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Uplink 315

Posted by michael
from the how-to-be-1ee7-without-attracting-the-fbi dept.
miracle69 writes: "Well, it looks like the perfect convergence for the average Slashdot reader. What we've got here is a game that is approaching the Slashdot Enthusiast's Valhalla. It's released under Windows and Linux, costs a mere 25 USDs, and has no middleman to jack prices up. Of course, that means it's not available in stores, nor will it be seen on TV, but according to Newsforge, it's got great gameplay. So, will 25 bucks, a fresh game idea, and a Linux release make others in the gaming world stand up and take notice?"
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  • by eoPh (128750)
    and it kinda makes me feel dirty :P

    I mean, it's like a cheap movie. 'Crack Password' buttons, a nice little world map to make connetions through. A storyline of a sort. Everything that I've yet to see in real life...

    Though, the temptation to yell out quotes from Hackers while playing this was unbeleivable :]
  • Real? (Score:3, Funny)

    by FireChipmunk (447917) <chip@@@force-elite...com> on Saturday December 15, 2001 @01:52PM (#2708736) Homepage
    You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people.


    I wonder if they have real life events like the FBI crashing in on you in 26 locations all at once. Thats gotta suck.
    • Re:Real? (Score:2, Funny)

      by AmirS (15116)
      Umm, yes,the FBI can crash into your server room, so you can buy motion detecting cameras and self-destruct devices to remove the evidence before they can get it. Though I'm not sure who fits self-destruct devices to their computers in RL ;)
  • don't think so (Score:2, Insightful)

    by crowke (300971)
    If the large game-companies don't care about Quake and UT for linux, why would they even look up for a low-budget small game (which is quite fun in my opinion)?
  • NOTE: as of right now, the US mirror for the demo is NOT faster than the main download site.
    • No, you're right. Then again, I'm downloading from Finland so wouldn't have expected it to be any faster... =)
  • Cool but... (Score:2, Funny)

    by Undaar (210056)
    I think this game looks really cool. But it would be a lot cooler if it were network playable.
    Compete with other online hackers to get the job done.
    • as far as I know, the game has a network feature (I saw something like that in the win32 version, but never tested it)
      • Re:Cool but... (Score:2, Informative)

        by tmhsiao (47750)
        The networking feature allows a single player to observe their status (whether that's news or the world map) via multiple screens--i.e. a monitor solely for the bounce points you use to hack a site and a monitor for your general gameplay.

        Unfortunately, I've had little success getting the map to display on my two machines, but then again, they're both Pentium 166 systems running Windows.

        There is something to be said about being able to play a modern computer game on a Pentium 166, though.
  • It's already /.-ed, so I looked at it only a little bit...
    What will really decide the fate of this game is whether or not it can run on low-end machines (P200, 64MB RAM, 3 GB HD, NO 3-D Accelerator). A Mac release would also help the popularity.
    Other than that, it seems custom-tailored to /., hacking and games and Linux, all in one :P
    • by Gendou (234091)
      What will really decide the fate of this game is whether or not it can run on low-end machines (P200, 64MB RAM, 3 GB HD, NO 3-D Accelerator). A Mac release would also help the popularity.

      I'm afraid the most low-end machine in the game runs at 60GHz, and has 24 Gigaquads of memory with a 1GQ/sec net connection. Your system seems a little aged.
  • cap@kira:~/uplink$ ./uplink
    ./uplink: error while loading shared libraries: cannot open shared object file:
    cannot load shared object file: No such file or directory

    cap@kira:~/uplink$ file ./uplink
    ./uplink: ELF 32-bit LSB executable, Intel 80386, version 1 (Linux), statically


    Odd. As if it can't make up whether it using statically linked libraries or shared ones.


    Shame I can't play the demo, this is a game that would look nice next to my Loki collection. :-(

  • I know some people will see this article as a blatant advertisement, but you have to give it a try. I have two friends who swear by this game, but of course the demo doesn't run on my system for some ungodly reason.
  • Fun (Score:5, Informative)

    by austad (22163) on Saturday December 15, 2001 @02:00PM (#2708775) Homepage
    I grabbed the demo about 2 weeks ago, and I have to say, it's pretty damn fun. After I hacked in and changed some guys social security number, the demo ended because my rating got too high.

    Apparently there's a story line which gets quite interesting, and the CD has a password protected zip file on it. You have to crack it to find out what's in it. I don't have the full version yet, but I'm planning on buying it. 2 of my friends just received their copies today.

