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Games Entertainment

Worst Games Of the Year 123

Thanks to Bryan Gurney who pointed out the sharky list of ten worst games of 2000. Now, granted, there's still some time left, but what a list of games you never want to see. Any ones you think they missed? And I think we can all guess the worst game of 2000 *coughdaikatanacough*
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Worst Games Of the Year

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  • Damn dude, I just about busted a gut on that one.
  • Airport Tycoon has got to make the list of top ten worst games this year. Ugh. What a horrible waste of money.

    Awful graphics, awful game-play, awful tutorial, awful manual, awful user interface, TONS of bugs...

    But the worst thing? The awful waste of what looked to be an awesome concept. Man, if they had made it on the level of playability and usability of something like SimCity or TransportTycoon, it woulda been an awsome game. A real opportunity lost.

    Here's a link to a review of the game. [gamecenter.com] In my opinion, the review is much too kind. I wiped it off my disk and threw the CD, box, and 'manual' in the dumpster. First time I've EVER done that with a game.

    Utter crap. Stay away. (For the record, the game's original name was "Airport Mogul" in the UK, and aparently it was just bought, repackaged, and renamed with no attempt to actually have the new name reflected in the software, installer, or even in parts of the manual... totally sloppy and slip-shod).

    - Spryguy
  • Thats a sort of game I can appreciate. Oh wait, I do! :)

    You have no idea how satisfying it is to talk to an ex-classmate and find they are (still) working at a golf course for just over minimum wage... then drive off in your new Prelude and enjoy your 6 figure salary :)
  • Where is the listing of the year's best games? This post was definitely not newsworthy enough to warrant only the negative side. Slashdotters need to learn to give praise as well. Yes, Daikatana was the worst game in gaming history. But what about Tony Hawk for Playstation? I think that game has the best continuity and feel of any sports game I've ever played. What else have the makers of that game put out?

    1. My Vote's On This Doofus [mikegallay.com]
  • Actually seagull doesn't taste too bad, if it is prepared correctly, plenty of seasonings. I just have a difficult time catching them, cause they fly away.
  • > "Software designers are so infatuated with the fact that they can, that they don't stop to think if they should."

    Exactly!

    It's interesting to note that Soul Caliber [ign.com] doesnt' have any blood.

    Drakken [surreal.com]* also has an option of not showing any. (The dead bodies slowly fade out to nothing.)

    Sure, the gore in Mortal Kombat 2 was, shall we say, interesting, but it didn't add anything constructive to gameplay. And to tell you the truth, I haven't missed the blood at all in the latest games !

    * Someone even did up a nude Rynn [drakan2.com] model for Drakken! I don't mind this, because, hey, if a users wants to see a virtual character get "nekkid", that's their business, but to ship a game that way, IMHO "shows a lack of taste and good judgement." Yeah, sex sells, but do we have to keep exploiting it for sales? i.e. The real live "Laura Croft" at E3 was under 18, but yet you needed to be 18 or older to get into the show!?

    Cheers
  • I had to buy the game, just cause it was banned.
    Same with Solider of Fortune and Caramagedone.
  • Techniques: Apply patches, fend off port scans and DOS attacks, viral infections

    Bonuses awarded: Service Packs

    Objective: Avoid BSOD

    The only way to win. [redhat.com]
  • Ahh yes... Last summer I went home for a wedding. While there I stopped in a record store (figurativly speaking, of course) that I used to get great local stuff, imports, and bootlegs at.

    While there I asked the counter guy "hey, [old classmate's name] doesn't still work here, does he?". To which they responded "yeah but he's off tonight".

    The scary part is that we graduated 13 years ago, he isn't a manager or anything, and when we were in HS, he was just getting paid in CD's.

    LOO-HOOOoo...ZERRRRR-HEEERRRRR

    The thought DID cross my mind that it could be a part time gig for free cd's, but no... if you knew him, you'd know in your heart that it was full time... :)

  • Come on guys, get over it!

    Daikatana was a really late game, and it wasn't that great (it might have been great, at least technologically, if it came out at the same time as Quake 2 like it was supposed to). But it wasn't terrible, just untimely. Most of us couldn't sit down and code that game engine, draw the graphics, animate the models, program the AI, make the maps, etc.

