious assailants I'm facing, not some bastard offspring of Barney.

    Now of course, there were some very good points to the game as we all know, the vehicles were great fun, and graphically I was very impressed. The storyline - well meh, I wasn't blown away, but I love the idea of the Halo in the first-place.

    So I'm puzzled by all the crazed fanboi-ism over Halo, it was an OK game as far as I'm concerned, but people giving it crazy 10/10 scores? Did we play the same game?

    But this is about Halo2... which I haven't played, but am not too buzzed up on it due to the disappointing original. Hopefully Bungie hasn't used the cut & paste method of world building this time round. - Nex
  • Complete review of Halo 2 and this topic by lmnfrs (Score:2) Monday November 08 2004, @05:37AM
  • Lacking Campaign Mode by jeks (Score:1) Monday November 08 2004, @08:39AM
  • Sharp Knees! by warnerve (Score:1) Monday November 08 2004, @09:12AM
  • Seattle Times Article - LAN Party Story by HideEverFree (Score:1) Monday November 08 2004, @09:32AM
  • Just a question... by El Camino SS (Score:2) Monday November 08 2004, @09:33AM
  • XBOX vs PC??? by DarthVain (Score:1) Monday November 08 2004, @10:23AM
  • Halo AI was one of the big factors for me by madmaxmedia (Score:1) Monday November 08 2004, @03:54PM
  • Some people like more of the same... by blahplusplus (Score:1) Tuesday November 09 2004, @01:02AM
  • Halo 2 doesn't work, despite other games working by Stochio (Score:1) Tuesday November 09 2004, @01:30AM
  • xgamerslounge.com been playing since Saturday by SilkBD (Score:1) Tuesday November 09 2004, @11:22AM
  • Bungie has done it again, allight by Intrinsic (Score:1) Tuesday November 09 2004, @07:53PM
  • Re:Boring? by Anonymous Coward (Score:1) Sunday November 07 2004, @07:05PM
    • Re:Boring? (Score:4, Insightful)

      by fresh27 (736896) on Sunday November 07 2004, @07:44PM (#10750284)
      (http://ipod.fresh27.net/)
      Halo PC is not the way people were meant to play Halo. It was released 3 years later with neglible changes. It was born on the console, and thats where the gameplay really belongs. If you start to compare it to PC games, you're just gonna complicate it and get a skewed vision of the whole thing.

      HL and UT were shitty games on PS2, and Halo was a shitty game on PC. It's not often that a game makes a good trip cross platforms, and it definitely wasn't the case with Halo.

      [ Parent ]
      • Re:Boring? (Score:5, Informative)

        Halo was not "born on the console". It was born on the Macintosh. Microsoft got hold of it and changed that, however.

        [ Parent ]
        • Re:Boring? (Score:5, Informative)

          by Have Blue (616) on Sunday November 07 2004, @08:47PM (#10750739)
          (http://www.seizurerobots.com/)
          By the time you saw the "real" Halo at Macworld, it had already undergone massive changes from its original concept (it used to be an RTS, for one thing), and after MS bought Bungie it was virtually rebuilt from scratch for the Xbox.
          [ Parent ]
          • Re:Boring? by Geoffreyerffoeg (Score:2) Monday November 08 2004, @06:11PM
          • 1 reply beneath your current threshold.
        • Re:Boring? by strict3 (Score:2) Sunday November 07 2004, @09:31PM
          • Re:Boring? by falcon5768 (Score:2) Monday November 08 2004, @12:09AM
            • Re:Boring? by strict3 (Score:2) Monday November 08 2004, @05:09PM
              • Re:Boring? by falcon5768 (Score:2) Monday November 08 2004, @06:38PM
                • Re:Boring? by strict3 (Score:1) Wednesday November 10 2004, @10:24AM
          • Re:Boring? by strict3 (Score:1) Monday November 08 2004, @04:58PM
          • 1 reply beneath your current threshold.
        • Your wrong buddy by Angry Black Man (Score:2) Sunday November 07 2004, @09:41PM
          • 1 reply beneath your current threshold.
        • Re:Boring? by SilentChris (Score:2) Sunday November 07 2004, @10:14PM
          • Re:Boring? by AngryUndead (Score:3) Sunday November 07 2004, @11:47PM
            • Re:Boring? by aBlooMoon (Score:1) Monday November 08 2004, @08:56AM
              • Re:Boring? by PhoenixFlare (Score:2) Monday November 08 2004, @06:02PM
                • Re:Boring? by aBlooMoon (Score:1) Wednesday November 10 2004, @08:41AM
        • 1 reply beneath your current threshold.
      • Born on the console? by Monx (Score:1) Sunday November 07 2004, @08:14PM
      • Halo was born on the Mac by fracai (Score:1) Sunday November 07 2004, @08:19PM
      • Re:Boring? (Score:5, Informative)

        by Trogre (513942) on Sunday November 07 2004, @08:30PM (#10750634)
        (http://slashdot.org/)
        Halo PC is not the way people were meant to play Halo. It was released 3 years later with neglible changes. It was born on the console, and thats where the gameplay really belongs.

        Balderdash.