    Just download the demo and try it out, chances are that you'll buy it. I can't stop playing once I sit down in front of it, and I'm not normally into games at all.
    • Re:Fun (Score:4, Informative)

      by ChazeFroy (51595) on Saturday December 15, 2001 @03:07PM (#2708961) Homepage
      Here is a review [isonews.com] of the game on isonews.com.
    • Re:Fun (Score:2, Informative)

      by tmhsiao (47750)
      Apparently there's a story line which gets quite interesting, and the CD has a password protected zip file on it. You have to crack it to find out what's in it.

      There are actually numerous little secrets and inside jokes in and out of the game, not the least of which is a 13-or-so MB file that people have been trying to decode into an MP3 or so.
  • by Rackemup (160230) on Saturday December 15, 2001 @02:02PM (#2708783) Homepage
    I tried out Uplink a while ago, i'm surprised it's just getting to /. now.

    The reason there aren't many screen shots is because it's not an FPS and it's not a RTS.. it's more like a text-based SIM. You basically take on the "role" of a hacker for hire. Everything is done in-game and you get emails from the company that hired you containing tasks (ie servers to hack into, jobs to complete).

    You download "tools" from the company server and you get paid for jobs you complete. More complex jobs require more expensive tools so you have to save up for them.

    It's interesting, but it doesnt exactly reflect the real world. Nothing you learn in-game could help you hack into a bank or anything.

    • by Kojo (1903)
      Can you imagine the increased legal liability, not to mention the tremendous negative press, that would come from an "accurate" game of this nature? It would make all the concerns about the FPS genre pale in comparison.
      "The has announced that they are seeking an injunction against the 'Hacker Training Tool' known as
      Uplink. They claim that this game could be used by terrorists, anarchists and nerdy high school kids who get beat up by football players to abuse and cripple our national information infrastructure.

      Concerned parents groups "We Don't Act, We Knee-Jerk React" and "Why Won't Pop Culture Raise Our Kids For Us?" issued a joint statement outlining a plan to file a law suit against computers in general. "It's the only way to keep our children safe", said a spokesperson.

      Seriously, any commercial game that promoted itself as helping you develop "real-world" cracking or industrial espionage skills would first be sued from here to the 5th Ring of Hell, then promptly banned from here to the 7th Ring.

      Of course, now that I've said that, someone will provide at least 3 counter examples...

  • Half the comments I see are about the graphics, Well I have played the game and yes the graphics are not great but the gameplay keeps you playing..

    There are 100's of games on the shelf that have great graphics but there play sucks.. Im tired of it.. Anyone can hire a couple teenage graphic artists and throw together a smoldering pile of shit these days but few companys seem to be able to get some decent programmers together to make a Playable decent game.
  • by Anonymous Coward on Saturday December 15, 2001 @02:06PM (#2708796)
    It's called "Internet". My friend came over and installed it on my computer. It's amazing! It's like a virtual copy of our world in the computer. For example you type cnn.com, and you get plausible computer generated news, like if there were a mirror copy of the world inside the computer! The best are these "chat" areas where you can talk to AI programs. Also, there are weblogs that detail the daily life of some simulated people. Much more convincing than the SIMS! But it doesn't show you the people inside the computer as often as the SIMS. Very cool stuff! Am I supposed to tell you guys that you're only AI programs running on my P3 800MHz? Haha, can't wait to get a feedback. I bet you're programmed to deny it, like in these chat rooms.
    • It's called "Internet". My friend came over and installed it on my computer. It's amazing! It's like a virtual copy of our world in the computer. For example you type cnn.com, and you get plausible computer generated news, like if there were a mirror copy of the world inside the computer!

      I tried that game. In my version, the World Trade Center got blown up by terrorists, starting a war in Afghanistan. Pretty far out, huh?

      TheFrood
      • Ack!

        Ok, we have people talking on the internet in a chat room about a game this simulates using the internet to hack places where people are talking like the current internet is like a simlulation game!

        (poof)Ack! My head's on fire!

        House on fire! House on fire! PUt it out, put it out... no, not anti-freeze! Noooo, my crack pipe! Bastards! Make the noise sto [life32.dll generated an invalid page fault in brain16.dll. Please swipe your credit card and bend over to restart].
        • Ok, we have people talking on the internet in a chat room about a game this simulates using the internet to hack places where people are talking like the current internet is like a simlulation game!


