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Halo 2 Only on Vista

Posted by CmdrTaco on Thu Feb 09, 2006 05:00 PM
from the lot-less-carnage dept.
iLogiK writes "Halo 2 will be available for PC, but only in Windows Vista. From the announcement: 'Halo 2 the game that redefined first-person combat and multiplayer action for millions of gamers worldwide, is set to explode onto PCs exclusively for Windows Vista. Halo 2 for Windows Vista will be developed by a dedicated Microsoft Game Studios team in partnership with Bungie Studios.'" That's one way to force upgrades. I thought just not releasing patches for the microsoft-worm-of-the-week would be enough ;)
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[+] Bungie Hiring PC Developers 73 comments
Gamespot reports that Halo-maker Bungie Studios is seeking PC developers for an unnamed project. From the article: "Taken in and of themselves, the listings are merely interesting. However, the wording of the graphics programmer job description has many positively convinced that Bungie is porting Halo 2 to the PC, in-house. 'This is an opportunity to influence the direction of Windows gaming technology in MGS [Microsoft Game Studios],' reads the post after first teasing, 'Want to work on the biggest franchises for Microsoft Game Studios?' Since becoming part of Microsoft Game Studios, Bungie has worked on only one franchise for the division--Halo."
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  • by Caspian (99221) on Thursday February 09 2006, @05:02PM (#14681391)
    Vista to become the most popular download on gaming torrents sites... ;)
    • by Caspian (99221) on Thursday February 09 2006, @05:05PM (#14681428)
      "Vista: Halo 2 Edition" == "Warezed copy of Vista"
      • by TWX (665546) on Thursday February 09 2006, @06:19PM (#14682213)
        "Vista: Halo 2 Edition" == "Warezed copy of Vista"

        I honestly wouldn't be surprised if someone made a DVD ISO of a nice, bootable Windows Vista install, stripped out to the bare essentials like those various tech/maintenance CDs, complete with a functioning copy of the game ready to run. If they did it right then it'd not need to do much more than use the HD for swap and for save games.

        Has Microsoft managed to finally get all of of the Windows 2000 holdouts to switch to XP yet? I know that they're business customers mainly, but if they're having trouble with them then I don't see them having a lot more success with Vista in the business environment either. 3/4 of the computers at my employer still run Windows 98 or 95...
          • by TheDarkener (198348) on Thursday February 09 2006, @08:23PM (#14683255)
            You probably won't hear this, but underneath all the Wintendo themes and bubbles and hiding inactive icons and personalized menus... XP is actually pretty stable. And you can turn all that stuff off and get the security and functionality of a NOT 6 year old OS which runs pretty much just as fast as it's predecessors... I know, it takes time to disable all that crap...but still, isn't it worth it, so you don't get hit by a 2 year old virus?

            I'm an Ubuntu person myself... but when I have to use Windows (I.E. my clients), XP really isn't that bad (once you turn off all the crap). You just have to know where to turn it off. It's still 2k underneath!
      • I'll take that bet (Score:5, Insightful)

        by Anonymous Brave Guy (457657) on Thursday February 09 2006, @07:39PM (#14682904)
        They are using Halo 2 to make more users switch to Vista (and to upgrade hardware).

        Wanna bet?

        Halo was a decent enough FPS, but nothing spectacular. It looks like Halo 2 is the same. I'd consider buying it if it were available for my system, but I'm not going to spend my time and money upgrading my hardware and risking a whole new OS just to play one game.

        If Microsoft restrict their games pointlessly to running on Vista, that just means their competitors in the gaming markets have a free run over everyone still using XP or earlier. I'll bet there are a lot more people like me than there are mad keen types who will buy the latest and greatest graphics card and upgrading their whole system just for one title that's worth a few hours of gameplay.

  • What incentive? (Score:5, Insightful)

    by adjensen (58676) on Thursday February 09 2006, @05:04PM (#14681411)
    Cost to play Halo 2 on a XBox: about $200.00
    Cost to play Halo 2 on Windows Vista: A lot more than $200.00

    Can't see this being any sort of incentive. Heck, I can't even see a big market for it.
  • Hype, nothing else (Score:5, Insightful)

    by Zed2K (313037) on Thursday February 09 2006, @05:06PM (#14681435)
    Microsoft will learn very quickly that they can't treat PC gamers like console gamers. Its a completely different world. There is no such thing as an exclusive release on the pc side. No other game developer will make a game that only runs on Vista and risk alienating the entire community.
  • The guy that runs the crackpot science site [slashdot.org] has proof that Microsoft is secretly working on a Linux port.
    :-)
  • by Paralizer (792155) on Thursday February 09 2006, @05:31PM (#14681736) Homepage
    Halo 2 the game that redefined first-person combat and multiplayer action
    Redefined? Really? I thought the real innovations came from the Doom's and Quake's, not another FPS clone.