        Halo is a PC game. It was designed to be a PC game and the original version always will be an unfinished PC game. Bungy made it, and they made it great.

        Unforunately, not long before the game was ready, Microsoft bought Bungie studios and shelved Halo. They then ported whatever they could from the carcass to the then new XBox just in time for a Christmas release. Thus Halo/XBox was born.

        A few months later, Microsoft were kind enough to grace us PC gamers with a port of Halo/XBox to the PC. But make no mistakes - this was not the original version by any means. Because it's a port of an XBox game, game play is severely retarded due to the pathetic 64MB memory of the XBox, textures are repetitive and performenace is dog slow. This is Halo/XBox/PC.

        I doubt Halo/PC will ever see the light of day.

        [ Parent ]
        • Re:Boring? by Benw5483 (Score:1) Sunday November 07 2004, @08:40PM
          • Re:Boring? by Trogre (Score:2) Sunday November 07 2004, @08:48PM
          • Re:Boring? by davidbailey (Score:2) Monday November 08 2004, @08:18AM
      • Re:Boring? by DrXym (Score:2) Monday November 08 2004, @04:34AM
      • Re:Boring? by Deliveranc3 (Score:2) Monday November 08 2004, @09:38AM
  • Re:Boring? by pluke (Score:1) Sunday November 07 2004, @07:06PM
    • Re:Boring? (Score:5, Interesting)

      by SilentChris (452960) on Sunday November 07 2004, @08:14PM (#10750513)
      (http://slashdot.org/)
      9/10 of the original Halo experience was playing in a LAN-party with friends.

      As I mentioned in another post, this was the first game to really break the barrier of who would attend a "LAN-party". It used to be a couple of techies with towers strapped to their backs, who knew the ins and outs of drivers and networking and would play Quake in their college dorm. Now, it's kids who bring a few Xboxes over to their friends house, hook up a couple of TVs and bam, instant social fun.

      That was the main draw of Halo, anyway. Halo 2 seems to capitalize on it: creating "parties" of up to 16 players who could be anywhere (including on the same couch), that stick together on Live. It's essentially bringing the LAN-party social experience online. That's pretty impressive (not from so much a technical standpoint, but a design standpoint).

      As for bots: while I admit it would've been nice, I've never been too pleased with bots in the past. Either they were too good (UT at the higher settings) or totally ignorant (Perfect Dark bots tended to get stuck on ladders and inclines). Give me massive multiplayer mayhem anyway. :)
      [ Parent ]
      • 1 reply beneath your current threshold.
  • by Tobias Luetke (707936) on Sunday November 07 2004, @07:14PM (#10750040)
    For the same reason as the Lasik surgeons wear glasses.
    [ Parent ]
  • Re:Yawn...... by LordNimon (Score:2) Sunday November 07 2004, @07:26PM
    • Re:Yawn...... by Benw5483 (Score:1) Sunday November 07 2004, @08:05PM
    • Re:Yawn...... by Frogbert (Score:2) Sunday November 07 2004, @10:26PM
    • Re:Yawn...... by LordNimon (Score:1) Monday November 08 2004, @11:44AM
    • 1 reply beneath your current threshold.
  • Re:Boring? by secretsquirel (Score:2) Sunday November 07 2004, @07:43PM
    • Re:Boring? by ottothecow (Score:2) Sunday November 07 2004, @07:55PM
  • Re:Boring? (Score:4, Interesting)

    by aweraw (557447) * on Sunday November 07 2004, @07:49PM (#10750325)
    (http://www.something.com/)
    Thats what I think...

    Halo is only thought of as 'superb' in the console arena. On PC, it was 'Just Another FPS', with nothing to distinguish it from more popular titles such as the BattelField's, FarCry, etc... the action was repetitive, the weapons bland, and the terrain was homogenous through out the entire game.

    Halo 2 I believe will be more of the same, with the only real difference between the first and this sequel being the story line, and prettier graphics. It will be loved by people who own consoles, and have yet to properly experience what an FPS should really be like. I predict that gamers who are FPS purists, will have the same gripes with this games as they did with the first one.

    IMO, the hype surrounding the first game was completely unwarranted... and thus I suspect the same will ring true when I bother getting around to play this.
    [ Parent ]
    • Re:Boring? by sqrt(2) (Score:1) Monday November 08 2004, @02:00AM
    • Re:Boring? by Grey Ninja (Score:2) Sunday November 07 2004, @09:58PM
    • 1 reply beneath your current threshold.
  • Re:One thing that's always bugged me ... by brain159 (Score:1) Sunday November 07 2004, @07:55PM
  • Looks like Slashdotters Loves Microsoft by kai.chan (Score:1) Sunday November 07 2004, @08:12PM
  • Re:Of course! by wilebill1381 (Score:2) Sunday November 07 2004, @08:21PM
  • Re:Same Old Same Old by DaveCBio (Score:2) Sunday November 07 2004, @09:37PM
  • Re:Boring? by heptapod (Score:1) Sunday November 07 2004, @11:27PM
  • Re:One thing that's always bugged me ... by stratjakt (Score:1) Sunday November 07 2004, @11:54PM
  • 28 replies beneath your current threshold.