          Oh, so you've beaten Metal Gear Solid 2 also ?
        • sweet love, this is hillarious! I'm laughing my ass off! too bad this is 'old' news - it should be seen.
    • Congratulations, you are getting the point. You may advance to level 2 soon.

      You still haven't figured out your real task though.

      Hint: How unrealistic do we have to make this monopoly before you start taking action?! If you think you are going to solve this one by joining the others here in bitching & complaining, you are dead wrong.

      I suggest hijacking the 'magic lantern' with all evidence pointing towards Redmond,- that might get you somewhere. Think 'front page /.' kind of style. Good luck,- we'll be reading about you.
  • It's a nice game (Score:5, Informative)

    by IdentityCrisis (235840) on Saturday December 15, 2001 @02:09PM (#2708808)
    It's a very nice game, with sleek graphics though there is nothing more than a few pictures at best.
    the game isn't realistic at all (not opengl style cracking like the movie 'hackers' , but not real either)

    Though the game gets pretty repetitive, it does have an external plot, and is very nice.
    For a nice review check out the home of the underdogs' [theunderdogs.org] review [theunderdogs.org]
    Another game that is being exclusivly published over the net is pontifex [chroniclogic.com], better known as bridge builder 2, which is an awesome and very addictive game.
    • I didn't find it that great in the end, I bought it, and it has a lot of bugs in it. Now I found out that in the meantime the makers haven't been fixing bug, but been working on a bonus disc that you _only_ get when you get somebody else to buy the game too.

      I find it rather insulting for me to buy a game, and then not get support, or extra's. Also to be honest I find the copy protection rather stupid.. A black sheet with black numbers printed on it.

      All in all, the game is too short, lot of bugs, no support, you don't get cool stuff when you actually bought the game and the network support we were promised is still nowhere in sight..
      • The network support _is_ there. It's not network for multiplayer though, it's networked so you can set up multiple computers (and hence multiple monitors), and have on monitor where you play, one monitor with the world map showing your connections and the progress of traces against your, and another monitor showing your status in the game along with all the most recent headlines. It's very cool playing it like this.
  • In a massive MS/FBI sting, the last users of the terrorist operating system "Linux" have been simultaneously arrested.

    "It was easy," crowed MS/FBI chief Steve Ballmer. "In 2001, we released a game which proported to be a simulation, but was actually a real cracking tool when run on any OS other than XP. After enough evidence had accumulated, we simply rounded up all the perps! I LOVE this company! I LOVE THIS COMPANY!"
  • where to download (Score:4, Informative)

    by nonane (305432) on Saturday December 15, 2001 @02:22PM (#2708852)
    this is where you can download the windows demo version version:

    http://www.ciudad.com.ar/ar/portales/juegos/nota_c obranded/0,1506,42211,00.html [ciudad.com.ar]
  • by dfwmountainbiker (313435) on Saturday December 15, 2001 @02:27PM (#2708877)
    Now instead of the "script kiddies" having to launch some DOS attack, they can simulate it. Its all done for the thrill, if the same thrill can be received from a game, all the better than in real life. Until now there were not too many easily attainable alternatives, except setting up networks for friends to "attack". What fun is that? This game is actually a *good* thing for kids to play.

    It is also not going to teach "Billy" how to hack. This game, although text driven, from the demo that I played does not teach players to "rm -rf /; or what log files to remove, or even how to interpret port scans" Any basic ideas, such as using multiple routing hosts, bouncing signals off banks, etc .... are either pure common sense or can be attained easily on the Net already by a newbie - and therefore the game is not a detrement at all.
    • It is also not going to teach "Billy" how to hack.

      Neither did movies like "Hackers" or "Matrix", nor books as "Neuromancer" or the like; but it boosted their curiosity on the theme. I'm guessing that some kids, after the completion of the game, are going to get curious and join some "hacking" (or at least denominate themselves as "hacking") channels on IRC or search for the keyword "hack" on some search engine. Some of these kids will get bored real easy and just quit, other's will persist and start learning some more advanced techniques. Of those that endure, some will use the little knowledge (as compared to the whole) that they possess to do something that might be called "bad" (defacing, deleting files, releasing worms, etc) and other's will probably use it for something more productive (call it "good" if you like), like coding some usefull aplication to help little poor old granny to cross the street without a big huge truck getting in her way (or on her either) or the likes. Some of these kids will probably get jobs in the area that they dedicated their youth, others won't.