    The real 10 worst games of the year are probably written in Visual Basic and distributed as shareware.
  • I decided to reinstall FF7 on my laptop, and on the back I noticed a few ads... including Tomb Raider II and Daikatana.

    The catch phrase, under the Daikatana logo?

    "Beleive the hype"
    ----
  • Not the brightest idea behind it... But the graphics are awesome!
  • Err...no. BoP came out way after WarGames did. And it's "you lose" message was similar to "You have started an accidental nuclear war. You will not be receiving a pretty graphical depiction of a mushroom cloud, or anything else. We do not reward failure".

    Still, BoP was kind of fun, but it was one of those games where you really had to have two humans in order to play properly. My favorite was when you elected to go to DefCon 2 and put the ball back in the Soviets' court, and they replied, "Our answer will be arriving via the North Pole", followed by the aforesaid message.

  • wargames is in the BSDgames pack, it's not a "game", but rather a kind of launcher for the other games. Here's /usr/games/bin/wargames on my system:

    echo -n "Would you like to play a game? "
    read x

    if [ -f /usr/games/$x ] ; then
    tput clear
    exec /usr/games/$x
    else
    echo "Funny, the only way to win is not to play at all."
    fi
    exit 0

  • I was pleased to find out that Star Trek: New Worlds made the list along with Sydney 2000. I loved the fact that they actually mentioned the "using arrow keys to enter your name". What kind of programmers are out there programming games? Are they really that lazy, or under pressure to push the game out the door that they cannot make a few changes from the "Console" to the PC version of the game?
  • It did to me with 98.

    -----------------------

  • Thankfully Black Isle seems to be picking up the single-player CRPG game where Origin left it beaten and for dead in the filth of Ultima 8 and 9. Even after making the proper incantations and getting U9 to run at a barely tolerable speed, I just didn't like the game. The first couple areas were insultingly basic (not to mention they completely broke the continuity, considering U8 had the guardian taunting you about his successful invasion, and you became a demigod and gave it all up just to return home ... to earth?) The ubiquitous gypsy gives the most ham-handed delivery, lord british sends you on your quest like you were picking up a pack of salami from the 7-11, and nowhere in the game does it ever truly feel dramatic. Contrast to Baldurs Gate 2, which has lengthy intra-party dialogue (though not quite as interesting as Torment's -- also by Black Isle), numerous side plots, lots of color text (every item has a detailed description, from daggers to gems to unique magical items), and a main plot that doesn't reveal itself within the first hour of gameplay. The more than competent voice acting doesn't hurt either.

    Interplay (parent of Black Isle) has a very long history of CRPG's, and even this Ultima fanatic will gladly hand them the crown. Origin will be as forgotten as the name of the company that made Wizardry ... who was that anyway?
  • Hell YEAH, mod that UP!

    I remember being SO disappointed with the X-Men NES game. (and SO happy with the Arcade game! X-Men Rule!)

    If that isn't enough to convince you to mod the review up, read the bit on Ninjas from "The Legend of Kage". Having a random rating category in a review of bad games rules, and Ninjas are Slashdot tradition as well.

    Ninja Rating: 7
    While most ninjas are notorious for being silent assassins of the night, it's nice to see one who's not afraid to climb trees and wear neon dresses. The only thing that could make this ninja cooler is a big sombrero and a Tonka Truck t-shirt.
    ---
    pb Reply or e-mail; don't vaguely moderate [ncsu.edu].
  • Um, 6 figures doesn't go very far these days. That is just $100,000. So do you want to spend 3/4 of a years salary just for a car? I don't think so. Besides, if you live in Manhattan or Silicon Valley that salary basically affords a one room apartment and cool places to eat.