    I always thought anyone who really found the Halo's to be truely revolutionary has never played an FPS on a computer -- there really wasn't anything unique about the game. The rendering engine was at best on par with other games of its time, and the control was less than average (I'm a keyboard and mouse guy). Story isn't terribly important when it comes to player vs player. So if it can only be played on Vista, why does anyone really care? It's an old game that wasn't anything special to begin with.
  • My theory... (Score:5, Insightful)

    by natet (158905) on Thursday February 09 2006, @05:58PM (#14682023)
    I suspect that Halo 2 on PC has more to do with DRM than with anything else. It will likely use Vista's DRM techniques, and thus wouldn't run on an earlier version of Windows. I can see this being the proof of concept for using DRM in video game development. They may also be looking at this as a real world test of Vista's DRM.
    • Re:Why even bother? (Score:5, Informative)

      by DrSkwid (118965) on Thursday February 09 2006, @05:06PM (#14681443) Homepage Journal
      > noone is going to upgrade their OS just to buy a praticular game.

      Not true, I had to up to XP to play EQ2
      • by danpsmith (922127) on Thursday February 09 2006, @05:45PM (#14681895)
        Not true, I had to up to XP to play EQ2

        Well if you upgraded OSes just to play one game, you are a nerd, and/or pirated the OS. A common mistake a nerd/pirate makes here is thinking the average consumer is anything like one. Nobody in all seriousness is gonna upgrade OSes to play a game.

          • by default luser (529332) on Thursday February 09 2006, @07:34PM (#14682874) Journal
            And you will jump right into the DRM box of your dreams. Enjoy.

            Why is everyone so up-in-arms about the DRM in Vista? I havn't been impressed with the DRM-protected offerings in 2000/XP, so it's not like I'll be missing out on much.

            I don't plan on watching HD-DVDs on my PC, or for-pay HD movies, so the requirement of HDMI for full-resolution doesn't affect me. I've seen what HD looks like on my 19" monitor, and it is not that impressive. I did play DVDs on my computer back in the 90s, but this was back when standalone players cost much more than DVD-ROM drives. I have no desire to reprchase my entire DVD collection just to get a marginal quality improvement.

            Please keep in mind, NON-DRM VIDEO WILL NOT BE AFFECTED BY THIS REQUIREMENT. I can still look forward to downloading all the free xvid HD rips I want, and play them back on VLC at full resolution...should I be so inclined.

            I don't plan on watching HDTV on this box. I don't plan on listening to DRM-encumbered formats like DVD Audio or SACD on this PC. I don't plan on doing anything remotely attached to DRM.

            So, pray tell, could you point out where the DRM in Windows Vista actually affects me?
    • Re:Why even bother? (Score:5, Interesting)

      by MadAndy (122592) on Thursday February 09 2006, @05:08PM (#14681463)
      I've been waiting for Halo2 on PC. Having played thru Halo 1 on PC with the good ol' mouse and keyboard, fumbling 'round with the controllers on Halo 2 was comical, to say the least!

      Anyone gonna release a 'compatibility patch' for H2 after it comes out? :)

    • by COMON$ (806135) on Thursday February 09 2006, @05:19PM (#14681593) Journal
      First, I think you underestimate PC gamers. They would rather spend $250 to upgrade their PC, along with hours reconfiguring the OS and a ton of extra cash on the new video card they will need to run vista and a FPS. Rather than spend $120 for an XBOX and $40 for the game.

      Second I would like to know exactly what Halo brought to the gaming market that "redefined first-person combat and multiplayer action..." Other than awesome marketing.

      • by StikyPad (445176) on Thursday February 09 2006, @06:28PM (#14682285) Homepage
        I would like to know exactly what Halo brought to the gaming market that "redefined first-person combat and multiplayer action..."

