EA To Publish for Valve 86
Primotech writes "It appears that Valve has secured EA as its new publisher. When the developer settled its lawsuit with Vivendi back in April, the company was left without a publisher to distribute boxed copies of its games. The company has tapped EA, which will publish and release Half-Life 2: Game of the Year Edition and Half-Life 2 for the Xbox sometime this year. From the article: 'EA is the worldwide leader in bringing best of breed games, for all platforms, to market...By combining EA's unparalleled operation structure and distribution channel with Valve's award-winning development teams and games community, we've established an awesome combination for delivering great products to console and PC gamers around the world.'"
That's a step up? (Score:1)
Re:That's a step up? (Score:3, Funny)
1. An agreement to perform together an illegal, wrongful, or subversive act.
2. A group of conspirators.
3. Law. An agreement between two or more persons to commit a crime or accomplish a legal purpose through illegal action.
4. A joining or acting together, as if by sinister design: a conspiracy of wind and tide that devastated coastal areas.
Conthpiracy (Score:1)
at first I thought conspiracy was a bad choice of words
I thought "cons-piracy" meant widespread prohibited copying of Lisp compilers.
Contract? (Score:5, Interesting)
Re:Contract? (Score:3, Insightful)
As far as Steam online distribution, I'm sure that matter is very detailed in the contract by Valve. Valve just fi
Re:Contract? (Score:1)
Please. Take my money. Just detach the strings from your product.
Steam (Score:2)
Re:Steam (Score:5, Insightful)
I suspect that the contract that Valve has with EA gives EA absolutely no control over the games themselves. EA normally only has control of games because they either made a game themselves, own the company that made the game, or put forth cash to make the game. Valve has plenty of cash, so they don't have any reason to give EA any control over their games at all.
I am guessing that the deal that Valve has with EA is pretty much "We supply the games, you publish them, end of story." I don't think we'll see EA delaying future releases via Steam because they're not on shelves yet; Valve didn't like it when Vivendi did that.
In short, I think that EA is simply a vehicle to get products on shelves and will have no control over anything. For those of us who hate EA and would rather our money didn't go to them, this is exactly what Valve's excellent STEAM platform is designed to do.
I purchased HL2 via STEAM. Vivendi didn't get a penny, though Vivendi did set a minimum price that Valve could charge. And now that EA is Valve's new publisher, EA won't get any of my cash; it's going all to Valve.
Re:Steam (Score:3, Interesting)
Re:Steam (Score:1)
I hope Valve was hard-nosed (Score:1, Interesting)
Re:I hope Valve was hard-nosed (Score:3, Insightful)
I loved Need for Speed Underground on my Gamecube...except when it locked up.
I loved Battlefield 1942...except for the problems too numerous to list here which mostly got fixed eventually.
I'm currently loving TimeSplitters: Future Perfect on my Gamecube except for its lockups.
Who the hell besides EA releases a console game that isn't totall stable?!?!
Re:I hope Valve was hard-nosed (Score:1)
No?
Maybe I should know better than to expect ignorance to be an obstacle to posting on Slashdot.
Re:I hope Valve was hard-nosed (Score:2)
Re:I hope Valve was hard-nosed (Score:4, Interesting)
I think you misunderstand the problem. Its more akin to a writer being forced by their editor/publisher to release a work that's still in between a rough draft and a final draft. That, and with the publishers seemingly able to stipulate odd requirements for patches make it really hard for the developers to even publicly fix issues sometimes. (I seem to remember this being the case with atari/moo3)
Re:I hope Valve was hard-nosed (Score:2)
Re:I hope Valve was hard-nosed (Score:5, Interesting)
In the game industry, there are two (basic) types of developers. First party developers (that would be, developers who are actually just a branch within the publisher) and third party developers (who are working with a publisher via a contract).