    Myself, I earn far less than that, but if I had that kind of money I'd still probably pick the Prelude (actually, I just bought a very cool VW Golf Turbo) over one of those big heavy gas guzzling beasts. A penny saved is a penny earned, and while you are spending your stock options on cars, I'll be saving my options so my kids can be rich.
  • You need: white bread, string.
    Take pieces of white bread and roll into small balls.
    Take long piece of string and tie one end around the ball of white bread.
    Put ball of bread on ground and wait for seagull heh heh heh.
    Seagull swallows bread, swallows string - et voila!
    If done for instance on the back of a moving boat you can then tie the string to the railing at the back of the boat, and build up quite a collction.

    If you want I could also do the exploding seagull, too.

    -fff-

  • My policy:

    Warez it for PC, and if I like it, buy the Linux or Mac version...

    Deus Ex just flies on my cube..

    Your Working Boy,
  • Seriously... 640x480? I guess it's so you can see your 'fashion plate' in action more clearly.. Though that fu??in backfires on my 1024x768 LCD.. Can you say BLOCKY? Feh.

    When Rune [runegame.com] hits it'll hit pretty darned hard... I just hope the mod community (it uses the Unreal engine/UnrealEd/UnrealScript) starts creating some groovy class/stat/RPG/ addons and hopefully some massive worlds..

    I've got the warez gold master and I'm positively hooked.. Gotta love the dwarven work sword..

    Your Working Boy,
  • Comment removed based on user account deletion
  • Yeah, nice logic, the apostrophes would be in there had slashdot footers been allowed to exceed 120 characters.

  • Comic Guy Voice: Worst game, ever!


    Yeah, yeah, ok, mod me down, but it had to be said.


    --
  • My family does this too...

    (Dijital ponders starting a support group for this... how American)
    Dijital
  • As you can see from this review by the NY Times tecnology section [nytimes.com], they pretty much all do.

    Oh, if you don't like registration, try this link [nytimes.com] instead.

  • God Damn moron moderators! To quote from the moderation guidelines:

    Concentrate more on promoting than on demoting. The real goal here is to find the juicy good stuff and let others read it. Do not promote personal agendas. Do not let your opinions factor in. Try to be impartial about this. Simply disagreeing with a comment is not a valid reason to mark it down.

    I think I've made my point.
  • by Mr.Ned ( 79679 ) on Wednesday October 25, 2000 @12:41PM (#675802)
    I looked through that list and, man - they missed quite a bit. So here you have it, from the gaming gods of PC Gamer (if you must look at their website that is a shadow of its former self after being swallowed by IGN, a despicable Gen-whatever site, go to www.pcgamer.com)

    --

    (as reported by the venerable PC Gamer magaizine, October 2000, not restricted to this year, although quite a few were. Not all of the text is reproduced, just choice quotes :)

    10. Curse You, Red Baron - "A half-hearted attempt at budget software from our sardonic 'friends' at Sierra"

    9. Evel Knievel 3D Stunt Game - "I don't know what's more incredible - the fact that Evel can still walk... or that HeadGames can ship utter crap like this"

    8. Test Drive 8 - "the series fell from grace even quicker than MC Hammer"

    7. Beatdown - "...and AI code that's suffered from one too many malt liquor forties"

    6. Mode - "Also known as Annoying Performance Artist Interactive"

    5. Nations - "as far as I know, this is the only time the phrase 'wet fart of a game' has been used in PC Gamer's history [in a review]"

    4. Swamp Buggy Racing - "catering to a demographic that does not actually own computers"

    3. Extreme Paintbrawl - "As it stands, Paintbrawl's lead designer confessed that the game shipped without any AI" - that is not a joke, it actually happened...

    2. Extreme Watersports (not what you're thinking) - "not even the programmers' mothers would buy this"

    1. Skydive - "It's as if Satan himself got his hands on a DirectX SDK, and decided to share the incomparablepain and suffering of the inferno with the PC gaming market"

    Well, there you have it. Be careful, though - just as you shouldn't post without reading the article, don't bash Dakitana without playing it. It's a really sucky game but is not as bad as most ignoramuses think it is.