        Limited turn speeds, large rings which don't affect gameplay, and duh.. Master Chief.

        But really, for the first 30 minutes of the game, I thought those little aliens were on my side. I mean, they looked cute and harmless, they made cute little noises, and since they weren't shooting me, I thought they were providing cover fire for.
      • by xerxesVII (707232) on Thursday February 09 2006, @06:46PM (#14682439)
        Second I would like to know exactly what Halo brought to the gaming market that "redefined first-person combat and multiplayer action..." Other than awesome marketing.

        Had this conversation with a couple friends of mine and I think we finally hit on something. We're all approaching 30. We cut our teeth on Wolfenstein 3D, and stepped up to Doom and all that. How many nights were we up all night deathmatching? Too many to count. Doom was the greatest game of all time for us. We couldn't stop thinking about what we could do in that game and what would be possible if this or that would change and what maps were being made and wouldn't it be cool if there were a mod that did "x".

        And that is our frame of reference. Quake brought us into three dimensions and from there on out it's been incremental improvements. To us, Halo is just more of the same.

        But then you get a new generation of kids. The same basic stuff appeals to them now that appealed to us back then. Now they have an xbox and live (which makes the whole deathmatch thing much easier than anything on the ps2 or the gcn) and they absolutely love running around shooting their friends and getting shot by their friends and swearing like sailors and ta-da... you've got the new thing.

        If you could strap them into a chair and force them to play through the same evolution of experience my age group has had, they'd see it's nothing new. But that's not going to happen and to them Halo is the most amazing game experience ever.

        And then you've got people that are my age that just didn't give two shits about computers when my friends and I were playing Doom. Now they have an xbox and it's an entirely new experience for them as well.

        Is it an experience I'm interested in? Hell, no. The level design is generally lacking and I don't find the balance of weapons and such to be all that attractive. But I don't stand there and complain and wonder why this game is so popular. It's the first time that lots of the current gaming audience has encountered such a thing. Of course they're impressed.
    • by thelenm (213782) <mthelenNO@SPAMgmail.com> on Thursday February 09 2006, @05:26PM (#14681682) Homepage Journal
      Secondly, Halo isn't that good a game

      What do you mean... didn't you read the article? This is the game that redefined first-person combat and multiplayer action for millions of gamers worldwide! How much better can you get??
      • by C0rinthian (770164) on Thursday February 09 2006, @06:49PM (#14682467)
        Halo 2 coming to PC does not even remotely compare to the significance that Doom 3 and HL2 had on the PC gaming community.

        Halo 2 is already old. By the time it is actually released on PC (relatively) few people will care.
    • Re:Wait... (Score:5, Insightful)

      by TubeSteak (669689) on Thursday February 09 2006, @05:19PM (#14681606) Journal
      It might have something to do with hardware requirements.

      Vista requires a certain level of 3d graphic card & cpu power... by limiting Halo 2's release to Vista, MS doesn't have to code the game to run on older hardware.

      In short, they get to program for a more predictable hardware environment.

      Or you could just boot Linux onto your Xbox 1, run windows Vista through an emulation, then play Halo 2.
    • Re:Wait... (Score:5, Insightful)

      by WhiteWolf666 (145211) <moornblade at gmail.com> on Thursday February 09 2006, @07:28PM (#14682828) Homepage Journal
      There's no DirectX 10 anymore.

      It's going to be called Windows Graphics Framework (WGF). WGF will be released in Vista, and will not be backported.

      WGF = What was going to be DX10 + Avalon + OpenGL Emulation + Other Goop

      I do expect that Transgaming will implement it for Linux; soon Linux will be a very viable gaming platform.
        • by bersl2 (689221) on Thursday February 09 2006, @06:02PM (#14682071) Journal
          Here's the deal:

          If you want to watch any commercial video that is "hi-def" in full resolution, you must have an HDCP-compliant monitor. No exceptions.

          If you do not have an HDCP-compliant monitor, you are at the mercy of whoever created the video. If they are generous, then they will instruct the codec to downsample the video to at least DVD-quality, if not lower. If they are assholes, they will flat-out prevent the video from playing.

          These limitations are absolutely 0% technical.

          It seems stupid, but it's all part of plugging every single hole they can find. It works together with the "Trusted Computing" requirements (encrypted and obscured I/O and memory) that are continually on the verge of being brought into force.