      But, those that get in the final stage, will always remember the movie/book/game/whatever that started the whole thing, for good or for bad.
  • Tried it month ago. (Score:2, Interesting)

    by Jordan Block (192769)
    I tried Uplink out a couple months ago, and was less than impressed. The game didn't run well (it shouldn't take over 2 seconds to drag a windows around on a GHz machine)

    On top of that, the game simply wasn't fun.
  • by davydmadeley (267470) on Saturday December 15, 2001 @02:35PM (#2708896) Homepage
    This game came out months ago!! I got hooked on the demo (which can be clocked in 15mins once u get good).
    There is however a problem for those of use who don't have a credit card. HOW DO WE BUY THE FULL GAME. No shop will order it in :(
    The music and interface are good for the style of the game.
    Though it is one of those Movie OS's which are highly secure till you use the password cracker. It also downloads whole files with one click in seconds.
    What we need now is for some aspiring group of hackers to join the interface to real scripts and real servers. Then we will have a whole new generation of script kiddies.

    Does playing this game make u l337??
  • by seebs (15766)
    What's depressing is the realization that this will just result in more AOL users writing me to ask if I can change their credit files.

    (I get a couple a week, these days.)
  • I just recently moved to using my vaio running linux as my only desktop computer.
    A CD drive is another $300.

    Is there a way to play these CD based games legitimately, but without a CD drive?

    I asked Loki but they ignored me :)

    Thanks kellan

    • I suspect making an ISO image of the CD and mounting it with an ISO loopback driver may suffice. Unless, of course, the CD has some twisted copy protection on it, then you're probably screwed.
    • i've asked the same question to linux game makers, they ignore me too. so i fixed it myself.

      us mkisofs to make yourself an iso9660 copy of the disk. save it to your hard drive. mount the iso as a loopback interface on /cdrom.

      it fooled jagged alliance 2.

      oh, you can't do this via nfs either, it checks the filesystem. but, this method is better if you want to play games away from your wireless network.
    • A CD Drive is $300?? I just bought a cd-re-writer for $84.00. Give me your address, and I'll send one to you half price, only $150. Whatta Deal.
    • Don't tell me you can't find a USB CD drive [pricewatch.com] for less than $300. Any computer new enough for games should have a USB port.
  • by Wizard of OS (111213) on Saturday December 15, 2001 @03:45PM (#2709046)
    The site
    http://www.introversion.co.uk/ gives a 403 error, but thanks to google we can still do some kind of browsing:

    Main site: http://www.google.com/search?q=cache:HF4gZfFTKQQ:w ww.introversion.co.uk/uplink/+&hl=en

    How to browse the site? Easy: just hoover your mouse over a link, copy-paste the URL in google, and click the 'view google's cache' link. Browsing has never been more easy! :)
    • Hmmmmm... someone should make a "google proxy" script to automagically do this for you. :)
      • If you use the googlebar, google will index the site.

        You will notice that with googlebar installed, you click a link in "ie" it actually gotos Google first then redirects to the url you wanted.

        Its in the TOS but not how they do it, this is how websites that are not advertised are in google, and how a website your creating can have hits from google. (Explains that currious behavior!)
  • Real Life (Score:5, Funny)

    by The Madpostal Worker (122489) <abarros@nOspAM.gmail.com> on Saturday December 15, 2001 @03:45PM (#2709047)
    Forbidden
    You don't have permission to access / on this server.

    Apache/1.3.19 Server at www.introversion.co.uk Port 80

    Looks like someone played the real life version, and introversion lost.
  • by RobertFisher (21116) on Saturday December 15, 2001 @03:49PM (#2709061) Homepage Journal
    It's curious just how frequently "new" ideas appear in the computing world. It usually turns out that someone had the same idea (and often a better implementation) long before. The new implementation
    often has better looking graphics, and runs on speedier machines, but the idea is basically the same. There's a joke that everything in the computing world was invented in 1962. The only thing funnier than the joke is to see younger folks
    "invent" the same thing over and over again.


    Uplink sounds basically the same as an early 1980s Activision game called Hacker [mobygames.com]
    which appeared on the Commodore 64 and other personal computer of that era. At that time (to the best of my knowledge), Hacker was a kind of revolutionary game. It offered no explanation, either on-screen or in the game documentation, as to what was going on. You were simly presented with a text login prompt when the game started, and had to take it from there.