    Did I just defend Dakitana? Oh my...
  • I have stashed away on one of my forgotten backups is a Global Thermonuclear War game that a friend of mine wrote in Qbasic back durring a late night coding frenzy in college, it really seemed fun at 4am after a couple 12packs of dew. :)
  • by Mr. Flibble ( 12943 ) on Wednesday October 25, 2000 @12:46PM (#675805) Homepage
    Daikatana [daikatana.com] is the worst game of the year not because it sucked itself down, not because the sidekick AI was slightly smarter than a watermelon...

    Daikatana [daikatana.com] sucked because of Romero's endless spending and Eidos's [edios.com] decision to back them financially. This (helped) cause the demise of Looking Glass Entertainment [lglass.com] Maker of such incredible games as Thief 1 and 2, and System Shock 2.

    Its really Ironic that a division of Ion Storm [ionstorm.com] managed to produce one of the best games of the year, Deus Ex. [deusex.com] It is even more Ironic that Warren Spector, Producer of Thief 1 works for Ion Storm. [ionstorm.com] And now, Warren Spector has the rights to Thief 3 (damn good thing he does too!) and it looks like Ion Storm [ionstorm.com] will be releasing it.

    That is a strange cycle of events...
  • I always thought the First Post game was rather weak. Then again, I've never liked strategy games...

    It's not a strategy game, it's a twitch game. "Max out your karma" is a strategy game, but it's like Quake; A great amount of effort expended for a minimal payoff.

    The best thing about the slashdot games engine is the network performance. Of course, the worst thing about the slashdot games engine is the network performance. And is it just me, or is the moderation system a lot like PK'ing?

  • by ^_^x ( 178540 )
    They'd better move their servers offshore if they want to do that. They'd probably get busted sooner-or-later for copyright infringement for copying the page onto their servers.
    (Don't laugh, things that stupid seem to be happening a lot lately in the States.)
  • If the games get any worst, it will be, get the warez, then MAYBE buy the game.. do you see a reason to spend $50 on a shitty game like this?
  • by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Wednesday October 25, 2000 @01:39PM (#675809) Homepage Journal
    The best game of the year is playing with my nuts HANDS DOWN!

    If your hands had to go up to play with your nuts, I'd be worried.

  • This (helped) cause the demise of Looking Glass Entertainment Maker of such incredible games as Thief 1 and 2, and System Shock 2.

    True that this game both sucked and (as you said) HELPED killed Looking Glass Studios, but to be honest, and to give a crappy game a chance, LGS may have gone out of business anyways. This [ttlg.com] has a lot more info on the demise of LGS, with their quick answer as

    Looking Glass died because a series of problems compounded each other into a financially lethal situation. No single factor is to blame. No single person or entity killed Looking Glass. No one problem was enough, on its own, to kill the company. Nonetheless, the problems were deadly when combined. .

  • Most of us couldn't sit down and code that game engine, draw the graphics, animate the models, program the AI, make the maps, etc.

    Just because someone can code the game engine , etc. doesn't mean that we cannot judge it. I doubt any of us can design a car, but we can all agree that the Ford Pinto was absolute crap, but under your idea, we cannot judge it. Doesn't make sense at all. If one thinks it's crap, then they're entitiled to their own opinion.

  • Really? Quake 3? Starcraft? You know, I really can't think anyone would class those two as the worst games of the year.
  • do you see a reason to spend $50 on a shitty game like this?

    Yes, for the CD itself. I already cut it in half, now all I have to do is mail it to John Romero's desk along with a strongly worded letter on how Daikatana was such a steaming load of elephant crap.

    Initially, my reason for buying it was to see if it could be a good single-player game, but it had its chance.

  • Gamecenter did another story about the the top 10 worst of all time.

    http://www.gamecenter.com/Features/Exclusives/Top1 0worst [gamecenter.com]
  • I was going to nominate this, but you beat me to it. Pretty pathetic...
  • Christmas time is upon us, and this is when the worst games are released because every game developer wants their game out before XMAS. No QA, half-baked ideas, etc.

