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Half-Life 2 Causes Nausea, Looks Good in Doom Engine
Posted by
Zonk
on Tue Nov 23, '04 05:35 PM
from the it's-not-the-gore-that's-making-you-queasy dept.
from the it's-not-the-gore-that's-making-you-queasy dept.
BrookHarty writes "There is a large number of users reporting nausea while playing Half-Life 2. There is a thread on the Steam powered forums that talks about the wide spread problem. Some other sites are actively talking about the motion sickness, PlanetHalflife, 3DGPU, usenet group comp.sys.ibm.pc.games.action has an active discussion, and gaming IRC network Gamesurge on channel #Halflife2." In related news from people with too much time on their hands, Jacques Chester writes "Folks discussing the visual merits of the Source and Doom 3 engines might want to look at this. The goal is to see what Half-Life levels might look like in Doom 3. An eerie result."
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Half-Life 2 Causes Nausea, Looks Good in Doom Engine
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Finally...
(Score:5, Funny)Re:Finally...
(Score:5, Funny)News? Bah!
(Score:5, Insightful)(Last Journal: Thursday August 11, @05:50PM)
FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.
Remember, kiddies: Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...
Re:News? Bah!
(Score:5, Funny)(http://slashdot.org???? | Last Journal: Saturday August 12, @03:06AM)
As can porn...but I don't really think that will stop anyone
Wide scale problem
(Score:5, Informative)FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.
This is a much more rampant problem. I noticed it too when playing and this has never been a problem for me before. I then come look and see EVERY forum has a thread about this. The problem seems to be the very low fov HL2 uses - 75. Most games use at least 85-90. This is of course changable inside the game.
Re:Wide scale problem
(Score:5, Interesting)(http://slashdot.org/)
Re:Wide scale problem
(Score:4, Interesting)But with those games in the past, I never had an "oh my god" reaction to it. Half-Life 2 is the first game where it actually hit me in a more tangible way. When I was a little kid, we went to Astoria and climbed the spiral staircase inside of the Candlestick. I'm not sure how high it was, but it was probably only 80 feet - give or take. At the top, you only had a small ledge (perhaps two people-wide at best) and a rickety steel gaurdrail that seemed like it would give if you leaned on it.
I was so shaken once I was there (my first experience at being uncomfortable at great heights) that I clung to the doorway/arch and refused to go fully outside it - and couldn't wait to go back down. I didn't want to look up. I didn't want to go out and walk freely. I didn't want to lean against the rickety railing. I just wanted to go back inside and walk down and get the hell out.
A couple portions of HL2 (well, the bridge and the final level were the only two places really) made me feel those same sensations. It was uncanny and new.
A few more reasons, and a suggestion
(Score:5, Insightful)Lastly, the player's perspective feels disproportionately small compared to the environment, especially at higher resolutions. As a player, I feel as though I am swimming through an environment all to large for me. This messes with my frame of reference, especially when picking up objects (which then float several feet in front of me) and completing puzzles (in which the perspective is very misleading). My biohazard suit doesn't fit me like a glove. Not even the gloves.
If you haven't invested in Pfizer yet, now might be the time. I'm predicting a 27% spike tommorow when investors realize that several million gamers are planning on buying several cases each of Dramamine for Thanksgiving weekend.
Re:News? Bah!
(Score:4, Informative)(Last Journal: Thursday September 29, @09:52PM)
I love the HL2 engine.
Also, FOV stands for field of view for those who don't know.
I work with graphics, 3D specifically, a lot both in modeling and coding so I would assume I'm immune to just about anything a computer monitor can display, well -- except goatse.cx...
I also do very well on spatial relationship or mechanical tests. You know, tests on gears and such.
Just looking at the game engine itself I've noticed that the shadows and lighting in general is botched. It all seems to be from the same angles, or at least: the wrong angle(s). Obviously it's no Doom 3 engine-wise when comparing light or shadow realism. I haven't seen much testing yet to determine how Half-Life 2 does shadows. Seems because people can't recognize the fault consciously, they must do it unconsciously =)
I wish there were "control" pictures also.
(Score:2, Interesting)(Last Journal: Sunday November 12, @03:48PM)
I just want to see how Doom ...
(Score:2)(http://www.ultranet.com/~kujawa/)
I think this is where the Doom engine completely falls on its face.
Re:I just want to see how Doom ...
(Score:4, Insightful)I can report nausea as far back as Doom 1
(Score:2)So if I experienced nausea as far back as Doom 1, does that make me cooler, or just more weaker when it comes to FPS playing?
Ofcourse
(Score:3, Funny)Re:Ofcourse
(Score:5, Funny)(http://www.ironwolve.com/ | Last Journal: Friday July 09, @12:59AM)
D3 vs HL2 vs Farcry vs World [ironwolve.com]
My nausea experience
(Score:4, Interesting)The strange thing is that I have never experienced this in all my years of gaming. From Wolfenstein to Doom, Quake, Unreal, and the original HL and CS, I have never had any motion sickness problems. I have heard reports that it's to do with the narrow FOV, but I'm still unsure how to change that (anyone?) and other people say it has to do with jitters in the gfx, but from what I can see it's running silky smooth.
Anyway, this does at least make me feel better, that I'm not the only one with the problem. Any suggestions would be helpful (anything is better than the post on the steampowered forums: "Grow some balls and stop getting sick from playing video games" great advice.. thanks)
It is news when it happens this much...
(Score:5, Interesting)(http://www.ironwolve.com/ | Last Journal: Friday July 09, @12:59AM)
The problem is more people are reporting sickness from this game than the past. I started feeling sick myself, and my friends also reported it. I'm an active gamer, and play in Cyber leagues, local gaming events, and lan parties. Not a n00b in the gaming department in any stretch. I've played almost every FPS since wolfenstien 3d.