    Bob

    • I was figuring that it was a combination of Hacker and Neuromancer, but you are entirely correct, this isn't something "new". However, in the same way that I am *really* looking forward to The Bard's Legacy, a modern game "inspired by" the original Bard's Tale series (as well as other old-school rpg's) I'm interested in checking out this game, just for the gameplay.

      Oh, and speaking of Hacker, did you ever beat it? I honestly had a hard time getting past the login screen :-)
      • Oh, and speaking of Hacker, did you ever beat it? I honestly had a hard time getting past the login screen :-)


        Wow....Hacker.....what a great game. My father spent hours trying to figure out that game. He had diagrams of what spy to sell what artifact to and all the steps to assemble the document. But, the spy satellites would always get him a couple seconds before he completed the mission. He finally figured out how to beat the game: he made a copy of the game onto a different floppy disk. When he played with the copy, he could finish the game. I never bought that as the solution to the game, but in retrospect, that would be pretty brilliant, if true.

  • by archaic0 (412379) on Saturday December 15, 2001 @03:56PM (#2709078) Homepage
    So, when is the last time you were beamed up to your starship? Or how 'bout the last time you drove 100MPH through the LA city streets and never caught a single cops eye? How about that robot that keeps nagging you to remove an inhibitor bolt and find his little three wheeled friend so he can deliver a message to some princess?

    It's called 'entertainment' people. I've played the game, I own it, and I wanted to know what others thought of it. Almost all the posts I read are ripping on how 'not real' it is. The IPs are so wrong, you don't hack like that, it's so wrong I can't play it... Well, let's think about that for just a sec...if a game were created where you could pretend to hack and it was based upon 'actual' methods and 'real' ip addresses...somebody in big brother's crew might just not like that, ya think?

    As it is, it is a very basic representation of hacking. You run a proxy bypass program to get around proxy security. Sure, that's nothing like the real world hacking, but you quickly find yourself tapping your foot watching your time run out and your program not run fast enough. Darn! I didn't bounce off enough public domain servers or a large enough bank. You try again, you get in and steal a file, delete your logs, your home free. IT'S A GAME! And a fun one at that.

    Buy it, Play it, Enjoy it...

  • by tabman (136601) on Saturday December 15, 2001 @04:05PM (#2709095)
    Here's a link to Fileplanet.com.. A lot easier..

    http://www.fileplanet.com/index.asp?section=0&fi le =80967
  • by Lord_Pall (136066) on Saturday December 15, 2001 @04:30PM (#2709140)
    Uplink is a phenomenal game. I picked it up a month or 3 ago when i came across the demo..

    I ordered the full version, received it about 3 weeks later, and played the crap out of it.

    Take everything from the demo and amplify it by an order of magnitude.. Not only did they add all kidns of extremely advanced missions, there's a cool as all hell overriding plot line..

    AND.. Its a plot line that you get to dynamically control.. Similiar to the branching fallout did (but a little more freeform)

    All in all a great product.. IF you get it, make sure to dig up the "hidden" development journals..

    And make SURE to get the patch. It fixed a big recurring crash i was having..

    Great game from a teeny tiny developer..
  • Similar theme. Only more integrated into real life. Instead of being encapsulated within a game, make the "game" use actual servers on the internet, use real email systems, allow the user to actually telnet in, etc etc...

    Of course, this should be done in a more vitual manner so that others can enjoy the experience at the same time without interfering with others, but of course, interfering with others is part of the game.

    I'm going to have to think this over some more....

    -Restil
  • by MasterOfErm (99608) on Saturday December 15, 2001 @08:31PM (#2709703) Homepage
    The whole "play hacker" thing has been going on for some time, so this isn't really that new. However, if you're into games that somewhat emulate challeges a hacker would face, at least in style, you should look into the many online hacking challenge sites. The challenges range from breaking encryption, reverse engineering, simulated exploits, to the more mundane logic puzzles. A few I recommend:

    http://aspect.l8nite.net [l8nite.net] - Storyline based set of challenges that require alot of "outside the box thinking".
    http://www.slyfx.com [slyfx.com] - Non-storyline sequential tour of computing challenges.
    The Game [prohosting.com] - Java reverse engineering.
    +Ma's Reversing [3564020356] - Reverse engineering.
    http://home.cyberarmy.com/w0lfie/ [cyberarmy.com] - a bunch of links to others here.
  • I was going to submit a review of this to Slashdot. Oh well, now I can review it quick and dirty and not worry about proofreading or getting facts straight:

    Strong points:
    Lots of fun
    Intriguing backstory
    Sound basic principals (don't connect directly to the system you're breaking into; be careful and erase your tracks)
    Choose your own path--script kiddie or security professional

    Weak points:
    GLX/OpenGL requirement--this game uses *no* 3D, yet I can't play it in linux because my video cards (Voodoo 2, Riva 128) aren't supported by GLX
    Logical errors--when I'm caught hacking into Uplink's own mainframe, I shouldn't get the generic endgame message "A large company has informed us that [etc.]"
    If you progress too far into the game without performing a certain action, you miss the entire backstory and must start over from the beginning to catch it
    Extremely repetitive after awhile--just like real [h,cr]acking!
    Once you have enough money (and hacking banks is pitifully easy) you can afford equipment good enough to ensure you'll never be caught, and the game becomes way too easy

    All in all, this is a good game. It's easy to get immersed in the gameplay. The sound effects are just right. The music gets repetitious after awhile (only 5 songs or so), but it's good old .mod and .s3m stuff from the likes of Skaven (attention, Introversion: did you credit the music creators? If so, I missed it).

    To address peoples' complaints: yes, the IP addresses aren't real. They aren't supposed to be. It's a game. No, it isn't like real [h,cr]acking, apart from the basic principals of "bounce your connection and clean up after yourself." It isn't supposed to be. It's a game. It isn't going to teach anyone how to hack. It isn't supposed to. It's a game.

    I think the best part of the game is that you can choose how you want to play it. You can accept the script-kiddie "give this system a virus" or "delete all files" missions, or you can accept the much more complicated "track down this hacker using log trails which may have been modified" missions. Just like real life--do you want to be a scum-sucking script-kiddie, or do you want to learn a thing or two? Your choice....

    I would recommend that *anyone* at least download the demo and give it a try. $25 for a fun game that runs on linux (assuming you have recent hardware) is a goddamn steal.

    -Legion

  • Yeah, it's like every stereotype you've ever seen in movies. Almost as bad as Hugh Jackman spinning little tetris cubes to make a worm and got more goofy computer bleeps to boot. But it's fucking addictive, and the developers have put a lot of time in adding extra shit that actually makes this one worth checking out. You can do stuff like hack into a bank and transfer 10000000 dollars to your own account and then go back and cover your tracks. It's not like it was an assigned mission, but it sure makes the game a lot easier. Or if you ever get caught, you can hack into the police database and remove your own criminal record. Just like real life! There's also some .zip file included in the game where you can decode secret text Secret Decoder Ring style, and some of the servers that you connect to are named from old movies like WarGames, where if you watched the movie you know the password and you can use them to boost your trace time. Yeah it looks like it was made with Flash 5. But check it out, and remember, it's just a game, it's not Mitnick: The Biography.
  • The site appears to be down. After going through Google's cache (see another comment ;) I found a mirror for the demo [tydel.com] (both Linux and windoze).

    It's only 3 megs! Unfortunately the connection is really slow... but it's there.

    Have fun, da Lawn

  • Does anyone know what's up with Introversion's website? I've been itching to buy this game since I finished the demo, but no avenue of purchase is forthcoming. The suspicious "You don't have permission to access [any path] on this server" suggests that either Introversion got slashdotted and are trying to cope..or some script kiddy thought it would be a cute prank to take them out of service.
  • Using Google's cache, I was able to get the bit of code they are using to get orders for the US.

    Feel free to use it [granzeau.com] if you want. (Just US version)

  • by Sloppy (14984) on Sunday December 16, 2001 @06:13PM (#2712368) Homepage Journal

    One thing I like about Loki's games is that I install 'em, then the CD can go to whereever-it-is that all my CDs go to, and I can just play the game forever without having to remember where the CD is.

    This game, Uplink, is like that too, except for one little thing: whenever you create a user, there's a grid-lookup thing where you have to look up some numbers from a black piece of paper, with black (but different textured) lettering. It is an attempt at copy protection.

    It's not something that happens a lot (unless you screw up and forget to pause the game you're interrupted in Real Life while in the game you're being traced ;-) so it's not a big deal, but it is there.

    And as usual, it only annoys Introversion's real customers (people like me) who have sent them money, and pirates have undoubtably disabled it in their versions. :-/ I would not have bought the game if I knew it was going to treat me like a criminal. Loki doesn't do that, and I've bought something like 7 or 8 games from them. These guys do it, so they only get my money once (because I didn't know), and never again.

Can't open /usr/fortunes. Lid stuck on cookie jar.

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