    Hence, there is more than enough time for the worst game of the year to be released.
  • From the movie "Wargames" with Matthew Broderick. If it is based on a movie, free feel to let me know.
  • by British ( 51765 )
    I swore zdnet or some similar news service had an article just like this, and it listed South Park Rally and that Star Wars RTS game as well.
  • It'd take a real turd to top the follies of Daikatana. Daikatana built up its pathetic reputation over a span of four years. I don't think that anything in development now could be as bad.
  • With regard to the subject line: Yes. It will always be funny to bash Daikatana. Hundreds of years from now, when the digital computer age is long past, and the new race of mutants has arisen from the ashes and built a new paradise upon the rubble of forgotten ancestors, people will still be making jokes about what a farce Daikatana was, and what a righteous slap in the face for that overly-sissified John Romero, and it will still be fucking funny.

    Just thought I'd clear that up.

    (By the way: the core game engine, which is arguably the best thing about the game, wasn't written by anyone at Ion Storm. It was licensed from id Software.)

  • >IE to fuck up the little form-interface thingies >when I moderate. That didn't happen in 98.

    Do you mean the moderation drop-down boxes?
    My Win98 system resources dropped to 10% after IE loaded an entire slashdot document.
  • I had a book of walkthroughs for adventure games-- maps and solutions for Zork, Sherwood Forest, Enchanter... It also had a solution set for "Softporn adventure." It didn't sound very impressive. Of course, I was about ten when I aquired this solutions manual. Anyway, a walkthrough for softporn is available here [gt-adventure.com]
  • But....Dikatana....was....on....the....list.
  • Ooohhhh... a Prelude

    Can I suck your dick?
  • by Anonymous Coward
    i kinda liked southpark rally....
  • by dirtmerchant ( 162306 ) on Wednesday October 25, 2000 @12:16PM (#675826) Homepage
    wouldn't daikatana count as the worst for the last four years?
    -----BEGIN GEEK CODE BLOCK-----
    v.3.12
    GCS d-(--) s+: a-- C+++$>++++$$ UL++$>++++$$ P+>++++$ L++>++++$ E--- W++$>++
  • These bite major ass [linuxgames.com].
  • Perhaps this will be construed as flamebait also, but what I'm giving here is really my personal opinion on Diablo II.

    Diablo II is one of the worst games I've played this year. One of the reason probably being that I haven't played a lot of games this year, and my tastes are generally towards RPGs; I've never enjoyed any FPS at all. So obviously my comments are biased, but hey, its always good to see things from a different perspective, no? :P

    Anyway, the thing I hate most about Diablo II is that it is being marketed as an RPG, and in some reviews I even read about it being the best RPG title of the year. That's quite an insult to the genre, because Diablo II is as much as RPG as the cheap D&D hack 'n slash game you can find at arcades.

    It lacks a good storyline, consists of nothing but killing and more killing, and in fact compared to the original Diablo, its even lost one of the things that made me play the game in the first place.

    The original Diablo had much more of a sense of gothic horror than the sequel. The game felt dark, there was a smell of evil in the air, and as you went down the dungeons you'd feel slightly nervous and wishing for some kind of holy protection.

    In Diablo II, I don't feel much of that at all! It truly felt like a third-person shooter; zero immersion. The concept of waypoints and the way you save games is also very un-RPG like.

    So basically Diablo II ranks as the worst game of the year for people who like to play RPGs. :P
  • by Psiolent ( 160884 ) on Wednesday October 25, 2000 @12:16PM (#675829)
    Global Thermonuclear Warfare Definitely a lose-lose game. In fact, I'd say the only way to win is not to play at all.

    -----
  • You're right. But of course that part of the book was just a rip off of War Games, the movie.

    Damn.. (fade-flashback to sixth grade)..

    I think it is See You Later.
    ---

  • Here's [sharkygames.com] the actual link if you'd care to read the article.
  • by clinko ( 232501 ) on Wednesday October 25, 2000 @12:19PM (#675832) Journal
    I always play this game called laugh at the nerd. In this game a bunch of people sit around and laugh at the nerdy looking guy. One day, i'll be laughing, but so far that game has sucked.


