Microsoft Apologizes for Issues, Extends Halo 3 Beta 50
Yesterday, despite assurances that Crackdown owners would be able to participate in the Halo 3 Multiplayer Beta, Xbox 360 users were tied up in knots by unknown technical issues. Though a fix was eventually released, Microsoft is now apologizing for their mistake. They have extended the Beta period to June 10th to compensate the folks who may have taken off of work to play, and for general annoyance. "It's been a long day for a lot of people but we're happy to announce that effective immediately, a title update for Crackdown is available on Xbox Live that will fix the issue that previously prevented you from downloading the beta. The Microsoft team just deployed this fix and when you launch Crackdown you should receive a prompt to download the update. Please note that it could take up to four hours for your console to receive this update based on various factors. However, the good news is that we're in the clear and Halo 3 gameplay is just over the horizon."
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Can't talk (Score:5, Funny)
The real news (Score:5, Funny)
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RonB
Being able to try it was a pleasant surprise,but.. (Score:4, Interesting)
But, after setting up my home network, I found I could download the beta, so, pleasantly surprised, I tried it out.
I was able to listen to folks shout at eachother over their headsets, then join a game, and run around and shoot other Spartan soldiers. I'd say it was OK, but mostly revolved around people popping out enough to expose themselves to a little firepower, then either dying or falling back to recharge shields. I was disappointed by the firepower of the weapons, compared to the cheapness of either walking through a hailstorm of bullets to melee someone, or just hitting people while they were already engaged. The weapons and even grenades just didn't seem a good trade of deaths per kill compared to the reliability of the pure melee approach.
It was nice to try, but I think I'll stick to single player. My philosophy is that when I play games, I want to fully play games and experience a created world. When I want to interact with other people, I'd rather just have a fully engaged conversation - playing a glorified version of rock-paper-scissors rather than really talking to someone has always been disappointing for me. Though playing coop with another person may be cool - I just feel stagnation whenever playing these "kill eachother and start over, and start over, and start over" games, no matter how subtle the interactions.
Ryan Fenton
Re:Being able to try it was a pleasant surprise,bu (Score:1)
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I tend to like a little bit of everything - but the real incentive to get a 360 were the Bioware and other RPGs coming out later. That's not to say I don't like FPSs - I've even gone so far as to do some Unreal modding and dabbled with the classic OpenGL tutorials with FPS stuff in them. I also highly enjoy FPS speedruns and other tricks.
The problem with console FPSs isn't that I don't understand the subtleties of them - I very much appreciate what makes them compelling
Re:Being able to try it was a pleasant surprise,bu (Score:2)
until AI is truely A
Re:Being able to try it was a pleasant surprise,bu (Score:2)
I do understand the complaints about these very short deathmatch games. There's no strategy in these "everyone run out and shoot" games where the round is over in 2 minutes. Then again, there's almost no strategy in halo. Its just a fun dumb shoot
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Stay home from work? (Score:1)
Re:Stay home from work? (Score:5, Funny)
RonB
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There's nothing wrong with take off a day to play a video game. The problem is people that take a day off work on release day for a game that's distributed online. Any MMOG vet will tell you, don't even bother trying to play the first few days (weeks) of release! Games that require an online component hardly ever work right away. Wait until you see the 3rd emergency patch which usually comes after the 7th server crash...then take a few days
Knew it. (Score:2)
People were freaking out about a 1 day delay. I knew they'd just extend the beta 1 day.
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What mistake? (Score:5, Insightful)
This is precisely why most companies have you fill out a questionaire before you can participate in a beta. So they can weed out the people that just want to take a look at the game before it's released.
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Users have always loved the idea they are getting "omg exlusive leet beta!" releases of hot new software though - that's been the case for years - and so game companies have learned to take advantage of this by labelling regular demo's "public betas" a
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Granted, MS brought the attitude on themselves by the promoting they did, but people still aren't owed anything by MS, even if they did buy Crac
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Granted, MS brought the attitude on themselves by the promoting they did, but people still aren't owed anything by MS, even if they did buy Crackdown.
Wrong. If they purchased a copy of Crackdown on it which specifically included early access to Halo 3, then they are entitled to exactly that.
I guess it just boils down to people being spoiled. I don't know where people get their air of entitlement from, but they certainly have it.
People bought Crackdown and access to the Halo 3 Public Beta was included in the purchase of that product. It would have been illegal for Microsoft to recind this offer after purchase without offering some form compensation and/or a full refund (which depends specifically on the consumer rights laws in your state/country).
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Public beta's go through a Q&A process, especially when they are high profile marketing exercises, like this one. There are 'pre-betas', on a product like this
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I mean, I like it, but it's only a 3 level demo (and not very large levels at that) - a couple of evenings was more than enough to explore them fully.
Granted it's just a limited early preview, but it's a bit disappointing to see it only looks like an updated version of Halo 2 - in that there is nothing to indiate it's going to live up to the origional promise of Halo (when it was slated for Mac/PC) with big, outdoor maps. I still hope we get to see those big, 32 / 64 player maps that have be
No mistake, but still a nice gesture (Score:2)
Not necessarily. I mean,
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Who says people are testing the game for FREE? (Score:1)
the opportunity to monitor how the game performs. Thousands of people
had accepted the offer and were fully prepared to start testing the game, yet Microsoft did not supply the game in a timely manner.
Never mind the legal angle which may be there or not, four days of extended
play time are in my eyes not enough to make up for the disappointment and
anguish caused to the community.
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Are you just criticizing Microsoft because it's Microsoft? If Microsoft had not extended the beta or fixed the bug, would you have complained about that instead?
Taken off work? (Score:3, Interesting)
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