I've worked for both--including the evil empire. The bottom line is that in the end, the publisher is law. Regardless of whether you are a first or third party developer, the publisher's QA department has to sign off on a title before it is released. When a product is realeased before it is ready, it is the publisher's fault--and was most likely the publisher's decision. In the case of PCs, there is at least some forgiveness for releasing games that have various bugs; due to the nature of PC hardware (and the nearly infinite combinations of video cards, sound cards, motherboards, RAM, drivers for all of the aforementioned, etc, etc, etc), it is almost certain that there will be at least one person whose machine is incapable of playing your title. However, a console is a fixed target. There is no excuse for all but the rarest of hangs. The memory allocations should even always shake out the same way, for chrissake. The thread switches--should your title use threads at all--are deterministic for the same sets of user inputs.
And incidentally, in the case of the three titles mentioned above, both NFSU and BF2 where developed first party by EA. (DICe was purchased by EA after the success of BF1942). The publisher was the developer in this case.
As far as the topic at hand, I'm neither here nor there. On the one hand, it saddens me that yet another talented studio has signed with the evil empire. (I imagine in 5-10 years that the other publishers will be gone or will form together to sue EA for monopolistic practices). On the other hand, I haven't played HL2 because I disagree fundamentally with a copy protection scheme that phones home even when I play single player.
Re:I hope Valve was hard-nosed (Score:2)
Thus, I guess you won't have to worry about EA dictating terms to Valve.
Um, what? (Score:1)
Re:Um, what? (Score:2)
Re:Um, what? (Score:3, Interesting)
Re:Um, what? (Score:3, Informative)
And secondly they need a publisher to get copies of things like expansions, mods (and also the eventual Half-Life 3) onto store shelves (not everyone is prepared/able to buy HL2 from Steam)
Mod Parent Up! (Score:1)
Re:Um, what? (Score:1)
Online Implementation (Score:2, Informative)
Friends feature doesn't work in CS:Source either (Score:1)
For the rest of us who just want to click and play you see
Signing into the Friends network.
Signing into the Friends network..
Signing into the Friends network...
Signing into the Friends network....
Signing into the Friends network.....
Signing into the Friends network......
So no one told you Half-Life was gonna be this way (Score:2)
Signing into the Friends network...
I'll be there for you... (not)
Re:Online Implementation (Score:1)
Re:Online Implementation (Score:2)
BF:Vietnams 'sort by ping' feature was flat-out BROKEN - how did this get past EA's mighty quality assurance - seriously HOW?
Quite possibly the MOST used server browser feature - aside from perhaps the 'update' button, which barely worked at the
Re:Online Implementation (Score:2)
Re:Online Implementation (Score:1)
One good thing introduced with 1.01/02, however, is that you can now launch games via an external server browser like All Seeing Eye [yahoo.com]. You can then filter the servers properly, and connect to games a hell of a lot easier.
It can't filter out smacktard commanders tho. pity.
Re:Valve Is Tired (Score:2)
I'd be particularly interested in the Steam sales figures, as I'd imagine there'd be a much larger profit on each of those units compared to box sales.
Boring? Probably wasn't your sort of game. It certai
EA is just as bad as Vivendi (Score:5, Interesting)
Sorry, but that's total bs. As much as I loath Vivendi, EA is right up there with them. If you go to a store and pay $50 for Battlefield 2(an EA title) and install it, you will learn that you can't play online unless you completely uninstall all CD emulation/burning software on your computer.
Most slashdot gamers are PC professionals with dozens of utility programs like these installed on their computers. Utilities they need in order to use their PC the way they want. Insisting on the permanent uninstallation of these applications is an arrogant intrusion on the part of EA.
I'm infuriated because I bought this game fair and square and I can't play without a nocd crack. Some of you might suggest I just return the game, but it's a great game and I want to support the developers because they did such a great job...but I'm done throwing money into EAs coffers who screw their customers into altering their PC just to satisfy their draconion copy-protection scheme.
I will certainly be getting my next Valve title through steam however, and not through EA's handcuffs in a box. I just hope that in the future, Steam or another service like it will be able to distribute all PC titles through the internet, so we can finally get rid of these price inflating middle-men.
Re:EA is just as bad as Vivendi (Score:1, Interesting)
Re:EA is just as bad as Vivendi (Score:5, Insightful)
The error message the game gives you doesn't tell you the name of the offending program. It says something like '...uninstall all CD emulation software...'. Some tools package both emulation and ripping into the same tool set. So the already pissed customer has to keep uninstalling software one program at a time until it magically starts working.
