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Microsoft Sues Immersion Over Rumble Deal
Posted by
Zonk
on Tue Jun 19, 2007 01:39 PM
from the tit-for-tat dept.
from the tit-for-tat dept.
Waaay back in 2003, Microsoft settled with Immersion over the rumble technology found in their Xbox game controllers. Now, Microsoft is filing suit against Immersion, claiming that the company has not paid Microsoft 'based on certain business and IP licensing arrangements.' CNet has the release, and links over to a Seattle PI blog entry with some investigative digging by Todd Bishop. "One provision of the Microsoft-Immersion settlement wasn't reported widely at the time, if at all: Microsoft negotiated rights to a payment from Immersion -- a refund, of sorts -- if Immersion settled its case with Sony ... Here's where the new dispute arises: On March 1, nearly four years after the Microsoft settlement, Sony and Immersion announced that they had 'agreed to conclude their patent litigation at the U.S. Court of Appeals for the Federal Circuit and have entered into a new business agreement to explore the inclusion of Immersion technology in PlayStation format products.' ... while Immersion and Sony have agreed to conclude their patent litigation, they don't use the word 'settlement,' describing it instead as a business agreement."
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An anonymous reader writes "Sony has finally settled its longstanding legal dispute over infringement of Immersion Corporation's force feedback patents, which reportedly led to Sony's decision to remove rumble technology from the PS3 controller, by agreeing to pay Immersion at least $150.3 million in damages and royalties. The agreement presumably will result in rumble and perhaps other of Immersion's force-feedback technologies being incorporated in future Sony controllers. Microsoft previously settled a similar lawsuit brought by Immersion, but Sony hung on tenaciously despite complaints about its controller products and disappointing PS3 sales." There's no guarantee that the tech will show up in the Sixaxis controller, of course. After all, rumble is a 'last-gen' feature.
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Legal Insanity 101 (Score:5, Insightful)
Step 2) In a humorous turn of events, watch as the other company reaches a "business agreement" and weasels you out of your money.
Step 3) People's Court.
Get out the popcorn, this is going to be the weaseldom battle of the century.
Obligatory quote: (Score:5, Funny)
Parent
Re:Legal Insanity 101 (Score:5, Insightful)
Step 1) By some miracle, weasel a provision into your settlement that forces the other company to pay you some money if your biggest competitor also settles.
If you don't understand the reasons behind this, doesn't mean it's "insanity".
The story is quite logical and sensible if you read more into it.
At the time Microsoft was still beginning its entry into the gaming console market. When Immersion sued them, Microsoft's lawyers analyzed the patent and how this applies to XBox and PlayStation2.
They realized that if Immersion is persistent enough, they'll win out in such a case. But "to be persistent" in the current legal system means you gotta have lots and lots of cache to fund this persistence.
At the same time Immersion was doing quite bad financially and only had a few million dollars profits for the entire year. They needed cash badly.
So Microsoft figured: if they offer enough cash to Immersion in a settlement, Immersion will go after Sony next, which sell a lot more PS2, and hence stand to lose a lot more in such a trial.
But Microsoft has the will, power and money to not do a settlement and protract the case forever, just like they always do. And Immersion knew that as well. Immersion would run out of cash before they could complete the case and end up with empty pockets and a bankrupt company.
So, Microsoft approached them and said "we won't fight, we'll settle with you, and give you the much needed cash to go after Sony. If you fail with Sony, you keep the cash, but if you get them, you return the cash". Since Immersion would end up with a lot more cash (turns out around 120 million dollars) if it won against Sony, they accepted the deal and had fresh 27 million to proceed with their patent trolling.
Now that they got Sony, Microsoft wants its cash back, as per their settlement.
That's all that happened.
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nearly 60% of their revenue comes from actual product sold, with less than 30% coming from licensing
That doesn't mean they aren't trying to leverage their patents beyond the scope of what was covered. I'm sure not everything a pickpocket does is bad either, but that doesn't mean we should
WTFPATENTED (Score:2, Insightful)
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it's hardly original tho. My washing machine does that all the time.
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Good (Score:2, Insightful)
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I'm no U.S. law expert, but I thought that Microsoft gained something like 20% shares of Immersion during their agreement too. If so, Microsoft should be entitled to part of the settlement between Immersion and Sony... This settlement becomes "profits" for Immersion to which Microsoft is entitled an amount at LEAST based on their number of shares.
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Re:Meanwhile... (Score:5, Funny)
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That would have the benefit of plaintiffs not bringing frivolous lawsuits to court, less they risk losing a bit of money themselves. Not only that it would remove the burden of court costs from the tax payers and place it on those who would bring ridiculous lawsuits to court.
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I'd say that we should split costs, especially if one party is much larger than the other. Contribute an equal percentage of your total assets, split it down the middle.
The concept of the parties paying was so that society wouldn't have to foot another bill. Really it looks like that was a false savings. If we'd pay the costs up front and fine both parties according to guilt for what they c
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Would you risk paying Sony's legal fees? No matter how legitimate your beef may be, can you be sure you can beat their high-priced lawyers? And can you risk having to pay for those high-priced lawyers? Especially when we've just given them
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They probably also need a whole lot more, given that they can't choose their students, often have students from disfunctional families, and have to get teachers to teach under these conditions.
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There are a lot of reasons why schools - public and private - fail. They usually get the least intelligent people, on average, as teacher