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First Person Shooters (Games) PC Games (Games) Entertainment Games

Preview Of Halo For PC Finally Sighted 35

bmnc writes "After nearly a year in development by Gearbox Software, info for the PC version of Halo:Combat Evolved is finally available at Gamespy.com, in both single-player and multi-player flavors." This is absolutely a big deal, especially since Bungie have been intelligent enough to use Gearbox, FPS veterans who've been heavily involved with extending the Half-Life franchise in the past with Opposing Force and Blue Shift, to do a definitive PC version of Halo.
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Preview Of Halo For PC Finally Sighted

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  • Re:Mac port? (Score:3, Informative)

    by Anonymous Coward on Tuesday May 13, 2003 @04:13AM (#5943005)
    Mac port is coming

    (near the middle)

    http://www.macgamer.com/news/
  • by Universal Nerd ( 579391 ) on Tuesday May 13, 2003 @08:33AM (#5943742)
    Speaking of Halo...

    Episode 6 [redvsblue.com] of Red vs Blue came out.
  • by peel ( 242881 ) on Tuesday May 13, 2003 @01:14PM (#5946333)
    Back in the day Bungie made some very excellent games for the Mac of all things. Including one of my favorite FPS games/series ever, Marathon. They also reinvented the side-scroller with a game called Abuse. Then they took the 3D third person action game to a new level with Oni, where not only could you blow the crap out of people, a la Quake, but also beat the crap out of people, a la Street Fighter.

    Then they started on something really ambitious... Halo.

    Halo was supposed to be one of the best FPS games of all time. Originally slated for the Mac and later for the PC halo was going to revolutionize the FPS market. It had amazing physics, great texture mapping allowing seamless movement from indoors to outdoors,the ability to use any weapon and vehicle in the game (is this still there?) and, what I think was the coolest, persistent reality (I kill you in room A and when I come back 3 days later your corpse is stll laying there rotting).

    And, as many stories often turn for the worse, along came Microsoft to ruin everyone's fun. Since they needed a flagship game for the Xbox and Bungie wasn't doing so well (but were almost complete with halo form my understanding) Microsoft bought them out. They dumbed down the orignal features of Halo to get it out for the Xbox's launch and assured both the PC and Mac fans who were eagerly awaiting it's arrival that they would get their copy.

    Well it looks like the PC people finally got their copy, although in my opinion a bit too late. And as many Mac people out there probably suspected, they won't be getting theirs any time soon, if ever.

    I held out hope that I might get a version for the Mac but it looks like I'll have to get an Xbox or PC to play it now.

    The first shall be last and the last shall be first. Thank you Microsoft for screwing us again... (Well except for all of the lucky Xbox owners out there...Oh, and the PC folks who are going to buy it) -peel
  • Re:Mac port? (Score:3, Informative)

    by Gogo Dodo ( 129808 ) on Tuesday May 13, 2003 @03:18PM (#5947866)
    Westlake Interactive is doing the Mac port. It's in good hands. Check Westlake's status page [westlakeinteractive.com]

    You can also read about the game's status from the programmer in this Inside Mac Games article [insidemacgames.com]

  • by yerricde ( 125198 ) on Tuesday May 13, 2003 @11:28PM (#5951657) Homepage Journal

    Is there anything like an Xbox-controller-to-USB converter?

    The Xbox controller is a USB device [euc.jp] with a differently shaped connector and a data protocol that slightly breaks the HID standard, but drivers exist for at least Windows [grooveyardfunk.com].

    I don't work for the ZTNET Store [fragism.com], which sells adapters to connect various game console controllers to a USB port.

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