CrossOver Games for FreeBSD 35
An anonymous reader writes "Jeremy White from CodeWeavers has made the announcement that an experimental build of CrossOver Games is now available for PC-BSD users. However, this unsupported edition should also work on FreeBSD or DesktopBSD, allowing users to play Windows games on their desktop. The FreeBSD version of CrossOver Games can be downloaded here (registration required)." From the attached notes:
"Remember this is an experimental build! If you are on FreeBSD 6.x, you will need to apply a system patch from http://wiki.freebsd.org/Wine to enable wine to function properly. Users of FreeBSD 7.0 and higher do not need this patch."
The REAL announcement (Score:3, Funny)
by the stable, shipping version of CrossOver.
Re:The REAL announcement (Score:5, Funny)
p.s before you mod me down, remember this is slashdot not youtube, you do get sarcasm here!
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Re:The REAL announcement (Score:4, Insightful)
I find wine very much worthwhile as a "gateway drug" - in fact I was running Win32 perl driving a Windows OCR package under wine on one project - under linux.
So yeah, they have customers. I don't have a clue how many, but I'm planning to renew again next year.
What OCR package? (Score:2)
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It was receiving faxed images via email, detaching them, splitting them into individual pages, OCRing the pages and identifying them into separate "buckets" based on the form that was on the page, then using the OCRed text of some IDs to classify them further
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And that was for READIRIS, which we didn't end up using anyway. ABBYY was more accurate and easier to drive.
What? (Score:2)
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I do have to say that I'm a bit surprised that crossover games is being made available first, I can only assume that it was easier to get running, or is likely to require less work to maintain. Otherwise I really don't get it.
I'm definitely going to have to give this one a shot, even if it doesn't work in the near future, I can always just use the Linux version.
Windows User (Score:1)
Re:Windows User (Score:5, Interesting)
All of a sudden, you have an application that can emulate a whole machine, merging with something that can take an application an all its dependencies and wrap it into a single executable. Call me crazy, but I think you will start seeing a product where you can wrap your favorite app, along with an underlying supporting OS running on a virtual machine, to target any other OS you want.
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The problem is developers saying "lets get it working on X first then we'll port it to Y and Z". The problem with this being that by the time you come to release it only works on the OS you chose and porting it becomes much more expensive then it would have to write portable code all the way through in the first place.
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I am pretty close to being a n00b, but can't the source simply be recompiled for Win32?
Win32 and UNIX have different application programming interfaces. Windows XP Professional, Windows Vista Business and Ultimate, and Windows Server can run recompiled UNIX apps through SFU (pre-Vista) or SUA (Vista and later), but the software that allows this is not available for Windows XP Home Edition, Windows Vista Home Basic, or even Windows Vista Home Premium. So you have to do it The Hard Way: either implement one set of functions in terms of the other (Wine or Cygwin) or make a generic API implement
Better than regular Crossover for games? (Score:3, Interesting)
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I tried Crossover on OS X and was very disappointed. Sure, Half-life 2 ran...at half the framerate and with DX8 support so everything looked like ass. It was pathetic. Also, if your program isn't on the supported list, don't expect it to run. I'll stick with VMWare and Boot Camp and leave CrossOver out of it.
I haven't used VMware for running games, but I have tried Parallels desktop and have had minimal success--that is, even very old games like the 7th Guest don't run horribly well. Is VMware that much better?
And Boot Camp is kinda an entirely different boat.
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I did see someone play portal via vmware fusion, it was on above-average graphics settings, 1280x800, and it wasn't lagging. If he ran it on windows though, he would have the highest settings set. Still, it was pretty impressive, the quality was the sa
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Re:Better than regular Crossover for games? (Score:4, Informative)
Maybe the problem is OS X and Apple not Crossover. I run HL2 and a number of other games with more than decent frame rates and everything looks fine.
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Shameless Plug (Score:2)
Patch? (Score:2)
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twm support (Score:1, Interesting)
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I'm the blackbox/fluxbox/enlightenment user myself, so I don't have any experience with using tab on freebsd; I'm just referring to what i know about the wine source code. If there is an issue with tab window manager, it
Re:twm support (Score:4, Interesting)
twm's window behavior is different from what most apps expect, enough so that sometimes they explode.
-:sigma.SB
(twm user who is forced to use sawfish to get good workspace support)
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Finally there is hope (Score:2)
Now if we could just get VMWare for it..
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While QEMU is available and does work, it could really use some 'datacenter' type management tools.