Something like that should be grounds for a class action suit. I know people love to say 'read the EULA', but how long until the average EULA takes 20 days just to read and understand? It's more akin to entrapment than an agreement.
Re:EA is just as bad as Vivendi (Score:2)
You've got to agree to it before you play yet you can't actually read it until you've bought the product, installed it, and rendered it unreturnable because it's been opened?
Sounds great to me!
Re:EA is just as bad as Vivendi (Score:2)
Re:EA is just as bad as Vivendi (Score:2, Informative)
Re:EA is just as bad as Vivendi (Score:3, Insightful)
You mean the ESA (formerly known as IDSA) (Score:2)
Gamers need to be on the watch out for EA and other publishers who could try to form some kind of GPAA
You mean "Game Publishers Association of America"? In that case, there is no try [theesa.com].
Re:You mean the ESA (formerly known as IDSA) (Score:1)
Are they less visible because they aren't litigating as hard as, say, the RIAA, or because they aren't lobbying so hard? Are they lobbing _smarter_ so that we don't hear so much about it?
... Maybe they just don't have enough A-s to be nasty yet.
Re:EA is just as bad as Vivendi (Score:2, Interesting)
Re:EA is just as bad as Vivendi (Score:2)
Re:EA is just as bad as Vivendi (Score:2, Interesting)
Re:EA is just as bad as Vivendi (Score:1)
Alc120% was okay...
Xbox Steamed??? (Score:1)
Or are they going to require your Xbox to be hooked up to Xbox Live to play? Oh that would be deliciously evil, as Stewie says.
Jeebus... (Score:1)
This actually has the potential to be the first EA news that /. can think positively of...yeah, what the hell was I thinking.
20 years from now... (Score:1)
Ugh.
thanks (Score:2)
Thanks you saved me money
Distributing -- NOT Publishing (Score:4, Informative)
EA released the BF2 beta. (Score:1, Informative)
Re:EA released the BF2 beta. (Score:2)
EA did the usual thing of spouting crappy troubleshooting ideas like forwarding ports or changing MTUs until they could get a patch ready. IIRC, it was many months before it was actually stable - after about four patches.
This just seems to be par for the course in PC gaming: promise the world, fe
Re:EA released the BF2 beta. (Score:1)
After the news about this expansion was
Shouldn't that read... (Score:1)
if only... (Score:1)
how about not handcuffing your customers, not calling them thieves and unloading DRM crippled crap on them.
frankly hl2 is one of the worst games of all time.
what? you say that i've never played the game?
true.
but as steam is inseperable from hl2, then my opinion stands.
legally and out of the box, steam is as part of hl2 as the engine and physics.
i was looking forward to this game (and i'm not even a fan of HL) but they lost me as a
Re:if only... (Score:1)
one: it's illegal under the dmca to even link to the site you did, it's also illegal to use it.
two: you have to go out of your way to find something like that... this time they were able to find a way to circumvent it... with treacherous computing, it'll be much much harder (unless a buffer overflow works...like reversing the polarity, except that it works.)
three: valve is saying "we don't trust you, our customers, so we'll call you consumers and take extra rights for
Re:if only... (Score:1)
Steam is one of the worst DRM scheme ever because its hidding its true nature. Everybody think that they have "buy" a game. The whole advertising and the pricing structure leads you to believe that.
But in reality, Steam and HL2 came with the same terms and conditions than any subscription-based service: you've got to be online from time to time and we can just cancelled your subscriptions/account at any time for any reason without refund or excuse or anything (see the Steam Subs
Re:if only... (Score:1)
Re:if only... (Score:1)
6. TERMINATION. Without prejudice to any other rights, Microsoft may cancel this EULA if you do not abide by the terms and conditions of this EULA
Stea(l|m) SSA states:
Either you or Valve has the right to terminate or cancel your Account or a particular Subscription at any time.
followed by
Valve may, but is not obligated to, provide access (for a limited period of time) to the download of a stand-alone version of the software and content associated with such o
Re:if only... (Score:1)
Re:if only... (Score:1)
Re:if only... (Score:2, Insightful)
Re:if only... (Score:2)
If I see it on the rummage table for 10 euros some day, however, I might get it.