  • Well It wasn't so hard after I figured out how to get out of the church in the plague infested village in the N64 version. I can say I think that 5 bucks (and no more mind you) was worth it for rental.
  • No fair! Taco has changed the game so us new people can't get past level 2. He said it prevents "level-whoring," whatever that is *shudder*
  • by Anonymous Coward on Wednesday October 25, 2000 @12:21PM (#675836)
    I think we can all agree that this flop of a game barely deserves mention. It's horrible "graphics" consist of a few icons and a green logo. The gameplay is horrible at best; trying to get First Post is not my idea of adventure. And what's with the giant flame-spitting Katz at the end of level 4?
  • by Ratteau ( 183242 ) on Wednesday October 25, 2000 @12:19PM (#675837) Homepage


    Ive played that damn game about a thousand times and have never cracked the top 20...

    The monkey forces an ISP to install Windows NT in New York, NY. The monkey is wanted for crimes against God in New York.

  • Would you like to play a game of chess?
  • Worst game of they year? Chicken with an artic lorry...


    "But Doctor, if they take away my head surely I'll die?"
  • We lyke two plai scarble, bat I allwais loze.

    I dono't wy. D'you?

  • I always thought the First Post game was rather weak.

    Then again, I've never liked strategy games...
  • these games seem to be absolutley fine if you ask me...
    And by the way, there were some comments that dissapeared for some reason in this forum.



    ------------------------
  • by jayhawk88 ( 160512 ) <jayhawk88@gmail.com> on Wednesday October 25, 2000 @12:50PM (#675844)
    The only one on this list I had the unfortunate pleasure of buying and playing was Force Commander. Problem is, the idea seems so damn cool. Star Wars Starcraft! Of course it was awful for all the reasons pointed out in the article and more. I still can't believe someone thought that camera system was a good idea.

    After playing through the first 2 missons of Force Commander, I realized that this game wasn't getting any better and shelved it. The plot was half-way interesting: lowly Imperial officer rises through the ranks, and presumably ends up switching to the rebellion (didn't get that far). But between stupid AI on units and a camera angle that makes things look like a Picasso painting...One has to wonder how this can be from the same publisher that gave us Tie Fighter and Jedi Knight. LucasArts needs to find some better game companies to farm their license out too.
  • by AFCArchvile ( 221494 ) on Wednesday October 25, 2000 @12:50PM (#675845)
    I gave DK a sporting chance, and I thought it was okay. Until I picked up Stuporfly. Then it started getting pointless. I cut the disc in half and it's lying on my CDR spindle right now.

    I forgot to mention that for two months after I bought it, I couldn't even RUN Daikatana. I had Windows 2000, and the game had a slew of serious problems while running under Win2K. Not until I got DSL did I download the 44.3 MB (!) patch and experience the load of crap as it was meant to be seen.

  • > And what's with the giant flame-spitting Katz at the end of level 4?

    You played to (at least) the end of level 4? Wow. I'm impressed.
    ---
  • Hmmm.... I'm surprised Simon & Schuster let their name anywhere near that.

    The secret to surviving in any industry is that if you can't make money selling crappy products the legit way, sell crappy porno or pseudo-porno products instead.

    I do give them credit for wearing this like a badge of pride:

    This site has been blocked by CyberSitter and NetNanny.
  • The first piece of commercial software I ever bought was "AvalonHill NukeWar" for the Trash 80, written in BASIC of course. Basically just Battleship, but still a pretty fun game.
  • I picked up the Nintendo Gameboy version of this game and I noticed there's a trick on this version. Seems if you just say the words Hi Tech Geeks Rool to the Katz, it switches sides and is an ally (only lasts until game save, sadly). Then you just have to use your game cable to swap it with another Gameboy, feed it some scriptkiddy food, swap it back to the original Gameboy and it evolves into Spencer the Katt with a Cat of Nine Tails.

    Doesn't work on the Linux version, sadly.

  • Wait... Now I read...

    Sharky Games - PC - Games - Ten Worst Games of the Year

    My game is cross-platform, and runs better on UNIX/Linux, so I'm out already... :-D

    --
    Luis González
  • M$FT is up to their old tricks:
    preemptive announcements [yahoo.com], vaporware, FUD, etc, etc.
  • Beachhead 2000.