What is strange, is CounterStrike Source isnt making people sick, but Half-Life 2 is. The theory so far is Half-Life 2 is so visually perfect to the real world, that its starting to trick peoples mind causing nausea.
Really, don't mod these guys +insightful, its not the normal level of people getting motion sickness. It's lots more. Do a google search, its everywhere.
BTW, I still play, just have only doing 1 hour at a time. About 2 hours and I also start feeling the same as other posts. I only posted when I saw the steam forums, planet half life forums, usenet groups and even people on IRC, way too many people saying the same thing.
whatever, DOOM made me sick, QUAKE too ..
(Score:1)(http://virus.info/ | Last Journal: Saturday September 09, @05:55AM)
virtual reality is not all its cracked up to be
Heights?
(Score:1, Interesting)However, if they're talking about motion sickness from the heights- I will concur. It is natural to fear great heights and most people do - this game takes advantage of that. Near the beginning, there is a part of HL2 wher eyou have to cross a large iron bridge, but you have to do it *under* the bridge, using the steel girders and broken mesh catwalks. The birds as they fly around, the sounds, the wind, the shaking of the structure and the realistic portrayal of height literally had my palms sweating and my vision narrowing. In fact, I eventually had to stop playing the bridge level and ask my younger brother to get past it for me, because it bothered me so much.
Unfortunately, heights play a large part in this game. ARGH. Still, I can't see it being enough to make you feel outright nasuea.
DIMS Cures?
(Score:2)(http://www.foobarsoft.com/)
I don't think so
(Score:5, Interesting)(http://code.luniac.com/ | Last Journal: Sunday September 11, @12:56PM)
And no, I'm not kidding or being sarcastic at all. When I play the game, I often get nausious looking at the overly-realistic monsters (such as those nasty things on the ceiling). Last night it got so bad that I literally had to quit the game and lie down. Playing Half-Life 2 doesn't make me sick cause of motion sickness; I don't get motion sick- it's the graphics.
- dshaw
My HL2 nausea relieved by changing FOV.
(Score:5, Informative)Feeling Sick?
(Score:4, Funny)that's nothing...
(Score:1)Bill Van Buren @ Valve about FOV...
(Score:4, Informative)(http://aqfl.net/ | Last Journal: Wednesday July 09, @01:16AM)
who knew
(Score:1)(http://junker.org/~aturegano/blog)
Tunnel Vision
(Score:2, Interesting)(Last Journal: Monday June 21, @08:12PM)
Then it occured to me. Since I have tunnel vision (around 18 degrees), I'm USED to the narrow FOV. Go figure... a disability coming in quite handy!
Nausea and what do do about it.
(Score:2)When I played No One Lives Forever 2 a while ago, which is another low fov game, and which gave me nausea too initially. After playing the game a while I just got used to the motion of the game and I no longer had any nausea when I played to NOLF2.
In doing some research on this post, one article suggested that no to do the activity that causes the nausea on an empty stomach. The article also suggested that it may help to eat a small, low-fat meal before the activity.
Slashdot strikes again
(Score:2)Diddy Kong Racing makes me sick
(Score:3, Informative)Any game with a hovercraft mode is guarenteed to make me motion sick.
Beyond Good and Evil has been making a good attempt at it also.
I remeber getting woozy playing Descent years ago, could be one reason I don't play FPS much.
Windowed Mode!
(Score:2, Interesting)(http://www.yurple.com/sung/)
I also had nausea issues playing HL2 -- I've had it to lesser degrees with other FPSes, like Doom 3, Quake 2/3, and Max Payne 1/2. HL2 is much nastier, though; after the first hour, I really thought I was gonna hurl.
So is there a solution? Here's mine: don't play in full screen mode. I run 1280x1024, so I'm currently playing it at 1024x768, and it helps a lot. Seeing it in a window seems to do the trick.
Bad thing?
(Score:1)(http://www.catscradle.cc/)
It seams HL2 has the ability to scare the shit out of people's mind's and bodies. That's twice as scary imo and all the more exhilerating because of it.
Hyper-real
(Score:2)(Last Journal: Tuesday April 11, @09:37AM)
Just wondering
(Score:2)(http://www.polsci.wv...ecream/icecream.html)
If you own both, I see no issues with such a gizmo.
FPS and nausea...
(Score:3, Insightful)(Last Journal: Friday February 18, @03:11PM)
Lately I've just played Roller Coaster Tycoon 2 a lot and made other people sick instead of me. :-)
could it be due to CRT? No problem w/ my LCD
(Score:1)(http://www.sonypictures.com/movies/triplex/)
Wow, those cross-engine pics...
(Score:2)Not that the Doom 3 crew didn't, i just think they had things easier
peripheral vision?
(Score:2)(http://telebody.com | Last Journal: Tuesday July 30, @07:28AM)
A well lit room is good but possibly the game itself is fundamentally the culprit.
Poisoning?
(Score:2)(http://wurzel.fortunecity.de/ | Last Journal: Friday January 27, @04:14PM)
I was only motion sick once in a computer game ages ago, and thought it was because the graphics had unnatural colors to them. Greenish/teal that is. You also had the option to make your character bob up and down like you do when walking, but increasing or reducing the bobbing did nothing to reduce the nausea.
I also didn't get accustomed to the game. In fact, I felt like a got sicker much quicker later on. Maybe I just noticed the symptoms earlier, I don't know.
So maybe if you play with color filters you could reduce the nausea.
Mother of All Nausea
(Score:1)Re:Steam Questions
(Score:2)(http://www.doomworld.com/ | Last Journal: Thursday May 01, @11:52PM)
The only limit comes in when you try to play the same multiplayer game with the same account at the same time. Currently.