Has To Be Said (Score:2)
The first message to Valve (Score:2)
(for future reference of ya'll,
You people... (Score:1)
Waaah, HL2 has Steam...
Waaah, BF2 won't let me play with X installed...
Waaah, "They aren't getting MY money!"
Waaah, "I'M NOT..."
Here is a clue: we are talking about games. Sure it's an interesting subject, but in the end, it's just a game. You don't want to play BF2 because your neighbor's friend's brother told you he had lag? You think Valve is spying on you with Steam? Too bad for you.
The reality is, HL2 and BF2 are 2 of the best games I've played in a long time.
Re:You people... (Score:1)
I do to, but some of these people are out of thier minds. Hey, I was annoyed at having to uninstall CloneDVD to play BF2.
But for someone to complain about code left in the game for options that don't exist...how about looking at what's *in* the game, not what might have been in the game (Hot Coffee mod anyone?). Someone else was discussing the virtues of a ` and how it didn't work properly during in-game chatting.
Small potatoes.
But I suppo
Re:You people... (Score:1)
Steam, or EA? The decision is *cough* obvious (Score:3, Interesting)
Oh right, being able to properly pirate a game and show Valve they don't give a shit.
HL2 by anyone's standards is a high calibre game. Even if you don't like FPS, there is no question about it. The attention to detail and the sheer power of the Source engine are mind blowing. Of course, these things take time and money to develope. I for one am grateful that Steam exists. It's so much better than any other possible method of protecting Valve's IP. For starters, it didn't require any hardware changes. It doesn't require an internet connection. It doesn't require a dongle. It doesn't really require anything at all.
For those who obviously don't know, Steam can and will work in an Offline mode. It will allow you to play HL2 single player, single player mods, and allows you to work on your mods and maps with the Source SDK. Don't tell me it doesn't, because it does. I lost internet for two weeks and the only thing that prevented me from committing mass murder and subsequently suicide was still being able to work on my Source mod, and still being able to play HL2 to see how Valve did certain effects.
I can not figure out for the life of me why some people are just so paranoid about steam calling home. It is a reasonable measure taken to protect valve's prized work and to ensure that there is a steady cash flow to Valve so that they can outdo themselves, again. Luckily, I do not have to look forward to idiotic DRM concepts that are not consumer friendly. I don't need a dongle, I don't need special hardware, I don't even need a CD. I don't even need to visit a store. And most importantly, I do not need to give EA money.
There seems to be a great deal of ungratefulness for this ease of use with Steam. It's almost like the mere mention of a company that wants to protect its works is now branded evil, even when they do it the easiest way possible. And naturally, all hatred and complaints come with absolutely no suggestion for an alternative.
There is another huge advantage to Steam that many people have overlooked. It allows Valve to implement very strict anti cheating measures. If you cheat, your copy of HL2 becomes INVALID and there is nothing you can do about it. I applaud this measure. It's impossible to fake your cd key with steam, so the arguement that "well, someone else did it" fails because that is solely your responsibility. And even if you are busted for cheating, you can STILL login to Steam, and STILL play online, just on insecure servers that don't implement VAC, which is more generous than I would've been. CS 1.5 was plagued by hackers, and there was little Valve could do about it. Now they much more control over it.
So all in all, the complaints about steam are unfounded, illogical, and demonstrates a great deal of ignorance and unfounded paranoia by the people who are against it.
Re:Steam, or EA? The decision is *cough* obvious (Score:1)
But in all honesty, the calling thing did put me off for a second. People do seem to guard their privacy hardcore and having "steam call home" can be looked at as violating that privacy. I quickly forgot about it however when I played HL2.
I agree with you in the fact that , yes, Valve is only protecting their hard work, but, I think they can figure
Re:Steam, or EA? The decision is *cough* obvious (Score:1)