    I was actually looking forward to a little bit of updated nostalgia in the vein of the first two games for the C64. I was sorely disappointed. Unfortunately, I checked this game out when I should have been studying, so even the horrible control and dated graphics were enough to contribute to my procrastination efforts.
  • hahaha Thanks, that insight made me laugh =)
  • Well one of them might be RedHat 7.0. Pitty to say this but even redpartisans here are flaming it very badly.

    However two OSes will surely be on the Ten Most: Win00 and WinMe (Win you? No thanks).

    Well Windows00 may have got some points to stay out of the Ten Worst as a desktop system. However, as a server, it is surely inside. As far as I see, no one tries to use it as a server system. Sincerly, I would say that after more than half year I have met only one attempt.

    However the absolute champion is surely Windows Me. Fantastic! In a region where still 80% of users live M$, I have not seen one single copy of this thing. And I still remember how, some years ago, people would hunt for Windows Betas, raw betas, release candidates and even weird copies snagged from Redmond's Howl. Today, WinMe does not show up even on pirated copies. No one even talks about it. Most people don't even record about its existence.
    Sincerly no one even remebers when this thing was launched...

    So M$ maybe you have the honour to be in a line with a Linux distro. However 1st place goes to you. For the first time in 15 years (since you launched that mutant called DOS 4.0).
  • Yeah...and what is the next release of the game named? Perhaps: "Laught at the cool looking ex-schoolmate who is pumping gas into your Boxter" Geeks of the world...UNITE!
  • Yes, you are bang on in this. There was a good article on this a few issues back in MaximumPC. Things like their golf game and flight unlimited helped to bleed the company. The sad thing is that LG was great at making original games, but not at cookie cutter games (golf, flight). Well or rather they were alright at it, but LG had no competiton in their class, indeed no gaming company even approached their class (efforts by Spector notwithstanding).

    Its too bad, they should have stayed with the original games. Really, the worst thing is the number of people who bought their games was low (not overly low, but not UT or Q3A levels.) My opinion is that LG made games for people with brains, people who like plot development, and a damn good experience. Its rather like a Stanley Kubrick movie, great critical acclaim, but no one goes to see them.

    Note to Slashdotters, If you have not tried Thief 1 or 2, or System Shock 2 (also by Irrational games) You really should, some of these titles are in the bargain bin now...
  • Global Thermonuclear Warfare Definitely a lose-lose game. In fact, I'd say the only way to win is not to play at all.

    The line is, in fact, a paraphrase of the message the loser reads at the end of Chris Crawford's wonderful game, "Balance of Power."

    Does anyone else remember it?
  • There's a game that comes with one of the earlier distributions of Slackware called "Wargames". When you go to run it, you get something like this:

    >wargames
    Wargames, by I.P. Freely

    "Sometimes the only way to win is not to play at all."
    >
  • I have a pirated copy of WinME. I'm using it now. For some reason it causes IE to fuck up the little form-interface thingies when I moderate. That didn't happen in 98.
  • I remember that one, and it was indeed wonderful -- one of the all time greats even with its primitive graphics and occasionally absurd gameplay (I've got to choose between abject humiliation and destroying the world over a tiny, unimportant conflict somewhere? There's no other choice possible? I don't think so).

    Has anything even remotely similar been attempted lately? I guess the "geopolitical sim" market is going to lag behind FPS and RTS for a while longer :)
    --
  • Well, I suppose Richard Garriott's decision to rush-release Ultima IX: Ascension in late 1999 did some good after all. It made it possible for this last game of what was a great series to be excluded from that list! I've been playing the Ultima games since around 1986 (with Ultima III on my C-64), and am terribly disappointed with the final chapter of the series. As are many other former Ultima fans. Thin plot, no continuity, bad voices; about the only compliment I can give U9 is that its graphics are excellent. Except you'll need a 800+MHz Athlon with a Voodoo5 AGP to experience it fully...
  • by stubob ( 204064 )
    Everyone should read this review. This guy ranks right with jeffk [somethingawful.com] for random acts of humor. And I quote *ahem*:

    However, graphics aren't everything so let's move on to the next area in the game - the interface. It's really difficult to put how terrible Force Commander's interface is into words... let's see... hmmm... OK, I think I've got it! The interface in Force Commander is akin to jumping into a piranha-infested pool filled with heavily-salted lemon juice after having just survived an attack by the paper-cut monsters from the planet Fleshwound.

    Wow, that made my night.
  • by barooz ( 233443 ) on Wednesday October 25, 2000 @12:22PM (#675863)
    okay, I'm behind the times, but this review is much more funny:

    http://seanbaby.com/nes/w20-1.htm
  • >(hint: what you described is _not_ strategy)

    hint: that was the joke
  • I cannot find WinME in the list. I tried to play with them, but they are so terribly borring. I have to say that its absolutelly no improvement from the previous version of this point&click game.
  • Would have made a rather dull movie if the guy chose Tic-Tac-Toe instead though.
  • Really? For me, this one [sharkygames.com] works way better... Strange.
  • Guess that brings me out ahead, though I don't buy a lot of games these days. Too interesting trying to wreck my body on a mountain bike. (Got a HUGE sting from something this weekend, swelled up on my arm like a walnut! =)

    Most of these that allegedly suck are reminiscent of games which sucked 10 years ago. Guess it's a winning formula with the suits. ("But it was *HOT* on the Apple ][ in 1981!" "Yeah, but there were only 9 games out for it then!")


    --
  • but there can only be one worst game.

    --

  • by UnknownSoldier ( 67820 ) on Wednesday October 25, 2000 @12:31PM (#675875)
    The games industry has sunk to a new low [pantyraider.com].
    Almost makes me ashamed that I work in the [games] industry.

    --
    "The issue today is the same as it has been throughout all history, whether man shall be allowed to govern himself or be ruled by a small elite." -- Thomas Jefferson
  • Most of us couldn't sit down and code that game engine, draw the graphics, animate the models, program the AI, make the maps, etc.

    Oh yeah, tell that to the makers of Counter Strike [counter-strike.net], or Gunman Chronicles [sierrastudios.com]. Both are amateur efforts created by teams on the Internet who with 1/1000th of John Romero's $40 million and 1/4th the amount of time he had, have made games that are more playabe, better looking, and more professional.

    In fact, general reaction to Daikatana seemed to be that it merely represented a poor mod, and with the quality of mods out there, such as Counter-Strike now being played more online than Q3A and UT - that isn't saying very much at all.

    When it comes right down to it, Daikatana's ultimate failure is the amount of money thrown at someone for their track record. That money will not teach someone to be a true, innovative designer, nor will it teach them the skills necessary to run a large team in modern game development. Hopefully this ridiculousness in the industry is over, and the next time someone gets $40 mil for a game it's Warren Spector.

  • Really weak? In what terms? Experience? Well I saw/worked on all windowzes from Win 1.0beta to Windows 2000. Linux I have a far worser experience only a few years since 0.99...

    The point of my comment? Well ten worst games? Well it is interesting. But I think that 10 worst OSes will be more interesting.

    Why it wasn't marked offtopic? Well I don't eat with Taco or work with Hemos or sleep with Rob. So if it wasn't marked offtopic is not my fault...
  • Totally tragedy and travesty was that game. Sure, it bombs along on those specs you've listed, but it runs worse and looks worse on my p3 933 merely because I have a GeForce 2 card. While we won't go into that, basically what we have here is an unfinished game.

    Though we'll probably never know the real story as to why this game shipped so unfinished and with the rudest tech support of all time; what really galls is that no one who worked at OSI at the time seemed to remember what a legacy this game series was. It's where Warren Spector cut some of his teeth on computer gaming.

    For me, as a player, it was - and perhaps now in hindsight rather silly, but for someone young - a moral experience. The Ultima series with it's continual history and small scale ethical conflicts taught me over the space of a few years that ethics and morals were never easy, and there was no simple solution to any large conflict. In their own crude way they reminded me of similar games in Orson Scott Card's Ender's Game or the book in The Diamond Age.

    It's what makes it so infuriating, that a game that taught me so many principles sacrificed them at the last minute to the nastiness of today's game's industry.

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